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MadMansGun

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About MadMansGun

  • Birthday 09/27/1987

Profile Information

  • Amateur Content Creator, Professional Dragon Breeder
  • Gender
    He/Him
  • Location
    the communist shithole formerly known as canada
  • Interests
    Model Trains (HO)
    Swords
    Crossbows
    Airsoft Guns
    Computers (WinXPx64, Linux Mint, Commodore vic-20)
    3D Printing

Recent Profile Visitors

171,126 profile views
  1. it adds dicks, but only when they are aroused by sexlab aroused or are in a active sexlab animation. also there are female dragons.
  2. with most mods on this site it's normal, and that warning is not true, the game knows how to handle forms versions all the way down to 16. there are only a few cases where form version can be a problem, eg: weather mods. billyy's esp only has AnimObject file path data in it.
  3. there should be a setting somewhere to turn it off in settings/plugins
  4. it's a bit of a problem area to deal with, both the legs and the tail have weights in the area, so adding more bones there causes it to deform incorrectly (mesh starts folding over on itself) the tail is the biggest issue with how much it effect everything _scene.avi
  5. i don't know the details but winny257 died in 2020.
  6. 4 years since your death and i still can't beat your post count winny.
  7. no, fnis still works fine. i use gog skyrim to test my SE/AE mod ports. and gog sexlab is here: https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v166b-01182024/
  8. ah, i found the problem, bad mcm script. it should be fixed now.
  9. make sure it's a stock creature and not something from a mod like Immersive Creatures or automatic variants.
  10. Pandora supports creatures but its missing some of them, also it's SE/AE only so it's useless to animators like me that do our work in LE first.
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