Just Don't Posted May 23, 2022 Posted May 23, 2022 3 hours ago, fredddyyy said: I am a little confused. Why is it labeled the 1st of July when it was released the seventh of January? Americans write mm/dd/yyyy instead of dd/mm/yyyy like most of the other countries. So that "01/07" is Jan 7 and not 1st of July.
Doc_Oc Posted May 23, 2022 Posted May 23, 2022 (edited) 6 hours ago, fredddyyy said: I am a little confused. Why is it labeled the 1st of July when it was released the seventh of January? I am operating under the assumption that you, like me, are in the United States (or North America). Assuming the author is in Europe, the two continents use different formats for dates. Here in NA, we use mm/dd/yyyy, whereas in the EU, they use dd/mm/yyyy. So to them, 7/1/2021 is not July 1st, 2021 as it would be here. It is January 7, 2021. Confusing? Yes. But that's most likely why you see a discrepancy. Edited May 23, 2022 by Doc_Oc
Darkcymru Posted May 24, 2022 Posted May 24, 2022 (edited) I still have exact problem with those. these wont load and crash when i load. I am using AE SSKE latest. maybe I am using the wrong version of devious devices and sex labs and make sure I get the proper version of zaz animations. I need help installing it right. this screeny is evidence if i am using the wrong one. Edited May 24, 2022 by Darkcymru
Just Don't Posted May 25, 2022 Posted May 25, 2022 4 hours ago, Darkcymru said: I am using AE SSKE latest. maybe I am using the wrong version of devious devices and sex labs and make sure I get the proper version of zaz animations You're using SL 163 which is for SE 1.5.97, not 1.6+ or post-AE versions as you say you have. You have SL Aroused 28b which is for Skyrim LE? Aroused Redux for SE is version 29. You have DDE, which is DD Equip? I don't see DD for SE at all in there. You'll need to fix all of that and probably other mods too.
zarantha Posted May 25, 2022 Posted May 25, 2022 6 hours ago, Darkcymru said: I still have exact problem with those. these wont load and crash when i load. I am using AE SSKE latest. maybe I am using the wrong version of devious devices and sex labs and make sure I get the proper version of zaz animations. I need help installing it right. this screeny is evidence if i am using the wrong one. For DD with AE, you need to do one of the following: Download DD 5.1 SE from here: https://www.loverslab.com/files/file/5878-devious-devices-se/ Download the AE DLL from the troubleshooting post under the beta section, and optionally the DD 3BA bodyslides from the beta section as well. Download DD 5.2 beta 6 (you can choose your DLL in the installer) from the troubleshooting post under the beta section. Get rid any old DD files you have installed separately: DDa, DDi, DDx, DDc (devious devices assets, integration, expansion, and contraptions). These are all included in the DD 5.x downloads. Installing the old versions along with the proper DD SE conversion will break your game. If you installed DDe (devious devices equip) without installing DD, you are crashing due to missing masters. DDe requires DD. Not sure how you managed that since I'm pretty sure vortex should be preventing that scenario.
Darkcymru Posted May 25, 2022 Posted May 25, 2022 5 hours ago, zarantha said: For DD with AE, you need to do one of the following: Download DD 5.1 SE from here: https://www.loverslab.com/files/file/5878-devious-devices-se/ Download the AE DLL from the troubleshooting post under the beta section, and optionally the DD 3BA bodyslides from the beta section as well. Download DD 5.2 beta 6 (you can choose your DLL in the installer) from the troubleshooting post under the beta section. Get rid any old DD files you have installed separately: DDa, DDi, DDx, DDc (devious devices assets, integration, expansion, and contraptions). These are all included in the DD 5.x downloads. Installing the old versions along with the proper DD SE conversion will break your game. If you installed DDe (devious devices equip) without installing DD, you are crashing due to missing masters. DDe requires DD. Not sure how you managed that since I'm pretty sure vortex should be preventing that scenario. i still have problem with sex lab aroused. game wont load after i installed SE is there any trouble shoot with it?
thijoss Posted May 25, 2022 Posted May 25, 2022 On 5/22/2022 at 10:51 PM, zarantha said: The latest version of racemenu is AE only. You'll need to look through the old versions at the bottom of the page for the last SE version. That should be 4.16 I just checked and I have the right versions. The animations have no problem. I will have to deal with this "?".
zarantha Posted May 25, 2022 Posted May 25, 2022 1 hour ago, Darkcymru said: i still have problem with sex lab aroused. game wont load after i installed SE is there any trouble shoot with it? Either of these would work. Don't recall offhand, but i'm assuming the v28 you have contains a BSA. Skyrim SE/AE can't load LE BSAs, this will cause skyrim to crash before loading. Any mod with them needs to be converted. You have to be careful what LE mods you install. You can use the SE Compatibility Tracking thread if you're not sure if a mod will work in SE or AE or not. It will link to the SE version where applicable, and has links to how to convert mods if a mod is not yet converted.
zarantha Posted May 25, 2022 Posted May 25, 2022 (edited) 1 hour ago, thijoss said: I just checked and I have the right versions. The animations have no problem. I will have to deal with this "?". Animations don't depend on the skee.dll. Screenshot of your error? I don't see sexlab checking for skee. Also, attach your skse64.log too. It's found here: Documents\My Games\Skyrim Special Edition\SKSE\skse64.log That will tell us what version of skse is initializing and what dlls are loading. Don't mix it up with skee64.log. Edited May 25, 2022 by zarantha
thijoss Posted May 25, 2022 Posted May 25, 2022 the error is just a "?". But I'm afraid it makes a difference? skse64.log
zarantha Posted May 25, 2022 Posted May 25, 2022 7 minutes ago, thijoss said: the error is just a "?". But I'm afraid it makes a difference? skse64.log 69.48 kB · 0 downloads Why have you got nioverride? get rid of it, it's not working: checking plugin F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\nioverride.dll couldn't load plugin F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\nioverride.dll (Error 193) Skee is loading correctly. checking plugin F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll plugin F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll (00000001 skee 00000001) loaded correctly (handle 40) Since skee is loading, that should mean you have the right version of racemenu. So that leaves sexlab detecting racemenu correctly. Make sure you've got version 1.63 installed, and see if it works after removing the nioverride mod.
Darkcymru Posted May 25, 2022 Posted May 25, 2022 3 hours ago, zarantha said: Either of these would work. Don't recall offhand, but i'm assuming the v28 you have contains a BSA. Skyrim SE/AE can't load LE BSAs, this will cause skyrim to crash before loading. Any mod with them needs to be converted. You have to be careful what LE mods you install. You can use the SE Compatibility Tracking thread if you're not sure if a mod will work in SE or AE or not. It will link to the SE version where applicable, and has links to how to convert mods if a mod is not yet converted. tyvm it works fine now. time to do skyrim art
thijoss Posted May 26, 2022 Posted May 26, 2022 On 5/25/2022 at 1:28 PM, zarantha said: Why have you got nioverride? get rid of it, it's not working: checking plugin F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\nioverride.dll couldn't load plugin F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\nioverride.dll (Error 193) Skee is loading correctly. checking plugin F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll plugin F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll (00000001 skee 00000001) loaded correctly (handle 40) Since skee is loading, that should mean you have the right version of racemenu. So that leaves sexlab detecting racemenu correctly. Make sure you've got version 1.63 installed, and see if it works after removing the nioverride mod. Thanks, it was nioverride.dll the problem.
mayamnf1 Posted May 28, 2022 Posted May 28, 2022 Forgive me for being stupid but I'm stumped. I'm trying to make a simple little dialogue mod but when I try to declare the property "SexLabFramework Property SexLab Auto" I get the error "unknown type sexlabframework". I'm running SexLab 1.64C, Skyrim 1.6.353, skse: 2.1.5, SkyUI 5.2, and address library All in one (Anniversary Edition). I'm not completely ignorant about SexLab having used the LE version for years for private mods without a problem. I recall we had to use the SkyUI SDK for SexLab scripts to compile is that the case for the AE version as well? If so where can I find it for AE?
chaimhewast Posted May 29, 2022 Posted May 29, 2022 4 hours ago, mayamnf1 said: Forgive me for being stupid but I'm stumped. I'm trying to make a simple little dialogue mod but when I try to declare the property "SexLabFramework Property SexLab Auto" I get the error "unknown type sexlabframework". I'm running SexLab 1.64C, Skyrim 1.6.353, skse: 2.1.5, SkyUI 5.2, and address library All in one (Anniversary Edition). Could be because while some mods adopted the new "Data\source\scripts" path, others (like Sexlab) stuck with the old "Data\scripts\source" path. I had to move Sexlab's source earlier today when I was writing a mod before the Papyrus compiler would recognize it.
John1963 Posted May 29, 2022 Posted May 29, 2022 This mod will not load into my SkyrimSE game. It is listed as a mod but wont install into the game. The game I am playing does not have the AE installed into it
Just Don't Posted May 29, 2022 Posted May 29, 2022 (edited) 18 hours ago, John1963 said: This mod will not load into my SkyrimSE game. It is listed as a mod but wont install into the game. The game I am playing does not have the AE installed into it Check the product version of your SkyrimSE.exe, then get the corresponding SKSE and Sexlab Framework for that version. I'm not questioning your knowledge on this matter, but too often people say "I didn't get AE" and they still get the AE update, which is free for everyone owning Skyrim SE on Steam and they get it automatically because Steam updates aren't disabled. So usually you can save a lot of time by referring to the executable version instead of SE/AE distinctions. Edited May 29, 2022 by Just Don't 1
weyex Posted May 29, 2022 Posted May 29, 2022 I'm probably stupid but how do you get SexLab to save the AnimationProfile.json storing the scene adjustments somewhere other than MO2's overwrite? Don't like having to re-adjust dick angles for each scene every time after I create a mod from the overwrite folder.
Sailing Rebel Posted May 30, 2022 Posted May 30, 2022 40 minutes ago, weyex said: I'm probably stupid but how do you get SexLab to save the AnimationProfile.json storing the scene adjustments somewhere other than MO2's overwrite? Don't like having to re-adjust dick angles for each scene every time after I create a mod from the overwrite folder. Creating a mod from Overwrite should not prevent the SL from accessing that file unless the file is being deleted, or placed in the wrong folder in the process, or the new mod is not enabled. 99% of the time you can just leave the files in Overwrite, and they will function as expected. The only problem with this will come when you need to delete some of those files, and they are all mixed together. Ideally you want to create a set of output mods "SKSE Output", "FNIS Output", "BodySlide Output", etc. Then configure the Tools > Executables settings for each of those tools to create new files in those mods instead of Overwrite.
John1963 Posted May 30, 2022 Posted May 30, 2022 On 5/29/2022 at 3:10 PM, Just Don't said: Check the product version of your SkyrimSE.exe, then get the corresponding SKSE and Sexlab Framework for that version. I'm not questioning your knowledge on this matter, but too often people say "I didn't get AE" and they still get the AE update, which is free for everyone owning Skyrim SE on Steam and they get it automatically because Steam updates aren't disabled. So usually you can save a lot of time by referring to the executable version instead of SE/AE distinctions. Well I installed the SE/AE version and I still get the same results
delgathar Posted May 31, 2022 Posted May 31, 2022 Hello, So more informative console seems to conflict with the framework interface/console.swf. Is something important being lost here, or does it not affect gameplay? I can't edit a swf to figure this out myself or I would. Thank you.
Just Don't Posted May 31, 2022 Posted May 31, 2022 3 hours ago, John1963 said: Well I installed the SE/AE version and I still get the same results If only there was a way to accurately tell which version is for a specific game... Seriously, check your exe version, then your SKSE, then the SL Framework you have. When all these things match things should work (unless you made another mistake somewhere else). 12 minutes ago, delgathar said: So more informative console seems to conflict with the framework interface/console.swf. Is something important being lost here, or does it not affect gameplay? I can't edit a swf to figure this out myself or I would. Thank you. Which SL version do you have? console.swf used to be included in the zipped file a while ago, but the current files (163 and 164c) don't include it anymore. You're fine overwriting/deleting the console.swf from SL anyways. 2
Vyxenne Posted May 31, 2022 Posted May 31, 2022 8 hours ago, John1963 said: On 5/29/2022 at 5:10 PM, Just Don't said: So usually you can save a lot of time by referring to the executable version instead of SE/AE distinctions. Well I installed the SE/AE version and I still get the same results
xina141bear Posted May 31, 2022 Posted May 31, 2022 I'm not sure where to ask this so my apologies in advance. I have sexlab defeat and cursed loot installed. Every time a sex scene should initiate I get teleported somewhere before the time. At the moment into darkfall passage where falmers attack before the scene scene can start. Does anyone have any idea why I get teleported before scenes? It happens when defeated via sexlab defeat and solicitation with cursed loot.
ExtraGlade Posted May 31, 2022 Posted May 31, 2022 (edited) I feel like an idiot for asking this, but is there any other mods I need to the character and npcs have sex? It's been a few years since I modded skyrim and I completely forgot how to mod. ? Edit: I do have sexlab installed, but I can't have any sex interactions. The only spell I have is erection, and I assume I have the right mod order (hasn't crashed yet). It's like it's not installed at all. Edited May 31, 2022 by ExtraGlade More information
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