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Requiem v4.0.2 for SSE (incl. AE) Conversion Guide for Mod Organizer


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I redownloaded the mod and installed the same way i installed the another package, the version i use it's the v3.1.1.

I made the skyproc patch, and even run the finis tool.

Loaded my game and crashes.

So i started a new game,

Everithyng its working as intended but for some odfly reason i get ctd near the Embershard mine, the mine betwen Helgen and riverwood.

 

I only updated the package Requiem v3.1.1 and i installed the same way i installed before, so i dont know whats happening! because the previous package worked pretty well, not even one CTD in one playthrough.

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13 hours ago, nhsduyebe said:

I have CTD in Morthal, and just don't have any plugins except requiem 3.1.1

i repacked the 3.1.1 fomod again after running SSE Nif optimizer on meshes and textures & animation files with Cathedral, i also setup Requiem on my minimal modlist, will check around and see if i get any CTDs, otherwise can download the fomod again or do same process yourself with the necessary tools

 

so yeah, i walked all around Morthal and didn't crash, seems Cathedral is just no good when it comes to converting the meshes, or it's just something else

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Having a strange issue I just can pin. For some reason the hair/eyes/beard of all the guards in every hold just float at their feet. Every other NPC in the game looks normal, its just the NPCs using the open-face helmets that requiem provides. I've re-installed FNIS, XP32, SoS, requiem, etc and messed with the load order in a bunch of ways but I can't get it working. Everything else about the mod seems to be working just fine, though. 

 

EDIT: Got it fixes. Turned out the 3.1.1 FOMOD here had some facegen data that SSE didn't like. If someone else gets this problem I fixed it by downloading requiem 3.1.1 and copy/pasting the facegen data from that and into my SSE folder without messing with the NIF optimizer. 

 

 

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Special Edition Patch.esp
  6  6     Requiem Records Fix.esp
           Ecotone Dual Sheath.esl
  7  7     Schlongs of Skyrim - Core.esm
  8  8     FISS.esp
  9  9     Alpine Forest of Whiterun Valley.esp
 10  a     Campfire.esm
 11  b     FlowerGirls SE.esm
 12  c     Audio Overhaul Skyrim.esp
 13  d     iNeed.esp
 14  e     iNeed - Extended.esp
 15  f     Landscape Fixes For Grass Mods.esp
 16 10     3DNPC.esp
 17 11     EnhancedLightsandFX.esp
 18 12     Cutting Room Floor.esp
 19 13     SkyUI_SE.esp
 20 14     Cloaks.esp
254 FE   0 Qw_3DNPC_USSEP Patch.esp
 21 15     Cloaks - Dawnguard.esp
254 FE   1 Qw_CloaksOfSkyrim_CRF Patch.esp
 22 16     No Edge Glow - Magic and Transformations.esp
 23 17     3PCOFull.esp
 24 18     VioLens SE.esp
 25 19     Relationship Dialogue Overhaul.esp
 26 1a     PC Head Tracking - Patch.esp
 27 1b     PC Head Tracking - MCM.esp
           V30E_3DNPC_Patch.esp
 28 1c     TKDodge.esp
 29 1d     Cathedral Weathers.esp
254 FE   2 CathedralWaterFix.esp
 30 1e     Obsidian In Cathedral.esp
 31 1f     iHUD.esp
 32 20     Schlongs of Skyrim.esp
 33 21     SOS - Smurf Average Addon.esp
 34 22     TCOSS.esp
 35 23     GreatWarSkyrim.esp
 36 24     TW3MO.esp
 37 25     AI Overhaul.esp
 38 26     Particle Patch for ENB SSE.esp
 39 27     CastleGonduin.esp
 40 28     OwnCivilWar.esp
 41 29     TWFort.esp
 42 2a     Wintersun - Faiths of Skyrim.esp
 43 2b     Immersive Encounters.esp
 44 2c     HeljarchenFarm.esp
 45 2d     Immersive Patrols II.esp
 46 2e     SpellResearch.esp
 47 2f     SexLab-AmorousAdventures.esp
 48 30     Billyro's Weapons.esp
 49 31     Bijin_AIO 2018.esp
 50 32     Knight Sword.esp
 51 33     DiverseDragonsCollectionSE.esp
 52 34     RaceMenu.esp
 53 35     RaceMenuPlugin.esp
254 FE   3 Silent Horizons - Solar Cleaner - Cathedral.esp
 54 36     KnightsCoif.esp
 55 37     DivineTemplarShield.esp
 56 38     DivineTemplarArmor.esp
 57 39     SOSRaceMenu.esp
 58 3a     Beards.esp
 59 3b     Cathedral Landscapes.esp
 60 3c     Cathedral Dynamic Snow.esp
 61 3d     DSerArcheryGameplayOverhaul.esp
 62 3e     Dual Wield Parrying_SKSE.esp
 63 3f     KS Hairdo's.esp
 64 40     SimpleOutfitManager.esp
 65 41     TakeNotes.esp
 66 42     TheEyesOfBeauty.esp
 67 43     WitchhunterPack.esp
 68 44     SVBeardsSE.esp
 69 45     Immersive Movement Speed.esp
 70 46     FNIS.esp
 71 47     attack commitment movement speed fluid.esp
 72 48     CBBE.esp
 73 49     RaceMenuMorphsCBBE.esp
254 FE   4 Qw_AIOverhaul_CRF Patch.esp
 74 4a     JRC's Longsword Pack.esp
 75 4b     Missives.esp
 76 4c     Falkreath Player Home.esp
 77 4d     PaladinArtifactsAndArmor.esp
 78 4e     NibsFollowers.esp
 79 4f     LiviaFollower.esp
 80 50     My Home Is Your Home.esp
 81 51     CaesiaFollower.esp
 82 52     Vivace.esp
 83 53     RegentSword.esp
           Bijin Warmaidens.esp
           Bijin Wives.esp
           Bijin NPCs.esp
 84 54     Cloaks&Capes.esp
254 FE   5 Qw_CloaksAndCapes_CRF Patch.esp
           Serana.esp
 85 55     RDO - CRF + USSEP Patch.esp
           RDO - USSEP Patch.esp
 86 56     FlowerGirls SE - Caesia.esp
 87 57     Brows.esp
 88 58     honedmetal.esp
           Qw_Ordinator_AOS Patch.esp
 89 59     Apocalypse - Magic of Skyrim.esp
 90 5a     ENB Light.esp
           Ecotone Dual Sheath Patch.esp
 91 5b     Alternate Start - Live Another Life.esp
 92 5c     ELFXEnhancer.esp
 93 5d     Requiem.esp
 94 5e     V30MergedReplacer.esp
 95 5f     V30E_WeaponReplacer_TCoS.esp
           Requiem - Audio Overhaul for Skyrim.esp
 96 60     RealisticWaterTwo.esp
 97 61     Requiem - Cutting Room Floor.esp
 98 62     Convenient Horses.esp
 99 63     nwsFollowerFramework.esp
100 64     Requiem - Cloaks and Capes.esp
101 65     Requiem - No Healing Aura Bubbles.esp
102 66     Medieval Accoutrements - 12th Century Maille.esp
103 67     V30E_ImperialPatch.esp
254 FE   6 V30E_RDO_Patch.esp
104 68     Requiem - VioLens.esp
105 69     Requiem - Immersive Patrols.esp
106 6a     Requiem - Spell Research.esp
107 6b     XPMSE.esp
108 6c     Apocalypse - Requiem Compatibility Patch.esp
254 FE   7 Requiem - Audio Overhaul Skyrim - ENB Light patch.esp
254 FE   8 RealisticWaterTwo - Needs Mod Patch.esp
109 6d     Requiem for the Indifferent.esp
           RSE-RequiemSurvivalExperience.esp
110 6e     Requiem - Knight-Free Patch.esp
111 6f     LiviaNew.esp
112 70     Caesianew.esp
 

 

Link to comment
On 8/6/2019 at 10:24 PM, supercaca said:

I redownloaded the mod and installed the same way i installed the another package, the version i use it's the v3.1.1.

I made the skyproc patch, and even run the finis tool.

Loaded my game and crashes.

So i started a new game,

Everithyng its working as intended but for some odfly reason i get ctd near the Embershard mine, the mine betwen Helgen and riverwood.

 

I only updated the package Requiem v3.1.1 and i installed the same way i installed before, so i dont know whats happening! because the previous package worked pretty well, not even one CTD in one playthrough.

I CTD at the same spot. Made a new profile in MO2 with only skse,skui,alt start and requiem 3.1.1 (with indifferent ofc), ran to the same spot and ctd again. see screenshots of location (Screenshots are from the first profile in mo2 with around 50 mods). Also tried to avoid the road (via the mines up the stairs and by crossing the river to the left) but still ctd.

 

This is the path up to the mines.

20190811102458-1.jpg

 

Just a few more steps and it CTD.

20190811102504-1.jpg 

Link to comment
13 hours ago, Wheresthebeef11 said:

Having a strange issue I just can pin. For some reason the hair/eyes/beard of all the guards in every hold just float at their feet. Every other NPC in the game looks normal, its just the NPCs using the open-face helmets that requiem provides. I've re-installed FNIS, XP32, SoS, requiem, etc and messed with the load order in a bunch of ways but I can't get it working. Everything else about the mod seems to be working just fine, though. 

 

EDIT: Got it fixes. Turned out the 3.1.1 FOMOD here had some facegen data that SSE didn't like. If someone else gets this problem I fixed it by downloading requiem 3.1.1 and copy/pasting the facegen data from that and into my SSE folder without messing with the NIF optimizer. 

 

 

  Reveal hidden contents

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Special Edition Patch.esp
  6  6     Requiem Records Fix.esp
           Ecotone Dual Sheath.esl
  7  7     Schlongs of Skyrim - Core.esm
  8  8     FISS.esp
  9  9     Alpine Forest of Whiterun Valley.esp
 10  a     Campfire.esm
 11  b     FlowerGirls SE.esm
 12  c     Audio Overhaul Skyrim.esp
 13  d     iNeed.esp
 14  e     iNeed - Extended.esp
 15  f     Landscape Fixes For Grass Mods.esp
 16 10     3DNPC.esp
 17 11     EnhancedLightsandFX.esp
 18 12     Cutting Room Floor.esp
 19 13     SkyUI_SE.esp
 20 14     Cloaks.esp
254 FE   0 Qw_3DNPC_USSEP Patch.esp
 21 15     Cloaks - Dawnguard.esp
254 FE   1 Qw_CloaksOfSkyrim_CRF Patch.esp
 22 16     No Edge Glow - Magic and Transformations.esp
 23 17     3PCOFull.esp
 24 18     VioLens SE.esp
 25 19     Relationship Dialogue Overhaul.esp
 26 1a     PC Head Tracking - Patch.esp
 27 1b     PC Head Tracking - MCM.esp
           V30E_3DNPC_Patch.esp
 28 1c     TKDodge.esp
 29 1d     Cathedral Weathers.esp
254 FE   2 CathedralWaterFix.esp
 30 1e     Obsidian In Cathedral.esp
 31 1f     iHUD.esp
 32 20     Schlongs of Skyrim.esp
 33 21     SOS - Smurf Average Addon.esp
 34 22     TCOSS.esp
 35 23     GreatWarSkyrim.esp
 36 24     TW3MO.esp
 37 25     AI Overhaul.esp
 38 26     Particle Patch for ENB SSE.esp
 39 27     CastleGonduin.esp
 40 28     OwnCivilWar.esp
 41 29     TWFort.esp
 42 2a     Wintersun - Faiths of Skyrim.esp
 43 2b     Immersive Encounters.esp
 44 2c     HeljarchenFarm.esp
 45 2d     Immersive Patrols II.esp
 46 2e     SpellResearch.esp
 47 2f     SexLab-AmorousAdventures.esp
 48 30     Billyro's Weapons.esp
 49 31     Bijin_AIO 2018.esp
 50 32     Knight Sword.esp
 51 33     DiverseDragonsCollectionSE.esp
 52 34     RaceMenu.esp
 53 35     RaceMenuPlugin.esp
254 FE   3 Silent Horizons - Solar Cleaner - Cathedral.esp
 54 36     KnightsCoif.esp
 55 37     DivineTemplarShield.esp
 56 38     DivineTemplarArmor.esp
 57 39     SOSRaceMenu.esp
 58 3a     Beards.esp
 59 3b     Cathedral Landscapes.esp
 60 3c     Cathedral Dynamic Snow.esp
 61 3d     DSerArcheryGameplayOverhaul.esp
 62 3e     Dual Wield Parrying_SKSE.esp
 63 3f     KS Hairdo's.esp
 64 40     SimpleOutfitManager.esp
 65 41     TakeNotes.esp
 66 42     TheEyesOfBeauty.esp
 67 43     WitchhunterPack.esp
 68 44     SVBeardsSE.esp
 69 45     Immersive Movement Speed.esp
 70 46     FNIS.esp
 71 47     attack commitment movement speed fluid.esp
 72 48     CBBE.esp
 73 49     RaceMenuMorphsCBBE.esp
254 FE   4 Qw_AIOverhaul_CRF Patch.esp
 74 4a     JRC's Longsword Pack.esp
 75 4b     Missives.esp
 76 4c     Falkreath Player Home.esp
 77 4d     PaladinArtifactsAndArmor.esp
 78 4e     NibsFollowers.esp
 79 4f     LiviaFollower.esp
 80 50     My Home Is Your Home.esp
 81 51     CaesiaFollower.esp
 82 52     Vivace.esp
 83 53     RegentSword.esp
           Bijin Warmaidens.esp
           Bijin Wives.esp
           Bijin NPCs.esp
 84 54     Cloaks&Capes.esp
254 FE   5 Qw_CloaksAndCapes_CRF Patch.esp
           Serana.esp
 85 55     RDO - CRF + USSEP Patch.esp
           RDO - USSEP Patch.esp
 86 56     FlowerGirls SE - Caesia.esp
 87 57     Brows.esp
 88 58     honedmetal.esp
           Qw_Ordinator_AOS Patch.esp
 89 59     Apocalypse - Magic of Skyrim.esp
 90 5a     ENB Light.esp
           Ecotone Dual Sheath Patch.esp
 91 5b     Alternate Start - Live Another Life.esp
 92 5c     ELFXEnhancer.esp
 93 5d     Requiem.esp
 94 5e     V30MergedReplacer.esp
 95 5f     V30E_WeaponReplacer_TCoS.esp
           Requiem - Audio Overhaul for Skyrim.esp
 96 60     RealisticWaterTwo.esp
 97 61     Requiem - Cutting Room Floor.esp
 98 62     Convenient Horses.esp
 99 63     nwsFollowerFramework.esp
100 64     Requiem - Cloaks and Capes.esp
101 65     Requiem - No Healing Aura Bubbles.esp
102 66     Medieval Accoutrements - 12th Century Maille.esp
103 67     V30E_ImperialPatch.esp
254 FE   6 V30E_RDO_Patch.esp
104 68     Requiem - VioLens.esp
105 69     Requiem - Immersive Patrols.esp
106 6a     Requiem - Spell Research.esp
107 6b     XPMSE.esp
108 6c     Apocalypse - Requiem Compatibility Patch.esp
254 FE   7 Requiem - Audio Overhaul Skyrim - ENB Light patch.esp
254 FE   8 RealisticWaterTwo - Needs Mod Patch.esp
109 6d     Requiem for the Indifferent.esp
           RSE-RequiemSurvivalExperience.esp
110 6e     Requiem - Knight-Free Patch.esp
111 6f     LiviaNew.esp
112 70     Caesianew.esp
 

 

 

I'm having the same issue, the heads of some npcs are bald and overlap the helmets.

 

 

9 hours ago, PoisonVenomNL said:

I CTD at the same spot. Made a new profile in MO2 with only skse,skui,alt start and requiem 3.1.1 (with indifferent ofc), ran to the same spot and ctd again. see screenshots of location (Screenshots are from the first profile in mo2 with around 50 mods). Also tried to avoid the road (via the mines up the stairs and by crossing the river to the left) but still ctd.

 

This is the path up to the mines.

20190811102458-1.jpg

 

Just a few more steps and it CTD.

20190811102504-1.jpg 

 

I was having that exactly the same issue, but i downloaded the last uploaded package of requiem v3.1.1, and now i can play it without crashes, only i have it is the problem with some npc heads that i mention above.

Link to comment

This is the problem of the heads.

 


Galmar

 

Spoiler

 

fzxDO.png

 

fzm11.png

 

 

 

 

 

Some guards dont have eyes.
 

Spoiler

 

fzOex.png

 

 

 

 

 

Others have some craneal deformities.

 

Spoiler

 

fzJCG.png

 

fzoO0.png

 

 

 

 

 

And the bandits are all bald and with deformities on the heads... If i can, i put some caps later...

Link to comment
On 8/11/2019 at 9:21 PM, supercaca said:

This is the problem of the heads.

 


Galmar

 

  Reveal hidden contents

 

fzxDO.png

 

fzm11.png

 

 

 

 

 

Some guards dont have eyes.
 

  Reveal hidden contents

 

fzOex.png

 

 

 

 

 

Others have some craneal deformities.

 

  Reveal hidden contents

 

fzJCG.png

 

fzoO0.png

 

 

 

 

 

And the bandits are all bald and with deformities on the heads... If i can, i put some caps later...

Ah ty, after redownloading the package it worked. And now I have just the same issue as your screenshots. but at least it's playable now :P

Link to comment

So, I've installed 3.0.2, and everything seemed to be going well for a bit. Now, I'm getting random CTDs pretty much anytime I try to start a new game. I'm not really sure what's causing it. The following is my load order:

 

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
Requiem Records Fix.esp
FISS.esp
SkyUI_SE.esp
TakeNotes.esp
hmkLockOn.esp
Requiem.esp
Skyrim Unbound.esp
Requiem for the Indifferent.esp

 

The only mod in that list that I imagine could be causing the issue is Skyrim Unbound. Has anyone here had any issues with it?

 

Edit: Also, forgot to mention that I do have Engine Fixes 4.6.1 for SSE and that I am running Version 1.5.80 (the latest version to my knowledge) of SSE.

Link to comment

Damn I'm also using Requiem v3.1.1 and i'm getting the bald head problem and eyeless guards, but i also saw some npcs with stretched floating heads following them LOL. It is scary as fuck, so I'll try to do what Wheresthebeef said to fix that. Also, sometimes bandits have all their items except the chest part, but i guess it's the immersive armor patch that i ported from oldrim doing that

 

Images below (NIGHTMARE FUEL):

 

Spoiler

20190817021712_1.jpg.1c8a36c2ff47a3f674b022ecf4518bcf.jpg20190817021613_1.jpg.35731cf8852b43a306e740d5105be078.jpg

 

Edit: Oh, btw, is there already an immersive armors patch for this version of requiem? I don't really trust this self port i made...

Link to comment
On 8/11/2019 at 6:52 AM, Wheresthebeef11 said:

Having a strange issue I just can pin. For some reason the hair/eyes/beard of all the guards in every hold just float at their feet. Every other NPC in the game looks normal, its just the NPCs using the open-face helmets that requiem provides. I've re-installed FNIS, XP32, SoS, requiem, etc and messed with the load order in a bunch of ways but I can't get it working. Everything else about the mod seems to be working just fine, though. 

 

EDIT: Got it fixes. Turned out the 3.1.1 FOMOD here had some facegen data that SSE didn't like. If someone else gets this problem I fixed it by downloading requiem 3.1.1 and copy/pasting the facegen data from that and into my SSE folder without messing with the NIF optimizer. 

 

 

  Reveal hidden contents

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Special Edition Patch.esp
  6  6     Requiem Records Fix.esp
           Ecotone Dual Sheath.esl
  7  7     Schlongs of Skyrim - Core.esm
  8  8     FISS.esp
  9  9     Alpine Forest of Whiterun Valley.esp
 10  a     Campfire.esm
 11  b     FlowerGirls SE.esm
 12  c     Audio Overhaul Skyrim.esp
 13  d     iNeed.esp
 14  e     iNeed - Extended.esp
 15  f     Landscape Fixes For Grass Mods.esp
 16 10     3DNPC.esp
 17 11     EnhancedLightsandFX.esp
 18 12     Cutting Room Floor.esp
 19 13     SkyUI_SE.esp
 20 14     Cloaks.esp
254 FE   0 Qw_3DNPC_USSEP Patch.esp
 21 15     Cloaks - Dawnguard.esp
254 FE   1 Qw_CloaksOfSkyrim_CRF Patch.esp
 22 16     No Edge Glow - Magic and Transformations.esp
 23 17     3PCOFull.esp
 24 18     VioLens SE.esp
 25 19     Relationship Dialogue Overhaul.esp
 26 1a     PC Head Tracking - Patch.esp
 27 1b     PC Head Tracking - MCM.esp
           V30E_3DNPC_Patch.esp
 28 1c     TKDodge.esp
 29 1d     Cathedral Weathers.esp
254 FE   2 CathedralWaterFix.esp
 30 1e     Obsidian In Cathedral.esp
 31 1f     iHUD.esp
 32 20     Schlongs of Skyrim.esp
 33 21     SOS - Smurf Average Addon.esp
 34 22     TCOSS.esp
 35 23     GreatWarSkyrim.esp
 36 24     TW3MO.esp
 37 25     AI Overhaul.esp
 38 26     Particle Patch for ENB SSE.esp
 39 27     CastleGonduin.esp
 40 28     OwnCivilWar.esp
 41 29     TWFort.esp
 42 2a     Wintersun - Faiths of Skyrim.esp
 43 2b     Immersive Encounters.esp
 44 2c     HeljarchenFarm.esp
 45 2d     Immersive Patrols II.esp
 46 2e     SpellResearch.esp
 47 2f     SexLab-AmorousAdventures.esp
 48 30     Billyro's Weapons.esp
 49 31     Bijin_AIO 2018.esp
 50 32     Knight Sword.esp
 51 33     DiverseDragonsCollectionSE.esp
 52 34     RaceMenu.esp
 53 35     RaceMenuPlugin.esp
254 FE   3 Silent Horizons - Solar Cleaner - Cathedral.esp
 54 36     KnightsCoif.esp
 55 37     DivineTemplarShield.esp
 56 38     DivineTemplarArmor.esp
 57 39     SOSRaceMenu.esp
 58 3a     Beards.esp
 59 3b     Cathedral Landscapes.esp
 60 3c     Cathedral Dynamic Snow.esp
 61 3d     DSerArcheryGameplayOverhaul.esp
 62 3e     Dual Wield Parrying_SKSE.esp
 63 3f     KS Hairdo's.esp
 64 40     SimpleOutfitManager.esp
 65 41     TakeNotes.esp
 66 42     TheEyesOfBeauty.esp
 67 43     WitchhunterPack.esp
 68 44     SVBeardsSE.esp
 69 45     Immersive Movement Speed.esp
 70 46     FNIS.esp
 71 47     attack commitment movement speed fluid.esp
 72 48     CBBE.esp
 73 49     RaceMenuMorphsCBBE.esp
254 FE   4 Qw_AIOverhaul_CRF Patch.esp
 74 4a     JRC's Longsword Pack.esp
 75 4b     Missives.esp
 76 4c     Falkreath Player Home.esp
 77 4d     PaladinArtifactsAndArmor.esp
 78 4e     NibsFollowers.esp
 79 4f     LiviaFollower.esp
 80 50     My Home Is Your Home.esp
 81 51     CaesiaFollower.esp
 82 52     Vivace.esp
 83 53     RegentSword.esp
           Bijin Warmaidens.esp
           Bijin Wives.esp
           Bijin NPCs.esp
 84 54     Cloaks&Capes.esp
254 FE   5 Qw_CloaksAndCapes_CRF Patch.esp
           Serana.esp
 85 55     RDO - CRF + USSEP Patch.esp
           RDO - USSEP Patch.esp
 86 56     FlowerGirls SE - Caesia.esp
 87 57     Brows.esp
 88 58     honedmetal.esp
           Qw_Ordinator_AOS Patch.esp
 89 59     Apocalypse - Magic of Skyrim.esp
 90 5a     ENB Light.esp
           Ecotone Dual Sheath Patch.esp
 91 5b     Alternate Start - Live Another Life.esp
 92 5c     ELFXEnhancer.esp
 93 5d     Requiem.esp
 94 5e     V30MergedReplacer.esp
 95 5f     V30E_WeaponReplacer_TCoS.esp
           Requiem - Audio Overhaul for Skyrim.esp
 96 60     RealisticWaterTwo.esp
 97 61     Requiem - Cutting Room Floor.esp
 98 62     Convenient Horses.esp
 99 63     nwsFollowerFramework.esp
100 64     Requiem - Cloaks and Capes.esp
101 65     Requiem - No Healing Aura Bubbles.esp
102 66     Medieval Accoutrements - 12th Century Maille.esp
103 67     V30E_ImperialPatch.esp
254 FE   6 V30E_RDO_Patch.esp
104 68     Requiem - VioLens.esp
105 69     Requiem - Immersive Patrols.esp
106 6a     Requiem - Spell Research.esp
107 6b     XPMSE.esp
108 6c     Apocalypse - Requiem Compatibility Patch.esp
254 FE   7 Requiem - Audio Overhaul Skyrim - ENB Light patch.esp
254 FE   8 RealisticWaterTwo - Needs Mod Patch.esp
109 6d     Requiem for the Indifferent.esp
           RSE-RequiemSurvivalExperience.esp
110 6e     Requiem - Knight-Free Patch.esp
111 6f     LiviaNew.esp
112 70     Caesianew.esp
 

 

Could you elaborate a bit more on how you fixed it?
You downloaded requiem 3.1.1. Do you mean Oldrim Requiem 3.1.1? or..

then you copied the facegen data from it into the SSE folder. Do you mean the facegendata folder in meshes/actors/characters or the one in texture folder or both ??

What do you mean with SSE folder? the converted requiem folder? directly in the skyrim data folder?
 

Thanks for having a fix because the floating faces and bald spots look weird/scary :P 

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Hello i have been out of the modding scene for a while and i have found myself a little lost with this guide. I installed Requiem v3.2 and SSE Engine fixes which are stated in FOMOD installer however i am having trouble even launching Requiem in the MCM (not showing) I feel like i am missing a really vital step and im sure its something really simple and blatent however i can not for the life of me work out what it is right now. Any help would be greatly appreciated :). Please feel free to add me on steam to explain or message through this site. Kind Regards ,

Ruskii

 

P.S Thank you for the amazing work on getting everything set up so that most people can actually get this running (im sure im just having a blonde moment) 

https://steamcommunity.com/profiles/76561198056856861/

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Hello i have been out of the modding scene for a while and i have found myself a little lost with this guide. I installed Requiem v3.2 and SSE Engine fixes which are stated in FOMOD installer however i am having trouble even launching Requiem in the MCM (not showing) I feel like i am missing a really vital step and im sure its something really simple and blatent however i can not for the life of me work out what it is right now. Any help would be greatly appreciated :). Please feel free to add me on steam to explain or message through this site. Kind Regards ,

Ruskii

 

P.S Thank you for the amazing work on getting everything set up so that most people can actually get this running (im sure im just having a blonde moment) 

https://steamcommunity.com/profiles/76561198056856861/

 

EDIT: Ok so i found that the issue may be duo to how i installed Requiem v3.2.0 FULL for SSEWhen first installing i thought it may be a simple install and follow the FOMOD instructions however i have found that i am missing "Requiem for the indeferint .esp" file from the top of my load order so i am guessing that i missed something about how to get the esp onto the Mod Organizer.

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8 hours ago, Ruskii NZ said:

Hello i have been out of the modding scene for a while and i have found myself a little lost with this guide. I installed Requiem v3.2 and SSE Engine fixes which are stated in FOMOD installer however i am having trouble even launching Requiem in the MCM (not showing) I feel like i am missing a really vital step and im sure its something really simple and blatent however i can not for the life of me work out what it is right now. Any help would be greatly appreciated :). Please feel free to add me on steam to explain or message through this site. Kind Regards ,

Ruskii

 

P.S Thank you for the amazing work on getting everything set up so that most people can actually get this running (im sure im just having a blonde moment) 

https://steamcommunity.com/profiles/76561198056856861/

 

EDIT: Ok so i found that the issue may be duo to how i installed Requiem v3.2.0 FULL for SSEWhen first installing i thought it may be a simple install and follow the FOMOD instructions however i have found that i am missing "Requiem for the indeferint .esp" file from the top of my load order so i am guessing that i missed something about how to get the esp onto the Mod Organizer.

i guess you've never used Requiem before, because the Indifferent esp is a patch you run after installing the mod, you should read install instructions for Requiem

https://requiem.atlassian.net/wiki/spaces/RS/pages/691470460/Installing+Requiem+with+Mod+Organizer+2

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3 hours ago, Climbatiz said:

i guess you've never used Requiem before, because the Indifferent esp is a patch you run after installing the mod, you should read install instructions for Requiem

https://requiem.atlassian.net/wiki/spaces/RS/pages/691470460/Installing+Requiem+with+Mod+Organizer+2

Quick question, sorry if it is already mentioned somewhere.
If you already have a previous version running (3.1.1) and want to install the new version (3.2.0) do you have to start from scratch?
Run the skyproc again and all that good stuff? also make a new override?

 

Edit: nvm should read beter. Here it says I dont need to run the rectificator again for minor patches

https://requiem.atlassian.net/wiki/spaces/RS/pages/692224077/Updating+Requiem

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Hey All,

 

I was wondering if anyone else is having an issue with the download of V3.20 Full for SSE? The downloaded zip file has an error message saying 'Unexpected end of data' when trying to extract the zip. I get a similar message in Vortex if I try to install from the zip file. I have tried redownloading it to have the same problem again. Is anyone else having this issue? 

 

Cheers all.

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3 hours ago, Chejag said:

Hey All,

 

I was wondering if anyone else is having an issue with the download of V3.20 Full for SSE? The downloaded zip file has an error message saying 'Unexpected end of data' when trying to extract the zip. I get a similar message in Vortex if I try to install from the zip file. I have tried redownloading it to have the same problem again. Is anyone else having this issue? 

 

Cheers all.

It was all good for me.

Only problem I have is the facegen problem stated above

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22 minutes ago, JJackal407 said:

It was all good for me.

Only problem I have is the facegen problem stated above

 

On 8/11/2019 at 3:21 PM, supercaca said:

This is the problem of the heads.

 


Galmar

 

  Reveal hidden contents

 

fzxDO.png

 

fzm11.png

 

 

 

 

 

Some guards dont have eyes.
 

  Reveal hidden contents

 

fzOex.png

 

 

 

 

 

Others have some craneal deformities.

 

  Reveal hidden contents

 

fzJCG.png

 

fzoO0.png

 

 

 

 

 

And the bandits are all bald and with deformities on the heads... If i can, i put some caps later...

The facegen and meshes and probably everything else too given by the op are all messed up, you're better off converting the mod yourself to get it to work properly.

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7 hours ago, ripp641 said:

 

The facegen and meshes and probably everything else too given by the op are all messed up, you're better off converting the mod yourself to get it to work properly.

Spoiler

20190823152311_1.jpg

So after quite a bit of time following the self conversion process, pulling the updated, converted reqtificator from the ops latest file and a half day windows update to even start converting (Wrye Bash doesn't open in MO2 for Windows 10 1803) I managed to get the facegen and everything to work properly. Apparently, with the conversion I did myself, I had two mods that were also overwriting races that wasn't getting picked up beforehand (Still had Imperious and Sacrosanct installed fsr). Everything is now working as a charm.

 

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Ok so I am having a similar issue to bug found by someone else on the 17th. Upon installing 3.2 there is an issue where NPCs who use helmets with open faces (examples: iron helmet or leather helmet) their eyes and mouth will float under them or close to their feet. This was pretty weird but what I did was clone my load order from my main profile in MO and used the clone for testing. When I removed requiem and began a new game with the rest of the load order I found that the issue is resolved. It appears to me that requiem is messing with the face gen somehow. It is either that or maybe the reqtificator? I will try to remove it and reinstall it. And report my findings.

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1 hour ago, 777sage said:

Ok so I am having a similar issue to bug found by someone else on the 17th. Upon installing 3.2 there is an issue where NPCs who use helmets with open faces (examples: iron helmet or leather helmet) their eyes and mouth will float under them or close to their feet. This was pretty weird but what I did was clone my load order from my main profile in MO and used the clone for testing. When I removed requiem and began a new game with the rest of the load order I found that the issue is resolved. It appears to me that requiem is messing with the face gen somehow. It is either that or maybe the reqtificator? I will try to remove it and reinstall it. And report my findings.

What  Wheresthebeef11 said concerning it works (half at least).

 

You have to download the Requiem 3.2 from the skyrimnexus mods site (https://www.nexusmods.com/skyrim/mods/19281).

Then open the archive and navigate to: core -> meshes -> actors -> character.

Copy the 'FaceGenData' folder to your Skyrim installation folder (......Bethesda Softworks\The Elder Scrolls V Skyrim - Special Edition\Data\meshes\actors\character) and select 'overwrite all' if asked.

 

It worked for me like that, i just ran the Reqtificator afterwards (don't know if needed) and loaded up my savegame. 

Now the only issue left is that the closefacehelmets thing seem to be buggy (the head pops out at the back).

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2 hours ago, onlyrequiem said:

What  Wheresthebeef11 said concerning it works (half at least).

 

You have to download the Requiem 3.2 from the skyrimnexus mods site (https://www.nexusmods.com/skyrim/mods/19281).

Then open the archive and navigate to: core -> meshes -> actors -> character.

Copy the 'FaceGenData' folder to your Skyrim installation folder (......Bethesda Softworks\The Elder Scrolls V Skyrim - Special Edition\Data\meshes\actors\character) and select 'overwrite all' if asked.

 

It worked for me like that, i just ran the Reqtificator afterwards (don't know if needed) and loaded up my savegame. 

Now the only issue left is that the closefacehelmets thing seem to be buggy (the head pops out at the back).

I converted the thing from scratch myself. Managed to fix the face issue it seems but now Requiem actors have black face. The helmet issue was fixed based on the issue I had as well. I have yet to have found any closed helmet issues thus far but probably because I have encountered and npc with that issue. Seems the NIFs and the texture data got lost somewhere when I resaved the requiem esp in creation kit.

 

UPDATE: Redid the conversion and managed to fix both the eyes and grayface isssue. The was an issue with CK that was fixed by simple letting the face geom regenerate. All is well for now. No issues. Ill keep a lookout for closed helmets, but from what it sounds like the geom was generated correctly.

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12 hours ago, 777sage said:

I converted the thing from scratch myself. Managed to fix the face issue it seems but now Requiem actors have black face. The helmet issue was fixed based on the issue I had as well. I have yet to have found any closed helmet issues thus far but probably because I have encountered and npc with that issue. Seems the NIFs and the texture data got lost somewhere when I resaved the requiem esp in creation kit.

 

UPDATE: Redid the conversion and managed to fix both the eyes and grayface isssue. The was an issue with CK that was fixed by simple letting the face geom regenerate. All is well for now. No issues. Ill keep a lookout for closed helmets, but from what it sounds like the geom was generated correctly.

Do you still encounter this issue?

 

https://imgur.com/a/1vlXKYM

 

If not, is it possible for you to upload your facegen and closedhelmets folder somewhere?

 

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13 hours ago, onlyrequiem said:

Do you still encounter this issue?

 

https://imgur.com/a/1vlXKYM

 

If not, is it possible for you to upload your facegen and closedhelmets folder somewhere?

 

At this time I have not encountered any helmet issues. I redid the NIFs by running NIF optimizer when I was going through the conversion process. Here is mine as is in meshes folder. Check to see if the textures are okay as well as I noticed I have texture files in my overwrite. I dont think it should matter but if it does let me know and I will migrate them over and re-upload. I could of course provide the complete requiem conversion but I dont think there is a need currently.

Requiem_3.2.0_meshes.zip

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10 hours ago, 777sage said:

At this time I have not encountered any helmet issues. I redid the NIFs by running NIF optimizer when I was going through the conversion process. Here is mine as is in meshes folder. Check to see if the textures are okay as well as I noticed I have texture files in my overwrite. I dont think it should matter but if it does let me know and I will migrate them over and re-upload. I could of course provide the complete requiem conversion but I dont think there is a need currently.

Requiem_3.2.0_meshes.zip 133.41 MB · 3 downloads

WOW! Thank you kind sir :) it all works now.

I just copied the openfacehelmets folder and if I encounter any additional trouble, I'll try copying the rest of it.

 

Thank you again for your time and effort!

But I think this also means that the package OP made on the first page may be faulty and needs to be remade (as someone has already stated earlier).

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