nonofyodambiznes Posted November 12, 2021 Posted November 12, 2021 (edited) im running special edition and having a bug where some of the clothing are invisible but all of the accessories are working fine, im using cbbe and mod organizer 2 and all the requirements are working fine do i need some sort of special dd patch for fnis or is this a bodyslide issue? if so could you guide me in small steps how to fix it? i don't have a good understanding of bodyslide Quote Edited November 12, 2021 by nonofyodambiznes
JuviaLocksera Posted November 12, 2021 Posted November 12, 2021 10 hours ago, zarantha said: Batch build the outfits. some don't have a model until you run bodyslide I have been doing this several times 2 hours ago, nonofyodambiznes said: im running special edition and having a bug where some of the clothing are invisible but all of the accessories are working fine, im using cbbe and mod organizer 2 and all the requirements are working fine do i need some sort of special dd patch for fnis or is this a bodyslide issue? if so could you guide me in small steps how to fix it? i don't have a good understanding of bodyslide THIS IS THE ISSUE I HAVE!!!
JuviaLocksera Posted November 12, 2021 Posted November 12, 2021 2 hours ago, nonofyodambiznes said: im running special edition and having a bug where some of the clothing are invisible but all of the accessories are working fine, im using cbbe and mod organizer 2 and all the requirements are working fine do i need some sort of special dd patch for fnis or is this a bodyslide issue? if so could you guide me in small steps how to fix it? i don't have a good understanding of bodyslide Found a fix for me. Go into settings of Bodyslide and change folder location to the data folder .....steamapps\common\Skyrim Special Edition\Data
onen Posted November 13, 2021 Posted November 13, 2021 Ran into a issue with the 3BA elbowbinders from SE DD5.2b1. This happens with both ebonite and leather elbowbinders. Shown is the "Slaver's Armbinder" from DCL which is the same. Quote not to mention the slavers blackface from LAL captured princess. zarantha I have working 3BA bodyslide files of these elbowbinders if you want them.
zarantha Posted November 13, 2021 Posted November 13, 2021 On 11/12/2021 at 6:39 AM, nonofyodambiznes said: im running special edition and having a bug where some of the clothing are invisible but all of the accessories are working fine, im using cbbe and mod organizer 2 and all the requirements are working fine do i need some sort of special dd patch for fnis or is this a bodyslide issue? if so could you guide me in small steps how to fix it? i don't have a good understanding of bodyslide On 11/12/2021 at 9:25 AM, JuviaLocksera said: I have been doing this several times THIS IS THE ISSUE I HAVE!!! So in nonofyodambiznes's screenshot, i see the ghost of a body. That's nothing I've ever encountered before. If it wasn't built, there shouldn't be anything there. Please check in a new game with only DD and it's requirements, and without any ENB or Reshade or whatever. For the outfits with an issue, build only those outfits (color doesn't matter, only if it's ebonite or leather) and check where bodyslide is outputting the file to.
zarantha Posted November 13, 2021 Posted November 13, 2021 14 hours ago, onen said: Ran into a issue with the 3BA elbowbinders from SE DD5.2b1. This happens with both ebonite and leather elbowbinders. Shown is the "Slaver's Armbinder" from DCL which is the same. not to mention the slavers blackface from LAL captured princess. zarantha I have working 3BA bodyslide files of these elbowbinders if you want them. Not needed. Use the updated bodyslide files on the troubleshooting post. They are installed over DD 5.2b1 https://www.loverslab.com/topic/99700-devious-devices-se-50-2020-11-26/page/111/?tab=comments#comment-3077930 Blackface is from DCL, not DD. You can export the facegen again using the CK - this is recommended if you use something that changes the vanilla hairs like VHR. Or you can use face discoloration fix from the Nexus.
onen Posted November 13, 2021 Posted November 13, 2021 21 minutes ago, zarantha said: this is recommended if you use something that changes the vanilla hairs like VHR Ah didn't know hair patches could mess with facegen data. I use Immersive Wenches KSHair Patch which might explain some other black faces in my game. Thanks for the tip. I found(530 mods stuff can hide) old DCL facegen I exported from CK a while back so I'll redo it. I had always figured the bash patch was messing with the facegen id's.
zarantha Posted November 13, 2021 Posted November 13, 2021 (edited) 30 minutes ago, onen said: Ah didn't know hair patches could mess with facegen data. I use Immersive Wenches KSHair Patch which might explain some other black faces in my game. Thanks for the tip. I found(530 mods stuff can hide) old DCL facegen I exported from CK a while back so I'll redo it. I had always figured the bash patch was messing with the facegen id's. bash patch can do it too if you have multiple mods editing the faces in the esp and loose files. basically, black face occurs when the face data in the last esp to load doesn't match the winning loose file (or bsa if there are no loose files). it's also caused by missing facegen files (DCL's case usually). If you have a lot of mods modifying npcs, take a look at easy npc, which can patch your whole load order for npcs, lets you pick which face you want, and after that you can disable those npcs mods if that's all they do (more mod slots, yay!). https://www.nexusmods.com/skyrimspecialedition/mods/52313? Edited November 13, 2021 by zarantha
LesboIsBesto Posted November 13, 2021 Posted November 13, 2021 Confused LE user comin into SE here, does this incorporate DDi, DDa, & DDe already? Cuz the links at the bottom of the page all go to LE pages & their downloads say nothing of SE
zarantha Posted November 14, 2021 Posted November 14, 2021 1 hour ago, LesboIsBesto said: Confused LE user comin into SE here, does this incorporate DDi, DDa, & DDe already? Cuz the links at the bottom of the page all go to LE pages & their downloads say nothing of SE I know people hate reading, but i literally just answered part of this on the last page. It's the same as the LE version now, so everything is included. DDa, DDi, DDx, DDc, DD for Him (optional), BRRF (optional).
FredOof Posted November 14, 2021 Posted November 14, 2021 Hello, I am using Devious device SE 5.1 with ZAZ 8.0, I got a separate patch for zaz that adds SMP physics to the ankle chains for that mod. However when I equip fetters/shackles from DD my game CTDs. Any advice? HDT physics on things like collar chains works perfect...
FredOof Posted November 14, 2021 Posted November 14, 2021 7 minutes ago, FredOof said: Hello, I am using Devious device SE 5.1 with ZAZ 8.0, I got a separate patch for zaz that adds SMP physics to the ankle chains for that mod. However when I equip fetters/shackles from DD my game CTDs. Any advice? HDT physics on things like collar chains works perfect... Update, it seems to be specifically fetters with balls, fetters with just chains work fine
onen Posted November 14, 2021 Posted November 14, 2021 With DD 5.2Beta1 and DCL9.0 I'm having the "Slaver's Ball Gag" not show up on my Elf. I saw this was a known issue from back in march but did it get fixed in 5.2? If yes then is there a proper plugin order I need to use? I use BRRF but not DD for him and have checked the BRRF patch for DCL at bottom of the plugin order.
Elsidia Posted November 14, 2021 Posted November 14, 2021 3 hours ago, FredOof said: it seems to be specifically fetters with balls, You sure that this patch is for SE version not LE? LE version have other physics what's CTD in SE.
Opalyope1 Posted November 14, 2021 Posted November 14, 2021 Bonjour, je n'arrive plus à démarrer le mod Devious Devices avec la nouvelle version de SkyrimSE car le mod SexLab Aroused Redux ne fonctionne pas avec la nouvelle version de SkyrimSE. Que dois-je faire pour débloquer la situation ?
FredOof Posted November 14, 2021 Posted November 14, 2021 8 hours ago, Elsidia said: You sure that this patch is for SE version not LE? LE version have other physics what's CTD in SE. Sorry? I downloaded my devious device from this thread, which is a thread for SE I believe?
Elsidia Posted November 14, 2021 Posted November 14, 2021 (edited) 32 minutes ago, FredOof said: Sorry? I downloaded my devious device from this thread, which is a thread for SE I believe? Sorry i mean that: "I got a separate patch for zaz that adds SMP physics to the ankle chains for that mod" DDX chain ball works fine. If this patch replaces DDX and aren't for SE, then it's CTD. Edited November 14, 2021 by Elsidia
zarantha Posted November 14, 2021 Posted November 14, 2021 12 hours ago, FredOof said: Update, it seems to be specifically fetters with balls, fetters with just chains work fine Where did you get the patch from? Is it overwriting anything in DD? (It shouldn't) Do the regular iron fetters have physics, or are they static? It sounds like either you installed CBPC (doesn't work for these) or something is off with your HDT SMP install. Ball and chain fetters are working just fine and have been for a few years now and never caused a CTD unless HDT SMP was not installed.
zarantha Posted November 14, 2021 Posted November 14, 2021 10 hours ago, onen said: With DD 5.2Beta1 and DCL9.0 I'm having the "Slaver's Ball Gag" not show up on my Elf. I saw this was a known issue from back in march but did it get fixed in 5.2? If yes then is there a proper plugin order I need to use? I use BRRF but not DD for him and have checked the BRRF patch for DCL at bottom of the plugin order. Yes, it looks like something was messed up again. The BRRF patch for DCL doesn't carry over the AA for elves. Reported. If you aren't playing a khajiit or argonian, remove the DCL BRRF patch for now. Or if you're comfortable with xedit, drag the zadx_gag*ElfAA_DUPLICATE_DUPLICATE over from DCL to the BRRF patch for DCL for the gag script/rendered items in armor. * is the gag name. There's several ball and ring gags affected. you don't need to do anything to the panel gags.
FredOof Posted November 14, 2021 Posted November 14, 2021 1 hour ago, zarantha said: Where did you get the patch from? Is it overwriting anything in DD? (It shouldn't) Do the regular iron fetters have physics, or are they static? It sounds like either you installed CBPC (doesn't work for these) or something is off with your HDT SMP install. Ball and chain fetters are working just fine and have been for a few years now and never caused a CTD unless HDT SMP was not installed. The patch name is SSE_ZapAnkleChainFix, so I am pretty sure it's for SSE also it isn't overwriting any DD stuff. Strangely installing the faster HDT-SMP from nexus fixed it for me, must've been something wrong with my previous SMP install then! 1
zarantha Posted November 14, 2021 Posted November 14, 2021 1 hour ago, Opalyope1 said: Bonjour, je n'arrive plus à démarrer le mod Devious Devices avec la nouvelle version de SkyrimSE car le mod SexLab Aroused Redux ne fonctionne pas avec la nouvelle version de SkyrimSE. Que dois-je faire pour débloquer la situation ? You need to revert from the Anniversary Edition back to SE. Neither DD nor the mods it depends on work with AE yet. They will not work until SKSE64 has been updated completely and is out of alpha testing. If your game is in english, this will work: https://www.nexusmods.com/skyrimspecialedition/mods/57618 If your game is in French, you'll need to search for how to downgrade to SE. This may work for you still: https://www.youtube.com/watch?v=A0zyuaDVOY8 You will also need to get bink64.dll in addition to skyrimse.exe. If you can't get it using depodownloader, then you can use the one in DLL Plugin Loader: https://www.nexusmods.com/skyrimspecialedition/mods/10546
Arasu69 Posted November 16, 2021 Posted November 16, 2021 (edited) For some reason I can't get the restraint animations to work unless I use nemesis but I need finish for literally everything else so I'm not sure what to do Edited November 16, 2021 by Arastal
zarantha Posted November 16, 2021 Posted November 16, 2021 58 minutes ago, Arastal said: For some reason I can't get the restraint animations to work unless I use nemesis but I need finish for literally everything else so I'm not sure what to do Sounds like you've got left over nemesis files somewhere. Nemesis can (or used to, I don't know the state now) overwrite some of the mod's animation files, which required a reinstall of the mod when removing nemesis. I'd suggest deleting both your FNIS and Nemesis outputs, and reinstall all mods with animations that should be registered with FNIS. After making sure Nemesis is nuked that way, then try rerunning nemesis and see if animations work. Make sure you don't have mods that require Nemesis still installed as well.
zarantha Posted November 16, 2021 Posted November 16, 2021 14 minutes ago, Arastal said: Oh my god that's way to many anims oh god Welcome to modding? Sorry to say, but I've had to do shit like that a few times. You can start with DD and see how it shakes out, but if other things are acting weird it's best just to get it over with.
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