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More Nasty Critters Special/Anniversary Edition


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Posted (edited)
7 hours ago, BasketCase1980 said:

.

all 3 together act as one file (because that's what a split volume is), when you extract 001 it extracts all of them.

Edited by MadMansGun
Posted

Was the werewolf running animation issue ever looked at? It's still there in newer versions.

 

Also, I think every time someone asks about the split zip files they should have to buy MadMans a beer or something.

Posted (edited)
On 2/13/2023 at 1:11 PM, wollboi said:

Was the werewolf running animation issue ever looked at? It's still there in newer versions.

 

Also, I think every time someone asks about the split zip files they should have to buy MadMans a beer or something.

It's very confusing! The 001 file you can extract and install, but the 002 and 003 are not extractable files, you cannot do anything with them and it's not explained what you're supposed to do. Put them all in the same folder... why? Then what? They don't seem to DO anything nor is it explained why they're needed. I admit I installed it wrong at first, but I have got it now.

 

However, now I have Alduin on my Skyrim main screen. I DO NOT want him there, I want my normal Skyrim main menu. No mod said anything about that nor what to do about it :( Any ideas?

 

 

Edited by Splintered_Lizard
Posted (edited)
On 1/7/2023 at 11:58 AM, MadMansGun said:

because people keep claiming that HCOS's main menu screens came from MNC, so now i have become (more) spiteful and added one into MNC as a decoy.

This is a real a**hole move. A modder should not install things they didn't claim on their mod.

Edited by Splintered_Lizard
Posted
1 hour ago, Splintered_Lizard said:

It's very confusing! The 001 file you can extract and install, but the 002 and 003 are not extractable files, you cannot do anything with them and it's not explained what you're supposed to do. Put them all in the same folder... why? Then what? They don't seem to DO anything nor is it explained why they're needed. 

read this to lean how to use a basic computer function that has been around since the 90s

https://www.file-extensions.org/article/useful-information-about-multi-volume-archives

extract 001 with 7-zip and delete all 3 files.

1 hour ago, Splintered_Lizard said:

I installed MNC and Creature Framework, ran FNIS and registered any/all needed animations, everything seemed fine with no errors or anything... I do have animations working, BUT giants for example (which I'm using as a test) are not getting naked, so I don't know what I'm doing wrong.... Creature Framework menu in the MCM didn't seem to register much: "No mods have any registered creatures" which I am confused about, why did I download this stuff then? The only thing that is working is the animations, nothing else. Any help would be appreciated (and yes please explain it to me very simply and clearly!).

 

MNC is just animations as far as I can tell, which is good. But I'm not even sure FNIS picked up that I enabled it. Idk... I don't see a difference in the number of animations it's registering as far as creatures go.

MNC was not installed correctly or not at all, the mod has both meshes and animations.

1 hour ago, Splintered_Lizard said:

I already had 51 anims and still have 51 though I'm not totally sure where they came from unless they're auto included in SexLab?

SexLab comes with some animations. FNIS would show MNC if it was loaded.

Posted
10 hours ago, Splintered_Lizard said:

This is a real a**hole move. A modder should not install things they didn't claim on their mod.

You can use delete the interface folder under the meshes folder.

 

@MadMansGun Out of curiosity, why did you edit the WerewolfBeastSprint_MT? Wondering if it was for animation reasons somehow.

Posted (edited)
5 hours ago, sartredy said:

Help me i am getting CTD in certain places like white run outside

What should I do,

 

there are a lot of things that can cause crashes like that:

bad creature meshes (Eg: the frostspider from ASOS has a crashing problem)

bad world object mesh (Eg: some statue mods can crash when dynamic snow is installed due to the nif missing the needed BSXFlags)

bad/deleted navmesh (Eg: 2 world location mods trying to edit the same place)

bad facegen data/mesh or .tri file on a npc (Eg: you have a mod installed like yiffyage that changes the race of a npc but you have another mod installed after it that was made to edit the original human version of the npc)

Edited by MadMansGun
Posted

Hi! I can't lure serpentine dragon throught Hentai creatures. Someone wrong with me? Or you can't at all? I started make dragons part in my mod pack and wanted to test HotD Dragons - Caraxes as this dragon, cause have not diverse dragon collection and didn't opened Odaving. But can't lure this serpentine dragon thing=( 


And other mark. You maybe made well to collect all parts from Horny creatures in MNC, but some mods as animal SOS used some things HCOS, and i spended some time to collect testures in the empty mod as HCOS mod with more informative console=)

Posted
29 minutes ago, vrublin said:

.

HC uses the " LCharDragonAny [LVLN:0005EACF] " list to summon dragons.

 

right now it's best not to uses ASOS, it's out of date in many ways and the spiders have a crashing problem in SE (still don't know why).

Posted

Not sure, if this is still relevant.

I'm still on V12.5.

 

On patching some stuff, I encountered a problem with wisp.nif and wispNude.nif.

There are unweighted vertices on BodyWrapFabric. Maybe the occassionally wisp mother ctd's ?

Posted (edited)
13 hours ago, MadMansGun said:

HC uses the " LCharDragonAny [LVLN:0005EACF] " list to summon dragons.

 

right now it's best not to uses ASOS, it's out of date in many ways and the spiders have a crashing problem in SE (still don't know why).

Thks, then I understand why some dragonborn creatures not spawned.

 

And I'm lucky, cause i not spiders lover LOL. But there are not alternatives to ASOS and ABC. ABC works bad with old animations and can't give physics to arousal creatures without SL animations. This is bad. I'm used to using ASOS much, because i didn't saw fully alternatives, maybe cuase language barrier they are exsists, but i not know about them. Can you help me with it? Any physics schlongs for creatuers have another more or not? And how long autor of ASOS will make new version of his mod?

Edited by vrublin
Posted

So, not sure what happened, but since updating this mod in my LO, werewolves I spawn with hentai creatures are always female now. Which doesn't really work like it should when I'm playing as a female and would like a male werewolf. Any ideas what might be the issue?

Posted
3 minutes ago, RtasL said:

So, not sure what happened, but since updating this mod in my LO, werewolves I spawn with hentai creatures are always female now. Which doesn't really work like it should when I'm playing as a female and would like a male werewolf. Any ideas what might be the issue?

click on the reload button in CF.

Posted

More werewolf issues incoming! (Sorry for jumping from HCOS forum to this btw)
I've made the switch from MNC v12 to 15 with HCOS, and everything seems to work just fine. Only problem is with female werewolves (I presume), as I get a black screen when entering the Underforge for the Companions ceremony. I hear Aela transforming, and ambient noises. The game doesn't CTD, just perpetual black-screen that I have to close with task manager.

I've cleaned out all werewolf-related files before install, loaded MNC last amongst conflicts, ran FNIS and even installed Female Werewolves SSE (after encountering the issue) as people claimed that helped fix it on another forum some years back. I have also tried disabling all werewolf meshes in Creature Framework, and reloaded the entire framework for good measure when disabling didn't work, alongside removing the armature lines to prevent any SOS conflicts.

MNC v12 with TWO worked just fine. Should note I am also running SexLab Werewolves Redux and Growl. Anyone got ideas? ?

Posted
16 hours ago, MadMansGun said:

click on the reload button in CF.

Thanks. I'll give it a shot then get back to you f it hasn't worked yet

Posted
6 minutes ago, CoffeeyCore said:

MNC v12 with TWO worked just fine. Should note I am also running SexLab Werewolves Redux and Growl. Anyone got ideas?

as far as i know TWO has not been updated for v15, and you definitely DON'T want the esp from TWO's HCOS patch (because there is noting in HCOS for it to patch anymore)

Posted
38 minutes ago, MadMansGun said:

as far as i know TWO has not been updated for v15, and you definitely DON'T want the esp from TWO's HCOS patch (because there is noting in HCOS for it to patch anymore)

Ah, probably should've been more specific on that last line. I'm only running MNC V15 and HCOS atm, alongside Growl and Werewolves Redux. The aforementioned troubleshooting steps were done without TWO, and I've triple-checked that everything related to TWO has been deleted, built bodyslides included.

Posted
32 minutes ago, CoffeeyCore said:

Ah, probably should've been more specific on that last line. I'm only running MNC V15 and HCOS atm, alongside Growl and Werewolves Redux. The aforementioned troubleshooting steps were done without TWO, and I've triple-checked that everything related to TWO has been deleted, built bodyslides included.

i don't know what it could be then, the female mesh looks/loads fine on my end, maybe there is something wrong with/inside the underforge.

try summoning a HC female werewolf to see if the game locks up.

Posted
10 minutes ago, MadMansGun said:

i don't know what it could be then, the female mesh looks/loads fine on my end, maybe there is something wrong with/inside the underforge.

try summoning a HC female werewolf to see if the game locks up.

That also seems to lock up the game! Again with ambient noise like rain and thunder going on, but game is entirely frozen. Seems to only be the female werewolf, as male works fine

Posted
11 minutes ago, CoffeeyCore said:

That also seems to lock up the game! Again with ambient noise like rain and thunder going on, but game is entirely frozen. Seems to only be the female werewolf, as male works fine

you must have missed something then, Eg: something has replaced the female mesh and has not been removed....or it could be a leftover .tri file from TWO's face expression stuff trying to apply itself to the stock MNC female mesh....or maybe even a bad bash/smash patch.

Posted
20 minutes ago, MadMansGun said:

you must have missed something then, Eg: something has replaced the female mesh and has not been removed....or it could be a leftover .tri file from TWO's face expression stuff trying to apply itself to the stock MNC female mesh....or maybe even a bad bash/smash patch.

Ah for fucks sake, of course I forgot about my bashed patch lmao. I'll give that a whirl, comb through my files for leftovers and otherwise revert if all else fails. Thanks a bunch for the help though.

Posted

How exactly do I install this mod? I downloaded all 3 files, put them in a folder together, and extracted only the first one. Do i just leave the other 2 there? I can't tell if theyre working or not, some of the animals still dont have penises and others do. 

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