Halstrom Posted January 10, 2019 Author Posted January 10, 2019 Update 190109.0: ;Now requires AAF and STATS for the UI ;HUD framework support removed ;Deleted Fourplay and Peversions support ;Changes to use STATS for Lust, Arousal, Sex Wear etc ;Attempted more fixes to HUD Display ;Moved Poop and Pee calls to RSE script to avoid failure of Belly Script when not installed ;Moved more Sexual stuff to use STATS ;Added AAF UI for Temp, Energy, NutriLube, Firewall, SoftwareIntegrity and Mechanical Status I haven't had a lot of testing done on this one so there could be a few bugs, I more put it up as to where it is at for a backup before I do some big changes to STATs.
dgtsy Posted January 17, 2019 Posted January 17, 2019 Thanks for the update! I've been running around for a bit, and I turned off HUD Framework in MO. I'm not seeing the UI anymore, though it might just be me (I just played around a bit this afternoon, so nothing too much yet). I'm probably missing something obvious. load order: Spoiler # This file was automatically generated by Mod Organizer. Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm ArmorKeywords.esm AAF.esm AAF_STATS.esm A.S.I.A..esm A.S.I.A. - BoS Addon.esm TortureDevices.esm Devious Devices.esm AAF_SexStatSystem.esp AAF_KinkyStats.esp SynthPlayer.esp Armorsmith Extended.esp LooksMenu.esp CBBE.esp dcc-bp-lol.esp PrimeArmor.esp A.S.I.A. - AEG Conversions.esp A.S.I.A. - AAF-RSE Patch.esp ASIARemoveRadImmunity.esp RohZima_RealAnimatedPoses.esp Lasers Have No Recoil.esp Atomic Lust.esp Rufgt's Animations.esp Quad_Element.esp CheatTerminal.esp FPAttributesHUD.esp FPAttributes.esp GrayUserBPAnimations.esp Holoboy.esp Holoboy_Replacer.esp 2pacSkimpy.esp MostlyFemale.esp Kerrigan.esp KerriganColorChange.esp KerriganGlasses.esp Mercenary.esp MercenaryCBBEPatch.esp
Halstrom Posted January 17, 2019 Author Posted January 17, 2019 2 hours ago, dgtsy said: Thanks for the update! I've been running around for a bit, and I turned off HUD Framework in MO. I'm not seeing the UI anymore, though it might just be me (I just played around a bit this afternoon, so nothing too much yet). I'm probably missing something obvious. load order: Hide contents # This file was automatically generated by Mod Organizer. Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm ArmorKeywords.esm AAF.esm AAF_STATS.esm A.S.I.A..esm A.S.I.A. - BoS Addon.esm TortureDevices.esm Devious Devices.esm AAF_SexStatSystem.esp AAF_KinkyStats.esp SynthPlayer.esp Armorsmith Extended.esp LooksMenu.esp CBBE.esp dcc-bp-lol.esp PrimeArmor.esp A.S.I.A. - AEG Conversions.esp A.S.I.A. - AAF-RSE Patch.esp ASIARemoveRadImmunity.esp RohZima_RealAnimatedPoses.esp Lasers Have No Recoil.esp Atomic Lust.esp Rufgt's Animations.esp Quad_Element.esp CheatTerminal.esp FPAttributesHUD.esp FPAttributes.esp GrayUserBPAnimations.esp Holoboy.esp Holoboy_Replacer.esp 2pacSkimpy.esp MostlyFemale.esp Kerrigan.esp KerriganColorChange.esp KerriganGlasses.esp Mercenary.esp MercenaryCBBEPatch.esp The UI is in AAF now, Home key then Delete key to see Stats mode or Enter for more detailed display.
xig320 Posted January 17, 2019 Posted January 17, 2019 Hi everyone, i wanted to ask if "Android IKAROS" will be compatible with this mod ? ( https://discordapp.com/invite/Q3H8R6S ) And when does the update will hit Nexus mod ?
Halstrom Posted January 17, 2019 Author Posted January 17, 2019 3 hours ago, xig320 said: Hi everyone, i wanted to ask if "Android IKAROS" will be compatible with this mod ? ( https://discordapp.com/invite/Q3H8R6S ) And when does the update will hit Nexus mod ? I never heard of Android IKAROS till now, if its just a Body or Retexture, that depends on if it uses Looksmenu bodyslide to see the expansion stuff. I probably need to get some more features working like hacking etc. But currently I'm quite busy on AAF framework and STATS that needed to be sorted. In theory it should work without sex stuff installed but I've never tried it.
dgtsy Posted January 18, 2019 Posted January 18, 2019 19 hours ago, Halstrom said: The UI is in AAF now, Home key then Delete key to see Stats mode or Enter for more detailed display. Thanks! I got it, it looks good. I like the detailed stat titles, I just wish I could move it to the side. Makes me feel more like I'm an android player.
Halstrom Posted January 18, 2019 Author Posted January 18, 2019 8 hours ago, dgtsy said: Thanks! I got it, it looks good. I like the detailed stat titles, I just wish I could move it to the side. Makes me feel more like I'm an android player. It should be at the far right side in Stats mode (Delete key) and I may have to see if Dago can move the picture left more in the Profile mode. Some of the stats are only visible in certain modes, if you get tricky you can change that in the actorStat.xml's with the "showInScene", "IsHidden" etc
dgtsy Posted January 18, 2019 Posted January 18, 2019 12 hours ago, Halstrom said: It should be at the far right side in Stats mode (Delete key) and I may have to see if Dago can move the picture left more in the Profile mode. Some of the stats are only visible in certain modes, if you get tricky you can change that in the actorStat.xml's with the "showInScene", "IsHidden" etc Excellent! Thank you for all your help, and all your work into this mod. Even without sexing up the Commonwealth too much, I really like the feel of this mod. It's great alongside ASIA and probably some other mods, too.
rpt001 Posted January 21, 2019 Posted January 21, 2019 Loving the new update, removing the need for external HUD packages and putting all the info into AAF has made things a lot easier. I'm currently running a playthrough on survival and I've noticed a few quirks. I'm unable to quench thirst with water pumps, sinks or by drinking dirty water. I've also noticed buff effects missing from some food. Is this intentional?
Halstrom Posted January 21, 2019 Author Posted January 21, 2019 4 hours ago, rpt001 said: Loving the new update, removing the need for external HUD packages and putting all the info into AAF has made things a lot easier. I'm currently running a playthrough on survival and I've noticed a few quirks. I'm unable to quench thirst with water pumps, sinks or by drinking dirty water. I've also noticed buff effects missing from some food. Is this intentional? Yes because robots don't heal from eating food, I may add a toggle latter
rpt001 Posted January 22, 2019 Posted January 22, 2019 Thank you for the reply! I thought I was having a moment until I loaded up without your mod running. Anyway, back to my synth
Ryu Yokaze Posted January 24, 2019 Posted January 24, 2019 I got a question, how do you get the stats to show while in power armor?
Halstrom Posted January 24, 2019 Author Posted January 24, 2019 4 hours ago, Ryu Yokaze said: I got a question, how do you get the stats to show while in power armor? I've never tried it, does AAF not work in power armor?
Ryu Yokaze Posted January 24, 2019 Posted January 24, 2019 2 hours ago, Halstrom said: I've never tried it, does AAF not work in power armor? I can not get the ui up, exiting and then hitting the home key works but getting back in removes it again.
Halstrom Posted January 24, 2019 Author Posted January 24, 2019 27 minutes ago, Ryu Yokaze said: I can not get the ui up, exiting and then hitting the home key works but getting back in removes it again. That sounds like a bug you may need to report to Dago in the AAF post. Let him know what version you are running too.
Ryu Yokaze Posted January 28, 2019 Posted January 28, 2019 I have and he says that the power armor ui and normal ui is different and uses different elements. aka it's not a bug.
Halstrom Posted January 28, 2019 Author Posted January 28, 2019 2 hours ago, Ryu Yokaze said: I have and he says that the power armor ui and normal ui is different and uses different elements. aka it's not a bug. Well its nothing I can fix then
reaper69 Posted February 22, 2019 Posted February 22, 2019 Hi halstrom. synthplayer is no longer compaterble with AAF verison 58, as it give's error code 66 on all the stats
Halstrom Posted February 22, 2019 Author Posted February 22, 2019 3 hours ago, reaper69 said: Hi halstrom. synthplayer is no longer compaterble with AAF verison 58, as it give's error code 66 on all the stats Hmm haven't had time to test it recently, pretty busy on Themes at the moment, but I'll look into it to see if its just a bug in AAF. Do you have the same issue with beta 60?
reaper69 Posted February 23, 2019 Posted February 23, 2019 i haven't tried it yet. i rolled back to bata 49b as that works fine
Halstrom Posted February 23, 2019 Author Posted February 23, 2019 3 hours ago, reaper69 said: i haven't tried it yet. i rolled back to bata 49b as that works fine I haven't seen any changes that would affect the stats in the change logs, so we need to narrow down which version the change occurred.
Tinkering Solderbro Posted April 11, 2019 Posted April 11, 2019 Tried it with RSE Elements what also seems not to be compatible, usual reactions from NPC does not happen. The old RSE was dropped by the Author, so at the moment i cannot figure it out. But this mod is very interesting, make FO4 much more complex for the player. A pretty reason to test and check in different mod environments Please go on with this mod? 1
Halstrom Posted April 12, 2019 Author Posted April 12, 2019 22 hours ago, Zethaneff said: Tried it with RSE Elements what also seems not to be compatible, usual reactions from NPC does not happen. The old RSE was dropped by the Author, so at the moment i cannot figure it out. But this mod is very interesting, make FO4 much more complex for the player. A pretty reason to test and check in different mod environments Please go on with this mod? Yeah there were just so many RSE's to install and I got so busy with AAF framework coding, I just couldn't keep up with it, I still hope to return to this but I've got to get the framework above it to a good point first.
Tinkering Solderbro Posted April 15, 2019 Posted April 15, 2019 Some useful information, have now A.S.I.A (BOS) running with Synth Gynoid and it matches pretty well. Now the player can choose a robust synth body for fighting but have also to pay attention for temp and energy. This is very immersive and can result to dangerous penalties from brainless fights.? Found also the AAF-Prostitution mod and it works with our Gynoid, looks like a nice replace for the RSE Element series. Tried the HUD Framework that need to be installed for Sim Settlements, but this does not display gauges from the Gynoid at the moment. Like to see this mod evolving to Beta, ready for testing?
1597 Posted May 6, 2019 Posted May 6, 2019 I do not understand why but bottles of semen keep appearing in my inventory along with nutrilube with this mod running. It tends to weigh me down and I'll wind up stashing them in various locations to be rid of them. Is this intended or something?
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