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Zaz Animation Pack V8.0 plus


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Posted

..i think those textures are mostly ready (I created MIXED-textures) -for the rooms I will try to find also some suiting  "loam-wall-styled-textures"

 

-activators can bring some surprising fun: both carriages are originally inside their start place under the roof: anyway the black horse prefers to wait on the roof-top:-)) (this happens, if the mod is not being initialized and if different activators are added without rebooting->new game)

 

-I´ll now begin to add fictive adds of rooms, WINDOWS and DOORS, so to reach a homogen interieur for a suiting outside wall-system-I´ll offer also a variation, so that the castle is load-free from outside up to the dungeon in two meshes, which can be put over each other....this will now take again a while:-))

-beside I´ll add different new clutter and stuff which I will show when ready...

 

-the last picture shows the rope04 - I think it´s a nice addition to the three existing ropes-types, which can all be used on the offsets (body-related-restraints)

 

 

TESV 2019-05-26 10-39-53-96.jpg

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Posted
1 hour ago, Zor2k13 said:

What is all this stuff and places in these posts? Part of a quest or what?

its all furniture and stuff added for modders to use in there mods same as old zaz most of the stuff isnt currently availible tho im guessing the locations are testzones

Posted

^^^^^^^^^^

 

ZAP is a mod, which is being installed to use it´s assets and other content to realize together with suiting quest-mods a gameplay in the way of BD and BDSM.

You can also let ZAP9 without any other quests and play the stuff "dry".

The exposed stuff which is inside of this thread shows the items of the coming version, from the end ofversion 8+ up to 9.

TESV 2019-05-25 18-04-50-28.jpg

Posted
2 hours ago, t.ara said:

^^^^^^^^^^

 

ZAP is a mod, which is being installed to use it´s assets and other content to realize together with suiting quest-mods a gameplay in the way of BD and BDSM.

You can also let ZAP9 without any other quests and play the stuff "dry".

The exposed stuff which is inside of this thread shows the items of the coming version, from the end ofversion 8+ up to 9.

TESV 2019-05-25 18-04-50-28.jpg

Sorry, my English is translated online.


Maybe I haven't searched carefully enough. 

 

I haven't seen any tutorials on how to adapt your content to my personal preferences.

Personally, I like some of your furniture and clothing, but I can only wait for others to effectively manage these things into some special mod mode, I can not achieve personal ideas through some simple tutorials.

 

I know OutfitStudio, tes5edit, create animation pack by 3dsmax and where your zaz package is installed in the date folder.

But I don't know how to use your mod to change my things into something I want to adapt.


I don't want to replace anything, I want to add.


Any suggestions?


I'm like an idiot about scripts and other concepts. Is this a hard indicator? Is there a basic teaching for idiots?


I see that your theme is basically modder or modder for zaz.


Thank you very much!

Posted

It would be great to have animations for putting on the devices, like putting on cuffs, collar, nipple rings, nose ring, yoke etc. 

Does anybody know if there are such animations? 

Posted
14 minutes ago, Londo101 said:

It would be great to have animations for putting on the devices, like putting on cuffs, collar, nipple rings, nose ring, yoke etc. 

Does anybody know if there are such animations? 

:-) and wind the rope around the ankles-yes....I had same ideas when I started here with modding:

...show me a HDT-rope, which is in collision with hands and arms of an NPC, while your character is moving it around their wrists!!!

You can animate the action of the hands a little-without an item-there are standard-animations in the vanilla gameplay available which can be played to tie-up a character´s hands by a quest-mod-look at Maria Eden.

Posted

There is still an error in Bodyslide:

Failed to build 'BreastRopeExtreme': Unable to load input nif: E:\Steam\steamapps\common\Skyrim\data\CalienteTools\BodySlide\ShapeData\BreastRopeExtreme\BreastRopeExtreme.nif

 

But because of this thread:

https://www.loverslab.com/topic/92119-breast-rope-extreme/

... i was able to fix UUNP. Basically go to \CalienteTools\BodySlide\SliderSets\

and edit BreastRopeExtreme02.osp

Remove the whole <SliderSet name="BreastRopeExtreme"> tag category that goes from line 2 to 707. After that starts the actual BreastRopeExtreme02 category that is the only one you need to have.

Posted

Those mirror-function, what you like both to see is not possible with skyrim´s engine. Not so far I have tested out in the past. Reflections are spended by ENBs as far their settings are active for that function-those reflections CAN disturb the overall picture and mostly unsharpen objects.

 

-gateway to the dungeon is ready

-more tapestry is on the way

-more furniture is also on the way

-more clutter is also following

 

TESV 2019-05-30 22-37-50-48.jpg

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Posted
1 hour ago, t.ara said:

:mrgreen:-i´m on "very much" another trip at the moment....

Quote

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nginx

:classic_ohmy:

Posted

 guess the "normal" furnitures r mostly done (some furnitures are not yet shown on the pics: diferent tables and different side-boards are missing)

 

 

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Posted
9 hours ago, poblivion said:

very nice work :classic_smile:

thank you-yes-it´s a very "special" place in between...

window job is nearly done...cell needs now to have "sky"...and then ceiling and balcony-tower-job.....i need some ideas...2nd-floor will be more smaller-besode I´ll add new "wall tapestries"

 

-> i need red candles housing and burning in different candeliers, standing, short-long, on the ground with foot....lot of candles. on the table, everywhere....candles...CANDLES-LOL:mrgreen:

TESV 2019-06-02 00-22-15-01.jpg

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Posted
On 5/27/2019 at 12:04 AM, ianinuk said:

its all furniture and stuff added for modders to use in there mods same as old zaz most of the stuff isnt currently availible tho im guessing the locations are testzones

ZAP 9 is coming with an own worldspace-different cells and new stuff.

One of the cell is here on this thread - page:  the "zazCastle" (interieur+exterieur)

-all pics come around 500KB sized-so flapped out as about 1K texturing-quality (which is very much suiting and not deforming the power of the game)

 

 

TESV 2019-06-02 17-28-46-11.jpg

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Posted
3 hours ago, t.ara said:

ZAP 9 is coming with an own worldspace-different cells and new stuff.

One of the cell is here on this thread - page:  the "zazCastle" (interieur+exterieur)

-all pics come around 500KB sized-so flapped out as about 1K texturing-quality (which is very much suiting and not deforming the power of the game)

 

 

TESV 2019-06-02 17-28-46-11.jpg

 

 

Awesome, very nice done:classic_biggrin: ?

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