jpsjason Posted April 5, 2021 Posted April 5, 2021 11 hours ago, Vyxenne said: This can be caused by using console command TFC and failing to cancel it before the end of the scene. There are two ways to avoid the problem: Use SL's built-in freecam instead of TFC- SL will automatically cancel it at the end of the scene. Keep using TFC (and enjoy full camera controls) but remember to always cancel it before the end of the scene And is there anything else that would cause this? Because, I am well aware that TFC and sexlab don't play nice together, and don't use it during sex scenes. I've noticed that if I have my weapon/spell unsheathed right before the sex scene starts, then after the scene ends, I can unsheathe my weapon, but then a second later, my character will auto sheathe her weapon again, and then I will have to save and reload to fix the problem.
gregaaz Posted April 5, 2021 Posted April 5, 2021 Hi folks, I've got kind of an odd question for you. Is there a way to tag an animation so that it doesn't strip the character at all? For example, a kissing animation. Likewise, is there any way to put conditions on whether or not the animation strips the character? I'm guessing that the second example is outside the current capabilities of Sexlab, but I wanted to reach out about both. Edit: to clarify what I mean about conditions, I'm thinking like the ability to suppress stripping for masturbation or fellatio when not in a "safe" interior location like a house or an inn.
OsmelMC Posted April 5, 2021 Posted April 5, 2021 17 minutes ago, gregaaz said: Hi folks, I've got kind of an odd question for you. Is there a way to tag an animation so that it doesn't strip the character at all? For example, a kissing animation. Likewise, is there any way to put conditions on whether or not the animation strips the character? I'm guessing that the second example is outside the current capabilities of Sexlab, but I wanted to reach out about both. Edit: to clarify what I mean about conditions, I'm thinking like the ability to suppress stripping for masturbation or fellatio when not in a "safe" interior location like a house or an inn. "LimitedStrip" Tag but force the LeadIn strip options so you will have to disable the slot 32 (body) on the LeadIn strip slots. Of course if you have the LeadIn scenes enabled this will be a problem because the actors going to be dressed on all the LeadIn scenes
gregaaz Posted April 5, 2021 Posted April 5, 2021 32 minutes ago, osmelmc said: "LimitedStrip" Tag but force the LeadIn strip options so you will have to disable the slot 32 (body) on the LeadIn strip slots. Of course if you have the LeadIn scenes enabled this will be a problem because the actors going to be dressed on all the LeadIn scenes Interesting. I'll fiddle with it and see if I can get the results I wanted.
Vyxenne Posted April 6, 2021 Posted April 6, 2021 18 hours ago, jpsjason said: On 4/4/2021 at 2:32 PM, Vyxenne said: This can be caused by using console command TFC and failing to cancel it before the end of the scene. There are two ways to avoid the problem: Use SL's built-in freecam instead of TFC- SL will automatically cancel it at the end of the scene. Keep using TFC (and enjoy full camera controls) but remember to always cancel it before the end of the scene And is there anything else that would cause this? Because, I am well aware that TFC and sexlab don't play nice together No, idk of any other cause, although I'm sure there are as many causes as there are individual player mod combinations. If it's any consolation, the issue is not confined to SexLab scenes- it occurs with Flower Girls scenes and Dance-for-Me/Dance-for-You scenes as well. I believe it occurs in any situation where the PC is cloned to an alias in order for a mod to present a scripted set of animations. And I wouldn't say SL and TFC "don't play nice together." They play just fine together with one small player-procedural requirement in return for one huge functional advantage compared with SL's built-in "free cam" function. I prefer to use TFC in case a vid-cap "frameable moment" occurs during the scene, at which point I want to have ALL of my camera controls available, something that the built-in free camera function in SL does not provide for some odd reason. Maybe @osmelmccould take a look at it and figure out why the SL free-cam function removes the Pedestal up/down function from the game's default UFO-Cam control set, or alternatively, make SL optionally detect when UFO Cam (TFC) is in effect and cancel it just before the end of the scene to avoid loss of player control.
Vyxenne Posted April 6, 2021 Posted April 6, 2021 9 hours ago, gregaaz said: Hi folks, I've got kind of an odd question for you. Is there a way to tag an animation so that it doesn't strip the character at all? For example, a kissing animation. Likewise, is there any way to put conditions on whether or not the animation strips the character? I'm guessing that the second example is outside the current capabilities of Sexlab, but I wanted to reach out about both. Edit: to clarify what I mean about conditions, I'm thinking like the ability to suppress stripping for masturbation or fellatio when not in a "safe" interior location like a house or an inn. There is no per-animation or even per-scene stripping toggle in SL. As you no doubt know, you can control default per-Biped-slot AND per-Animation-type stripping on the Timers & Stripping MCM, and per-item overrides of those defaults on the Strip Item Editor MCM. A nice enhancement on the Dev version I'm playing (thank you, @osmelmc) is a "Sometimes Remove" per-item option (complete with a user-settable % probability of it being stripped ) on the Strip Item Editor MCM. It does add a bit of spice to a scene, not knowing whether I'm going to take off my top or miniskirt or just let him do me under the skirt! Apparently, Harbinger Kodsak was in a hurry so he took off my top but left the skirt once he saw that I had thoughtfully neglected to wear any panties for my meating with him. 1
gregaaz Posted April 6, 2021 Posted April 6, 2021 1 hour ago, Vyxenne said: There is no per-animation or even per-scene stripping toggle in SL. As you no doubt know, you can control default per-Biped-slot AND per-Animation-type stripping on the Timers & Stripping MCM, and per-item overrides of those defaults on the Strip Item Editor MCM. A nice enhancement on the Dev version I'm playing (thank you, @osmelmc) is a "Sometimes Remove" per-item option (complete with a user-settable %chance of it being stripped ) on the Strip Item Editor MCM. It does add a bit of spice to a scene, not knowing whether I'm going to take off my top or miniskirt or just let him do me under the skirt! Apparently, Harbinger Kodsak was in a hurry so he took off my top but left the skirt once he saw that I had thoughtfully neglected to wear any panties for my meating with him. Thank you for the additional information - that feature from the dev branch looks very interesting! 1
OsmelMC Posted April 6, 2021 Posted April 6, 2021 11 hours ago, Vyxenne said: Maybe @osmelmccould take a look at it and figure out why the SL free-cam function removes the Pedestal up/down function from the game's default UFO-Cam control set, or alternatively, make SL optionally detect when UFO Cam (TFC) is in effect and cancel it just before the end of the scene to avoid loss of player control. I'm not sure about those Mods but most of the issues with the SexLab Free Camera are related with Mods trying to change the camera state without check first if the Camera is in Free Mode. The right order is first disable the Free Camera and then change the camera state but almost none Mod check the free Camera before change the camera. The only way I know to fix that is add the condition for Free Camera on the Mods that try to change the camera. I have a fix for something like that but don't remember the Mod because is not one of those I use, so I have to check. Also I don't have UFO. E3PC fix.7z
Ragatokk Posted April 6, 2021 Posted April 6, 2021 I get ? on FINS for user behaviors generated FINS sexlab framework idles Fins sexlab creature idles. How do I fix this? When I use the sexlab debug (target) the target just stucks inside the body of the player character doing nothing. The sounds play tough.
dgraffixx Posted April 7, 2021 Posted April 7, 2021 On 1/12/2018 at 7:23 PM, Ashal said: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.17) I recently updated my SKSE to version 2.0.19, and it did, in fact break the mod. If I try to play as a male character, I get constant CTD's every 2 mins. Will you have an update for this anytime soon?
Just Don't Posted April 7, 2021 Posted April 7, 2021 5 hours ago, dgraffixx said: I recently updated my SKSE to version 2.0.19, and it did, in fact break the mod. If I try to play as a male character, I get constant CTD's every 2 mins. Will you have an update for this anytime soon? Most dll files made for SKSE 2.0.17 also work in 2.0.19, this is the case for Sexlab and PapyrusUtil. And crashes due to outdated dll happen at game launch (before you reach the main menu) not while you're playing. So your CTDs are caused by something else (I suggest you take a look at the other changes you made to your setup, and if you have Net Script Framework check it's crash logs for clues about potential causes for your crash). 1
OsmelMC Posted April 7, 2021 Posted April 7, 2021 7 hours ago, dgraffixx said: I recently updated my SKSE to version 2.0.19, and it did, in fact break the mod. If I try to play as a male character, I get constant CTD's every 2 mins. Will you have an update for this anytime soon? Since the problem is mostly with male characters I suppose is caused by SOS. I know for sure that SOS include one small script for error treatment and without him the chance of CTD is really high on some PC. Also that script in theory can be affected by the SKSE version update so probably isn't working anymore. Send me the Papyrus log file to know the true.
Vyxenne Posted April 7, 2021 Posted April 7, 2021 On 4/5/2021 at 11:10 PM, osmelmc said: I'm not sure about those Mods but most of the issues with the SexLab Free Camera are related with Mods trying to change the camera state without check first if the Camera is in Free Mode. The right order is first disable the Free Camera and then change the camera state but almost none Mod check the free Camera before change the camera. The only way I know to fix that is add the condition for Free Camera on the Mods that try to change the camera. I have a fix for something like that but don't remember the Mod because is not one of those I use, so I have to check. Also I don't have UFO. E3PC fix.7z 15.49 kB · 6 downloads The SexLab (and Flower Girls) built-in free camera functions have never included Pedestal Up/Down, or at least if that functionality is "in there somewhere," I have not been able to find a control that invokes it- it's definitely not the same control that tfc uses. It's not a mod "failure to check camera state" issue AFAIK- it's some difference between whatever method SL uses to invoke "free cam" and the method that console command TFC uses to invoke free cam- they are definitely not the same method. On 4/5/2021 at 11:10 PM, osmelmc said: Also I don't have UFO. LOL! Bethesda's official name for the free-cam function is "UFO Cam." When I said "UFO" above, I was not referring to any mod- I was referring to the Bethesda Skyrim Console TFC command, which Bethesda lists as "Toggle UFO Cam" and/or the SUCSM command, which Bethesda lists as "Set UFO Cam Speed Mult."
Vyxenne Posted April 7, 2021 Posted April 7, 2021 On 4/6/2021 at 8:23 AM, Ragatokk said: I get ? on FINS for user behaviors generated | FINS sexlab framework idles | Fins sexlab creature idles. | How do I fix this? ... the target just stucks inside the body of the player character doing nothing. Assuming that "FINS" actually refers to FNIS, both of the above symptoms indicate incorrect installation of FNIS. On 4/6/2021 at 8:23 AM, Ragatokk said: When I use the sexlab debug (target) As has been posted several hundred times in this thread by @Ashal and many others, you should not use the SexLab Debug controls to initiate sex scenes. Install and use Matchmaker. RTFM. On 4/6/2021 at 8:23 AM, Ragatokk said: The sounds play tough. You might need a better sound card, speakers and/or headset.
Vyxenne Posted April 7, 2021 Posted April 7, 2021 12 hours ago, dgraffixx said: I recently updated my SKSE to version 2.0.19, and it did, in fact break the mod. 6 hours ago, Just Don't said: Most dll files made for SKSE 2.0.17 also work in 2.0.19 SKSE64 2.0.19 also broke my game. I think that some mod authors simply didn't bother updating their mods to 2.0.19 compatibility after the SKSE64 2.0.18 "oopsie." I was able to fix my issue by reverting to 2.0.17.
Just Don't Posted April 7, 2021 Posted April 7, 2021 1 hour ago, Vyxenne said: 2.0.19 also broke my game. I think that some mod authors simply didn't bother updating their mods to 2.0.19 compatibility after the SKSE64 2.0.18 "oopsie." I was able to fix my issue by reverting to 2.0.17. I'm aware of some (listed in the SE Compatibility Tracking post in red). I also had minor issues the first week of the 2.0.19 release. But after that I've had a couple of playthroughs with no problems. Here is my skse plugin collection. Spoiler #Mod_Name,#Nexus_ID,#Mod_Version "PrivateProfileRedirector SE",18860,"0.5.2.0" "SSE Display Tweaks",34705,"0.4.9.0-1" "SSE Engine Fixes",17230,"5.6.0.0" "Animation Limit Crash Fix SSE",31146,"0.3.0.0-Beta" "Keyboard Shortcuts Fix",3620,"1.0.0.2" "Equip Enchantment Fix",42839,"1.2.3.0" "Stagger Direction Fix",43339,"0.96.0.0" "3rd Person Walk Fix",32229,"1.1.0.0b" "Sales Overflow Solved",41625,"1.0.0.0" "Misc High Heels Sitting Height Fix",42063,"4.0.0.0" "MFG Fix",11669,"1.5.4.0" "Spell Perk Item Distributor",36869,"4.3.0.0" "Classic Paralysis",45931,"3.0.0.0" "Encounter Zones Unlocked SE",19608,"1.4.0.0" "Fix Note icon for SkyUI",32561,"1.2.1.0" "Fuz Ro D-oh - Silent Voice",15109,"1.7.0.0" "Stay At The System Page",19832,"1.5.0.0" "Mum's the Word",27713,"1.2.1.0" "Yes Im Sure",24898,"1.5.0.0" "I'm Walkin' Here",27742,"1.5.0.0" "You Can Sleep SKSE Remake",36057,"1.0.0.0" "Better Jumping SE",18967,"1.7.1.0" "Enhanced Reanimation",43500,"1.1.0.0" "Difficulty Balance",35767,"1.0.0.0" "More Informative Console",19250,"0.34.0.0" "Player Rotation in ShowRaceMenu",36095,"1.0.0.0" "Equipment Durability System",19023,"1.0.6.0" "Skyrim Skill Uncapper",8889,"1.1.0.0" "Improved Camera",0,"1.0.0.4" "CBPC - CBP Physics with Collisions",21224,"1.3.6.0" "HDT-SMP (Skinned Mesh Physics)",30872,"2.11.0.0" "ENB Helper SE",23174,"1.5.73.0" "Splashes Of Skyrim",47710,"1.2.0.0" "Display Enemy Level",18533,"1.1.3.0" "moreHUD Inventory Edition",18619,"1.0.18.0" "Named Quicksaves - A Save Manager",-1,"2.3.2.0" "RaceMenu",19080,"0.4.16.0" "Schlongs of Skyrim SE",0,"1.1.4.0" "Dynamic Animation Replacer",33746,"1.1.0.0" "DAR - Smooth Combat - Non Combat Animation System",45221,"2.3.0.0" "Reading Is Good",42026,"1.0.4.0" "SexLab Framework SE",0,"1.63.0.0b8" "JContainers SE",16495,"4.1.13.0" "Papyrus Extender for SSE",22854,"4.3.0.0" "PapyrusUtil SE",13048,"3.9.0.0" I surely hope Bethesda doesn't bother to update the game again (but I won't say it too loud so Todd doesn't hear me). 1
GreaseHole Posted April 7, 2021 Posted April 7, 2021 downloaded this after switching from sexlab lite and now i get a error saying outdated or missing skse from sexlab even tho i have skse installed, and now the animations are not working.
OsmelMC Posted April 8, 2021 Posted April 8, 2021 5 hours ago, Vyxenne said: LOL! Bethesda's official name for the free-cam function is "UFO Cam." When I said "UFO" above, I was not referring to any mod- I was referring to the Bethesda Skyrim Console TFC command, which Bethesda lists as "Toggle UFO Cam" and/or the SUCSM command, which Bethesda lists as "Set UFO Cam Speed Mult." I see now... But is the same answer anyway. The Free Camera of the SexLab can be detected with the default camera state function and the objective is allow only disable the Free Camera if is in Free Camera Mode because when you try to do another thing with the camera different from disable the Free Camera when is enabled the outcome is unwanted. if game.GetCameraState() != 0 Where 0 is free Camera 1
Vyxenne Posted April 8, 2021 Posted April 8, 2021 2 hours ago, osmelmc said: I see now... But is the same answer anyway. The Free Camera of the SexLab can be detected with the default camera state function and the objective is allow only disable the Free Camera if is in Free Camera Mode because when you try to do another thing with the camera different from disable the Free Camera when is enabled the outcome is unwanted. if game.GetCameraState() != 0 Where 0 is free Camera Cool, thank you.
Vyxenne Posted April 8, 2021 Posted April 8, 2021 4 hours ago, GreaseHole said: downloaded this after switching from sexlab lite and now i get a error saying outdated or missing skse from sexlab even tho i have skse installed, and now the animations are not working. Does SkyUI-SE work well, or are you getting vanilla inventory and other UI menus? Asking because that is the litmus test of a properly-installed SKSE64.
Robert T Posted April 8, 2021 Posted April 8, 2021 which animation packs would you guys recommend? I only want to use maybe 1 or 2
Vyxenne Posted April 8, 2021 Posted April 8, 2021 @osmelmcI noticed the new blur and fade effects in the dev (GitHub) version I'm testing, and so of course I tried them both out, including closing all menus so I could watch them work with normal scenery instead of the MCM. I decided not to use either of them and set it back to "NONE," but now my view is stuck with the radial blur effect and I can't make it go away! AIIIEEEEEEE, MY EYESSSSSSSSSSS.... *sobs uncontrollably* I checked my ENB and DOF is turned off, but it makes no difference- the view is in sharp focus only in a small 3cm circle in the center of the screen, and grows progressively blurrier the farther away an object is from the center of the screen. Also, turning off my ENB completely affects only the colors- saturation, contrast, white balance, etc. but the view is still blurry even with the ENB off. As far as I know, SLF is the only mod I have that features a radial blur effect- at least, it's the only one I've used for that purpose since beginning a new playthrough/character a couple of days ago. Also, my view was just fine until I fiddled with the fade & blur effects in SLF. Can you suggest some way I can restore/reset my view to its normal sharp focus? This is almost unplayable (hurts my eyes after a few minutes). Thanks. ?
Vyxenne Posted April 8, 2021 Posted April 8, 2021 10 hours ago, Just Don't said: I also had minor issues the first week of the 2.0.19 release. But after that I've had a couple of playthroughs with no problems. I read somewhere (translation: it's probably an unsubstantiated rumor put forth by an angry Fallout 76 customer not realizing that Todd has f-all to do with SKSE64) that the SKSE Team quietly slipped a stealth 2.00.19 update under our paws one dark & stormy night, without changing the version number- they left it at 2.00.19. That could explain why the problems you had suddenly went away after a week or two if you re-acquired SKSE64 at some point as you struggled to fix the issue. 1
OsmelMC Posted April 8, 2021 Posted April 8, 2021 4 hours ago, Vyxenne said: Can you suggest some way I can restore/reset my view to its normal sharp focus? This is almost unplayable (hurts my eyes after a few minutes). Thanks. ? Some times happen with the test of the MCM. Just test it again, if you try again the same stoked Fade (Blur in your case) will disappear after 5 seconds. Take in consideration that sometimes if you have Mods like Frostfall or Skooma Whore that also have Blur, the Blur of those Mods can applied by chance at the same time as the test of the SexLab Fade and in this case try again the same Fade won't work because is not the SexLab Fade. In those cases just follow the instructions of the corresponding Mod. (Drink Skooma or find hot)
Ragatokk Posted April 8, 2021 Posted April 8, 2021 20 hours ago, Vyxenne said: Assuming that "FINS" actually refers to FNIS, both of the above symptoms indicate incorrect installation of FNIS. As has been posted several hundred times in this thread by @Ashal and many others, you should not use the SexLab Debug controls to initiate sex scenes. Install and use Matchmaker. RTFM. You might need a better sound card, speakers and/or headset. Thanks, yes I spelled it wrong. And yes it was an issue with the install. I used vortex and needed to enable it in the vortex options as well.
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