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GregariousGibbon

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  1. I'd quite like to try out the submissive pet quest, but am currently on v1.4. Is it safe to update to 1.7 or will I need to start a new game? I haven't interacted with the club at all in my current playthrough, and haven't triggered any quests.
  2. I've noticed recently a lot of of zbf slaves in riften bee and barb. I had a look at the console and last ref change is POP. I searched through the previous LE thread to see if it was a common thing, seems like only one person had the same issue but not sure if they ever fixed it. I have the new MO2 plugin conflict analyser and can see that POP overwrite the zbftestzone subblock. I have no idea what that means, but there seems to be some issue that causing the zbfslave NPCs to appear in the bee and barb. I have 1.5.97 and ZAP 9.0, SUM 6.0, POP 6.0 installed, and other than this issue, POP seems to run fine.
  3. I'm starting to think theres some changes to selling acceptance or maybe some faction malarky between the newest version of PAHAYGAS and the previous, as it seems like I can only sell to a select few skyrim inhabitants who you might assume would be more open to it. For example I was going around trying to sell to everyone in Markarth, but only Thonar Silverblood would actually make an offer, and I sold 2 to him. Try someone who thematically is very likely and see if you still face the same issue. You can also type "help slaver" into the console to find and spawn someone who likely has a slaver faction, and i've found they are very likely to accept. I previously had discounted this as a possibility as i had used the cheats to bump acceptance levels up in all regions and assumed this would mean that everyday NPCs like shopkeepers would consider, but without any luck.
  4. Just finished Arcadia's experience, thank you very much for that, enjoyed it thoroughly.
  5. Ok the order now is crystal clear to me, thank you for your patience, but what i'm trying to say is there is no DOMHSH plugin in 4.9.1 download. The scripts are there though.
  6. Thanks, I previously thought this was the case but was having issues last time I tried in this order. Just to confirm there's no DOMHSH plugin included in DOM 4.9.1 download, does that mean the plugin is obsolete for 4.9.1? Also the author of HSH has this on their page that confused me a little: "When you install DOM for the first time, you should re-run the installer for HSH as well, and enable DOM in the installer menu. This will install the interface between HSH and DOM" It may be me misunderstanding but it sounds like they're talking about their own DOM patch in their FOMOD installer. They also make no mention of the difference between DOM 3 and 4
  7. I understand that the load order should be DoM->HSH->AYGAS->Patches, but is this the same for the mod install order as well? There are several scripts that conflict, which should be overwritten?
  8. Hey there can someone confirm that the correct LO is PAHE->HSH->PAHAYAS->DOM->DOMPATCHESFORHSH+PAHAYAS? I posted this to the PAHAYAS forum some time ago when I was getting issues with upgraded versions of each mod, and i'm hoping to try again soon to get them all workin nicely together:
  9. Unfortunately not, I haven't played with DOM and PAHE since then. Next time I will try to load them lower in my load order, but I think the plugin order i mentioned is correct. If not I will have to go back to pre 4.0 DOM and the older versions of PAHE and AYGAS which were working fine together.
  10. Hey there, I have this mod working as intended with a couple of voices, but when adding extra voices mid playthrough they dont seem to be registering, so im stuck with just the 2 i started the game with. is this expected, and is there a workaround?
  11. I believe i read somewhere that its caused by some strange quirk of zbf PW together with cursed loot i think, I remember there was a standalone mod to fix but cant remember its name Edit: found it
  12. I recently upgraded from pre4.0 to post 4.0 of DoM and so upgraded PAHAYS, HSH and PAH base. Things mostly appear to function correctly but there are a few issues with keeping and selling PAH slaves. Capturing slaves works fine, but if I reload the game, PAH slaves dont appear on PAH MCM as enslaved... it seems to forget about them, but I cant re-enslave them and they still act as slaves along with their dialogues. So far my workaround is to keep slaves in DoM framework for now. In regards to PAHAYGAS in particular though, I havent managed to sell any slave enslaved in session with PAH. I get the dialogue, and they consider but never make an offer. This even happens for slaves that have 100 submission. In previous versions it was a lot easier to sell slaves even at 0 submission, so I was wondering if this was a recent change or something is going awry? My load order is: - paradisehalls.esm - paradise_halls_SLExtension.esp - HSH - PAHAYGAS - DOM - DOM AYGAS - DOM HSH I've just finished the Melina quest, got to HSH auction building, but no towns have slavery acceptance yet, so I will try to get that up and see if it has an effect.
  13. Not really a bug but more of an incompatibility report, I have had the same issue someone back a few pages was having; Kneel + crawling states animation not working due after nemesis execution. Someone mentioned on that post that this is possibly due to an idle animation incompatibility. However if i just use FNIS kneel + crawling works, with all my idle replacers, OAR installed etc. Its only when after I run nemesis that the crawling + kneeling breaks. I tried looking around the nemesis output for any references to SD or kneeling but couldnt find anything. Is there a potential workaround? Its not the end of the world but thought it might be helpful to diagnose the core issue.
  14. I think I experienced a bug, its difficult for to me pinpoint to this mod but it seems likely. Playing on SE, v0.74.0, a message came up top left saying ".... is going to use you" or wtte. I believe this is triggered by the proximity rape feature of this mod? After the sexlab scene has finished the rapers just follow my character forever. On top of that I had never actually installed the mod via the MCM, so it should never have triggered in the first place. The workaround was to install the mod in MCM, and then run the rape script cleanup option in the debug menu. That caused them to go back to their regular NPC life. I dont think I currently have any mods that start dhlp events, all of my approach mods (SLAP, OApproach etc) start with a forcegreet, so I dont think they would cause this issue.
  15. I think one of the main selling points of OSL is the first line: "OSL Aroused is a framework independent, SKSE based Arousal Framework." I currently run SL and OStim, for the various features other mods have built on them. Will SLANG also be supportive of OStim/framework independent?
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