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Should I switch from oldrim to SE


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If your new and dont have a robust setup in Old skyrim. Then i suppose you could start working with Skyrim SE.

But your going to be missing out on alot of stuff that has yet to be converted or might never be converted.

 

Personally i dont see any point in going to Skyrim SE. It might be more stable. But Skyrim LE can be pretty stable as well if you mod it smart.

I problaby got 300-400 esp's(merged lot of stuff) for old Skyrim without many issues and a pretty stable game. Just avoid going overboard with mods that has alot of scripts.

Since i can do anything i want with Skyrim LE. I dont feel like i should downgrade to Skyrim SE that has less mods.

 

Maybe in another year.  ;)

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At this point I would say Special Edition.

 

HDT and SMPs are getting very popular and most of the great mods are already ported to SE (Adult mods,Animations,Locations,Quests,Gameplay,SKSE64,Armors & Clothing..)

I play both oldrim & newrim.I have 210+ mods on Special Edition at the moment which I use for my main gameplay of the story.

 

I have around 100 mods on Oldrim to try different characters and older mods.

I had the same question like you, I started with Oldrim.Played till level 30 and then bought Newrim.

Ported my save to newrim and continued.No regrets

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1 hour ago, firemountain12 said:

currently, Oldrim has a much greater variety of more complex mods, Special is more stable with script heavy mods. that's pretty much the difference. Eventually, pretty much everything will be ported over, but right now my opinion leans towards oldrim. 

Not really.  For the most part every oldrim mod that does not depend on a DLL or 3rd party patcher like skyproc also works in SSE with minimal effort even if it hasn't been converted.  So probably 95% of all mods available for Oldrim are also available for SE with minimal effort and minimal skill needed to manually convert anything yourself.  There are a few special cases where you'll run into a mesh that NIF Optimizer doesn't convert properly and requires someone who actually knows what they're doing to manually recreate/fix the mesh for it to work in SE but those cases are very rare.  I've run into that problem exactly 1 time so far (Immersive College of Winterhold which is officially converted now anyway).

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6 hours ago, Sereous said:

Hi everyone, 

 

Steam is having their summer sale and I have been at a crossroads on which version to get, I specifically am interested in the adult mods with the bondage themes.  While I am a well known modder for GTA V, I know nothing about the world of modding skyrim.  If you could please let me know what will be best and why I would greatly appreciate it. 

SSE will eventually be a better version of skyrim. Without a doubt, but it might take a few years.

As of right now look at this.

 

https://www.loverslab.com/files/

 

Adult mods in skyrim

Skyrim  : 2,662

Skyrim SE : 173

 

Not really a hard decision. Truthfully, by the time SSE is ready to be used - We will have the new Elder scrolls, and this process will start all over again.

 

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12 hours ago, NiaticLabs said:

SSE will eventually be a better version of skyrim. Without a doubt, but it might take a few years.

As of right now look at this.

 

https://www.loverslab.com/files/

 

Adult mods in skyrim

Skyrim  : 2,662

Skyrim SE : 173

 

Not really a hard decision. Truthfully, by the time SSE is ready to be used - We will have the new Elder scrolls, and this process will start all over again.

 

I have the same suspicion. TES6 release could be next year, hopefully. Though this might be a good thing for the skyrim modding scene.

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12 hours ago, NiaticLabs said:

SSE will eventually be a better version of skyrim. Without a doubt, but it might take a few years.

As of right now look at this.

 

https://www.loverslab.com/files/

 

Adult mods in skyrim

Skyrim  : 2,662

Skyrim SE : 173

 

Not really a hard decision. Truthfully, by the time SSE is ready to be used - We will have the new Elder scrolls, and this process will start all over again.

 

You should remember that many of the mods not found in SE section can be converted with minimal work, quite probably the vast majority of them. That said, some take more knowledge than extracting BSA, using Nifoptimizer, checking textures, updating animations and re-saving.

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6 hours ago, Kaarinah said:

You should remember that many of the mods not found in SE section can be converted with minimal work, quite probably the vast majority of them. That said, some take more knowledge than extracting BSA, using Nifoptimizer, checking textures, updating animations and re-saving.

Exactly.  If you're only comparing officially converted mods then yes Oldrim has way more mods than SE and probably always will.  If you're including mods that you could convert yourself with an automated tool, zero modding experience, and without using the CK in less than 60 seconds then 95% or more of all mods available for Oldrim are already available in SE.  Basically almost everything that does not depend on an unconverted DLL plugin or an unconverted 3rd party patcher.

 

And officially converted mods aren't necessarily any safer than mods you've converted yourself.  I've run into many instances where supposedly official conversions are still using oldrim meshes, oldrim textures, or have ESPs that carry forward changes from oldrim mods that are different than the SE version of the same mod.

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People are gradually making the switch as more mods are converted over.  You have more options with oldrim for now but newrim tends to be more robust in terms of stability from what I have experienced.  Oldrim is better for now if you want to have tons of adult content mods but newrim is very good if you are not not building a complete sex fiend mod list.  I have both because newrim crashes much less often on me when I actually want to play Skyrim but oldrim has the adult content mods that work for those times when I want to play bdsm pornrim.

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48 minutes ago, DarkForce_256 said:

I've been away from Skyrim modding for around 3  years now. I want to dive off the deep end and check out all the cool new stuff but has everyone migrated to SE or is vanilla Skyrim still what the majority use? (Both maybe?)

for adult mods Skyrim LE is still the preferred one at this time.

and since you've been away 3 years some mods have been updated, so you may want to check your files:

https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

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I've been eyeing Skyrim for a long time, and seeing as how the special edition went on sale I figured i'd look into the modding scene. I stumbled upon this lovely site as well and got interested pretty quickly. My dilemma is the modding here seems separated between the two versions, and I'm not really sure if which one has the more dedicated modding community. Any recommendations or insight would greatly be appreciated. 

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13 hours ago, Stephen33 said:

I've been eyeing Skyrim for a long time, and seeing as how the special edition went on sale I figured i'd look into the modding scene. I stumbled upon this lovely site as well and got interested pretty quickly. My dilemma is the modding here seems separated between the two versions, and I'm not really sure if which one has the more dedicated modding community. Any recommendations or insight would greatly be appreciated. 

 

Like Nexus, most of the mods here are developed for oldrim first.  Almost all of them work fine in SE without needing to be converted.  The big stumbling block was waiting for SKSE64, Papyrus Util, and Sexlab SE to be ported.  That's been done though and they work (I've been using them for months now without issues).  The main things you might run into now that don't work in SE are individual animation packs that haven't been converted yet.  Many of the most popular ones have been converted now so unless you're set on a specific one you should be fine. 

 

In my case I'm using the SE versions of Sexlab, SoS Light, SLAL, Aroused, and Defeat along with a few of the animation packs that have been converted.  I'm also using the oldrim versions of SLEN, PaySexCrime, and Amorous Adventures and they work great.  So if there's an oldrim sexlab mod you like that hasn't been converted, it probably already works in SE without needing to be converted.  Same for any oldrim Nexus mods you like.  Unless it comes with a DLL, it probably already works in SE.

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On 6/26/2018 at 8:34 AM, Stephen33 said:

I've been eyeing Skyrim for a long time, and seeing as how the special edition went on sale I figured i'd look into the modding scene. I stumbled upon this lovely site as well and got interested pretty quickly. My dilemma is the modding here seems separated between the two versions, and I'm not really sure if which one has the more dedicated modding community. Any recommendations or insight would greatly be appreciated.  

Same here, I got attracted by the new sale, the possibility of alt-tabbing, and the 64-bit architecture for more stability on bigger more complex mods. I bought it immediately, thinking that little effort can be done modding the oldrim mods to the newrim.

 

But then, the oldrim is very much unstable for me despite the number of mods available (both on Nexus and here), I think the oldrim still wins because of my own laziness. The newrim, well we need to wait a little while.

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On 6/27/2018 at 7:18 AM, Je3ky3z said:

Same here, I got attracted by the new sale, the possibility of alt-tabbing, and the 64-bit architecture for more stability on bigger more complex mods. I bought it immediately, thinking that little effort can be done modding the oldrim mods to the newrim.

 

But then, the oldrim is very much unstable for me despite the number of mods available (both on Nexus and here), I think the oldrim still wins because of my own laziness. The newrim, well we need to wait a little while.

I'm alt-tabbing normally with my oldrim. If you use ENB Just change ForceBorderless=true ForceBorderlessFullscreen=true and you're good to go. My oldrim is very stable with 155 mods and only crash i get sometimes is footIK when i load my latest save file and even that can be avoided by loading a different save first. That being said, i'm not sure if i should change to SSE.

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If you've managed to get Oldrim set up just the way you want and it doesn't crash there's not much reason to switch.  Personally, I couldn't get it to be stable with the mods I want. 

 

With SE I can use everything I want except CACO (really looking forward to that one being converted).  It never crashes and it took minimal effort to set it up.  Currently running with about 300 mods, about 200 plugins, 9513 scripts, over 70k strings, low end CPU, low end GPU, and it runs smooth as silk.  With Oldrim I couldn't get even half of my current load order to run without crashing constantly.

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hey :)

 

i used to mod skyrim quite heavily up until a year or so ago and as it normally goes once you're away for a while you end up coming back and so here i am!

 

from a sex-based point of view which game is better to start modding on, skyrim or se? from some lurking it's clear that skyrim has many more mods as compared to se but is se at a point where you're not missing out on much?

 

thanks in advance for any responses

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