asdfer1234 Posted February 12, 2022 Posted February 12, 2022 58 minutes ago, vranina said: I have a stupid question. Can this mod be played without devios devices? I tried to turn them off through the settings, but it didn't work. I mean.... I got the mod running perfectly fine without devious devices ever having graced/cursed my computer...
lcewolf Posted February 12, 2022 Posted February 12, 2022 @twistedtrebla Thank you for this mod. It's a most in fallout 4 By curiosity did you plan to add some option for getting your item stolen after some devious option? When you get Blackmailed it would be fun if the NPC took all your clothing , armor and caps leaving you naked and handcuffed. Thank you for the shock collar event btw. I working well with FO4 Nude
_Rick_ Posted February 14, 2022 Posted February 14, 2022 Im having an ”issue” where whenever the mod is supposed to ”equip more devices” i get the message in the corner but no new devices were equiped. Also i checked the mod settings, maximum devices is at 20 aka max. So this is either an issue or im missing something here.
mf87 Posted February 16, 2022 Posted February 16, 2022 Hi TwistedRebl, Love the mod. I just thought I'd throw out one suggestion I thought of when I was playing with this active while role playing JB's Nuka Ride mod. My suggestion is that if you get injected with the Bimbo serum. After a certain amount of time small things start to increase self esteem instead of decrease or not effect it. Like if someone comes up demanding sex, even if you decline sex with them, as a bimbo that would affirm your worth. I though of this cause while playing as a porn star bimbo I found a blackmail pic out in the world and got the message of shame. I was thinking to myself this character would just look at it and go "god I look so sexy with a cock in my mouth" or something to that affect. Anyway it's a small suggestion, don't even know if it's possible to implement a reverse self esteem buff just for the serum, but I figured I'd throw it out there. 1
Meladiator Posted February 18, 2022 Posted February 18, 2022 (edited) I just ran into a bug that I believe is caused by this mod, not entirely sure however. I have a shock collar on, but for... reasons, I have the collar approach turned off for the moment, with the plan to turn it on later. I'm approached by an evil NPC for a flirt approach, and they want to cloak my PC in devious devices (Collar, Gag, Cuffs). The collar tries to go on, and then says you can't. Then the scene starts, at the end, game crashes. Is there a script that is called at the end to remove the devices added, and since the collar can't be found, it throws an error and crashes? Idk if its possible, but can you add an option or fix as to what to do when this happens, or perhaps create an option as to what devices can be equipped? Either way... its very predictable as to what devices they're gunna equip anyways. I love your writing, But is it possible to add other device scenarios instead of the same ones every time? Edit: Its not just those scenes, its any scene where the mod calls to remove DD's from player. I can remove DD's the normal way with no issues, it's this mod's removal call that crashes it (I think). Edited February 19, 2022 by Meladiator new info
kenbenis Posted February 18, 2022 Posted February 18, 2022 I have a possible very minor bug but im not 100% whats causing it. Its to do with settler approaches, they approach and then force open an inventory window (which sometimes has their inventory, and sometimes has minex2!). I can close it and it carries on and works as normal, its just a bit odd. I wondered if playerhead tracking and comments mod was the cause, but disabling it didnt seem to change anything. Only happens for settlers.
MrCruelJohn Posted February 18, 2022 Posted February 18, 2022 5 minutes ago, kenbenis said: I have a possible very minor bug but im not 100% whats causing it. Its to do with settler approaches, they approach and then force open an inventory window (which sometimes has their inventory, and sometimes has minex2!). I can close it and it carries on and works as normal, its just a bit odd. I wondered if playerhead tracking and comments mod was the cause, but disabling it didnt seem to change anything. Only happens for settlers. I don't have any of those mods and randomly get the inventory window... I would say it is a minor bug - it is not only this version.. John
SpicyBoi24 Posted February 20, 2022 Posted February 20, 2022 (edited) This mod is great, however it suddenly stopped working. AAF is working just fine, I think. I think the problem is that the main script isnt compiling. When I try to compile it in CK, it says "unknown namespace bodygen". I believe that means that the mod isnt working because it can't grab bodygen from whatever mod it comes with. I believe that it's Looksmenu, but I tried the latest version and the version needed on AAF Fucking Manual and its still not compiling. pls help Edited February 20, 2022 by SpicyNuggies24
spicydoritos Posted February 20, 2022 Posted February 20, 2022 9 hours ago, SpicyNuggies24 said: unknown namespace bodygen That error means you are missing the bodygen/looksmenu psc files. If you want them, you'll have to extract them from the ba2 file included with Looksmenu. In any case, scripts don't compile at runtime, so that's certainly not your issue.
SpicyBoi24 Posted February 20, 2022 Posted February 20, 2022 (edited) 3 hours ago, spicydoritos said: If you want them, you'll have to extract them from the ba2 file included with Looksmenu. That worked! I also discovered the Archive2 tool thanks to you. Thanks, fellow spicy food. (yeah, I might not be mature enough for this site, I know...) Also, it turns out I was also straight up missing the aaf.api script. Got that fixed, so everything should be working now. Gonna test it out in a bit Edit: It works! After compiling again, there were still a few scripts that didnt compile, but they were all modded, and the game seems to function fine regardless. Anyway, thanks again! Edited February 20, 2022 by SpicyNuggies24 1
spicydoritos Posted February 20, 2022 Posted February 20, 2022 26 minutes ago, SpicyNuggies24 said: Thanks, fellow spicy food Spices of the world, unite! ? 1
vaultbait Posted February 20, 2022 Posted February 20, 2022 1 minute ago, spicydoritos said: Spices of the world, unite! ? I'm pretty salty, does that count? ? 2
rilieAP Posted February 21, 2022 Posted February 21, 2022 Weird bug that started up sometime yesterday and I'm guess a conflict with something, but all of a sudden blackmail approaches do not apply DD even when I accept them, it just moves on to cuffs and no Devices are ever equipped. I've had DD equipped via AAF Violate on my last encounter so I know they equip via other mods, but they seem to not apply via SH anymore. Anyone else seen this?
rilieAP Posted February 21, 2022 Posted February 21, 2022 5 hours ago, RileyAP said: Weird bug that started up sometime yesterday and I'm guess a conflict with something, but all of a sudden blackmail approaches do not apply DD even when I accept them, it just moves on to cuffs and no Devices are ever equipped. I've had DD equipped via AAF Violate on my last encounter so I know they equip via other mods, but they seem to not apply via SH anymore. Anyone else seen this? Sorry, I should give more context, using DD RC8 and the latest SH version. I moved to ECO a while back and Complex Item Sorter(CIS)/FallUI, but my understanding is CIS doesn't re-tag anything it just creates a .ESP at the end of your load order that FallUI uses for it's sorting. Also not just the blackmail approaches, but none of them that could/should apply DD work, but handcuffs from Real Handcuffs do apply on any that should. Of note I can only assume SH has to be loaded after DD and I have it set that way. Am I missing a global setting in SH or something that disables all applications of DD? Just trying to think what it might be.
Oldwolf58 Posted February 22, 2022 Posted February 22, 2022 4 hours ago, RileyAP said: Sorry, I should give more context, using DD RC8 and the latest SH version. I moved to ECO a while back and Complex Item Sorter(CIS)/FallUI, but my understanding is CIS doesn't re-tag anything it just creates a .ESP at the end of your load order that FallUI uses for it's sorting. Also not just the blackmail approaches, but none of them that could/should apply DD work, but handcuffs from Real Handcuffs do apply on any that should. Of note I can only assume SH has to be loaded after DD and I have it set that way. Am I missing a global setting in SH or something that disables all applications of DD? Just trying to think what it might be. Do you happen to have Devious Device manager installed? If you do check to see if it's settings are stopping it. The initial page of that sets a percent chance and if that chance is set too low you'll rarely if ever get DD items equipped.
rilieAP Posted February 22, 2022 Posted February 22, 2022 15 hours ago, Oldwolf58 said: Do you happen to have Devious Device manager installed? If you do check to see if it's settings are stopping it. The initial page of that sets a percent chance and if that chance is set too low you'll rarely if ever get DD items equipped. Nope, I didn't bother installing at all with this latest complete rebuild I did 3 weeks ago, so it's never even been installed with this MO2 portable install. I'll make sure I didn't turn something down too low elsewhere, but Devices do get installed during AAF Violate but even if I run back to a town/settlement and wait for someone to approach or let enemy approaches in SH while wearing DD, they never add more, it just doesn't ever grab the items, but it does take any restraint keys I might have in my inventory.
Oldwolf58 Posted February 22, 2022 Posted February 22, 2022 3 hours ago, RileyAP said: Nope, I didn't bother installing at all with this latest complete rebuild I did 3 weeks ago, so it's never even been installed with this MO2 portable install. I'll make sure I didn't turn something down too low elsewhere, but Devices do get installed during AAF Violate but even if I run back to a town/settlement and wait for someone to approach or let enemy approaches in SH while wearing DD, they never add more, it just doesn't ever grab the items, but it does take any restraint keys I might have in my inventory. there are settings in each approach type in SH for how likely they are to add items. Also if they say they add an item but an item already occupies that slot it won't really add it, and since it's doesn't tell you 'what' it was adding it's sometimes hard to know. I'd check the probability settings in each approach type then make sure you don't have any devices on and see if it works. It'll at least tell you if you are in fact getting items or if something is preventing you even receiving them.
rilieAP Posted February 22, 2022 Posted February 22, 2022 1 hour ago, Oldwolf58 said: there are settings in each approach type in SH for how likely they are to add items. Also if they say they add an item but an item already occupies that slot it won't really add it, and since it's doesn't tell you 'what' it was adding it's sometimes hard to know. I'd check the probability settings in each approach type then make sure you don't have any devices on and see if it works. It'll at least tell you if you are in fact getting items or if something is preventing you even receiving them. I cranked the chance to 100% with 20 devices max and triggered the approach in Debug a few times and get nothing regardless of approach type. I'm gonna start a new game and head straight to DC to test in the market, if not I'll keep testing things, I really appreciate the help so far and if anyone else has an idea, awesome, if not I'll figure it out sometime!!
MrCruelJohn Posted February 22, 2022 Posted February 22, 2022 17 minutes ago, RileyAP said: I cranked the chance to 100% with 20 devices max and triggered the approach in Debug a few times and get nothing regardless of approach type. I'm gonna start a new game and head straight to DC to test in the market, if not I'll keep testing things, I really appreciate the help so far and if anyone else has an idea, awesome, if not I'll figure it out sometime!! Make sure you change max # from 4 (base) to 20.
vaultbait Posted February 22, 2022 Posted February 22, 2022 41 minutes ago, RileyAP said: I cranked the chance to 100% with 20 devices max and triggered the approach in Debug a few times and get nothing regardless of approach type. I'm gonna start a new game and head straight to DC to test in the market, if not I'll keep testing things, I really appreciate the help so far and if anyone else has an idea, awesome, if not I'll figure it out sometime!! Out of curiosity, do you also use AAF Violate? If so, do you have its mod integration for DD enabled, and do aggressors correctly apply devices to you when you surrender?
rilieAP Posted February 22, 2022 Posted February 22, 2022 1 hour ago, vaultbait said: Out of curiosity, do you also use AAF Violate? If so, do you have its mod integration for DD enabled, and do aggressors correctly apply devices to you when you surrender? Yes I use Violate too, and I can go to Corvega, surrender, get DD put on and start a Raider Pet capture. I've had Super Mutants add DD after a surrender when I needed to harvest mutant cum for BLTC addiction. So DD correctly appies with other mods, Violate for sure, and it passes me correctly to a Pet scenario if the requirements are there. I just can't get any SH approach to apply them, even though it triggers the application camera shift, takes my keys and then applies handcuffs correctly.
rilieAP Posted February 23, 2022 Posted February 23, 2022 On 2/22/2022 at 3:07 PM, RileyAP said: Yes I use Violate too, and I can go to Corvega, surrender, get DD put on and start a Raider Pet capture. I've had Super Mutants add DD after a surrender when I needed to harvest mutant cum for BLTC addiction. So DD correctly appies with other mods, Violate for sure, and it passes me correctly to a Pet scenario if the requirements are there. I just can't get any SH approach to apply them, even though it triggers the application camera shift, takes my keys and then applies handcuffs correctly. I've done some more testing and if I do a fan approach that ends up equipping a collar and gag, they both work, but none of the other devices go on the body except the handcuffs, even when I crank the additional DD chance to 100% and max to 20 devices. I do get body DD from both Violate and I tested with Raider Pet Tweaks and get nipple rings, so it's specifically something with SH adding DD body items. I'm stumped at this point unless it's something with load order, but DD is definitely loading and I've gotten a golden collar and ball gag during said SH fan approach.
RD6415 Posted February 24, 2022 Posted February 24, 2022 Hi, I need some help with a bug I've been trying to fix for some time. I've been using this mod with Devious Devices and Rogg DD item manager, along with other mods that interact with DD such as RSE's mods. My character was wearing a collar, and on a SH encounter, the npc forced-remove the collar to put another one on her, and now I can't interact at all with DD items in my inventory anymore. Trying to remove worn DD doesn't work even with keys, the menu doesn't appear. Same if I try to put some on, the menu don't appear, and while the game (in the pipboy) registers the item as "worn" after I click on it, it doesn't appear in game, can't interact with it and it doesn't have an animation when it should have one (cuffs for example). Is there a way to fix this or is my save fudged ? And if it is fudged and I need to start a new save, what can I do to prevent this bug from happening again ?
rilieAP Posted February 25, 2022 Posted February 25, 2022 (edited) On 2/23/2022 at 3:53 PM, RileyAP said: I've done some more testing and if I do a fan approach that ends up equipping a collar and gag, they both work, but none of the other devices go on the body except the handcuffs, even when I crank the additional DD chance to 100% and max to 20 devices. I do get body DD from both Violate and I tested with Raider Pet Tweaks and get nipple rings, so it's specifically something with SH adding DD body items. I'm stumped at this point unless it's something with load order, but DD is definitely loading and I've gotten a golden collar and ball gag during said SH fan approach. Just to make sure I didn't miss something in this thread, there is no SH version specifically for RC8 DD or some dependency I need apart from the DD requirements(tested with both Fusion Girl Conversions too) as listed on with the RC8 download, right? Right now I've got DD RC8 with the additional MCM config file from [page 137, a full working AAF following the "Fucking Manual" and tested with SH 1.11.5 and the 1.11.5 gender neutral, neither work. I've turned every other mod of this type I've got like Violate, Raider Pet, Nuka Ride, Spectator, Sexed, etc (I have no sex mods that are not specifically listed on the AAF Manual page) to test and still it strips me, says it's adding DD, takes any keys and applies nothing, goes on to cuffs which work and onto the scene. From the other angle is there anything I missed that is specifically incompatible? I've got tons of mods but it was working and just stopped, new game doesn't seem to help either, but SH is such a big part of really making the wasteland a dangerous place for a girl, especially one who's a pornstar after Nuka Ride, to survive in that I'll rebuild my entire install again to get it working again if I have to. Edited February 25, 2022 by RileyAP
spicydoritos Posted February 25, 2022 Posted February 25, 2022 49 minutes ago, RileyAP said: Just to make sure I didn't miss something in this thread, there is no SH version specifically for RC8 DD or some dependency I need apart from the DD requirements(tested with both Fusion Girl Conversions too) as listed on with the RC8 download, right? Right now I've got DD RC8 with the additional MCM config file from [page 137, a full working AAF following the "Fucking Manual" and tested with SH 1.11.5 and the 1.11.5 gender neutral, neither work. I've turned every other mod of this type I've got like Violate, Raider Pet, Nuka Ride, Spectator, Sexed, etc (I have no sex mods that are not specifically listed on the AAF Manual page) to test and still it strips me, says it's adding DD, takes any keys and applies nothing, goes on to cuffs which work and onto the scene. From the other angle is there anything I missed that is specifically incompatible? I've got tons of mods but it was working and just stopped, new game doesn't seem to help either, but SH is such a big part of really making the wasteland a dangerous place for a girl, especially one who's a pornstar after Nuka Ride, to survive in that I'll rebuild my entire install again to get it working again if I have to. As far as I'm aware, this is not at all a common issue, and there's no setting that would fix it. Hence why you haven't seen much engagement on fixing it. SH and Violate both use the same scripting call to equip DD, so if one works, the other should work too. -Just to check on the absolute basics: is your character a human female? If you're male or a custom race, all bets are off. -The SH gender neutral patch is just dialogue, right? Or does it make other alterations? -Do you have any stack errors in your papyrus log? You can try this little diagnostic patch. It's the same as the regular SH main script, but with some extra debug.trace commands thrown in whenever it tries to apply DD. If you want to try it, install it after SH using your mod manager. Fire up the game, force a couple of approaches, and then check your papyrus log. If you want to post it or DM it I can take a quick glance. You can safely uninstall it anytime. Sexual Harassment diagnostic script.zip
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