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Posted (edited)
5 hours ago, Lukum said:

Would it be possible for companions to be targets of approaches? Would be immersive if they would also be harassed because now PC is constantly being harassed while the companion just awkwardly stands there.

i do like this idea.

also you do know companions can be harassers (approachers)? another mod you might want to think about (if you do not have it already)

is Spectators (instead of them just awkwardly standing there they can actually watch).

 

Edited by valcon767
Posted
24 minutes ago, valcon767 said:

i do like this idea.

also you do know companions can be harassers (approachers)? another mod you might want to think about (if you do not have it already)

is Spectators (instead of them just awkwardly standing there they can actually watch).

 

There is an option to enable Followers make approaches.

Posted
4 hours ago, ebbluminous said:

There is an option to enable Followers make approaches.

i know.  would be nice to have companions be able to be approached as well as them able to approach pc.

have no clue how hard that would be to do.

 

just imagine you and Ivy (companion) are walking through Diamond City.

scene 1 - Ivy approaches you and you draw a crowd, then one of the spectators decides to approach Ivy afterwards.

scene 2 - you get approached, and while you are dealing with that someone approaches Ivy.

could be interesting.

 

in my current game i really have to worry about Ivy staying happy with me as she has lots of ways to deal with me.

she is currently my master (both Boston Devious Helper and Hypno), a fan, and a blackmailer.

it does make it interesting.
 

Posted
1 hour ago, valcon767 said:

i know.  would be nice to have companions be able to be approached as well as them able to approach pc.

have no clue how hard that would be to do.

 

just imagine you and Ivy (companion) are walking through Diamond City.

scene 1 - Ivy approaches you and you draw a crowd, then one of the spectators decides to approach Ivy afterwards.

scene 2 - you get approached, and while you are dealing with that someone approaches Ivy.

could be interesting.

 

in my current game i really have to worry about Ivy staying happy with me as she has lots of ways to deal with me.

she is currently my master (both Boston Devious Helper and Hypno), a fan, and a blackmailer.

it does make it interesting.
 

Yeah it would be good to have an option for Followers to be approached. Let them take some Hypno :D

Posted

I dont know if its only me...but in the Molest attacker scenario when reach the end and sex must happend....do nothing and the player stay in the floor ...i must stop it in the debug page

Can someone help me...please?

Sorry for my english...i´m spanish

Posted
8 hours ago, gustavo1961 said:

I dont know if its only me...but in the Molest attacker scenario when reach the end and sex must happend....do nothing and the player stay in the floor ...i must stop it in the debug page

Can someone help me...please?

Sorry for my english...i´m spanish

Que tal viejo, 

Hay un momento donde tu personaje se queda tirada en el piso, dale un minuto para que cargue la animación y la escena de sexo ocurra, todo el show termina después del sexo, primero es la escena donde él se para detrás de ella y salen los anuncios, ella tiene un orgasmo, cae al piso y hasta ese momento es realmente abusada, deben pasar 2 animaciones, la segunda a veces se tarda.

Espero haber ayudado, saludos!

Posted

Can it be set so that the heroine only orgasms when having sex with only one species, for example only men, only women, only animals. Or if not only, then very rarely.

Posted
3 hours ago, Gamaramdi said:

Que tal viejo, 

Hay un momento donde tu personaje se queda tirada en el piso, dale un minuto para que cargue la animación y la escena de sexo ocurra, todo el show termina después del sexo, primero es la escena donde él se para detrás de ella y salen los anuncios, ella tiene un orgasmo, cae al piso y hasta ese momento es realmente abusada, deben pasar 2 animaciones, la segunda a veces se tarda.

Espero haber ayudado, saludos!

Muchas gracias por la respuesta....si he esperado...pero no pasa nada....los npc la vuelven a considerar vulnerable y se produce un nuevo ataque pero la escena de sexo no se dispara.

 

Posted
1 minute ago, gustavo1961 said:

Muchas gracias por la respuesta....si he esperado...pero no pasa nada....los npc la vuelven a considerar vulnerable y se produce un nuevo ataque pero la escena de sexo no se dispara.

 

Me olvidaba de comentar que el resto de los escenarios funcionan sin ningun problema

 

Posted
3 hours ago, vranina said:

Can it be set so that the heroine only orgasms when having sex with only one species, for example only men, only women, only animals. Or if not only, then very rarely.

 

I think that would be more of a question for Sex Attributes, since it's what controls arousal and orgasms.

 

One way I influence it from Milking Human Kindness is to start a quick repeating timer when a sex scene begins with the player, and then repeatedly increase or decrease arousal over the course of the animations depending on what species the other partners are and the player's history with them. It feels like a pretty hacky solution though, if there were a cleaner API in Sex Attributes for mods to influence that based on conditions, I'd make use of it.

Posted (edited)
2 hours ago, gustavo1961 said:

Me olvidaba de comentar que el resto de los escenarios funcionan sin ningun problema

 

 

Okay, so if everything else is working? 

 

When I looked at the script:

In the end... It plays the knockdown animation,

then displays  the last message, 

then may conditionally add DD items on the player on a random chance

then adjust some FPSH_AssaultedWhorePlayer variable up by one.

then stops quests 

 

and  finally checks to see if it should be a Gangbang else StartSex.

 

    if gangbangAfterMolest 
        StartShortGangBang(a0)
    else 
        StartSex(a0, true)
    endif

 

Una explicacion? The npc molesting the player do you have a set of Gangbang animations for their gender?

 

Edited by eflat01
Posted (edited)
24 minutes ago, vaultbait said:

 

I think that would be more of a question for Sex Attributes, since it's what controls arousal and orgasms.

 

One way I influence it from Milking Human Kindness is to start a quick repeating timer when a sex scene begins with the player, and then repeatedly increase or decrease arousal over the course of the animations depending on what species the other partners are and the player's history with them. It feels like a pretty hacky solution though, if there were a cleaner API in Sex Attributes for mods to influence that based on conditions, I'd make use of it.

 

I agree SA is where that question belongs... SA has some personality profiling... Submissive vs Dom, kinks etc.., I think it's there we can define what sex types are considered what? Consensual, etc.. Since it has kinks it's more so the reason for SA to control intervals for orgasms. i.e. She likes it sweet and tender with Slocum Joe vs rough and long and prefers talk dark ugly behemoths. 

 

Edited by eflat01
Posted
21 minutes ago, eflat01 said:

 

I agree SA is where that question belongs... SA has some personality profiling... Submissive vs Dom, kinks etc.., I think it's there we can define what sex types are considered what? Consensual, etc.. Since it has kinks it's more so the reason for SA to control intervals for orgasms. i.e. She likes it sweet and tender with Slocum Joe vs rough and long and prefers talk dark ugly behemoths. 

 

 

Yes, SA already has "traits" for whether you prefer or are repulsed by men, women, ghouls, super mutants, giants, creatures, etc., and those are (I think) supposed to influence arousal already.

Posted (edited)
43 minutes ago, vaultbait said:

 

Yes, SA already has "traits" for whether you prefer or are repulsed by men, women, ghouls, super mutants, giants, creatures, etc., and those are (I think) supposed to influence arousal already.

 

Right, imo though if the preferences were single scalars i.e. (She's running for the hills)  -10 .. 10  (She's dripping wet) it would be very easy to stretch out or shrink the orgasm interval...  Mods may even easily adjust those racial stats if they wanted then based on the PC's experiences.  

 

btw... Obviously Slocum Joe just won't do if she preferred the later so much that her crotch were calloused, she might even question Joe if it's even in. ? 

Edited by eflat01
Posted
On 8/31/2023 at 1:33 AM, twistedtrebla said:
  • New: Molest attacks. When the player is in a "compromised state", molest attacks can now trigger if the player is alone (no NPC in line of sight). 
    • Compromised state is any of the following: 
      • Player is drunk or hammered. 
      • Player is mind broken (from orgasm)
      • Player is in low health (less than 10% health)
      • Player is naked
    • Having multiple compromised state increases the chance of attacks. Other things can also increase chance, like being a bimbo, or having bad sex reputation or NPC impression.
    • Has no dialogue and NPC goes straight to groping player. Can only happen if there is at least one NPC nearby that is evil (morality) with at least 60 "effective" confidence
    • Being in power armor prevents this from happening
  • Added men the player tri
  • oan sound effect when player's arousal increases from hypno's uncontrollable arousal perk 
  • Changed: Flirt and sex approaches now have additional dialogue when the approacher is a hypno master and player has "powerless to hypno" perk. Will usually trigger wh
  • es to refuse sex.
  • Changed: Resist cost penalty from bimbo serum increases for each bimbo level (1 lvl ~ 3 lvl -> 10 willpower ~ 30 willpower). Better get rid of that bimbo effect before it's too late!
  • Changed: For Prostitute dialogue, player won't be able to refuse the NPC's counteroffer (for lower caps) if they previously couldn't resist (e

.g. due to being too aroused) 

  • Changed: Sex approach won't always trigger when player is naked - to give chance for other approaches/scenarios to happen, like molest attack
  • Fixed notification spam whenever player was stripped from mod 
  • Fixed bug for some post sex events not triggering correctly

 

Great changes... 

Posted
1 hour ago, eflat01 said:

 

Okay, so if everything else is working? 

 

When I looked at the script:

In the end... It plays the knockdown animation,

then displays  the last message, 

then may conditionally add DD items on the player on a random chance

then adjust some FPSH_AssaultedWhorePlayer variable up by one.

then stops quests 

 

and  finally checks to see if it should be a Gangbang else StartSex.

 

    if gangbangAfterMolest 
        StartShortGangBang(a0)
    else 
        StartSex(a0, true)
    endif

 

Una explicacion? The npc molesting the player do you have a set of Gangbang animations for their gender?

 

I have savagecabbage animations, leito, mutated lust, atomic lust, brave animations and creatures

Posted
10 minutes ago, gustavo1961 said:

I have savagecabbage animations, leito, mutated lust, atomic lust, brave animations and creatures

 

Try setting approacher gender to male only and see if you still get the same problem. Group sex animations with more than one female participant require custom configs or patches to add strap-ons and  such.

Posted
50 minutes ago, vaultbait said:

 

Try setting approacher gender to male only and see if you still get the same problem. Group sex animations with more than one female participant require custom configs or patches to add strap-ons and  such.

Yes...i did it....i have male only...but nothing...i dont know what is it....the rest works very well

Posted
5 hours ago, gustavo1961 said:

Yes...i did it....i have male only...but nothing...i dont know what is it....the rest works very well

 

When mods try and fail to start scenes through AAF, that usually generates errors. You should be able to find the corresponding error messages in the log on the admin panel of AAF's on-screen interface, and that may give you a clue as to what parameters the mod is requesting that AAF can't find animations to satisfy.

Posted
On 8/26/2023 at 11:09 AM, vaultbait said:

 

As another user noted recently, it seems Harassment's integration for Devious Devices depends on Roggvir's DD Items Manager to function. Many of us just install that out of habit, so it may go unnoticed as an implicit dependency.

Omg THANK YOU once again, vaultbait, you're amazeballs. That did it! No version seems to work without Rogg's Manager. And omg, even if it didn't require it, the usefulness of it should *never* be underestimated. That is amazing and it works flawlessly. Everything iz totally fine now. Yep got not a single issue with this mod now.

Posted (edited)
On 8/30/2023 at 10:33 PM, twistedtrebla said:

Some minor bug fixes, and more ways to trigger molestation. Now.. if I can figure out how to get rid of the occasional camera stutter....

 

By the way, thanks for reporting all the bugs. Due to limited time, I can't respond to each comment, but I try to read them all, especially bug reports (other than "my AAF animation wont play").

 

v1.19.0

  • New: Molest attacks. When the player is in a "compromised state", molest attacks can now trigger if the player is alone (no NPC in line of sight). 
    • Compromised state is any of the following: 
      • Player is drunk or hammered. 
      • Player is mind broken (from orgasm)
      • Player is in low health (less than 10% health)
      • Player is naked
    • Having multiple compromised state increases the chance of attacks. Other things can also increase chance, like being a bimbo, or having bad sex reputation or NPC impression.
    • Has no dialogue and NPC goes straight to groping player. Can only happen if there is at least one NPC nearby that is evil (morality) with at least 60 "effective" confidence
    • Being in power armor prevents this from happening
  • Added moan sound effect when player's arousal increases from hypno's uncontrollable arousal perk 
  • Changed: Flirt and sex approaches now have additional dialogue when the approacher is a hypno master and player has "powerless to hypno" perk. Will usually trigger when the player tries to refuse sex.
  • Changed: Resist cost penalty from bimbo serum increases for each bimbo level (1 lvl ~ 3 lvl -> 10 willpower ~ 30 willpower). Better get rid of that bimbo effect before it's too late!
  • Changed: For Prostitute dialogue, player won't be able to refuse the NPC's counteroffer (for lower caps) if they previously couldn't resist (e.g. due to being too aroused) 
  • Changed: Sex approach won't always trigger when player is naked - to give chance for other approaches/scenarios to happen, like molest attack
  • Fixed notification spam whenever player was stripped from mod 
  • Fixed bug for some post sex events not triggering correctly


Omg you nailed the post-sex events perfectly! Thank u so much! I am absolutely glowing now that I know you're still working on this! I appreciate u, twisted! I can't believe how perfectly smooth and rapid this mod runs on my heavy load order; it's just miraculous almost! I LOVE how nicely everything is named, like the globals and stuff. I love messing with the globals to push them beyond their limiters like removing the timer altogether on Hypno triggers, altho I had to do it in the esp to get the "SH: Good Whore" one to trigger just to mess with that. I'm not a fan of the hypno stuff, but omg some of that stuff could be SOOOOO perfect for collarmasters and their shennanigans.

PS! Also, iz there some way I can trigger the "Diamond City Market Quest" where it actually triggers? Just starting the quest doesn't seem to work properly, or it does and you just don't get the dialogue with the collarmaster when you do it that way. But I really wanna see what thaz like and test it in my Diamond City. But after two in-game years in this playthrough, almost half with a collarmaster, I have nevaaaaaa seeeeen it and it makes me sad af lol. The chance is at 100. Is that just a difficult one? Or are there special circumstances or AVIFs required? (Which is also suuuuuper awesome, you're an absolute genius!!!!!! GrudgeLevel? omg I love how that works! All the AVIFs, they're awesome. When I first downloaded I modaved the living crap out of peeps with FPSH actor values and just forced every possible scene until I'd seen them all and MARVELOUS WORK! I wuv it!)

But whatevs, I just gotta let you know this is the best work like this I've ever seen on the Loverslab! Thank you again!

Edited by LynErso666
Posted (edited)

I just became... THE SILVER SHROUD!!!!

And right then i got hit in the head and raped... idk about you but that particular approach i don't enjoy, is unimmersive to think anyone can hit me when my account of dead bodies are in the hundreds day by the day...

And Ada is right by my side in Sentry configuration...

Is there a way to disable that one?

UH! something else, i know is another mod but is there a way to change the timer of sex attributes to require another sex round? i have elsy's dinamic Timescale, and my pc requires sex every 3 game hours... i hardly have time for anything else...

Edited by Gamaramdi
Posted (edited)
15 hours ago, Gamaramdi said:

I just became... THE SILVER SHROUD!!!!

And right then i got hit in the head and raped... idk about you but that particular approach i don't enjoy, is unimmersive to think anyone can hit me when my account of dead bodies are in the hundreds day by the day...

And Ada is right by my side in Sentry configuration...

Is there a way to disable that one?

UH! something else, i know is another mod but is there a way to change the timer of sex attributes to require another sex round? i have elsy's dinamic Timescale, and my pc requires sex every 3 game hours... i hardly have time for anything else...

 

Molestation is not disabled with the rest when toggling off approaches? 

 

edit: I'm confused atm because when I looked FPSH_MAttacker is among the rest of the approach quests - is ref in FPSH_Player, I think only the ComentController should be happening when approaches are toggled off, but I guess I have to find the toggle variable.

Edited by eflat01
Posted
28 minutes ago, eflat01 said:

 

Molestation is not disabled with the rest when toggling off approaches? 

 

edit: I'm confused atm because when I looked FPSH_MAttacker is among the rest of the approach quests - is ref in FPSH_Player, I think only the ComentController should be happening when approaches are toggled off, but I guess I have to find the toggle variable.

Of course but i dont want to turn off everything, just that one

Posted (edited)
58 minutes ago, Gamaramdi said:

Of course but i dont want to turn off everything, just that one

 

Oh? Had me scratching my head wondering how it would be missed... The toggle function Stops all the linked quests in Main which is linked to player. The only quest it would not stop I think should be the comments. So is all approaches on or none.

i.e.

Function ToggleApproaches(string msg)    
    int enabled = FPSH_Setting_AllEnabled.GetValueInt()

    if enabled == 1
        ; then disable
        debug.notification("NPC approaches disabled")
        FPSH_Setting_AllEnabled.SetValue(0)
        StopAllQuests()
    else
        debug.notification("NPC approaches enabled")
        FPSH_Setting_AllEnabled.SetValue(1)
    endif
EndFunction

 

While In the scripts I did see:

 

GlobalVariable Property FPSH_Setting_MAttackerEnabled Auto ... I'm not in game right now but isn't this accessible from the MCM? I believe If that's off Molestation is off. Can probably test toggling it through the console too.

 

Personally I toggle mods off if they have a toggle when attempting to play through quest wo interference. Never know if they'd hit an npc involved with another quest especially comes to dialogs.

i.e. "Speak to the Settlers at Dalton Farm" after an attack... and you speak to the guy and he tells you "This brothel needs more whores." ?- because he's an "FPP_Client" when he's really suppose to be telling you "I know where those trappers came from" and give you the quest to wipe them out.

 

 

Edited by eflat01

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