TheLegg Posted April 2, 2019 Posted April 2, 2019 Were the v3.01 meshes optimized using 'SSE Assets Optimizer' or 'SSE NIF Optimizer'? Reason being the Assets Optimizer recently had a mesh error that was reported, it has been fixed in the new version now though.
Guest Posted April 2, 2019 Posted April 2, 2019 These are issues with the Requiem port v3.0.1 from this website. Check Requiem.esp plugin in SSEEdit and you will find some errors which can be resolved manually. The errors are because of the broken links and missing classes in some NPC records. All of them are easy to fix except one. You can solve them by dragging the class entry from skyrim plugins. But the hard one is a new record, you should search for Icewraith NPC and copy its class record and paste in the missing npc class. There is one more issue with the new Reqtificator, it cannot patch more than 254 plugins. This can be resolved by extracting reqtificator archive and find SanityTests.class in the Reqtificator folder and edit it with tool from this website http://dirty-joe.com/ Once you have opened the classed in dirty joe x64 you should navigate to Methods tab, click on testModLimit, find this line and double click it 00000009 : invokevirtual int java.lang.Integer.intValue() 0000000C : sipush 254 <--------------------------------------------THIS LINE find it once again in the new window and double click again. now change the 11 00 FE to 11 0F FE and save the file, pack the archive and rename to jar and replace it with the current one in skyproc With the new value you will now be able to have up to 4094 mods in your load order.
phillout Posted April 2, 2019 Posted April 2, 2019 4 hours ago, TheLegg said: Were the v3.01 meshes optimized using 'SSE Assets Optimizer' or 'SSE NIF Optimizer'? Reason being the Assets Optimizer recently had a mesh error that was reported, it has been fixed in the new version now though. I used NIF Optimizer, because SSE Assets Optimizer has given me too much troubles right from the start - I've noticed them while playing in the first 5 minutes. Like those triangles people are having. So if the files in the packed version come from my conversion, they should be fine. @aklvjixcvioxdjvixodjlvidx I'm almost sure I've checked and fixed those in my version. In order to check it I'd need to install Skyrim again, which I swore not to do at least for some time, since I'm a hopeless Skyrim junkie and couldn't stop playing otherwise :-\ 1
wujekx Posted April 2, 2019 Posted April 2, 2019 Can you please add port of Requiem 1.9.4 with AZ tweaks? Thanks in advance and thanks for the contribution to this unofficial port. Regards
asstomoth Posted April 2, 2019 Posted April 2, 2019 @phillout's port seems to be working just fine! many thanks ❤️
strexze Posted April 2, 2019 Posted April 2, 2019 so much hard work lol... import facegen for shiva's hair . And then optimized the nif omg.... im tired.
Climbatiz Posted April 3, 2019 Author Posted April 3, 2019 seems since i used that new Asset Converter i guess the conversion i did for Requiem and Minor Arcana are botched, so i downloaded @phillout's files again and copied them over my fomod installation, so i guess for those having gfx probs or something with the previous installation, just dl it again or get phillouts file off of megaupload will maybe check Minor Arcana later, since i probably need to do it again, otherwise, just Requiem 3.0 files on server aswell as AStart plugin, btw not really sure how much time i wanna devote maintaining these, or at least the question of doing Req 1.9, you really only need 2 files for the Reqtificator which have been edited to work with SSE, everything else can be done using Razaiara's guide
supergamer0v0 Posted April 4, 2019 Posted April 4, 2019 The everplant link is dead for me as well. It's been down for more than 24 hours looks like it might be a permanent problem.
strexze Posted April 4, 2019 Posted April 4, 2019 does anyone have requiem better vampire patch ?? whelp *nvm its ez to port*
Climbatiz Posted April 4, 2019 Author Posted April 4, 2019 once again sorry for website being offline, think i should maybe downgrade the server software, keeps happening over and over again, site working now though
wujekx Posted April 7, 2019 Posted April 7, 2019 Due to lack of resources on the server for version 1.9.4.1 I can not do port of AZ Tweaks myself. If someone has already converted files, please share it via server or other service. Thanks and regards
Flazz Posted April 10, 2019 Posted April 10, 2019 It seems it's impossible to start a new game. The cart gets stuck on the door to helgen every time. Anyone know how to fix this?
seko22 Posted April 10, 2019 Posted April 10, 2019 On 4/7/2019 at 9:19 AM, wujekx said: Due to lack of resources on the server for version 1.9.4.1 I can not do port of AZ Tweaks myself. If someone has already converted files, please share it via server or other service. Thanks and regards I've used the SkyProc libraries from Requiem 3 to convert Requiem 1.94 and AZ Tweaks: https://mega.nz/#F!vp1DhA5Q!LAL9sfoHrQRTW5LeO-Eclg 1
Climbatiz Posted April 10, 2019 Author Posted April 10, 2019 15 hours ago, Flazz said: It seems it's impossible to start a new game. The cart gets stuck on the door to helgen every time. Anyone know how to fix this? yeah, i believe i wrote about that on the first page, that is why you need Alternative Start mod 14 hours ago, seko22 said: I've used the SkyProc libraries from Requiem 3 to convert Requiem 1.94 and AZ Tweaks: https://mega.nz/#F!vp1DhA5Q!LAL9sfoHrQRTW5LeO-Eclg cool, yeah, i since i lost the 2.0 and 1.9 Requiem builds i hadn't bothered to remake it, thought every1 would just want that latest 3.0 version, anyways, yeah, for porting the older versions you only need 2 files from the SkyProccer that make it so that it will work for SSE, used to provide those files but didn't know if there was any demand for it nowadays
phillout Posted April 11, 2019 Posted April 11, 2019 Guys, Does anyone have any idea if Reqtificator's Java source is still available? I vaguely remember taking a look at it a couple of years ago, and now I couldn't find it anywhere.
Flazz Posted April 11, 2019 Posted April 11, 2019 Is Immersive Sounds Compendium and AOS2 compatible? They both needed a compatibility patch in LE.
seko22 Posted April 12, 2019 Posted April 12, 2019 On 4/10/2019 at 6:21 PM, wujekx said: Thanks for the help. I really appreciate. You're welcome! This was my first big mod port, so while playing, I have discovered a few issues. I have reuploaded the files, so please install them again. I have fixed waterflow, grey face bug and missing textures and also added a conversion of the Hearthfire patch. On 4/10/2019 at 8:34 PM, Climbatiz said: cool, yeah, i since i lost the 2.0 and 1.9 Requiem builds i hadn't bothered to remake it, thought every1 would just want that latest 3.0 version, anyways, yeah, for porting the older versions you only need 2 files from the SkyProccer that make it so that it will work for SSE, used to provide those files but didn't know if there was any demand for it nowadays AZ Tweaks uses Requiem 1.9.4 as base, so that's why some people (including me) still use it. I followed a guide that explained how to swap the SkyProc libraries in the .jar file, so I just used the ones from your Requiem 3.0 port. Works fine so far. The only thing that I have encountered is that once you have more than 254 plugins in your load order (including ESL flagged .esp files), you need to untick the "Add all mods as masters" option. 6 hours ago, Flazz said: Is Immersive Sounds Compendium and AOS2 compatible? They both needed a compatibility patch in LE. You will need a port of the compatibility patches, I guess.
phillout Posted April 12, 2019 Posted April 12, 2019 22 hours ago, Flazz said: Is Immersive Sounds Compendium and AOS2 compatible? They both needed a compatibility patch in LE. If it's Requiem 3.0 you're talking about, both patches are included into the Requiem Patch central archive available here.
TheLegg Posted April 13, 2019 Posted April 13, 2019 Requiem v3.02 released, with these small updates is it just a case of converting the .esp file into form 44 or is there more to it?
dansan323 Posted April 13, 2019 Posted April 13, 2019 Can we get an update for the reqtificator for Req 3.0.2, please? Edit. Alternatively what are the files we need to edit or DL so the Reqtificator works with SSE? Does anyone know?
Flazz Posted April 13, 2019 Posted April 13, 2019 15 hours ago, phillout said: If it's Requiem 3.0 you're talking about, both patches are included into the Requiem Patch central archive available here. Are these actually updated to SSE? I believe some of these like immersive horses had some massive changes when they were ported over, so they might not work properly. Also, where's this archive from?
phillout Posted April 13, 2019 Posted April 13, 2019 9 hours ago, Flazz said: Are these actually updated to SSE? I believe some of these like immersive horses had some massive changes when they were ported over, so they might not work properly. Also, where's this archive from? It comes from the official Patch Central, just as the archive name suggests. As for details, I've done so much work in the weeks after making the patches I can't remember all the details. Why don't you or anyone else take the look at the records? This is what community is all about, after all. I can only upload another patch, the one integrated for IH+RDO+Requiem, with this one at least I'm 100% sure the combo works, b/c I use it myself. It still requires both RDO and IH patches from the archive. The one in the Patch Central archive isn't tested since I always use RDO anyway. There you go, the patch is on MEGA. BTW, what do you people think about using torrents for the distribution? Apparently MEGA wants money now and gives me "pay us or wait for an hour" spam. I'd rather keep everything in one folder shared through BitTorrent, but how any problems this would introduce? My PC is online 24/7 and I've got unmetered 100 Mb/s link, so at least there would be 1 seed available almost all the time.
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