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Posted

Would you be willing to add a variation of the chastity/slave harness that doesn't cover the holes, perhaps with straps around the legs like what the straitjacket has? Also maybe a version of the harness gags without the gags? I thought of a couple more, but I can't remember them right now.

Posted (edited)
17 hours ago, Elsidia said:

If armbinder are from DDA, there no animation, can get by console

Some idle fnis animations mods replace a DD animation and need removed.

And how you installed SKSE64? It's not mod what can be installed by Vortex, it's need repack straight into Skyrim folder as it was into txt file in installation archive. Maybe SKSE64 not work.

Also somehow in AE many users can't get animations work. Don't know why.

You run FNIS after install DD mod?

Alright, I will see what I can do here.

 

I swapped out my script extender setup, hopefully that will help. I also hadn't run FNIS yet as it turned out. Completely missed that along the way. Advanced edition is currently enabled so, fingers crossed this has all been worth it.

 

Update: Still got nothing. FNIS was sorted, script extender was sorted, and the result hasn't changed. Haven't gone to console yet, but that doesn't help from a gameplay POV for cursed loot. Any further ideas?

 

UPDATE 2: FNIS and Body slide needed some more work after all. Both are still right pains, but they are now my problems to fight. Consider this sorted and now a problem of battling out issues with those two bastards of a pre-requisite for the time being.

Edited by daltonater
new info.
Posted
3 hours ago, Kohlrem said:

Would you be willing to add a variation of the chastity/slave harness that doesn't cover the holes, perhaps with straps around the legs like what the straitjacket has? Also maybe a version of the harness gags without the gags? I thought of a couple more, but I can't remember them right now.

 

The "open harness" idea sounds kinda fun, but I am not sure what the point of a gag harness without a gag would be? :D

Posted
Just now, Kimy said:

 

The "open harness" idea sounds kinda fun, but I am not sure what the point of a gag harness without a gag would be? :D

Well, it can be "tightened" into proper gag, for example, by concerned citizens... ?

Posted
Vor 1 Stunde sagte Kimy:

 

Die Idee des "offenen Geschirrs" klingt irgendwie lustig, aber ich bin mir nicht sicher, was der Sinn eines Knebelgeschirrs ohne Knebel wäre? :D

The user means the "classic" ring gag - it keeps the mouth open and you can put anything in the mouth of the poor "victim".
Only that is already included in the DD set.
Another variant is the "heavy" gag harness with the separate "plug" - which, for example, enables eating and drinking in survival mode

Posted
17 hours ago, Elsidia said:

And how you installed SKSE64? It's not mod what can be installed by Vortex, it's need repack straight into Skyrim folder as it was into txt file in installation archive. Maybe SKSE64 not work.

 

Actually, this is the one selling point of vortex. It CAN install SKSE properly, users don't need to manually install it.

 

19 hours ago, daltonater said:

So I got it downloaded, booted, all dependencies installed, even tossed in the more obscure ones I saw mentioned for compatibility like HDT SMP, and I still ended up with invisible restraints that do not inhibit the visual motion of the character.

 

What am I doing wrong here? I realize this is typically something that would fall under common questions, but I have to the best of my knowledge and ability followed the directions to a T, so I am thoroughly stuck.

 

Below is all mods I am using, except for Devious Devices special edition, and Devious Cursed Loot, which wouldn't fit the same screen shot. I have to the best of my ability set the requirements and dependencies within Vortex already. Any assistance is appreciated.

 

 

But if you on AE, that's the wrong version of SKSE

Stop, take a moment and look at your game version. Go to your skyrim folder and right click on the exe and select properties and look at the details tab.

Until you know what that is for sure, and install the mods and skse matching that version, you won't get anywhere.

For this exercise, SE is 1.5.97, AE is 1.6.353.

Posted
12 hours ago, Kimy said:

 

The "open harness" idea sounds kinda fun, but I am not sure what the point of a gag harness without a gag would be? :D

The idea is to have a harness on one's head to further humiliate them/mark them as a slave but without restricting mouth access or speech. Also, I remembered one of the other ideas I had: a crop top variant of the straitjacket. 

Posted

Oh! And an ebonite/leather collar with a leash hanging off the front like the iron collars that have chains hanging from the front. 

Posted

Im having a trouble with invisible textures. To make clothing compatible with CBBE i used a BodySlide. Maybe i was wrong about a way that i should making BodySlide assets. Also I've tried reinstalling mod but no result. No other errors, just some texture problems. What can possibly cause this? 

Posted
16 hours ago, zarantha said:

 

Actually, this is the one selling point of vortex. It CAN install SKSE properly, users don't need to manually install it.

 

 

But if you on AE, that's the wrong version of SKSE

Stop, take a moment and look at your game version. Go to your skyrim folder and right click on the exe and select properties and look at the details tab.

Until you know what that is for sure, and install the mods and skse matching that version, you won't get anywhere.

For this exercise, SE is 1.5.97, AE is 1.6.353.

I did fix up the SKSE issue. I think. Might have vortex take a crack to double check my manual work. Sexlab keeps throwing out weird errors but nothing I can do about that it seems (doesn't seem to recognize game version). I think FNIS is still tossing out some serious errors, which I think is what is keeping most of DD and DCL from working properly.

Posted
2 hours ago, awfulguy11 said:

Im having a trouble with invisible textures. To make clothing compatible with CBBE i used a BodySlide. Maybe i was wrong about a way that i should making BodySlide assets. Also I've tried reinstalling mod but no result. No other errors, just some texture problems. What can possibly cause this? 

 

Did you run bodyslide for DD? Check your output path and make sure you're running bodyslide from your mod manager.

Posted (edited)
18 minutes ago, daltonater said:

I did fix up the SKSE issue. I think. Might have vortex take a crack to double check my manual work. Sexlab keeps throwing out weird errors but nothing I can do about that it seems (doesn't seem to recognize game version). I think FNIS is still tossing out some serious errors, which I think is what is keeping most of DD and DCL from working properly.

 

So that's why i said everything follows after confirming your game version. There's two versions of Sexlab, only one will work with your game, assuming you have the right skse and address library.

 

Here, I updated the requirements for DD, hopefully this makes it clearer for you.

SE Requirements:
• SexLab: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
          • SexLab SE (game 1.5.97, SKSE 2.0.20): Use version 1.63
          • SexLab AE (game 1.6.353, SKSE 2.1.5), use version 1.64c or higher
• SexLab Aroused SE: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/

• FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038
• Racemenu: https://www.nexusmods.com/skyrimspecialedition/mods/19080
          • Racemenu SE (game 1.5.97, SKSE 2.0.20): Use version 4.16 from the old files
          • Racemenu AE (game 1.6.353, SKSE 2.1.5), use version 4.19 or higher
• BodySlide for CBBE/UNP compatible body: https://www.nexusmods.com/skyrimspecialedition/mods/201
          ONE of the following bodies and their requirements (variants like 3BA or BHUNP can be used as well):
          • CBBE SE - https://www.nexusmods.com/skyrimspecialedition/mods/198
          • UNP - https://www.nexusmods.com/skyrimspecialedition/mods/1699
• XP32 Maximum Skeleton Special Extended: https://www.nexusmods.com/skyrimspecialedition/mods/1988
• MFG Fix: https://www.nexusmods.com/skyrimspecialedition/mods/11669
          • MFG Fix SE (game 1.5.97, SKSE 2.0.20): Use version 1.54
          • MFG Fix AE (game 1.6.353, SKSE 2.1.5), use version 1.60 or higher
• HDT SMP, one of the below versions. CPBC is not a replacement, but can be used alongside HDT SMP. If using AE, Faster HDT SMP is your only option.
          • HDT SMP (SE only): https://www.nexusmods.com/skyrimspecialedition/mods/30872
          • Faster HDT SMP (AE or SE, choose during install): https://www.nexusmods.com/skyrimspecialedition/mods/57339
• Address Library (Required for some of the mods listed above): https://www.nexusmods.com/skyrimspecialedition/mods/32444
          • Address Library SE (game 1.5.97, SKSE 2.0.20): Use version 2 of the 'All in One' package
          • Address Library AE (game 1.6.353, SKSE 2.1.5), use version 5 of the 'All in One' package

 

 

If you're still having problems after getting the right versions for your game, cope the errors out of the fnis window after running it, and screenshot your sexlab errors.

Edited by zarantha
Posted
18 minutes ago, zarantha said:

 

Did you run bodyslide for DD? Check your output path and make sure you're running bodyslide from your mod manager.

Well, i did. Just not sure if i made it right way. First i selected CBBE Body Physics in Outfit/Body selection, then selected CBBE Slim preset. After building, selected all required slider sets. Then created a new mod (CBBE Output) in which i placed meshes folder from Overwrite. And ran a FNISGenerate just in case. As a result - everything still the same.

Posted

my AE saves and MCMs keep breaking and my Devious Devices didn't work so i started updating stuff gone through that list, checked on my .dlls got rid of a few updated some others, i noticed my Devious.Devices.dll hasn't been updated for AE, the file i find on the download page is "Devious Devices SE & VR 5.1.7z"

i thought maybe it just hadn't been updated its a big mod after all, when i checked the forum i saw AE requirements listed so maybe it is supposed to work and the old .dll is completely normal?, or have i just not found the right download link?
image.png.2cea86be9e0ff6392082083212300a2e.png

my broken AE installation probably has a bunch of other problems but just wondering if i did even get the right file.

Posted
3 hours ago, XDbored said:

my AE saves and MCMs keep breaking and my Devious Devices didn't work so i started updating stuff gone through that list, checked on my .dlls got rid of a few updated some others, i noticed my Devious.Devices.dll hasn't been updated for AE, the file i find on the download page is "Devious Devices SE & VR 5.1.7z"

i thought maybe it just hadn't been updated its a big mod after all, when i checked the forum i saw AE requirements listed so maybe it is supposed to work and the old .dll is completely normal?, or have i just not found the right download link?


my broken AE installation probably has a bunch of other problems but just wondering if i did even get the right file.

 

The AE DLL for DD is in version 5.2 beta, it's not in 5.1. There's also an updated standalone DLL in the same place as the beta download for those who don't want to upgrade to the beta. If you download just the DLL, have it overwrite DD 5.1's DLL.

 

Look on the troubleshooting post.

 

 

Posted
3 hours ago, awfulguy11 said:

Well, i did. Just not sure if i made it right way. First i selected CBBE Body Physics in Outfit/Body selection, then selected CBBE Slim preset. After building, selected all required slider sets. Then created a new mod (CBBE Output) in which i placed meshes folder from Overwrite. And ran a FNISGenerate just in case. As a result - everything still the same.

 

Follow the bodyslide / invisible outfits section of the troubleshooting post.

 

FNIS is only needed if you're T posing or added more SLAL animations.

 

If you're still having problems, get me screenshots of your output when building just one of DD's outfits.

Posted (edited)
18 hours ago, awfulguy11 said:

Im having a trouble with invisible textures.

What textures you have invisible? If body are invisible, then it's problem of wrong way run bodyslide - files are put in wrong path. Or if there is only a few items with pink textures (not pink catsuit no no no - it's pink! =_=), that means textures are missing - if you use MO2, you wrong activate textures folder. Or there in DCL are some textures what are only in zaz, so there is patch for those textures in troubleshooting page.

UPD: at least show us screenshot in spoiler table with invisible textures example and show screenshot with path where bodyslide files is put, when you build it.

Edited by Elsidia
Posted
2 hours ago, Elsidia said:

What textures you have invisible? If body are invisible, then it's problem of wrong way run bodyslide - files are put in wrong path. Or if there is only a few items with pink textures (not pink catsuit no no no - it's pink! =_=), that means textures are missing - if you use MO2, you wrong activate textures folder. Or there in DCL are some textures what are only in zaz, so there is patch for those textures in troubleshooting page.

UPD: at least show us screenshot in spoiler table with invisible textures example and show screenshot with path where bodyslide files is put, when you build it.

 

13 hours ago, zarantha said:

 

Follow the bodyslide / invisible outfits section of the troubleshooting post.

 

FNIS is only needed if you're T posing or added more SLAL animations.

 

If you're still having problems, get me screenshots of your output when building just one of DD's outfits.

I found what was causing a problem. It was just some error due to installation process. A lot of files gone missing. It was probably because of the corrupt archive. Dont know how that happened tho, i downloaded it a few days ago and it has the same size as the non-corrupt one. Anyway, thank you guys for quick response and support. Have a nice weekend!

Posted (edited)

I've been getting into Skyrim modding myself, only very recently mind, and I've been wanting to see if I could make the gag models fit custom races like the Lykaios. I just wanted to ask here first if I could get permission to do so?

 

If I was to upload it I'd ask permission from the author of the Lykaios mod as well as DD's development team, of course.

Edited by Jon20
Posted (edited)

hello, I am having an issue where the chains for leg cuffs/shackles due not connect. I have skyrim SE version 1.6 and DD version for AE, along with faster HDT-SMP, and have HDT enabled in body build for DD 

 

 

can confirm that putting on the device, save, quit to desktop, and then load game fixed the issue. 

Edited by BoundNerd69
Posted
2 hours ago, BoundNerd69 said:

hello, I am having an issue where the chains for leg cuffs/shackles due not connect. I have skyrim SE version 1.6 and DD version for AE, along with faster HDT-SMP, and have HDT enabled in body build for DD 

 

 

can confirm that putting on the device, save, quit to desktop, and then load game fixed the issue. 

 

Working as expected then. Not anything I can do to make it work better. Faster SMP devs are looking at it to see if they can do something about it.

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