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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
19 hours ago, FulfillingVoid said:


I'd like to perform an action with the stripped item. As I stated above though, OnObjectUnequipped doesn't work in the cases I've checked as (I'm guessing) mod authors are calling the strip function before adding to the SL thread. So when the object is stripped, SL doesn't have the player registered for an animation yet. I was hoping there was an event we could subscribe to (I couldn't find one) or a round about way to hook into it otherwise.

Mortal weapons and armor was kind of able to do this by hooking into the animation start, but it was hit and miss, probably for the same reasons.

Sadly if the actor is not on a SexLab scene there is none way to know that will be an a scene soon.

 

Alternatively you can use the "SL_Triggers" or my "OutfitManager" to equip that item when the actor be on a scene.

Posted

Hey, anyone got a clue why cum overlays would fail to apply to one specific NPC when they work on everyone else? They're not applying to Serana for me. I've tried installing Cum Overlays Extended to see if handing off cum managment to another mod would work and it didn't, and I've tried testing with Seranaholic and Dialogue overhaul removed which I'm pretty sure are the only mods I have that affect serana specifically.

Posted
4 hours ago, OsmelMC said:

Sadly if the actor is not on a SexLab scene there is none way to know that will be an a scene soon.

 

Alternatively you can use the "SL_Triggers" or my "OutfitManager" to equip that item when the actor be on a scene.


I guessed as much, that's too bad. Thanks for the response, I'll check out those other mods.

Posted

Having a weird bug where scene tries to start but partner ragdolls around without anything else happening... I have recently updated my physics mod (then returned it to the previous version thinking that was the issue) and changed out some of my scene packs for updated versions. If anyone has an idea over what I accidentally broke it would be much appreciated.

Posted

The game crashes after the end of every sexlab scene and I even tried only using the required mods and it still crashes. No info in the crash log and I cant figure out what to do since there is no mods that could be affecting it.

Posted

I may need some help about this.
First Senario: I'm try to using SL Framework + SL Plus, it work kinda ok, after about 1h playing time, the game start to has problems, i'm try to check on console, there is 

Notice: StartSex() - Failed to add some actors to thread

After that, the game still playable but everytime a sex scene happen, everything stuck, or I'm stuck, I can't do anything.
Second Senario: I'm try to using SL Framework only, but that's not work anymore, I got this msg after click install:

 

I really hope I could still play this, I may try again

Screenshot 2024-01-13 164709.png

PapyrusUtilDev.log

Posted
5 hours ago, Huntress_Forest said:

Having a weird bug where scene tries to start but partner ragdolls around without anything else happening... I have recently updated my physics mod (then returned it to the previous version thinking that was the issue) and changed out some of my scene packs for updated versions. If anyone has an idea over what I accidentally broke it would be much appreciated.

 

3 hours ago, Deathstar125 said:

The game crashes after the end of every sexlab scene and I even tried only using the required mods and it still crashes. No info in the crash log and I cant figure out what to do since there is no mods that could be affecting it.

Maybe more info would help? Lol. Mod conflicts, load order, missing requirements, who the fuck knows?

Posted

Playing the new version on a updated game and having a bug that sometimes the npcs are redressing when the final stage of the animation begins instead of doing after the animation ends. Victm redress is disable on the MCM menu.

 

Don't know if is a problem with the new version of the framwork but never had this bug before.

Posted
7 hours ago, septimus1028 said:

I may need some help about this.
First Senario: I'm try to using SL Framework + SL Plus, it work kinda ok, after about 1h playing time, the game start to has problems, i'm try to check on console, there is 

Notice: StartSex() - Failed to add some actors to thread

After that, the game still playable but everytime a sex scene happen, everything stuck, or I'm stuck, I can't do anything.
Second Senario: I'm try to using SL Framework only, but that's not work anymore, I got this msg after click install:

 

I really hope I could still play this, I may try again

 

Screenshot 2024-01-13 164709.png

PapyrusUtilDev.log 9.26 kB · 0 downloads

You are not being clear about what SL Plus but you should ask in it's discussion thread and the file "papyrus.0.log" probably will be required.

 

 

Posted
2 hours ago, devildx said:

Playing the new version on a updated game and having a bug that sometimes the npcs are redressing when the final stage of the animation begins instead of doing after the animation ends. Victm redress is disable on the MCM menu.

 

Don't know if is a problem with the new version of the framwork but never had this bug before.

Some Mod is giving items to the actor before the end of the scene. Is well know that the actors can't receive equipment because that trigger a redress event with or without SexLab.

Posted
10 hours ago, UsernameTaken666 said:

 

Maybe more info would help? Lol. Mod conflicts, load order, missing requirements, who the fuck knows?

Sure.

Load order:

* XP32 Maximum Skeleton Special Extended

* SkyUI

* SkyUI_SE.esp Plugin with Skyrim.esm master ESPFE

* Sexlab Framework AE V166

* CBBE

* Schlongs of Skyrim AE

* SOS Papyrus util version Beta 4

* Sexlab Romance SE V1.06

* Sexlab Romance SE Dialogue Revision

* Racemenu Anniversary Editon

 

SOS Papyrus util version Beta 4 Overwrites SOS, its to make it work correctly.

SkyUI_SE.esp Plugin with Skyrim.esm master ESPFE Overwrites SkyUI to make it work correctly.

XP32 Maximum Skeleton Special Extended is being Overwritten by Schlongs of Skyrim AE

 

I typed out my load order since its such a short load order and it still fails even with only these mods loaded.

Posted (edited)
4 hours ago, Deathstar125 said:

I don't think so, at least not for me, the game simply CTD's after a scene and I can't figure it out.

Well first off, again, v1.66 of SL is for updated Skyrim 1130. You need v1.65 of SL for Skyrim 640.

Edited by UsernameTaken666
Posted
4 hours ago, NameTaken666 said:

Well first off, again, v1.66 of SL is for updated Skyrim 1130. You need v1.65 of SL for Skyrim 640.

How would I go about getting v1.65? It is no longer listed on the download page

Posted (edited)
16 hours ago, Nopeman777 said:

How would I go about getting v1.65? It is no longer listed on the download page

Perhaps try reading back a few pages? Links everywhere. You are not the first to ask the same question  without bothering to try to read anything.

Edited by NameTaken666
spelling
Posted

Suggestion for the next version of Sexlab:

 

A slight update to SexlabUtil.psc to enhance the ability of Sexlab to find an actor's name since for various reasons it doesn't get to all the possible names an actor could have.
 


...

; ------------------------------------------------------- ;
; --- Common Utilities                                --- ;
; ------------------------------------------------------- ;

string function ActorName(Actor ActorRef) global
    ; Extended name check to get the best name for an actor
    string ActorName_Temp = none
    ActorName_Temp = ActorRef.GetDisplayName()
    if ActorName_Temp == "" || ActorName_Temp == none
        AName = ActorRef.Getname()
        if ActorName_Temp == "" || ActorName_Temp == none
            ActorName_Temp = ActorRef.GetLeveledActorBase().GetName()
            if ActorName_Temp == "" || ActorName_Temp == none
                ActorName_Temp = ActorRef.GetActorBase().GetName()                            
                if ActorName_Temp == "" || ActorName_Temp == none
                    ActorName_Temp = "<unknown>"
                endif
            endif
        endif
    endif
    return ActorName_Temp
endFunction

...

Posted
On 1/13/2024 at 3:16 PM, OsmelMC said:

Some Mod is giving items to the actor before the end of the scene. Is well know that the actors can't receive equipment because that trigger a redress event with or without SexLab.

Any way to know wich mod? I am using The Gate of Sovngrade collection as base plus sexlab mods and I have no idea wich mod can be doing this.

Posted
24 minutes ago, devildx said:

Any way to know wich mod? I am using The Gate of Sovngrade collection as base plus sexlab mods and I have no idea wich mod can be doing this.

Probably some Mod to modify the body or the body textures. You probably should be able to see the equiped item on the console. But some Mods temporarily equip and unequip items as bad trick to force the update of some visual effects, in which case usually the item get unequipped almost at the same time was equiped. 

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