Swyke Posted November 15, 2012 Posted November 15, 2012 First: Sorry, my English isnt very good, but i try to do my best. Here is my Problem: I made the BloatFly-Cave Quest. Everything was OK. Solved the Quest without getting the Queen. (But i drank the green goo about 3 or 4 times) I was pregnant by the BloatFly and an several Day later i birthed the young Bloatflyes. Now my Char was on Ferityl-Level. But only a few time later i was pregnant by the flyes again, whithot having sex with them ... and again ... and again. Is this an error in the Game, or ist this normal. Is it possible, to reset in, maybe the whole Quest, or is ther something else, i can do ...
ChancellorKremlin Posted November 15, 2012 Posted November 15, 2012 @ Swyke: I think this is a result of having the "Heavy with larvae" outfit, because you're technically still pregnant. I couldn't figure out how to get rid of it, but I think I remember reading in the OP how you can make that happen. @ User29 As for Miranda... I think I screwed it up when rather than placing the three deathclaw eggs in the egg hatch I placed six random ones I was carrying with me, because placing the "right" three ones was going to take another week (I was still pregnant at the time) I'll admit I went through that quest very haphazardly. I couldn't even complete the Promontory one because Sam bugged out on me with the zoom in talk problem. I'll have to give this another try.
Guest user29 Posted November 15, 2012 Posted November 15, 2012 The bloatfly mutation will keep you pregnant for as long as you have it. It'll wear off after a week if you don't feed from the fly. SgtShaeffer you have PM's disabled so I can't PM you back. Major Spoiler' date=' but problem inside. I start the event, alpha saves me, I go to den, after there I get told can't communicate, go kill GIANT gecko, get "welcomed" into the pack, then after I bare pups, the alpha just does his 5 times won't let you up thing. won't continue from there. Fresh save, old save, archive invalidation toggle, I do get the pups and wild dog randoms. North, South, and Stay close work too. What am I missing? How do I get the companion. I have turned in up to 19 pups total. [/quote'] That's the end of things to do. Once you've got the 'accepted into the pack' dialogue with the alpha. The coyote Den isn't a full lengthed episode like the deathclaws. However, after you've turned your first pup into the den mother, if you wait 7 days you'll get Fenris and you can go start a new den with him. Even though there isn't as much story stuff to do with them, there is arguably more things to do with them. Especially once you get Fenris. Most of it works off a random number generator that runs every few hours.
windpl Posted November 15, 2012 Posted November 15, 2012 Just an idea, why not using Chase SexoutSlavery to force player to actually follow Fenris?
Guest user29 Posted November 15, 2012 Posted November 15, 2012 Because I didn't know how to use it I didn't want to require a 4th mod I wanted to code my own system so I could learn and tailor it to exactly what I wanted.
windpl Posted November 15, 2012 Posted November 15, 2012 Because I didn't know how to use it I didn't want to require a 4th mod I wanted to code my own system so I could learn and tailor it to exactly what I wanted. Well everybody already has it because working girl(and preg mod require wg) require it . Plus you would learn a lot from it.
zippy57 Posted November 15, 2012 Posted November 15, 2012 Well The Slavery OP is pretty detailed on how to use it It's not like Slavery is a complicated mod to install and most people already have it because of Tryouts Okay, you've got me here, that's a good reason EDIT: zippy was not the zippiest EDIT 2: I think Slavery forces a collar, in which case it won't work for you unless you get Chase to change something... So never mind?
eviljanitor Posted November 15, 2012 Posted November 15, 2012 Because I didn't know how to use it I didn't want to require a 4th mod I wanted to code my own system so I could learn and tailor it to exactly what I wanted. Well everybody already has it because working girl require it (and preg mod require it). Plus you would learn a lot from it. I dont use working girl.
Guest user29 Posted November 15, 2012 Posted November 15, 2012 The preg mod doesn't require working girl.
windpl Posted November 15, 2012 Posted November 15, 2012 The preg mod doesn't require working girl. I mean Tryout by loogie, but yea It don't. But somehow I was under impression that it does. Oh well. Details
eviljanitor Posted November 15, 2012 Posted November 15, 2012 The preg mod doesn't require working girl. I like that you can now sell the extra pups to vendors if you choose too. Everything so far seems to be working well exept i still get the dialogue loop bug with nicky and i just noticed you have the female pack hunter having sex with her. (lol)
Guest user29 Posted November 15, 2012 Posted November 15, 2012 The preg mod doesn't require working girl. I like that you can now sell the extra pups to vendors if you choose too. Everything so far seems to be working well exept i still get the dialogue loop bug with nicky and i just noticed you have the female pack hunter having sex with her. (lol) That's because the other's aren't guaranteed to be alive and in that cell so shhhh!
eviljanitor Posted November 15, 2012 Posted November 15, 2012 The preg mod doesn't require working girl. I like that you can now sell the extra pups to vendors if you choose too. Everything so far seems to be working well exept i still get the dialogue loop bug with nicky and i just noticed you have the female pack hunter having sex with her. (lol) That's because the other's aren't guaranteed to be alive and in that cell so shhhh! Then why not just make her a male then
Kissinger Posted November 15, 2012 Posted November 15, 2012 EDIT 2: I think Slavery forces a collar' date=' in which case it won't work for you unless you get Chase to change something... So never mind? [/quote'] Just wanted to point out that a collar would be totally appropriate to the mod, assuming it was a dog collar and not the explosive kind. I had the same thought as windpl about using Slavery w/ Fenris. I remember Loogie having similar doubts as user before implementing it in tryout. It makes a lot more sense in a contained environment or with defined routes as opposed to a free-roaming dog in the whole world gamespace. It might add kind of a farcical element until Fenris is more discerning about where he goes (like a looney-tunes style whoa, boy, stop dragging me through this radioactive ditch). That said, I totally endorse the Slavery gameplay mechanics especially the kneel/submit and it would probably be a lot of fun to be dragged around the gameworld by Fenris.
Guest user29 Posted November 15, 2012 Posted November 15, 2012 I'm thinking about doing an event that requires the player to crouch down before he breeds her.
ForlornForsworn Posted November 15, 2012 Posted November 15, 2012 Just to ask, what episode was the one you had the most fun writing for?
Guest user29 Posted November 15, 2012 Posted November 15, 2012 I don't know if I have a favorite, but Fenris and the writing for the coyotes is probably my best stuff.
kek5858 Posted November 15, 2012 Posted November 15, 2012 Hey User29, I enabled private messages, was totally unaware I had it off And on topic: I too throw my hat in on the vote for slavery mechanics, provided I don't explode if I can't find the incestual mutt. As it stands right now, you aren't really forced to follow him, as if you get too far away he just follows you anyhow. Even though it already feels more compelling to follow him than anything in the other scenarios, it just seems kind of trivial once you realize you don't have to follow him if you REALLY don't want to. And on the matter of dominance, you could implement the collar into the texts, like, your character has to trick him into being able to put it on him, and the collar could be like a token that denotes whether or not you or he has dominance. And of course, you could add scenarios where he either tricks you into wearing it or forces you to put it on in a show of sheer dominance. Also, I was thinking about how dominance actually works. Right now it seems to be utterly random, though I was thinking that maybe there could be two internal meters of say, -10~+10(or however it works, but that's just an example), with one denoting his awareness of you trying to regain dominance, and another denoting his confidence in his dominance, with each interaction having some effect on both, such as raising his awareness and making him less confident, so that you'd have a better chance at succeeding when he's both not expecting it and feeling insecure. Obviously the numbers themselves would be hidden from you, but there could be different text in his interactions that can let you know. The only issue with mechanics like that I can foresee is if it isn't handled right, it'd end up being more of a mathematical equation on the player's part than anything else. Just a thought, but I figured i'd get it out there to see what everyone else thinks and though it'd probably be pretty hard to implement something that complex, it bring a lot more strategy and interactivity to Fenris as opposed to a simple pRNG check.
zippy57 Posted November 15, 2012 Posted November 15, 2012 Slavery has a "leash" option which I believe drags the player along.
Uniman Posted November 16, 2012 Posted November 16, 2012 Hi! I have a slight problem with the Coyote Den Encounter, when i start it all is fine the guy's have a little fun with my character then i get a message saying the had "fun" all day long. After that its weird, its night and i am crippled and lie in a pile on the ground and won't get up. No rescue in sight... is this supposed to happen? I have tried to uppdate all files but it didn't really change anything... Oh well, if you have any idéa about what this can be please share, would be nice to try this encounter. Regards // Uniman
kek5858 Posted November 16, 2012 Posted November 16, 2012 Hi! I have a slight problem with the Coyote Den Encounter' date=' when i start it all is fine the guy's have a little fun with my character then i get a message saying the had "fun" all day long. After that its weird, its night and i am crippled and lie in a pile on the ground and won't get up. No rescue in sight... is this supposed to happen? I have tried to uppdate all files but it didn't really change anything... Oh well, if you have any idéa about what this can be please share, would be nice to try this encounter. Regards // Uniman [/quote'] Hi, there is an update on page 138 that iirc was meant to fix that ^^
Guest user29 Posted November 16, 2012 Posted November 16, 2012 Hi! I have a slight problem with the Coyote Den Encounter' date=' when i start it all is fine the guy's have a little fun with my character then i get a message saying the had "fun" all day long. After that its weird, its night and i am crippled and lie in a pile on the ground and won't get up. No rescue in sight... is this supposed to happen? I have tried to uppdate all files but it didn't really change anything... Oh well, if you have any idéa about what this can be please share, would be nice to try this encounter. Regards // Uniman [/quote'] Update to the version on 138 and I'm almost positive your Pregnancy and/or SCR aren't up to date. You should be using the versions that end in 09.1
Mekado Posted November 16, 2012 Posted November 16, 2012 Just dropping a quick "i love it!", i just started using this and it's pretty damn fun
fredia77 Posted November 16, 2012 Posted November 16, 2012 So i am trying the deathclaws part...and i got everything i need to leave...i talked to lucy to escape...and i talk to sam to escape...but when she does i will signal lucy ...i cannot escape it just puts me back to the middle of the area after like 15 secs...so i cannot make it out.
eviljanitor Posted November 16, 2012 Posted November 16, 2012 So i am trying the deathclaws part...and i got everything i need to leave...i talked to lucy to escape...and i talk to sam to escape...but when she does i will signal lucy ...i cannot escape it just puts me back to the middle of the area after like 15 secs...so i cannot make it out. You must wait till lucy starts screwing the deathclaw guard. Then sneak past that same guard while he screws lucy. (not before or after hopefully this helps)
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