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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted

Hello.
So here it is, I wanted to upgrade to 1.5.90 to try out a mod that I wanted.
So I did the maneuvers to install AE and then downgrade to 1.5.90. 
After having all the settings, I activate Address librairy for 15.80 for my mods since I was under 1.5.80 before.
I launch the game, all is well. Except that my version of sexlabs doesn't work well with version 1.5.90, the characters teleport out of the set during animations,.
I install the last version of sexlab. 
I'm waiting for it to be installed and activated correctly.
Except that once finished, when I want to make the settings again, it's CTD direct.
Is there a solution?

Posted (edited)
12 hours ago, hana120 said:

Hello.
So here it is, I wanted to upgrade to 1.5.90 to try out a mod that I wanted.
So I did the maneuvers to install AE and then downgrade to 1.5.90. 
After having all the settings, I activate Address librairy for 15.80 for my mods since I was under 1.5.80 before.
I launch the game, all is well. Except that my version of sexlabs doesn't work well with version 1.5.90, the characters teleport out of the set during animations,.
I install the last version of sexlab. 
I'm waiting for it to be installed and activated correctly.
Except that once finished, when I want to make the settings again, it's CTD direct.
Is there a solution?

Your post is a bit confusing since there has never been a version 1.5.90 of Skyrim AFAIK. However, I suspect that you mean 1.5.97, the last SSE version before the 1.6.xx (recompiled "AE") versions. If you do have game version 1.5.97, you need SKSE64 v2.00.20 (or .19 or .17 if you have mods that have not been updated for 2.00.20) and, most importantly, SexLab Framework 1.63 (non-beta). SexLab 1.64x doesn't work for the pre-recompiled versions of the game (beginning with 1.5).

 

Also, if you are using game 1.5.97 as I suspect, you need Address Library AIO for SSE 1.5.x v2.

Edited by Vyxenne
Because her Address Library is important
Posted (edited)
9 hours ago, Vyxenne said:

Your post is a bit confusing since there has never been a version 1.5.90 of Skyrim AFAIK. However, I suspect that you mean 1.5.97, the last SSE version before the 1.6.xx (recompiled "AE") versions. If you do have game version 1.5.97, you need SKSE64 v2.00.20 (or .19 or .17 if you have mods that have not been updated for 2.00.20) and, most importantly, SexLab Framework 1.63 (non-beta). SexLab 1.64x doesn't work for the pre-recompiled versions of the game (beginning with 1.5).

 

Also, if you are using game 1.5.97 as I suspect, you need Address Library AIO for SSE 1.5.x v2.

For Adress Librairy, I have the independent version 1.5.80.
Because I had already tried the aio version and it made me crash the game for a while when I wanted to save.
For Sexlab, it's the 1.63 version that I had taken.

 

P.S: Finally, I found a better way to use the mod I wanted. Skyshade.
Instead of taking the SE version and upgrading to 1.5.97 with the recent SE version of Sexlab.
I took the LE version of the Skyshade mod, converted it to SE format and installed it and it works.
This way I can use it and still run 1.5.80.

Edited by hana120
Posted

Well, unfortunately the mod only worked halfway. Purple or orange canvas.
And the SE version only works under 1.5.97 or AE.
I give up. I'll stay with 1.5.80. And even if I put the AIO 1.5.x from Adresse Librairy and the right version of Sexlab for SE, it crashes as soon as I go into its mcm to make the settings (import expressions, etc).

 

My idea is that I wanted to use the Shyshade mod https://www.nexusmods.com/skyrimspecialedition/mods/36268?tab=description
to create paintings of my companions as well as some sex scenes from npcs.
But I'm going to let it go.
The author of this mod should have made a version of his mod that runs on any version of S.E and not just 1.5.97 and AE.

Posted
3 hours ago, hana120 said:

The author of this mod should have made a version of his mod that runs on any version of S.E and not just 1.5.97 and AE.

1.5.97 is from November 2019. If you haven't catch up by now please do so. Mod authors can mod and support thing so much before it becomes an impractical joke. I feel like for every mod you're holding on 1.5.80 you're missing 2-3 mods that came out for 1.5.97 or later.

Posted (edited)
24 minutes ago, hana120 said:

I have already tried to upgrade to 1.5.97 but then I get annoyed with Sexlab.

SL works fine on 1.5.97, given that all your other mods are also for that version (and that your game doesn't have files from older mods/versions).

Edited by Just Don't
Posted
29 minutes ago, Just Don't said:

SL works fine on 1.5.97, given that all your other mods are also for that version (and that your game doesn't have files from older mods/versions).

In fact, I keep my old version of sexlab that I've always used.
And when I wanted to try with 1.5.97, I deactivated my old version and installed the version of sexlab for 1.5.97 by renaming it not to delete the other one.
The problem is when I want to go and make settings in the mcm to import the expressions etc. It crashes.

Posted (edited)
10 hours ago, Just Don't said:
11 hours ago, hana120 said:

I have already tried to upgrade to 1.5.97 but then I get annoyed with Sexlab.

SL works fine on 1.5.97, given that all your other mods are also for that version (and that your game doesn't have files from older mods/versions).

Edited by Just Don't

^^^^^This.^^^^^

 

I'm sticking with SSE 1.5.97 until some new mod (or enhancement of one I'm already using) that works only with AE builds (1.6.x) offers some new functionality that I can't live without. I held off moving from SL "1.63 Beta 8.5" (the GitHub version from March, 2020) to 1.63 (non beta) until the thread posts (particularly those of @OsmelMC) reflected a "final" build with most of the bugs squashed, particularly when used with SLU+ and his SL weapon remover. Once I finally installed SL 1.63, I found that It Just Works™.

Edited by Vyxenne
Posted (edited)
8 hours ago, Vyxenne said:

^^^^^This.^^^^^

 

I'm sticking with SSE 1.5.97 until some new mod (or enhancement of one I'm already using) that works only with AE builds (1.6.x) offers some new functionality that I can't live without. I held off moving from SL "1.63 Beta 8.5" (the GitHub version from March, 2020) to 1.63 (non beta) until the thread posts (particularly those of @OsmelMC) reflected a "final" build with most of the bugs squashed, particularly when used with SLU+ and his SL weapon remover. Once I finally installed SL 1.63, I found that It Just Works™.

The version I currently use of Sexlab is version 163beta7.
If I try to use it while being under skyrim 1.5.97, the animations will work but the characters will be teleported out of scenery.
Under 1.5.80, it works perfectly.
On the other hand for the recent 163 on Loverslab, while being under 1.5.97, as soon as I try to make adjustments in the mcm, it is CTD immediately.
Afterwards, maybe my fault, because when I install the new version of Sexlab, I don't merge. I install it one piece.
I don't know if it's an incompatibility or not.
Also, I noticed that the Utility module is introduced in this version.
Module that I don't really use being that I use the ahegao sexlab mod for languages.

 

Edited by hana120
Posted
2 minutes ago, yencrown12 said:

Does anyone have SexLab 163 beta 8 for SSE, the newest one turn my female character into futa in every animation. Previous one work properly.

It's on this page.

Posted

Has anyone else had a problem with Dragon Priests turning invisible during animations? It doesn't happen with anything else. I'm sure it's not a texture/mesh problem because I can see it flash in briefly before the animation starts

Posted (edited)

I keep getting "sexlab animations failed to start -1" Everytime I try to start an animation. I've reinstalled FNIS and Sexlab but still the same thing.

edit: so after using the SLAL to register the animations when I activate the action sound plays but still no animation and I no longer get the "Sexlab animations failed to start -1" message. 

edit 2: Holy fuck am I stupid. My FNIS was, for whatever reason, set to look at my skyrimVR game folder and not my skyrim SE folder. After redirecting it to my SE Folder and enabling the animations in SLAL it works. I am stupid and if anyone wants to tell me that you can.

Edited by anothermember21
Posted

I've tried again by trying what was written on the first page of the Sexlab mod to update.
I have tried to restart the game, Sexlab updates well.
I'm not sure if it's a good idea to do it again, but I'm sure it's a good idea.
I waited 30 seconds but the game crashed before the 30 seconds.
I don't understand what could cause this.
I looked at the papyrus log, at the end it says Error: File "Devious Devices - Assets.esm" does not exist or is not currently loaded.
I don't think that could be the cause, I don't use Devious Device, I don't have it

Posted
On 4/24/2022 at 9:44 PM, anothermember21 said:

I've reinstalled FNIS

No doubt you know that you have to do more than just install FNIS- you have to RUN it after installing/uninstalling any animations mod such as SexLab and/or any of the animation packs that prompted you to use SLAL. You can integrate FNIS with Vortex, causing Vortex to run GenerateFNISforUsers.exe on Deployment when necessary. Presumably (although I don't know) you can integrate it with MO2 as well.

Posted
3 hours ago, Vyxenne said:

No doubt you know that you have to do more than just install FNIS- you have to RUN it after installing/uninstalling any animations mod such as SexLab and/or any of the animation packs that prompted you to use SLAL. You can integrate FNIS with Vortex, causing Vortex to run GenerateFNISforUsers.exe on Deployment when necessary. Presumably (although I don't know) you can integrate it with MO2 as well.

Yeah I know that, I have ran FNIS multiple times and still nothing. I've read the installation guide and know what I am doing but it just doesn't work after looking at the FNIS log it doesn't say anything about sexlab so it must not be detecting it or something, it says its reading FNISBase and XPMSE but not sexlab, or something along those lines. 

Posted (edited)

Guys any ideas why i can't surrender to anything but humans ? It just says you can't surrender to this enemy, or smt.
I'm on AE Skyrim, everything else seems to work including other compatible mods like Simple Slavery and stuff
Here are the mods i have:

For animations, Billy's, Anubs etc. (I mean i do have anims for it)
Animal SOS with everything it needs. (Like Creature Framework Hentai/Horny Creatures etc.)
DD which has an option for creatures. (I don't think DD matters for this problem)
SLAL, and i did register all the animations i have, and generated FNIS behavior.
 

yeah i can't think of anything else that'd matter about this issue.
 

I gave all the info that i can think of please help me i can't solve this.

Edit: I did check Allow Creatures on SL menu and all the animations are toggled.

Edit2: Well i've just witnessed my follower get "Violated" by a giant when my health dropped to 0, so it just doesn't work on me.
           Maybe it's something with the tags ?

Edit3: I posted this to SSE Defeat and Baka's Version, now i'm posting it here too in hopes i get some help.

Edit4: I'm using the Defeat SSE Port now rather than Baka's, someone said it might fix but,
           while it did make the G key functional again it didn't solve this issue.
           I have read the FAQ and Troubleshooting Guide but there isn't any info
           in any of the logs that i found around including Papyrus
so yeah please help
           i can't figure this out on my own.

Edited by KKSSL
Posted
15 minutes ago, KKSSL said:

Guys any ideas why i can't surrender to anything but humans ? It just says you can't surrender to this enemy, or smt.
I'm on AE Skyrim, everything else seems to work including other compatible mods like Simple Slavery and stuff
Here are the mods i have:

For animations, Billy's, Anubs etc. (I mean i do have anims for it)
Animal SOS with everything it needs. (Like Creature Framework Hentai/Horny Creatures etc.)
DD which has an option for creatures. (I don't think DD matters for this problem)
SLAL, and i did register all the animations i have, and generated FNIS behavior.
 

yeah i can't think of anything else that'd matter about this issue.
 

I gave all the info that i can think of please help me i can't solve this.

Edit: I did check Allow Creatures on SL menu and all the animations are toggled.

Edit2: Well i've just witnessed my follower get "Violated" by a giant when my health dropped to 0, so it just doesn't work on me. Maybe it's something with the tags ?

Edit3: I posted this to SSE Defeat and Baka's Version, now i'm posting it here too in hopes i get some help.

I had similar problem with Baka version. Solved it by going back to original version

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