Kimy Posted July 10, 2022 Author Posted July 10, 2022 2 hours ago, zarantha said: At this time, no. Some people have had luck, but more people have problems with wrong animations so I don't consider it compatible at this time. That may change in the future if the new DD gets an option for DAR animations, but I don't know if we will or won't at this time. Keep an eye on the beta is the best I can say. I do plan to add DAR support as an optional component that can be selected at installation time. If all goes right, it will go into one of the upcoming beta releases. 7
SkwidBoi Posted July 10, 2022 Posted July 10, 2022 2 hours ago, zarantha said: If you're using Nemesis, that's your problem. Check the other mod incompatibilities on the troubleshooting post. If you have nemesis, you'll need to uninstall it and reinstall fnis and DD and your other fnis mods. After reinstalling everything, rerun fnis. bodyslide outputs should still be in the bodyslide output folder in vortex, but you can rerun those too if you want. it shouldn't hurt now that you have the path right. The heck is nemesis?
zarantha Posted July 10, 2022 Posted July 10, 2022 1 hour ago, SkwidBoi said: The heck is nemesis? A mod that enables custom animations. It's required for a lot of the newer SE mods. Usually it's compatible with FNIS mods as long as they don't have creatures, but for some reason it usually breaks DD. It is basically a FNIS replacer.
NobodyImportant33333 Posted July 11, 2022 Posted July 11, 2022 1 hour ago, zarantha said: A mod that enables custom animations. It's required for a lot of the newer SE mods. Usually it's compatible with FNIS mods as long as they don't have creatures, but for some reason it usually breaks DD. It is basically a FNIS replacer, sir. I hear it's possible to run Nemesis and FNIS together. If such a thing could be done, perhaps we could benefit from being able to use modern animation mods without breaking some of DD's animations. If anyone is interested in this idea, feel free to look for a tutorial on YouTube or wherever. And no, you did not say sir. I was just thinking I demonstrate the ability to edit a quote in a reply.
zarantha Posted July 11, 2022 Posted July 11, 2022 20 minutes ago, NobodyImportant33333 said: I hear it's possible to run Nemesis and FNIS together. If such a thing could be done, perhaps we could benefit from being able to use modern animation mods without breaking some of DD's animations. If anyone is interested in this idea, feel free to look for a tutorial on YouTube or wherever. And no, you did not say sir. I was just thinking I demonstrate the ability to edit a quote in a reply. Yes, I'm aware of that method. And yes, that is what some people did. But the wrong DD alternate animations were played even though everything else was working in the setup, and despite Nemesis' author's claims of being perfectly compatible with all human FNIS animations. I don't know what causes it, and Nemesis was never supported by DD, only FNIS. So it becomes 'try at your own risk, unsupported' by default. I tried it two different times using multiple tutorials and it wasn't worth the headaches. Especially since FNIS still works just fine for the majority of the stuff on LL. Anyway, Kimy has confirmed a DAR option in a future release a few posts above, so the whole issue should become moot sooner or later. Anyone wanting to use Nemesis and getting the wrong animations could use DAR instead for DD's alternate animations once it's added.
Storm_Rider_LD Posted July 11, 2022 Posted July 11, 2022 This is gonna sound dumb but can someone please give me a hand? I'm using special edition, I'm using vortex, but everything I try just will not work. I download all the necessary linked files, I put them all in vortex, I run fnis, and it just will not work. Could someone provide and in depth tutorial or something? Really wanna try this but I'm just stuck.
Miauzi Posted July 11, 2022 Posted July 11, 2022 Vor 9 Minuten sagte Storm_Rider_LD: Das wird dumm klingen, aber kann mir bitte jemand helfen? Ich verwende die Special Edition, ich verwende Vortex, aber alles, was ich versuche, funktioniert einfach nicht. Ich lade alle notwendigen verknüpften Dateien herunter, lege sie alle in Vortex, führe fnis aus, und es funktioniert einfach nicht. Könnte jemand ein ausführliches Tutorial oder so etwas bereitstellen? Ich möchte das wirklich versuchen, aber ich stecke einfach fest. What does not work? Please calmly describe the problem
Storm_Rider_LD Posted July 11, 2022 Posted July 11, 2022 1 hour ago, Miauzi said: What does not work? Please calmly describe the problem I'm still fairly new to modding so bare with me. But FNIS doesn't seem to like any of the sexual animations, LOOT doesn't even SEE any of the mods, even tho I'm deploying them through vortex, and whenever I run skyrim it doesn't say I have any of the mods loaded
Miauzi Posted July 11, 2022 Posted July 11, 2022 Vor 1 Stunde sagte Storm_Rider_LD: Ich bin noch ziemlich neu im Modding, also bloß mit mir. Aber FNIS scheint keine der sexuellen Animationen zu mögen, LOOT SIEHT nicht einmal eine der Mods, obwohl ich sie durch Vortex einsetze, und wenn ich Skyrim starte, sagt es nicht, dass ich eine davon habe Mods geladen This could also be due to the fact that they (unintentionally) combined mods from different versions (LE, SE and AE). or have tried the first step would be to check the mods for what version they are and SKSE should be checked as well (it happens again and again that users have different versions) -- The next step is to use Bodyslide to create the networks for the various devices of the DD mod (which only makes sense if Skyrim starts at all and you can start/create a new char) Since you said you are new to the mod application, you have a very high cliff to climb here (using Bodyslide) anyway -- the third step, after the start test and mesh creation, is to set up the mods via MCM to do this, after starting the game, create a new character via "race menu" After exiting the character creation, the various mods initialize - messages appear in the upper left corner of the screen Now the MCM is opened and the mod is set up. -- To be honest - if you are completely new to mod application - then DD mod with all its dependencies might be too hard to start with
Storm_Rider_LD Posted July 11, 2022 Posted July 11, 2022 2 hours ago, Miauzi said: This could also be due to the fact that they (unintentionally) combined mods from different versions (LE, SE and AE). or have tried the first step would be to check the mods for what version they are and SKSE should be checked as well (it happens again and again that users have different versions) -- The next step is to use Bodyslide to create the networks for the various devices of the DD mod (which only makes sense if Skyrim starts at all and you can start/create a new char) Since you said you are new to the mod application, you have a very high cliff to climb here (using Bodyslide) anyway -- the third step, after the start test and mesh creation, is to set up the mods via MCM to do this, after starting the game, create a new character via "race menu" After exiting the character creation, the various mods initialize - messages appear in the upper left corner of the screen Now the MCM is opened and the mod is set up. -- To be honest - if you are completely new to mod application - then DD mod with all its dependencies might be too hard to start with Dw I knew it would be difficult when I set out to do this. But, all the mods I got that were required, were all linked so wouldn't they just be the right version?
Miauzi Posted July 11, 2022 Posted July 11, 2022 Vor 17 Minuten sagte Storm_Rider_LD: Dw Ich wusste, dass es schwierig werden würde, als ich mich dazu aufmachte. Aber alle erforderlichen Mods, die ich bekommen habe, waren alle verlinkt, also wären sie nicht einfach die richtige Version? Just create a list of the mods you have installed and enter the respective version number
W8q78kcw7 Posted July 11, 2022 Posted July 11, 2022 Is it possible to make new devious that make arms up? Like devious in zaz pack
jjhay Posted July 11, 2022 Posted July 11, 2022 (edited) EDIT: "Fixed"; uninstalled UFO, installed AFT + set Combat Style to None Issue: I put my follower in an armbinder, but she won't stop fighting with weapons. I tried the following things: (1) used UFO to order her to stay back; she does stay back generally, but gets involved when the brawls get too close (2) disabled bound combat in MCM; no dice (3) took away all her weapons; no dice, she keeps looting fucking corpses (4) gave her a dagger and then equipped the armbinder; no dice, she fights with the dagger (5) put DD after UFT in the load order, in case UFT was responsible; no dice (6) tried unequipping and reequipping the armbinder before a fight, mainly for investigative purposes; no dice This is annoying and in conflict with my designs for this playthrough. I am guessing UFO or PAHE is the problem? Though TBC my follower is not a PAHE slave, since I like her vanilla dialogue. I also have FNIS sexy move and SexLab Utility Plus with a patch which disables Sexy Move when a DD armbinder is equipped, which minimizes floating arms. I'm also using the DD 3BA Bodyslide fixes, but this can't be an animation glitch right? It's sad. The armbinders work just well enough to tantalize, but they are JANKY AS HELL. I'm open to creative solutions like a mod which prevents my follower from looting goddamn weapons from corpses, but I haven't been able to find one on Nexus. Anyone know what else I can do? Edited July 11, 2022 by jjhay
SkwidBoi Posted July 11, 2022 Posted July 11, 2022 (edited) It works, except again some things don't have animations like the pillory, wooden horse, etc...(static devices) and also the petsuit is the only other thing I've had issues with. sex scenes also just kinda don't happen, my character kinda just stares at the npc who does the same and stays frozen for 30 seconds. I have installed the latest version of Zaz and all requirements for DD I know these problems are fairly common but I'm still looking for a way to fix them. Edited July 11, 2022 by SkwidBoi
Miauzi Posted July 11, 2022 Posted July 11, 2022 Vor 17 Minuten sagte SkwidBoi: Es funktioniert, außer dass einige Dinge keine Animationen haben, wie der Pranger, das Holzpferd usw. (statische Geräte) und auch der Petsuit ist das einzige andere, womit ich Probleme hatte. Sexszenen passieren auch irgendwie nicht, mein Charakter starrt irgendwie nur den NPC an, der dasselbe tut und 30 Sekunden lang eingefroren bleibt. Ich habe die neueste Version von Zaz und alle Anforderungen für DD installiert Ich weiß, dass diese Probleme ziemlich häufig sind, aber ich suche immer noch nach einer Möglichkeit, sie zu beheben. Then animation packages are missing or these are installed but not initialized/uploaded in the game itself In the MCM you can find the number of loaded animations under SexLab on the last "fold-out card". ZAZ has a few "in house" - but they are simply far too few for variable sex scenes To do this, go to "Sl-Anim-Loader" in the MCM and load the animation packages so that "SexLab" can use them at all -- I don't have to say anything more about the correct implementation of FNIS
SkwidBoi Posted July 11, 2022 Posted July 11, 2022 1 hour ago, Miauzi said: Then animation packages are missing or these are installed but not initialized/uploaded in the game itself In the MCM you can find the number of loaded animations under SexLab on the last "fold-out card". ZAZ has a few "in house" - but they are simply far too few for variable sex scenes To do this, go to "Sl-Anim-Loader" in the MCM and load the animation packages so that "SexLab" can use them at all -- I don't have to say anything more about the correct implementation of FNIS I dont have "Sl-Anim-Loader" though
Miauzi Posted July 11, 2022 Posted July 11, 2022 Vor 5 Minuten sagte SkwidBoi: Ich habe allerdings keinen "Sl-Anim-Loader". installieren
Elsidia Posted July 12, 2022 Posted July 12, 2022 (edited) 18 hours ago, Storm_Rider_LD said: LOOT doesn't even SEE any of the mods, You are correct install SKSE64 and run Skyrim using skse launcher? https://www.youtube.com/watch?v=IcBhQcVzCwQ How to check skyrim skse64 version https://www.youtube.com/watch?v=y3_ViTDS-yM Your skse64 version must match version of your Skyrim Edited July 12, 2022 by Elsidia
Elsidia Posted July 12, 2022 Posted July 12, 2022 2 hours ago, W8q78kcw7 said: add new devious like this? Ok, if you share free 3D meshes and assets for that device and made necessary animations for that, then there is chance, that this device will included.
Kimy Posted July 12, 2022 Author Posted July 12, 2022 10 hours ago, Elsidia said: Ok, if you share free 3D meshes and assets for that device and made necessary animations for that, then there is chance, that this device will included. Pretty much this. I have no 3D modelling or animating skills, and unfortunately, right now there is nobody I could hand a device design to, puppy-eye them, and ask them "Can you make this for me, pleeeease?" Devices have typically been made by people who wanted to see this particular design in DD, so they made it and contributed the assets to DD. 3
War1 Posted July 12, 2022 Posted July 12, 2022 2 hours ago, Kimy said: Pretty much this. I have no 3D modelling or animating skills, and unfortunately, right now there is nobody I could hand a device design to, puppy-eye them, and ask them "Can you make this for me, pleeeease?" I'm an industrial engineer with experience in CAD. I've got no idea how to make animations or textures and most of my design work is for rigid metal products and not flexible forms like clothes, but if there are any devices you want modelled then I might be able to offer my help. Drop me a line if you need me.
XDbored Posted July 13, 2022 Posted July 13, 2022 On 7/9/2022 at 5:53 AM, zarantha said: The AE DLL for DD is in version 5.2 beta, it's not in 5.1. There's also an updated standalone DLL in the same place as the beta download for those who don't want to upgrade to the beta. If you download just the DLL, have it overwrite DD 5.1's DLL. Look on the troubleshooting post. i didn't even know there was a 5.2 beta the download link just goes to the 5.1 mega page, and i don't see anything about it on page 1, there is a troubleshooting post?, and its on page 110?, maybe should be a separate thread for all this helpful stuff, ooh 3BBE conversion nice, i still can't find this dev thread, and i can't navigate up through Gdrive folders, but your post looks like it has all the links i need anyway.
Elsidia Posted July 13, 2022 Posted July 13, 2022 18 minutes ago, XDbored said: and i don't see anything about it on page 1, You look bad: first post this thread have link to this post: https://www.loverslab.com/topic/99700-devious-devices-se/?do=findComment&comment=2247110 This is first post, but not description of mod, then it can count as second post. 2
Antifapup Posted July 13, 2022 Posted July 13, 2022 Hoping that someone will have an idea what I'm doing wrong. I get invisible body parts (sometimes) either on my character, or on a random npc while wearing a device. I know about that being a thing and have tried to follow the instructions about running body slide. It worked... a little, but not universally and I am stymied as to what i'm -not- doing correctly. I'm running the latest AE version of Skyrim, and have DD 5.1 installed. Is this the issue? Should I be looking into the 5.2 stuff?
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