twistedtrebla Posted December 20, 2024 Author Posted December 20, 2024 (edited) Added some minor changes v1.20.4 Molest attacks (the one where NPC suddenly starts molesting players from behind) now have a mini-game before it starts. Players are given a choice to: Run - just delays it by 5 sec so that players can find a "more suitable" location before it starts Look around - gives a chance that the player scares away the NPC before it even starts. Success chance is based on player's perception (higher the better), arousal (lower the better), and alcohol intoxication level (lower the better). Do nothing - molestation starts right away Aborting approaches should also now correctly abort any molestation sequence in progress Molestation stages are now dynamic based on the number of articles of clothing a player is wearing, instead of being fixed at 3. At every stage, the molester will try to strip one clothes off. The player loses if the molester manages to strip all clothes off before the player successfully struggles out of it. So now, it's much harder if the player is naked, and much easier if the player is wearing a lot of clothes. For every new stage, the willpower cost to escape out of molestation increases by 25%. So you need to be strategic in using willpower early to get out of it, or take your chances by struggling (chance based) Added a new hypno "end game" scenario - players are forced to go without bra or panties for 4 days (number of days can be changed in MCM). Skimpy Armor Resource Keyword mod is required for this. If not installed, mod will assume full compliance (boring) Players are now fully stripped before sex starts for flirt approaches where the NPC successfully applies devices on the player. Edited December 20, 2024 by twistedtrebla 11
kziitd Posted December 20, 2024 Posted December 20, 2024 32 minutes ago, twistedtrebla said: Added some minor changes v1.20.4 Molest attacks (the one where NPC suddenly starts molesting players from behind) now have a mini-game before it starts. Players are given a choice to: Run - just delays it by 5 sec so that players can find a "more suitable" location before it starts Look around - gives a chance that the player scares away the NPC before it even starts. Success chance is based on player's perception (higher the better), arousal (lower the better), and alcohol intoxication level (lower the better). Do nothing - molestation starts right away Aborting approaches should also now correctly abort any molestation sequence in progress Molestation stages are now dynamic based on the number of articles of clothing a player is wearing, instead of being fixed at 3. At every stage, the molester will try to strip one clothes off. The player loses if the molester manages to strip all clothes off before the player successfully struggles out of it. So now, it's much harder if the player is naked, and much easier if the player is wearing a lot of clothes. For every new stage, the willpower cost to escape out of molestation increases by 25%. So you need to be strategic in using willpower early to get out of it, or take your chances by struggling (chance based) Added a new hypno "end game" scenario - players are forced to go without bra or panties for 4 days (number of days can be changed in MCM). Skimpy Armor Resource Keyword mod is required for this. If not installed, mod will assume full compliance (boring) Players are now fully stripped before sex starts for flirt approaches where the NPC successfully applies devices on the player. Glad to see you updated the mod. I've always had a question for you: Does Molest attacks happen when the PC is wearing KFT's special items? I mean, they have their own idle/walk/run/sneak animations, so do the current "generic" Molest attacks animations need to be made differently? Like the legs tied together, frogtie kneeling on the ground devices. Would it be weird if they used the current Molest attacks animations? I can make different versions if necessary.
twistedtrebla Posted December 21, 2024 Author Posted December 21, 2024 7 hours ago, kziitd said: Glad to see you updated the mod. I've always had a question for you: Does Molest attacks happen when the PC is wearing KFT's special items? I mean, they have their own idle/walk/run/sneak animations, so do the current "generic" Molest attacks animations need to be made differently? Like the legs tied together, frogtie kneeling on the ground devices. Would it be weird if they used the current Molest attacks animations? I can make different versions if necessary. Good question, i have no idea how the animation would look with the legs frogtied. Code wise I do believe it is possible for molest attack to happen when tied up using KFT
guliguliradish Posted December 21, 2024 Posted December 21, 2024 (edited) Please add KFT device for 'Beverages drugged with drugs'and'hypnosis',P!L!Z!!! Edited December 21, 2024 by guliguliradish
kziitd Posted December 21, 2024 Posted December 21, 2024 6 hours ago, twistedtrebla said: Good question, i have no idea how the animation would look with the legs frogtied. Code wise I do believe it is possible for molest attack to happen when tied up using KFT The legs in the animation will "recover" to the free state given in the struggle animation. The legs that were originally tied together in the idle state will become normally separated in the struggle animation. The frogtie device that originally changed the body mesh made the character kneeling on the ground look like being picked up in the struggle animation, and then no matter whether the Molest attack succeeded or failed to break free, the struggle animation would make the PC "float" under the special body mesh. If what I said is not clear enough, you can test it yourself in the game and see it.
Krazyone Posted December 21, 2024 Posted December 21, 2024 I like the new Update 1.20.4, that adds Dynamic Molestation. Aka... Stripping each item of clothing, until you are naked. You could have the reverse effect, if you are meeting certain criteria, or certain types of people. - Gimp - Kinky You already have good and bad people, you can find in the world, according to the MCM Settings. IDEA 1... Dynamic Gimp... where you get forced into Devious Devices, until you reach the MCM limit. IDEA 2... Dynamic Mistress... where you get forced into Devious Heels, Corset, Nipple Rings, Institute Shock Collar. Until you reach the MCM Limit. The End Game Panty and Bra Hypnosis, is that just Hypnosis at 100%, or is End Game something else...
izzyknows Posted December 21, 2024 Posted December 21, 2024 (edited) 11 minutes ago, Krazyone said: End Game something else... It "should" be after you're at 100% for awhile and then you get the final message that there is no turning back..... But, I'm at 97% ish sooo... take that with a grain of salt. 😜 Oh, like the Dynamic ideas! 👍 Edited December 21, 2024 by izzyknows 1
bholt917 Posted December 21, 2024 Posted December 21, 2024 I noticed that super mutants, raiders and gunners can't be approachers unless they are set as ally or friend. They can be enabled in the MCM but cannot approach if they are an enemy, even if they have not detected the player and went hostile yet. Is that intentional design or oversight?
wwwwwwweqr Posted December 22, 2024 Posted December 22, 2024 hey everyone, Im trying to figure out how to prevent my helmet from being removed during the scene, what's the armor slot?
IBAGadget Posted December 22, 2024 Posted December 22, 2024 2 hours ago, wwwwwwweqr said: hey everyone, Im trying to figure out how to prevent my helmet from being removed during the scene, what's the armor slot? open up whatever mod the helmet is from in FO4Edit and look at what slot the helmet is assigned to
wwwwwwweqr Posted December 23, 2024 Posted December 23, 2024 20 hours ago, IBAGadget said: open up whatever mod the helmet is from in FO4Edit and look at what slot the helmet is assigned to ah thank you im so dumb I forgot about that.
izzyknows Posted December 23, 2024 Posted December 23, 2024 On 12/21/2024 at 6:37 PM, bholt917 said: I noticed that super mutants, raiders and gunners can't be approachers unless they are set as ally or friend. They can be enabled in the MCM but cannot approach if they are an enemy, even if they have not detected the player and went hostile yet. Is that intentional design or oversight? Oh yes they can! If timed correctly you can even have sex with them. But generally, it works really well with Raider Pet or any mod that puts your PC in the captive or ally faction. 1
bholt917 Posted December 24, 2024 Posted December 24, 2024 18 hours ago, izzyknows said: Oh yes they can! If timed correctly you can even have sex with them. But generally, it works really well with Raider Pet or any mod that puts your PC in the captive or ally faction. So an enemy can do an approach but it takes an alignment of factors to trigger it making it a rare occurrence without a mod like Raider Pet to turn the enemy into an ally. I have used the Sexual Harassment mod for a while and have yet to have a raider, gunner or super mutant that has not been artificially made into an ally do an approach. The NPCs that do the approaches are the ones that don't start shooting the second they see the player character. I think the enemy status interferes with the approacher selection process or its execution of the approach function. In fact, wouldn't having a raider that is an enemy that would shoot you on sight becoming your shock collar master require removing the enemy status? If it didn't, the player character would be shot at by the shock collar master that summoned player character for a sex visit. The enemies usually are not alone so removing the enemy status of one raider to do the approach will leave his friends still enemies and shooting at the player character on sight unless they act like the raiders that collect bridge tolls. The shock collar approach would not be compatible with an enemy NPC but the molest attack should work fine with an ally or enemy though only non-enemies actually do it.
ram67876 Posted December 24, 2024 Posted December 24, 2024 (edited) so I repurposed this mod to allow for the player doing the slaps by reversing the animations and setting it to female only, problem is the message still comes up saying "someone just slapped my ass", I attempted changing it to something sounding less like an assault and more of an "Atta' Girl!" but when I edited the pex file the mod stopped working. I tried compiling the psc in Creation Kit and it says it won't allow it. Only other barrier I had to remove was the confront dialogue tree, I'll do some more testing if anyone has ideas Edited December 24, 2024 by ram67876
ram67876 Posted December 24, 2024 Posted December 24, 2024 (edited) any help would be appreciated I thought I'd add Edited December 24, 2024 by ram67876
Tanglin Posted December 24, 2024 Posted December 24, 2024 Thanks for the Christmas present @twistedtrebla Quick question: I travel with a companion. Does this mean molest won't happen?
zch200 Posted December 24, 2024 Posted December 24, 2024 so i wanna ask that the "black mail approaching" this scene ,they call me to put on the devices and i agreed and my kziitd mod is fine, i can see my character would have put the bondages and so on. but at last the NPC would ask me to have sex with him, and the NPC began to move (till i cant see him so i dont know wether he is always walking or just standing),and the my character cant move anymore , i cant use "Tab" to open the Pip-Boy, i can only use MCM to force the approaching shutted down. AND i dont know why it happened. i installed the mods which are hard required and even optional. there is no"NO F4SE" window in the game. is that the animation's bug?or other bugs? and another scene is that a man came to me and ask me to put on boundages and use vibrator and finally the dialogue ended my character sitted on the ground and i escaped from the boundages and then i cant move(the same result as above) and i want to know the way to figure it out plz
izzyknows Posted December 24, 2024 Posted December 24, 2024 9 hours ago, Tanglin said: Quick question: I travel with a companion. Does this mean molest won't happen? If you allow companions in the MCM, they'll molest you. Otherwise, your companions don't give a shite if someone else is molesting you.
xyzxyz Posted December 24, 2024 Posted December 24, 2024 My char is not naked, drugged or drunk but somehow still considered to be in a weak state and people try to molest her all the time. Why?
Olmech Posted December 25, 2024 Posted December 25, 2024 2 hours ago, xyzxyz said: My char is not naked, drugged or drunk but somehow still considered to be in a weak state and people try to molest her all the time. Why? Sex reputation perhaps. If she has been giving it up a lot, she may be easy.
Tanglin Posted December 25, 2024 Posted December 25, 2024 7 hours ago, izzyknows said: If you allow companions in the MCM, they'll molest you. Otherwise, your companions don't give a shite if someone else is molesting you. Cool, thanks. 1
zch200 Posted December 25, 2024 Posted December 25, 2024 16 hours ago, zch200 said: so i wanna ask that the "black mail approaching" this scene ,they call me to put on the devices and i agreed and my kziitd mod is fine, i can see my character would have put the bondages and so on. but at last the NPC would ask me to have sex with him, and the NPC began to move (till i cant see him so i dont know wether he is always walking or just standing),and the my character cant move anymore , i cant use "Tab" to open the Pip-Boy, i can only use MCM to force the approaching shutted down. AND i dont know why it happened. i installed the mods which are hard required and even optional. there is no"NO F4SE" window in the game. is that the animation's bug?or other bugs? and another scene is that a man came to me and ask me to put on boundages and use vibrator and finally the dialogue ended my character sitted on the ground and i escaped from the boundages and then i cant move(the same result as above) and i want to know the way to figure it out plz and then i still tried to test the mods and found that the "Black mail " encounter is definately stuck in the last part of dialogue(using vibrator or wanting to have sex with my char), and i used MCM to shut the animation down, then the MCM in the left corner said that "failed to start FM scene because there are no allowed FM animation compatible with target location adjust allowed animations in scenesetting or move closer to location objects that are compatible with ur animation pack(s)" and another waring is "position set.get random failed , cant find suitable option" i dont know which part is not working, in my vortex , these is no warning or bugs,so i want to find out the question is lack of animation pack or other things
IBAGadget Posted December 25, 2024 Posted December 25, 2024 1 hour ago, zch200 said: and then i still tried to test the mods and found that the "Black mail " encounter is definately stuck in the last part of dialogue(using vibrator or wanting to have sex with my char), and i used MCM to shut the animation down, then the MCM in the left corner said that "failed to start FM scene because there are no allowed FM animation compatible with target location adjust allowed animations in scenesetting or move closer to location objects that are compatible with ur animation pack(s)" and another waring is "position set.get random failed , cant find suitable option" i dont know which part is not working, in my vortex , these is no warning or bugs,so i want to find out the question is lack of animation pack or other things you're missing animations. it failed because it couldn't find any animations to use. what animation packs do you have installed?
MissingNo. Posted December 25, 2024 Posted December 25, 2024 Does anyone have a patch for (Crimes Against Nature) Pony Race they could share? I have no idea how to use F04Edit. Tried modifying one for a different mod, but F04Edit just threw a hissy fit every time.
zch200 Posted December 25, 2024 Posted December 25, 2024 4 hours ago, IBAGadget said: you're missing animations. it failed because it couldn't find any animations to use. what animation packs do you have installed? hard to say because i just used a bro's bundle made by him(including may mods and some of these mod are not its origin name so i just translated them into english,and if this is a translated name i will underline it) so , my animation mods that i can recognize are "RohZima BP70s savage cabbage animation Beasts(monster) violated lust of mutation" and other mods i forget wether it is an animation mod. (i already tried my best to find out )
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