spicydoritos Posted October 16, 2025 Posted October 16, 2025 38 minutes ago, Slorm said: Bug Report There are some creatures missing from the animal races which I have been trying to fix, but without success so far (Bloatfly, Radroach, Radscorpion and Cat). There is an AnimalRace array in FPA_Quest which I've added them to, but the problem is that they do not seem to take effect in either causing a perversion or (how I first came across this) relieving perversion. There only seems to be that one array, so I can't see why it doesn't work and nothing I can see in the scripts would seem to be a problem. As @twistedtrebla hasn't been back here for a while now, I was hoping someone could give me an idea as to why this isn't working (or an idea where to look next) The property definition that defines the array in the script is not flagged as const: Race[] property FPA_AnimalRaces auto So the array and its contents get baked into the save. Even if you add more entries to the array in CK, the engine will use the values that existed on first load. If you have the ability to compile, change the property definition to this: Race[] property FPA_AnimalRaces auto const Const instructs the engine to check the script property from the plugin each time. Generally it's not necessary but it has to be present if you ever want to update property array entries. Your new creature entries should work fine after this fix. 2
Slorm Posted October 16, 2025 Posted October 16, 2025 46 minutes ago, spicydoritos said: The property definition that defines the array in the script is not flagged as const: Race[] property FPA_AnimalRaces auto So the array and its contents get baked into the save. Even if you add more entries to the array in CK, the engine will use the values that existed on first load. If you have the ability to compile, change the property definition to this: Race[] property FPA_AnimalRaces auto const Const instructs the engine to check the script property from the plugin each time. Generally it's not necessary but it has to be present if you ever want to update property array entries. Your new creature entries should work fine after this fix. Brilliant, it works a treat. Thank you so much 🍻 I've also learned something very useful, I've wondered what const did. Unfortunately there doesn't seem to be a detailed dictionary of the papyrus syntax for FO4 the last time I searched (which was a while ago I'll admit). Same for CK workflows. 2
moon knight Posted October 16, 2025 Posted October 16, 2025 It seems that even if I modify the arousal rate to be low during sex, the orgasm still happens really fast, like the changes tto the values through the MCM menu aren't applied. Is there a setting file where I change them manually?
Will55 Posted October 22, 2025 Posted October 22, 2025 Naive question: my char was a sex slave in Commonwealth slavers and survived to gain her revenge. I can recall most of the SA values including the number of rapists (anyone screwing a forced sex slave hooker is a rapist IMHO). I kept the last save as I have use for her history in future F4 runs. BUT now her Attributes are all now vanilla despite no mod changes. Any way to edit the new values into the older ones? It is important as those 100+ males who raped her will be the only ones to have managed to get close o her as she now hates men.
Sobachonuki Posted October 22, 2025 Posted October 22, 2025 6 hours ago, Will55 said: Naive question: my char was a sex slave in Commonwealth slavers and survived to gain her revenge. I can recall most of the SA values including the number of rapists (anyone screwing a forced sex slave hooker is a rapist IMHO). I kept the last save as I have use for her history in future F4 runs. BUT now her Attributes are all now vanilla despite no mod changes. Any way to edit the new values into the older ones? It is important as those 100+ males who raped her will be the only ones to have managed to get close o her as she now hates men. I wish there was a mod where you could cut off the balls of rapists after they surrender and let them go. Now someone will write that it's impossible. That it doesn't even exist in Skyrim itself. Dreaming is not forbidden. 1
Will55 Posted October 22, 2025 Posted October 22, 2025 (edited) 2 hours ago, Sobachonuki said: I wish there was a mod where you could cut off the balls of rapists after they surrender and let them go. Now someone will write that it's impossible. That it doesn't even exist in Skyrim itself. Dreaming is not forbidden. In Commonwealth Slavers they had a surgeon who sterilised both the 1% male slaves and the 99% female ones as soon as they were caught using a machine which could also be used to repair the damage later on although only my char was this lucky. I doubt that the males were castrated, but that act would be far simpler than tubal ligation. My char now blows the heads off every male raider she now meets. I once had to work 30 mins in a woman's refuge and the hatred was almost overwhelmingly palpable. That was the second time in my life that I have experienced the feeling of pure directed hatred. The other time I and my then partner a glamorous beauty went into a hotel bar to buy a wine for the restaurant next door(They had run out of red wine). All my life and I mean up to late 40s I had been hassled by gays and although a nuisance I never hated them. The girl had also been harassed by lesbians since an early teen. We both felt the hatred and grabbed the wine and fled. The males directed it towards her while the females directed it towards me. I kid you not. The restaurant waiter congratulated us on the courage of just entering the place as everyone knew what it was like, bar us. Edited October 22, 2025 by Will55
Sobachonuki Posted October 22, 2025 Posted October 22, 2025 1 hour ago, Will55 said: In Commonwealth slavers they had a surgeon who sterilised both the 1% male slaves and the 99% female ones as soon as they were caught using a machine which could also be used to repair the damage later on although only my char was this lucky. I doubt that the males were castrated, but that act would be far simpler than tubal ligation. My char now blows the heads off every male raider she now meets. I once had to work 30 mins in a woman's refuge and the hatred was almost overwhelmingly palpable. That was the second time in my life that I have experienced the feeling of pure directed hatred. The other time I and my then partner a glamorous beauty went into a hotel bar to buy a wine for the restaurant next door(They had run out of red wine). All my life and I mean up to late 40s I had been hassled by gays and although a nuisance I never hated them. The girl had also been harassed by lesbians since an early teen. We both felt the hatred and grabbed the wine and fled. The males directed it towards her while the females directed it towards me. I kid you not. The restaurant waiter congratulated us on the courage of just entering the place as everone knew what it was like, bar us. I was referring exclusively to the gaming experience, this game (FO4) and this mod. In real life, a crime committed for the purpose of revenge is punished much more harshly than for a normal one.
Will55 Posted October 22, 2025 Posted October 22, 2025 (edited) 27 minutes ago, Sobachonuki said: I was referring exclusively to the gaming experience, this game (FO4) and this mod. In real life, a crime committed for the purpose of revenge is punished much more harshly than for a normal one. I did realize that. I only mentioned the hatred my char now feels as a result of her experiences. The RL hatred I experienced and mentioned was a real shck to me that some people can hate absolute strangers because of the "crimes" (or failure to act) of others. I had no idea that you could actually feel hatred. Yes, WRT RL a relative doing law was almost suspended when during a discussion on criminal rights he dared to ask""what about the rights of the person who is now bedridden permanently due to this creatures unprovoked attack?". In the west the Law has become a joke in so many countries but I will not discuss why here. I am so glad that in F4 while there is no real law, the concept of payback is alive and well. After what my char endured in CS I wholeheartedly support her actions in later F4. Edited October 22, 2025 by Will55
Sobachonuki Posted October 22, 2025 Posted October 22, 2025 1 hour ago, Will55 said: I did realize that. I only mentioned the hatred my char now feels as a result of her experiences. The RL hatred I experienced and mentioned was a real shck to me that some people can hate absolute strangers because of the "crimes" (or failure to act) of others. I had no idea that you could actually feel hatred. Yes, WRT RL a relative doing law was almost suspended when during a discussion on criminal rights he dared to ask""what about the rights of the person who is now bedridden permanently due to this creatures unprovoked attack?". In the west the Law has become a joke in so many countries but I will not discuss why here. I am so glad that in F4 while there is no real law, the concept of payback is alive and well. After what my char endured in CS I wholeheartedly support her actions in later F4. People will always find a reason to hate someone.That's human nature. Unfortunately. Regarding the Commonwealth Slavers mod, I haven't played it. So I don't really understand what you're talking about. I'm just not interested in playing something like that. The mod forces a plot and a path forward on you. FO4 isn't really a role playing game, and if you follow a predetermined plot, it becomes completely boring. I prefer to play completely differently. I never associate myself with a game character. I create a character as if it were a real person I know well. I can spend several months imagining what this character looks like, what their habits, skills, abilities are, how this character will behave in a given situation. And when it comes time to play, I play as the character I created would act, and not as the game's plot requires. I also completely ignore skill leveling. For example, if you imagine Nora as an average American housewife who has never shot at people, most likely she will never even hunted and bought everything her family needed at supermarkets. She has no wilderness survival skills and simply calls 911 at the first sign of danger. And what if, after a few levels, which equates to two or three months of dangerous living, she becomes a true commando? No, she'll most likely simply die of hunger, cold, and exhaustion. The whole point of playing computer games is that they allow you to escape from your daily problems and relieve stress. If a game or mod makes you feel uncomfortable or increases stress, then you should probably forget about it. That's my opinion. 1
anorion Posted October 28, 2025 Posted October 28, 2025 Great mod. Been wanting to remove/reduce some of the stats bonuses (and maluses). Unfortunately they appear to be scripted in Main.psc and it will not compile. Error: Fallout 4\Data\Scripts\Source\User\FPA\FPA_MorphHelper.psc(3,7): unknown namespace bodygen No output generated for FPA:FPA_Main, compilation failed. The script in FPA_MorphHelper.psc says: import BodyGen But I have no idea how to fix this. Do anyone know what that line of code is supposed to to / which mod psc's I need?
Holylokki Posted October 28, 2025 Posted October 28, 2025 3 hours ago, anorion said: But I have no idea how to fix this. Do anyone know what that line of code is supposed to to / which mod psc's I need? You need LooksMenu sources. The BodyGen API is taken from them. 1
adurvp28 Posted November 17, 2025 Posted November 17, 2025 Hello saw a comment regarding a problem I'm also having, even after having sex my character's sex lvl wont go up and stays at 0.000 is there a way to fiz this because i remember that lvl plays a very important role within the mod
ShadowKraz42 Posted November 17, 2025 Posted November 17, 2025 On 10/22/2025 at 4:54 PM, Sobachonuki said: ... FO4 isn't really a role playing game... For example, if you imagine Nora as an average American housewife who has never shot at people, most likely she will never even hunted and bought everything her family needed at supermarkets. She has no wilderness survival skills and simply calls 911 at the first sign of danger. And what if, after a few levels, which equates to two or three months of dangerous living, she becomes a true commando? No, she'll most likely simply die of hunger, cold, and exhaustion. The whole point of playing computer games is that they allow you to escape from your daily problems and relieve stress. If a game or mod makes you feel uncomfortable or increases stress, then you should probably forget about it. That's my opinion. FO4 not really an RPG? I'd like to read your defense of that statement. I go into playing Nora with a backstory of how she met Nate aided by a mod that expands her interview with Piper. Essentially she's a blown black ops sleeper agent that had to be extracted through Anchorage and Nate was one of the people involved. Her cover was as a lawyer (part of that dialogue mod). So... she's not your average housewife. And that's the beauty of RPGs that don't force you into a character class system (something I always disliked about ADnD since first playing in 1979), you really can customize your characters.
Sobachonuki Posted November 18, 2025 Posted November 18, 2025 20 hours ago, ShadowKraz42 said: FO4 not really an RPG? I'd like to read your defense of that statement. I go into playing Nora with a backstory of how she met Nate aided by a mod that expands her interview with Piper. Essentially she's a blown black ops sleeper agent that had to be extracted through Anchorage and Nate was one of the people involved. Her cover was as a lawyer (part of that dialogue mod). So... she's not your average housewife. And that's the beauty of RPGs that don't force you into a character class system (something I always disliked about ADnD since first playing in 1979), you really can customize your characters. At the end of my last post, I wrote that this is my opinion for a reason. I'm expressing my own perspective, and you may disagree. Fallout 4, like Fallout 3, is a first-person (or third-person) shooter with RPG elements. Whether you play as Nate or Nora won't affect the game's story. The dialogue will remain the same, but the main character's voice acting will change. This is especially noticeable when playing Fallout 4 VR. The SPECIAL system has virtually no impact on gameplay. The FO4 developers were too lazy to write a separate storyline for Nora, despite the fact that Nate and Nora are completely different character classes. Therefore, when playing as Nora, we constantly get the feeling that every NPC in the Commonwealth is trying to deceive Nora or lead her into some kind of trap. For example, the incident in Concord. The Minutemen ask Nora to save them from raiders. Playing as Nate would have made everything fair. Nate is a military man, something like Superman, flying around the Commonwealth and helping everyone left and right. Nora is a lawyer, and even a beginner at that. She should use her charisma and eloquence. And what do we get in return? Imagine a real-life situation. A young woman is walking down the street and sees a group of people hiding around the corner of a building, arguing loudly. When she gets closer, she sees that they are police officers. One of them approaches her and says, "We urgently need your help! There are robbers around the corner robbing a bank and taking hostages. You must go there, kill all the robbers, and free all the hostages!" What will the woman do? She will turn and run back the way she came, without looking back! These are the very same associations I had when Nora first met the Minutemen. Next comes Abernathy's farm. Even though Abernathy himself tells Nora that raiders killed his eldest daughter, he still asks her to bring him his daughter's medallion. He sends a defenseless, lonely woman who has lost her husband and son to certain death among a group of heavily armed raiders. It seems Abernathy simply doesn't want to give the raiders part of his harvest and hopes Nora will somehow solve his problems, and the medallion is just an excuse to send Nora to the raiders. And this happens all the time. All the NPCs are trying to use Nora somehow! Don't think I think FO4 is a bad game. That's not true at all! It's more like it's unfinished. It feels like they wanted to create something grandiose but only finished it thirty percent.
Vladel Posted November 18, 2025 Posted November 18, 2025 (edited) To be fair i can see both sides to this and I've usually (on Nora playthroughs) thought of ways to justify how Nora simply doesn't crumple as a housewife who has never held a gun. I've often imagined that rather than just being a home mom she has either her own skills from a military career or learned them from her husband. On the heavier NSFW playthroughs I.E when there really isn't any hope, it does make more sense for her to be hopeless at the task at hand and probably get defeated/taken advantage of a lot. However you rationalise it is down to you i guess. I prefer to think of the games as TV shows or Movies where you won't sweat the inconsistencies as long as they story is good and it's an enjoyable watch. Edited November 18, 2025 by Vladel
sen4mi Posted November 19, 2025 Posted November 19, 2025 20 hours ago, Sobachonuki said: The FO4 developers were too lazy to write a separate storyline for Nora, despite the fact that Nate and Nora are completely different character classes. Not really the right thread for this issue. But it's up to you to create the storyline. The game (and mods, including this one) provide the framework in which you play the role. Now if you want to argue that there should be character-design-specific story lines, or if you want to argue that it should be easy to lock yourself out of various story lines (like was done in New Vegas), that's entirely plausible. But you should probably do so in a different thread.
Jokekiller Posted November 19, 2025 Posted November 19, 2025 Hi! Can someone help me - for some reason intoxication doesn't go away, and its stuck on "hammered". Is there a way to remove the effect or maybe reset the mod?
hiono Posted December 27, 2025 Posted December 27, 2025 Any Idea on why Slut status wouldn't apply? Sex level was 99 but the addiction never turned on I had to manually apply it through the console.
Adapt1973 Posted January 3 Posted January 3 Does anyone know of a patch that allows this to communicate with the hardship mod?
caqa Posted January 8 Posted January 8 (edited) I am having some issues with speech checks. When I have psychological effects enabled, I fail most checks. Even though it gives me a big CHA bonus. Without psychological effects my CHA drops, but is still high enough to do all speech checks, so I pass them all. Reading through the mod description is says it allows other mods to affect speech checks, but I can't find which one would do that. I have violate, hardship, sexual haressment and spectators. But I don't see anything in those mods that should do that. Is there a way to figure out what is causing that? Edited January 8 by caqa
caqa Posted January 8 Posted January 8 Alright. Figured it out. While the description of this mod says it doesn't affect speech checks on its own. And only provides a framework for other mods to do something with it. That seems to be a lie. It makes persuasion checks depend on level of intoxication and the spirit stat, and makes intimidate checks depend on level of intoxication, self esteem and sexual orientation. This system seems to replace charisma. Leaving me to wonder, what is charisma used for now?
valnlight Posted February 8 Posted February 8 hello, i got some weird bugs on orgasm. My player reach 100 points on arousal, but she never achieved orgasm. Can anyone help me to fix this bug?
Franco Cozzo Posted February 9 Posted February 9 On 1/8/2026 at 8:27 PM, caqa said: This system seems to replace charisma. Leaving me to wonder, what is charisma used for now? I havent tested/verified that so I don't know if its correct, but I do know charisma at least still effects the prices of buying/selling which really was its main effect in the game anyway outside of trying to negotiate for more caps, which is the main reason charisma checks seem to exist (in my eyes anyway). I know theres some relationship checks and a few "give me more info for XP" things, the relationship ones I can see as annoying to fail but you can cheese by just saving before doing those talks, but the XP points for checks/info is just XP farming if you've played the game before and already know what they'll say.
HEFTW Posted February 11 Posted February 11 How does pragnancy work? I saw an option to disable belly morph during it, but even with my chracter gotten broken, she still doesn't seem to be pregnant. Is there a soft req. I'm missing?
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