JimKhan Posted November 21, 2018 Posted November 21, 2018 Just now, tasairis said: SSE SexLab needs the same things Oldrim SexLab needs, but the SSE versions. Yes you need FNIS. Yes you need XPMSSE. No you don't need the latest versions per se, but since you cleared all your files you might as well download them. Yeah, I figured as much. Thanks for the fast reply. Unfortunately I seem to have screwed something up when updating them because it ended up causing a CTD after around 20 mins or so. I'll probably have to do a lot of digging around to find the problem.
tomko44 Posted November 21, 2018 Posted November 21, 2018 On 11/18/2018 at 9:53 AM, reikiri said: There's all sorts of issues making VR first person work for sexlab type animations - and I think most animations wouldn't work very well with it. Without moving the viewpoint along with head, it wouldn't work right.. and if there was a reasonable way to capture the VR viewpoint, in all likelihood it would give most users motion sickness pretty fast. A more simple solution would likely be to use something like flower girls (on nexus) uses right now for VR - it creates a clone of your character and uses that for the animation, essentially making it a 3rd person free-cam scene. It works pretty well, although some equipment isn't copied right. I imagine it might also require some extended support for any mods that apply some lasting effect on player character (aforementioned fill her up comes to mind). I like how Flower Girls spawns the player and you see the action with the player. But Sexlab based mods have the player go invisible. Sexlab gives more animations than FG, but without the invisible-man syndrome. Hopefully as more people play VR we can get modders to make some of these things work for us. I cannot even get any high-heel height changing mods to work as VR does not use the GetCurrentCrosshairRef command.
Vyxenne Posted November 21, 2018 Posted November 21, 2018 3 hours ago, tasairis said: Vyxenne said SKSE 2.0.9 and 10 were interchangeable Since I said that, I have gotten new, conflicting information. Please see this post.
JimKhan Posted November 21, 2018 Posted November 21, 2018 A quick question since I did this long ago: I decided to install XPMSSE and FNIS prior to installing SexLab to deal with any issues separately. After installing SexLab, I'll have to run FNIS again and update its behaviour for SexLab to work, correct?
SpyVsPie Posted November 21, 2018 Posted November 21, 2018 2 minutes ago, JimKhan said: A quick question since I did this long ago: I decided to install XPMSSE and FNIS prior to installing SexLab to deal with any issues separately. After installing SexLab, I'll have to run FNIS again and update its behaviour for SexLab to work, correct? Yes, you have to run FNIS any time you install or uninstall any sort of animations.
JimKhan Posted November 21, 2018 Posted November 21, 2018 4 minutes ago, SpyVsPie said: Yes, you have to run FNIS any time you install or uninstall any sort of animations. Got it, I knew it was a dumb question. Sorry, it's been a long time and I keep forgetting stuff like that, thanks for the clarification, good sir.
tasairis Posted November 22, 2018 Posted November 22, 2018 21 hours ago, Vyxenne said: Since I said that, I have gotten new, conflicting information. Please see this post. The specifics that I know (or think I know): - SKSE 2.0.9 and 10 are for the same game engine therefore recompiled DLLs aren't required - 10 fixed a bug in 9 regarding BaseExtraList, plus added translation support for ESLs, but is otherwise the same - Anything that works in 9 should work in 10, and anything that works in 10 should work in 9 as long as it doesn't run into that one bug (and doesn't do exact SKSE version checks) - CBPC and SMP can play together if SMP's body physics is totally disabled
tasairis Posted November 22, 2018 Posted November 22, 2018 3 minutes ago, Azurahawk said: Link is broken? Pause your antivirus, download, unpause.
Lord Ariakas Posted November 22, 2018 Posted November 22, 2018 Ok, so I figured out the new SSS in ENB (Subsurfacescattering) is pretty much amazing, but as soon as cum overlay applies from SL to the character the subsurface scattering stops working and it won't work until the overlay gets removed. Anyone can solve this, please?
JimKhan Posted November 22, 2018 Posted November 22, 2018 I noticed that there seems to be an issue with the Papyrus script in SexLab and the Campfire mod. I installed Campfire and chose to overwrite the one in SexLab and when the game started it told me that an older version has been installed and that SexLab won't be able to function like that, and to overwrite with the one in the SexLab file. So I did just that, I reinstalled Sexlab and chose to overwrite the one in the Campfire mod and it seems to be working, both are registered in the game's MCM. Only time will tell if there will be problems, I wanted to bring this to your attention here.
tasairis Posted November 22, 2018 Posted November 22, 2018 4 hours ago, JimKhan said: I noticed that there seems to be an issue with the Papyrus script in SexLab and the Campfire mod. I installed Campfire and chose to overwrite the one in SexLab and when the game started it told me that an older version has been installed and that SexLab won't be able to function like that, and to overwrite with the one in the SexLab file. So I did just that, I reinstalled Sexlab and chose to overwrite the one in the Campfire mod and it seems to be working, both are registered in the game's MCM. Only time will tell if there will be problems, I wanted to bring this to your attention here. One of the PapyrusUtil scripts? SexLab's version is the most up to date one out there. Don't let it get overwritten by anything except for the PapyrusUtil mod, if you want to install that separately. If anything this is a Campfire issue: their's theirs wtf is out of date.
JimKhan Posted November 22, 2018 Posted November 22, 2018 2 hours ago, tasairis said: One of the PapyrusUtil scripts? SexLab's version is the most up to date one out there. Don't let it get overwritten by anything except for the PapyrusUtil mod, if you want to install that separately. If anything this is a Campfire issue: their's is out of date. Yeah, I got that impression as well. It seems to be working fine at the moment, still I'll wait and see. People here sure do a lot of effort to keep SexLab as up to date as possible.
kurazader Posted November 23, 2018 Posted November 23, 2018 Does anyone know how to get this mod to activate in VR?
tasairis Posted November 23, 2018 Posted November 23, 2018 5 hours ago, kurazader said: Does anyone know how to get this mod to activate in VR? By waiting until it has a VR release. 1
Tommido Posted November 25, 2018 Posted November 25, 2018 I will thank you for your work and i have a Problem, i hope you can help. I Play Skyrim VR and like to ose Sex Lab Framework, so i am happy i found this SE version here. I have installed with mod Manager and next start the Game.. Make a save point an after - go to the Mod Menu and to the Sexlab mod - say install and every thing seems to be ok, in the game i get info install is ready and get now error. - When i go then to the Mod to konfigure, i see again only the Install Option ? - Whe i restart the game an load last Save i get a Error Massage now: Outdated or Skyrim install detected. SeLab currently requires Skyrim v1.9.32 or newer in order to Funktion..... for more see the picture i upload. Can you help to fix these Bug please. I love your mod and without Skyrim is only 50% good. Greeting Tom
lorddengo Posted November 25, 2018 Posted November 25, 2018 Hi, i started to have a problem today, when a sexlab animation is supposed to start screen goes black on the top left corner it says playing animation <animation name> and game freezes. sexlab.log: Spoiler SexLabUtil Initializing Plugin Registering Functions --- Serialization: Revert Reverting: CRTP - Creature Types Reverting: STAT - Actor Stats Revert Done! --- --- Serialization: Load Loading: MODS - Mod List Length: 534 (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Special Edition Patch.esp (6 -> 6) SexLab.esm (7 -> 7) SexLabAroused.esm (8 -> 9) SexLab TDF Aggressive Prostitution.esp (9 -> ? SkyUI_SE.esp (10 -> 10) SexyVest.esp (11 -> 11) UNP Vanilla Outfits.esp (12 -> 12) FertilityMode.esp (13 -> 13) DragonKillerCartSE.esp (14 -> 14) RealisticNeedsandDiseases.esp (15 -> 15) Unleveled_Items.esp (16 -> 16) Dragon Soul Relinquishment.esp (17 -> 17) trainers_galore.esp (18 -> 18) Slower Leveling Fixed - 5x.esp (19 -> 19) moresmeltables.esp (20 -> 20) SexLab Eager NPCs.esp (21 -> 21) CorpseToCoinage.esp (22 -> 22) FNIS.esp (23 -> 23) Immersive Citizens - AI Overhaul.esp Loading: CRTP - Creature Types Length: 2705 Loading: STAT - Actor Stats Length: 1914 Load Done! --- Papyrus Loading File: ../SexLab/AnimationProfile_1.json File does not exists: Data/SKSE/Plugins/SexLab/../SexLab/AnimationProfile_1.json PapyrusUtilDev.log Spoiler Loading Version: 36 Init... Plugin::InitPlugin() - 1 -done Registering functions... -done Storage Reverting... - Mod List - StorageUtil: Values - StorageUtil: Lists - Package Overrides - JSON Files - Re-Init Done! Storage Loading... MODS Load Loading mod list: (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Special Edition Patch.esp (6 -> 6) SexLab.esm (7 -> 7) SexLabAroused.esm (8 -> 9) SexLab TDF Aggressive Prostitution.esp (9 -> ? SkyUI_SE.esp (10 -> 10) SexyVest.esp (11 -> 11) UNP Vanilla Outfits.esp (12 -> 12) FertilityMode.esp (13 -> 13) DragonKillerCartSE.esp (14 -> 14) RealisticNeedsandDiseases.esp (15 -> 15) Unleveled_Items.esp (16 -> 16) Dragon Soul Relinquishment.esp (17 -> 17) trainers_galore.esp (18 -> 18) Slower Leveling Fixed - 5x.esp (19 -> 19) moresmeltables.esp (20 -> 20) SexLab Eager NPCs.esp (21 -> 21) CorpseToCoinage.esp (22 -> 22) FNIS.esp (23 -> 23) Immersive Citizens - AI Overhaul.esp Loading light mod list: unhandled type 4C494D44 INTV Load - objects: 2 FLOV Load Discarding Empty Form Discarding Empty Form Discarding Empty Form Discarding Empty Form Discarding Empty Form Discarding Empty Form Discarding Empty Form Discarding Empty Form Discarding Empty Form Data Shrink: 205 -> 196 - objects: 196 STRV Load - objects: 2 FLOL Load - objects: 1 STRL Load - objects: 2 FORL Load - objects: 21 Done! JSON Loading: Data/SKSE/Plugins/StorageUtilData/../SexLab/SuppressedAnimations.json JSON: File does not exist, init empty root object...
reikiri Posted November 25, 2018 Posted November 25, 2018 2 hours ago, Tommido said: I will thank you for your work and i have a Problem, i hope you can help. I Play Skyrim VR and like to ose Sex Lab Framework, so i am happy i found this SE version here. I have installed with mod Manager and next start the Game.. Make a save point an after - go to the Mod Menu and to the Sexlab mod - say install and every thing seems to be ok, in the game i get info install is ready and get now error. - When i go then to the Mod to konfigure, i see again only the Install Option ? - Whe i restart the game an load last Save i get a Error Massage now: Outdated or Skyrim install detected. SeLab currently requires Skyrim v1.9.32 or newer in order to Funktion..... for more see the picture i upload. Can you help to fix these Bug please. I love your mod and without Skyrim is only 50% good. Greeting Tom To put it simply, Skyrim VR is not Skyrim SE. It uses same 64-bit base, yes - and because of that many mods do work on both - but VR uses older SE version which has since been heavily modified to (somewhat) support VR. Sexlab will need to be specifically modified to work with SVR, and it probably makes more sense to first get it out of beta for SE - and when it's more or less feature-complete, then do the necessary tweaks to support VR. Maintaining both versions when it's still under heavy development and debug, would induce some unnecessary extra work which in long term would slow down the completion of both versions. Well, that's in hopes that VR version -is- planned eventualy. ^_^; 1
pewpewsmurfer Posted November 26, 2018 Posted November 26, 2018 havent touch these gems for quite some time. Any idea does Sexlab SE work with other mods like osex? I remember oldrim seems to work fine but it was a clusterfk of mods xD
Psycho_Bill Posted November 26, 2018 Posted November 26, 2018 On 11/21/2018 at 9:35 PM, tasairis said: The specifics that I know (or think I know): - SKSE 2.0.9 and 10 are for the same game engine therefore recompiled DLLs aren't required - 10 fixed a bug in 9 regarding BaseExtraList, plus added translation support for ESLs, but is otherwise the same - Anything that works in 9 should work in 10, and anything that works in 10 should work in 9 as long as it doesn't run into that one bug (and doesn't do exact SKSE version checks) - CBPC and SMP can play together if SMP's body physics is totally disabled totally disabled meaning comment out all map shapes in the defaultBBPs? or is thee more to disabling?
SkyWalkerProject Posted November 27, 2018 Posted November 27, 2018 Why does the actor starts clapping her hands and drinking instead of performing the animations? This is especially when spectators watching and begin to clap their hands. I have SexLab Framework SE & SexLab Aroused Redux SE installed. The only time this is not happening is when there is no spectator. Any setting advice guys?
tasairis Posted November 27, 2018 Posted November 27, 2018 10 hours ago, Psycho_Bill said: totally disabled meaning comment out all map shapes in the defaultBBPs? or is thee more to disabling? I don't actually know how (not using SMP myself), just that SMP must not be doing anything with the body.
tasairis Posted November 27, 2018 Posted November 27, 2018 31 minutes ago, SkyWalkerProject said: Why does the actor starts clapping her hands and drinking instead of performing the animations? This is especially when spectators watching and begin to clap their hands. I have SexLab Framework SE & SexLab Aroused Redux SE installed. The only time this is not happening is when there is no spectator. Any setting advice guys? Unless I'm forgetting something, neither SexLab nor SLAR do stuff with spectators. Check your other mods.
SkyWalkerProject Posted November 27, 2018 Posted November 27, 2018 21 minutes ago, tasairis said: Unless I'm forgetting something, neither SexLab nor SLAR do stuff with spectators. Check your other mods. You were right. If anyone ever installed Follow Me For Sex mod, make sure in the setting list, Spectators is not enabled. I do not know why. I thought it was Immersive Citizens at fault. Or maybe this setting is too compatible with immersive citizens. First I uninstalled Immersive Citizens as the animation was the same, it did not stop the actor from clapping their hands. Then I disabled the Spectators setting, it stopped. Problem solved. I can watch all the animations now.
SkyWalkerProject Posted November 27, 2018 Posted November 27, 2018 40 minutes ago, tasairis said: Unless I'm forgetting something, neither SexLab nor SLAR do stuff with spectators. Check your other mods. Thanks for the advice. tee hee
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