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About Dotema

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    Junior Member

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  • Gender
  • Location
    Vienna, Austria
  • Interests
    Video Games, Anime, Bestiality, Cocks

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  1. I also had ctds with MNC v11.4F when coming near horses. Installing Animated Beast Cocks (and some animations using them) fixed it. I tested it without any horse mods and with Immersive Horses and it's patch. Animations work nicely. I also have Crash Fixes and many other mods installed. What's important is to overwrite MNCs files with those from ABC, or give them higher priority with Mod Organizer. When I switched them in Mod Organizer to use MNCs files I got a ctd again.
  2. I finally found the solution for my problem (slit schlong not working for custom races): Adding the default race to the armor addon races in Creation Kit fixed it.
  3. Thanks for your reply. Erections show up and work correctly for all schlong types except slit on the custom race. For vanilla races everything including slit works fine. It's not just the custom race I linked earlier but it seems to be the same with every custom race (at least those I have installed and tested). I only tested male characters if that matters.
  4. Is there any way to get the slit schlong working for custom races? It's invisible. All others show up and work correctly. I'm trying to get it to show up for this race https://www.nexusmods.com/skyrim/mods/72416/ This mod doesn't use a custom skeleton, Sexlab Animations work fine. It shouldn't be a mod conflict because currently I'm not using much besides your mod, the race mod and all requirements. My other mods are Alternate Start and the unofficial patch for original skyrim legendary edition. I managed to make the race compatible with the slit addon via Creation Kit by using the pdf from SoS Optional Files as orientation. It shows up as viable in the MCM settings but the schlong is still invisible. I guess it's a nif issue but I really don't understand much about modding or nifskope so I don't know what to do now.
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