aeyen Posted March 15, 2022 Posted March 15, 2022 does it work by now? I mean sexlab and all these animations with the newest skyrim version.
Just Don't Posted March 15, 2022 Posted March 15, 2022 12 minutes ago, aeyen said: does it work by now? I mean sexlab and all these animations with the newest skyrim version. You have the answer in the quote right above your post. In yellow letters. And also in red letters in the description/first post.
17skyrim Posted March 16, 2022 Posted March 16, 2022 The key point is that Skyrim SE ceased to exist once it was updated to version 1.6.353 With version 1.6.353 Skyrim SE became Skyrim AE. Install Skyrim AE versions of all mods and applications if you are on version 1.6.353 (which most of us are on). I was having problems with Sexlab and address library and SOS on my new Skyrim SE game until the penny dropped that I was in fact playing Skyrim AE. 1
VeraDra Posted March 16, 2022 Posted March 16, 2022 (edited) 7 hours ago, Corysia said: Is there a version that still works with Skyrim VR? SKSE's website says that Skyrim VR is 1.4.15. I tried to use Sexlab 1.63, but it complains that my version of Skyrim is too old. SL does not work with VR, and never officially has afaik. There's an unofficially port, but YMMV if it works. VR itself is in a weird point where it's not quite the LE engine, but also isn't quite the SE engine, in that it's an older version of SE even when it was released, before the addition of ESL files, the creation club, etc. Edited March 16, 2022 by VeraDra
OsmelMC Posted March 16, 2022 Posted March 16, 2022 (edited) 9 hours ago, Corysia said: Is there a version that still works with Skyrim VR? SKSE's website says that Skyrim VR is 1.4.15. I tried to use Sexlab 1.63, but it complains that my version of Skyrim is too old. The SexLab Beta 8 was the last version more or less compatible with VR. By the way the framework file is hidden in the first comment on this thread and you need the patch for VR The VR project seems to be abandoned and I don't have VR to make and test some update compatible with the current SexLab Framework. Edited March 16, 2022 by OsmelMC 2
Corysia Posted March 16, 2022 Posted March 16, 2022 11 hours ago, OsmelMC said: The SexLab Beta 8 was the last version more or less compatible with VR. By the way the framework file is hidden in the first comment on this thread and you need the patch for VR Thank you, I found it. Do you know where I can find the VR patch? Or the name so I can search for it? I'm starting a new game, so happy to experiment.
OsmelMC Posted March 16, 2022 Posted March 16, 2022 1 hour ago, Corysia said: Thank you, I found it. Do you know where I can find the VR patch? Or the name so I can search for it? I'm starting a new game, so happy to experiment. Check here: https://www.loverslab.com/forum/199-virtual-reality/ 1
silverfox9260 Posted March 16, 2022 Posted March 16, 2022 My animations aren't working. I've downloaded everything correctly and have all the requirements, but whenever i trigger an animation it doesn't work.
VeraDra Posted March 16, 2022 Posted March 16, 2022 4 hours ago, silverfox9260 said: My animations aren't working. I've downloaded everything correctly and have all the requirements, but whenever i trigger an animation it doesn't work. did you run FNIS?
Vyxenne Posted March 17, 2022 Posted March 17, 2022 (edited) 2 hours ago, Bakataro said: Hi how to fix? https://imgur.com/cCdtOme Here's your image where it can be seen without clicking out to another website: From that image, it appears that penis-vagina collisions are working (from behind, but still, working) but the CBPC collision spheres (or whatever labia collision shape if SMP) is a bit too large- the penis is hitting it from far behind the labia. You could go a long way toward fixing this by using your "cock up" hotkey (default: C) to bend the schlong up a bit if this is supposed to be an anal scene. Then use the SL animation alignment hotkeys to move the male actor forward or back (toward or away from the camera- default L) so that he is penetrating (whatever part of this lucky cowgirl he is supposed to be penetrating) and not her taint. If you do not know what all of the actor alignment hotkeys are, there's a list on the Hotkeys tab of SexLab's MCM. If getting this pair of actors properly aligned for the animation, and the schlong bent up or down to match, does not fix this over-enthusiastic collision THEN you can worry about collision shapes, adjusting values in the xml's, or other similar issues. Edited March 17, 2022 by Vyxenne Because "the all of the" ain't good English
Guest Posted March 17, 2022 Posted March 17, 2022 3 minutes ago, Vyxenne said: Íme a képed, ahol megtekinthető anélkül, hogy egy másik webhelyre kattintana: Ebből a képből úgy tűnik, hogy a pénisz-hüvely ütközések működnek (hátulról, de még mindig működnek), de a CBPC ütközési gömbök (vagy bármilyen szeméremajkak ütközési formája, ha SMP) egy kicsit túl nagyok - a pénisz messze hátulról ütközik. a szeméremajkak. Ha ez anális jelenetről van szó, sokat tehet a probléma megoldásában, ha a "kakas fel" gyorsbillentyűt (alapértelmezett: C) használja, hogy egy kicsit felhajlítsa a schlongot. Ezután az SL animáció igazítási gyorsbillentyűivel mozgassa a férfi színészt előre vagy hátra (a kamera alapértelmezés szerinti "L" irányába vagy attól távolabb), hogy az áthatoljon (bármit is kellene áthatolni), és nem a szennyeződést. Ha nem tudja, hogy mi az összes színész-igazítás gyorsbillentyű, van egy lista a SexLab MCM-jének Gyorsbillentyűk lapján. Ha ennek a színészpárnak az animációhoz való megfelelő igazítása, és a schlong felfelé vagy lefelé hajlítása, hogy illeszkedjen, nem oldja meg ezt a túlzottan lelkes ütközést , AKKOR aggódhat az ütközési alakzatok, az xml-ben lévő értékek módosítása vagy más hasonló problémák miatt. Thanks I try
srmacbobs Posted March 17, 2022 Posted March 17, 2022 (edited) Hi guys, I'm looking for version 1.6.3 beta 9, anyone still have it? Edited March 17, 2022 by srmacbobs
Sybastian233 Posted March 17, 2022 Posted March 17, 2022 How could I adjust the time of the redefine postions to 7 seconds which was defaulted by the Sexlab beta8 ? The time in the new version 163 is 30 seconds that I think is too long
Vyxenne Posted March 17, 2022 Posted March 17, 2022 1 hour ago, Sybastian233 said: How could I adjust the time of the redefine postions to 7 seconds which was defaulted by the Sexlab beta8 ? The time in the new version 163 is 30 seconds that I think is too long My scene relocation delay is about 15 seconds using SL 1.63x (the latest one for SSE 1.5.97). I'm using SexLab Utilities + though, and there's no telling whether or not that mod is overriding the default SL relo delay.
PippinTom Posted March 17, 2022 Posted March 17, 2022 3 hours ago, Vyxenne said: I'm using SexLab Utilities + though, and there's no telling whether or not that mod is overriding the default SL relo delay. SLU+ waits almost 30 seconds (28 iterations of Utility.Wait(1.0)) unless player brakes that loop with pressing reposition scene key again. So if @Sybastian233 wishes to shorten adjustment period he can simply (re)use mentioned shortcut (default is "]") or recompile sslThreadController after changing that iteration params. However @OsmelMC will probably protest, since as he states increased period is required for automatic finding of hidden location feature, which by my experience does not work at all at the moment ?
OsmelMC Posted March 17, 2022 Posted March 17, 2022 (edited) 57 minutes ago, PippinTom said: However @OsmelMC will probably protest, I will not protest! @Sybastian233 @Vyxenne But is pointless reduce that time in the scripts since the relocation function is made since the first day to allow you stop the waiting with just hit again the relocation hotkey. I'm increased that time in at least two occasions, the first was for users recommendations and the last was just because the previous time was not enough for me to go and lay in a bed. In fact I wish be more time but I'm consent that too many users dt know that they can use the reposition hotkey to end the waiting at any time. Edited March 17, 2022 by OsmelMC 2
PippinTom Posted March 17, 2022 Posted March 17, 2022 4 hours ago, OsmelMC said: I will not protest! well, its not an easy task to predict when will you protest and when not ? 1
OsmelMC Posted March 18, 2022 Posted March 18, 2022 10 hours ago, PippinTom said: well, its not an easy task to predict when will you protest and when not ? This is probably the only exception.
Sybastian233 Posted March 18, 2022 Posted March 18, 2022 22 hours ago, Vyxenne said: My scene relocation delay is about 15 seconds using SL 1.63x (the latest one for SSE 1.5.97). I'm using SexLab Utilities + though, and there's no telling whether or not that mod is overriding the default SL relo delay. OK, I should try to use the SexLab Utilities
Sybastian233 Posted March 18, 2022 Posted March 18, 2022 18 hours ago, PippinTom said: SLU+ waits almost 30 seconds (28 iterations of Utility.Wait(1.0)) unless player brakes that loop with pressing reposition scene key again. So if @Sybastian233 wishes to shorten adjustment period he can simply (re)use mentioned shortcut (default is "]") or recompile sslThreadController after changing that iteration params. However @OsmelMC will probably protest, since as he states increased period is required for automatic finding of hidden location feature, which by my experience does not work at all at the moment ? 17 hours ago, OsmelMC said: I will not protest! @Sybastian233 @Vyxenne But is pointless reduce that time in the scripts since the relocation function is made since the first day to allow you stop the waiting with just hit again the relocation hotkey. I'm increased that time in at least two occasions, the first was for users recommendations and the last was just because the previous time was not enough for me to go and lay in a bed. In fact I wish be more time but I'm consent that too many users dt know that they can use the reposition hotkey to end the waiting at any time. 22 hours ago, Vyxenne said: My scene relocation delay is about 15 seconds using SL 1.63x (the latest one for SSE 1.5.97). I'm using SexLab Utilities + though, and there's no telling whether or not that mod is overriding the default SL relo delay. OK, Why didn't I think of the way of type the relocation hotkey again? And another question, is there anyway to change the player's view to the NPC'head as I played through the famale charactor that I wanted change the perspective on male's head, just like IPFV of SkyrimLE.
Mrfishkies Posted March 18, 2022 Posted March 18, 2022 Need some help with Sexlab in AE. I am a long time LE player but switched AE when it became available. I have Sexlab and SLU+ installed. I also have ZaZ Animation Pack installed. Things seem for function ok in the game although there is a somewhat long delay before SL animations start playing. I noticed that when opening the ZaZ menu in MCM that the Sexlab tab in that mod doesn't work. Clicking on it locks MCM so that no other mod menus work either. Exiting back to the game fixes access until I click on that same ZaZ menu item. Other tabs in ZaZ work fine. Thinking something is wrong with Sexlab, I backed up my SL settings and performed a "Clean System". After clicking to start the process, AE shows 3-4 messages about the process (weirdly, somewhere between Voices and Expressions the view goes from 1st person to 3rd person in game). AE then flashes a "Sexlab 1.64c AE is ready" and CTDs. The back up of SL setting is not being saved. Any suggestions? Pulling ZaZ out to check is painful as it is a master for a number of mods in my setup (next step if I can't figure this out....) Any help is appreciated!
PippinTom Posted March 18, 2022 Posted March 18, 2022 (edited) 54 minutes ago, Mrfishkies said: I noticed that when opening the ZaZ menu in MCM that the Sexlab tab in that mod doesn't work. For me it actually works, but it takes ages for it to show up. Few times I clicked it and waited just out of curiosity to see what will that TAB offer... and it offers nothing useful to me, AFAIR just one item, I'm not sure if it's checkmark or something else nor if it allows any interaction. So I ignore that TAB since day one. Edited March 18, 2022 by PippinTom
OsmelMC Posted March 18, 2022 Posted March 18, 2022 (edited) 2 hours ago, Mrfishkies said: Any help is appreciated! In SE and AE, SexLab take way longer than on LE to be 100% installed. After you see the message saying that SexLab is installed, depending on the amount of Sex Mods installed still you have to wait hours to be ready. On that time everything related with SexLab get slower. Of course after see the message of SexLab installed, you can use SexLab and start scenes but at that point SLAL, MNC, DDi, SLAA and SLATE are still installing animations or editing the animations installed. My recommendation is to wait before try something. And maybe try my version of SLAL. Edited March 18, 2022 by OsmelMC 1
User1080 Posted March 18, 2022 Posted March 18, 2022 so i updated to the latest version and it still says my DLL is out of date
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