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More Nasty Critters Special/Anniversary Edition


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Posted (edited)
1 hour ago, St4rryNightDr3am said:

I was trying to use the Herm. Werewolf option with Gender Bender (a mod that auto sets sexlab gender based on if you have a penis or not), but it thinks the werewolf is a female due to the lack of SOS penis. Does anyone have an idea how to fix this?

 

disable werewolf in MNC.

 

in Shlong of Skyrim, set a shlong to werewolf... in SOS MCM, there should also an option where you can force sexlab gender to the opposite sex base on shlong or add on... so you dont really need gender bender.

oh right, you also need futa shlong add on, if you want to give female npc a shlong, this should also apply to werewolf.

Edited by calvin_0
Posted

....or they could install the Player Hermaphrodite Werewolf patch from the mod compatibly kit.

Posted

I realized that you can actually fix this with Sexlab Werewolves' options, (invert player gender). Never mind.

Posted (edited)

are there any plans to make HentaiCreatures's werewolves spawn with the color variatons that TWO's werewolves have?

Edited by Castoli
Posted (edited)
2 hours ago, MadMansGun said:

no, doing so would make TWO a dependency for HC.

 

TWO it's a very cool mod, a separate patch for that could make a lot of people happy...

it's ok either way, i'm not trying to push you or anything

 

i'm not a coder, but i imagine the process of making a patch for DWC is the same as making one for TWO since we are talking about the same exact skins

Edited by Castoli
Posted

DWC is a fucking shit show, took 2 weeks just to fix everything before i could made the shitty patch that i have.

 

TWO is already a sos/sexlab patch of animated beast heads.

 

nether will give HC werewolves random colors.

 

 

Posted

If this is a stupid question, I apologize in advance. I looked all over the main page and saw no change log. Am I blind or is it not there? I am just curious if the changes warrant an update mid-playthrough.

Posted
43 minutes ago, Firestormx said:

If this is a stupid question, I apologize in advance. I looked all over the main page and saw no change log. Am I blind or is it not there? I am just curious if the changes warrant an update mid-playthrough.

Look back a page…

Posted (edited)
On 7/22/2024 at 2:57 PM, WalkingWaffles said:

OP did some kind of voodoo that lets 7zip continue reading the data in the other files, after just opening the first one, which is both impressive and concerning, as we now have a god dang wizard on our hands.

This is no voodoo, just your regular split archive. I guess you're too young to remember the days of floppy disks. This was standard practice back then if you wanted to transfer large programs between computers. ZIP, ARJ, RAR and whatever other archivers that had since fallen into obscurity did it decades ago. The concept is as old as personal computers.

Edited by belegost
Posted
3 hours ago, belegost said:

This is no voodoo, just your regular split archive. I guess you're too young to remember the days of floppy disks. This was standard practice back then if you wanted to transfer large programs between computers. ZIP, ARJ, RAR and whatever other archivers that had since fallen into obscurity did it decades ago. The concept is as old as personal computers.

Look man, anything I don't immediately understand is magic and anything I do understand is obvious. But yeah, it's been a good 25+ years since I used a floppydisk as a kid. :P

Good to know though, thanks for letting me know. :)

Posted (edited)
15 hours ago, MadMansGun said:

DWC is a fucking shit show, took 2 weeks just to fix everything before i could made the shitty patch that i have.

 

TWO is already a sos/sexlab patch of animated beast heads.

 

nether will give HC werewolves random colors.

 

 

i see, i guess my only option now it to remove TWO only use DWC with your patch

hopefully it also works with fluffworks, that might be better than using TWO 

 

edit: is this how i am supposed to install it?

Spoiler

image.png.4c00dc3509645e6de5b5839ac1a7eadb.png

Edited by Castoli
Posted (edited)

Others did have this problem but there fix don't work (re-registering cf), werewolf models switch to female when a animation starts

Edited by Owan1
Posted
3 minutes ago, Owan1 said:

Others did have this problem but there fix don't work (re-registering cf), werewolf models switch to female when a animation starts

another mod may be overriding them, eg: asos

Posted (edited)
22 minutes ago, MadMansGun said:

another mod may be overriding them, eg: asos

Do you mean sos, if so how would I fix it, and why did it not do are* on my other saves(the only new thing is animation mods)

Edited by Owan1

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