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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
47 minutes ago, yukisoul said:

What is diffrent between,

And

it has same sexlab.esm

if its diffrent wich one are best? so i will use it.

Sexlab light is the simple version. you get sex and that's it (it hasn't been updated at all for SE). The beta one is the real one mostly used for more complicated stuff. The beta is better.

Posted
37 minutes ago, mcnv said:

Sexlab light is the simple version. you get sex and that's it (it hasn't been updated at all for SE). The beta one is the real one mostly used for more complicated stuff. The beta is better.

well i will delete Sexlab light and keep using sexlab framework. thanks for reply :)

Posted

No VR support?  It meets all the requirements now except the versions are different and needs a re-compile of the DLL's.  That and a simple clone script like the existing VR patch and it should work 100%.

Posted

Hi everyone, I’m having a problem using this mod that causes my characters body to turn blue during sex animations. 

Does anyone have any idea what could be causing it.? 

 

Thanks for any help anyone can give.

Posted

hello
i found a small problem with the use of strip editor.
the clothes add with an esl plugin are not save by sexlab it is necessary to re-register them every time we load a save.
not really boring, but if there is a way to fix that I'm a taker :)

Posted

About slow start of animation (takes about 10-20 sec to start the animation) - are those delays something that is not resolved in SL framework for SE or it can be something on my side (mods, load order, etc ...)? I never experienced those delays with Oldrim.

Thank's in advance.

Posted
11 hours ago, mircislav said:

About slow start of animation (takes about 10-20 sec to start the animation) - are those delays something that is not resolved in SL framework for SE or it can be something on my side (mods, load order, etc ...)? I never experienced those delays with Oldrim.

Thank's in advance.

don't quote me on this but in the sexlab mcm, there's a setting that is seppose to prevent CTDs, and it says to only turn it on when you need it. if you uncheck that setting, it'll go faster. this setting seems to try and scan every spell you have on your character before an animation starts, so if you have, like, all the spells in skyrim, it would take a long time to "get it up"... and running. 

Posted
On 7/5/2019 at 10:03 AM, mcnv said:

don't quote me on this but in the sexlab mcm, there's a setting that is seppose to prevent CTDs, and it says to only turn it on when you need it. if you uncheck that setting, it'll go faster. this setting seems to try and scan every spell you have on your character before an animation starts, so if you have, like, all the spells in skyrim, it would take a long time to "get it up"... and running. 

I got that always unchecked - in Oldrim and SE, so that's not the problem...

 

After some observation - animations do start as they should, the delay is in conversations before animations - I use SLEN and Approach (from Oldrim).

Posted
On 7/1/2019 at 10:11 PM, mcnv said:

Image result for don't know what i'm doing 

Sorry, I just did it. I take full responsibility for whatever is going to happen.

A report about my sexlab shenanigan with the deletion of animations. Fuck me. it made my Skyrim crash after a few minutes loading in crowded areas. don't do it, wait and hope that one day Sexlab framework comes without animations. fixed it now. only normal crashes happen now.

 

If you think it's can't be sexlab that is doing that, your welcome to look at my mod list and warn me of any problems brewing.

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
ApachiiHairFemales.esm
ApachiiHair.esm
LegacyoftheDragonborn.esm
Campfire.esm
RaceCompatibility.esm
LykaiosRace.esm
BulletTime.esl
BoundArrowThrou.esl
CreatureFramework.esm
BadDogSchlongCore.esm
SexLab.esm
Devious Devices - Assets.esm
SexLabAroused.esm
Devious Devices - Integration.esm
ScocLB.esm
Devious Devices - Expansion.esm
Schlongs of Skyrim - Core.esm
ZaZAnimationPack.esm
Skyrim - Utility Mod.esm
CoW Bridge Fix.esp
SkyUI_SE.esp
Undeath.esp
Cutting Room Floor.esp
BetterQuestObjectives.esp
BetterQuestObjectives - BCS Patch.esp
BetterQuestObjectives-CRFPatch.esp
BetterQuestObjectives-DBForevertoMisc.esp
Mortal Enemies.esp
NAT.esp
DBM_CRF_Patch.esp
sarcasticdragon's snarky loading screens.esp
Skyrim Immersive Creatures Special Edition.esp
MoreBanditCamps.esp
Fresh Women.esp
xazPrisonOverhaulPatched.esp
goodbrother.esp
DwemerColosseum.esp
SexLab_Solutions.esp
hydra_slavegirls.esp
Cidhna Mine Expanded.esp
moonpath.esp
JRMoonpathtoElsweyrPatch.esp
The Brotherhood of Old.esp
AmazingFollowerTweaks.esp
Susana Death Outfit Modifie.esp
SOSRaceMenu.esp
opmfgconsole.esp
UIExtensions.esp
AddItemMenuSE.esp
CommunityOverlays1_0T30.esp
RaceMenuMorphsCBBE.esp
CBBE.esp
Lost Eyes.esp
TheEyesOfBeauty.esp
MariEyes.esp
rrhair.esp
rrhair2.esp
rrhair3.esp
rrhairargonian.esp
rrhairkhajiit.esp
KS Hairdo's.esp
YunDao_Hdt_Hair.esp
AIO SE TATTOOS.esp
WNB_WeatheredNordicBodypaints.esp
BFCB_Beauti-Full_Clothing_Bodypaints.esp
BRB_BeastRaceBodypaints.esp
HairsBeastRace - Extended Plus.esp
J42_ArmorRatingRedux.esp
TGLNordArmor.esp
BoundArmor.esp
LeazerBoundArmorRedux.esp
RaceCompatibilityUSKPOverride.esp
Relationship Dialogue Overhaul.esp
DarkStandalone.esp
Skysan_GlassAW.esp
BikiniAscendVolume1.esp
Vampiric Knight.esp
Daedric Chainmail - CBBE(SSE)Bodyslide.esp
EbonyValkyrie.esp
Tiwa44_SGMD_CBBE_1_4.esp
SINful CBPC MCM.esp
PeroPeroArmorPackSE.esp
H2135FantasySeries1.esp
nirwanaArmor.esp
DPArmor.esp
Minou Aradia Leather Thief Armor CBBE TBBP.esp
WhoreBrand.esp
CombatFatigue.esp
RaceMenu.esp
XPMSE.esp
RaceMenuPlugin.esp
DBM_ImmersiveCreatures_Patch.esp
NoBSAIProjectileDodge.esp
Shout warnings removed.esp
ShowRaceMenuAlternative.esp
AutoHideAmmo.esp
Master of Disguise - Special Edition.esp
Master of Disguise - Joinable Factions Patch.esp
mrbs-uniqueloot-se.esp
MoreNastyCritters.esp
Perkapalooza.esp
Magicka Invested.esp
Perfect Touch Them Essentials.esp
Immersive Weapons.esp
ZIA_Complete Pack.esp
TBOS.esp
SorlisBalarnTreasure.esp
Immersive Encounters.esp
Dovahkiins_Infamy.esp
Deviously Cursed Loot.esp
Black Viper's Will.esp
Bijin_AIO 2018.esp
Apothecaria.esp
DBM_IW_Patch.esp
MiraakFollower.esp
Slow and Freeze Time Spells -TwinCrows.esp
daedric remodeled.esp
Unique Uniques.esp
WetandCold.esp
Female Dremora.esp
Unlimited Shouting.esp
GetBothRewardsSeries.esp
Andromeda - Unique Standing Stones of Skyrim.esp
CL - Foolhardy Nirnroot.esp
InariTailsHDT.esp
More Accurate Collision.esp
Toe Rings - SSE.esp
PickpocketChanges.esp
FNIS.esp
PeroPeroArmorPack - JoP Patch.esp
minimap.esp
DBM_UniqueLoot_Patch.esp
DarkReplacer.esp
Devious Cidhna.esp
TentaCave.esp
HornyCreatures.esp
Moonlight Tales Special Edition.esp
Werewolves.esp
FemaleWerewolfExtended.esp
Serana.esp
SexLab_Dialogues.esp
Dwemermatron.esp
[SunJeong] Ninirim Collection.esp
TheAmazingWorldOfBikiniArmor.esp
Shani the Grey - Khajiit Follower.esp
PrettyKhajiit.esp
TAWOBA Level Lists.esp
Bikini Ascend Level Lists.esp
LADX_SSE.esp
KatriaFollower.esp
DBM_Undeath_Patch.esp
The Paarthurnax Dilemma.esp
DBM_GoodBrother_Patch.esp
The Manipulator.esp
Sneak Tools.esp
SexLab Eager NPCs.esp
CC_Ferry_Patch.esp
Dawnguard&VolkiharArtifactsQuests.esp
Regreses Star Cloth.esp
My Home Is Your Home.esp
Merta Assassin Armor.esp
Naked Dungeons.esp
RohZima_AnimObjects.esp
Succubus Heart.esp
DBM_DGE_Patch.esp
BetterQuestObjectives-PaarDilemmaPatch.esp
Sneak Tools Vanilla Masks.esp
Sneak Tools Vanilla Hoods.esp
ZaitamasAncientShroudedArmor.esp
MannequinChicks.esp
EnemyEquipment.esp
GoldXP.esp
Lupine_ZiovendianBodypaints.esp
Dwarven Modular Automaton.esp
BodySearch.esp
RaceMenuMorphsCOS.esp
WergildDepreciation.esp
Mark and Summon Friends.esp
RDO - AFT v1.66 Patch.esp
dse-display-model.esp
ENB Light.esp
ExtraPocket.esp
JailRape.esp
LADL - No Starting Spells.esp
LykaiosRaceSOS.esp
mcgDwarvenDeviousCuirass.esp
Ring summon faithful gear knight.esp
ScoclbQuestSexlab.esp
SexLab Cumshot.esp
SexLab Enchantress.esp
SexLabHorribleHarassment.esp
SexlabLightMeUp.esp
Skyrim_Strap_Ons.esp
SLAL_AnimationByBakaFactory.esp
SlaveTats.esp
SummonTweak.esp
WetFunction.esp
KomAnimObjects.esp
KomAnimObjectsSBT.esp
KomAnimScaler.esp
Animal_SOS.esp
BDIC.esp
SLAnimLoader.esp
BDHoodieSchlong.esp
Schlongs of Skyrim.esp
BDLoincloth.esp
dc-mana-tanks-000.esp
Devious Devices - Equip.esp
DeviouslyHelpless.esp
dse-soulgem-oven.esp
DW.esp
EstrusChaurus.esp
EstrusDwemer.esp
EstrusSpider.esp
MassMatchMakerSE.esp
MMGSchlong.esp
PuppetMaster.esp
RaceMenuMorphsUUNP.esp
Sexlab - Cum Overlays.esp
SexLab Aroused Creatures.esp
SexLab Inflation Framework.esp
SexLabDefeat.esp
SexLabRandomSex.esp
SLSO.esp
SOS - Grower - Extended.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
zzEstrus.esp
Apocalypse - Magic of Skyrim.esp
CS_TagNTrackSE.esp
Ring of Khajiiti.esp
SLAL_SHanimAnimObj.esp
TAWOB_SOS_Overrides_esl.esp
BA_SOS_Overrides_esl.esp
MLU.esp
Helgen Reborn.esp
Convenient Carriages.esp
DBM_HelgenReborn_Patch.esp
DBM_MLU_Patch.esp
MLU - ZIA.esp
MLU - Unique Uniques.esp
Alternate Start - Live Another Life.esp
BetterQuestObjectives-AlternateStartPatch.esp
Alternate Start -- New Beginnings.esp
Alternate Start Position Tweak.esp
Deviously Cursed Loot LAL AddOn.esp
 

 

Posted

Is there any chance for a vr build... I just need to know how hard would it be to port it to the vr script extender (which is in my knowledge out of beta) / to the vr version overall considering special edition and vr are practically the same game with a few exceptions... there's just so many mods that are sl dependant that I wan't to get working on vr. Not sure though would sl itself being in working condition make the other mods do so too (hoping though). The vr inverse kinematics mod just makes the game... I don't have a better word than just awesome.

 

Thanks beforehand to any who can answer-

Posted
8 hours ago, NYmic said:

Is there any chance for a vr build...

There is no publicly available VR build. Ashal said earlier that he is waiting until a "proper SL experience" is possible to achieve with the player involvement in scenes. While VRIK is an amazing mod, nobody so far has managed to make it work properly in scenes.

There is a VR patch for SL Light that recovers parts of the functionality of SL and makes possible to use in VR almost all SL based mods (a small list here).

LL has a VR section here

Posted

Ok, so I also got the SexLabsUtil.dll Error - I have the newest SexLabs v163 BETA6, SSE at 1.5.80 and SKSE 2_00_16 - but whatever I do, the message keeps coming, altough the file is present

Posted
30 minutes ago, xados said:

Ok, so I also got the SexLabsUtil.dll Error - I have the newest SexLabs v163 BETA6, SSE at 1.5.80 and SKSE 2_00_16 - but whatever I do, the message keeps coming, altough the file is present

Did you update the requirements as well?  Like JContainers, Papyrus Util, and SoS?

Posted

Could someone help me 
I installed defeat mod through Vortex  (nexus manager)but in game (mcm list) it won't appear.
I'm already installed the latest version of sex lab 1.6.3 (beta 7).

 

Now i istalled old version of sex lab (beta 6) seems works.

probably 1.6.3 beta 7 of sex lab has some  bugs that dosen't allow to run this mod.

Posted
14 hours ago, prinyo said:

There is no publicly available VR build. Ashal said earlier that he is waiting until a "proper SL experience" is possible to achieve with the player involvement in scenes. While VRIK is an amazing mod, nobody so far has managed to make it work properly in scenes.

There is a VR patch for SL Light that recovers parts of the functionality of SL and makes possible to use in VR almost all SL based mods (a small list here).

LL has a VR section here

Goddangit. I mean yeah I guess that makes sense that if sl would be ported over to vr as is, the experience wouldn't differ much from normal le/se skyrim versions. But I'm also fairly sure that atm there isn't many that could code that player involvement into reality. As great of a mod something like vrik is it still isn't rocket science level as far as coding goes...

 

What would this vrsl have to include? I'm just curious to know how attainable that goal is.

Posted
1 hour ago, Griffith9000 said:

Could someone help me 
I installed defeat mod through Vortex  (nexus manager)but in game (mcm list) it won't appear.
I'm already installed the latest version of sex lab 1.6.3 (beta 7).

 

Now i istalled old version of sex lab (beta 6) seems works.

probably 1.6.3 beta 7 of sex lab has some  bugs that dosen't allow to run this mod.

SexLab 1.63 Beta n as well as many of its requirements and dependent mods (i.e. Defeat) are SKSE-version dependent. If you got it all working with Beta 6 then you are not on the current game and SKSE64 version. There is no "bug in 1.63 Beta 7 that doesn't allow to run this mod." It's all down to version control, which is entirely your job to manage. Managing versions of co-dependent mods is a detail-oriented job, so you might want to start with getting the version numbers of SexLab correct in your mind: it is 1.63 Beta [n], not "1.6.3 beta [n]." Getting the details of all the various required/dependent mod version numbers right will help you as you work through your version mismatches.

Posted

From the first page:

Quote
 

Beta 5:

  • Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE  (2.0.11 or 2.0.12)
    • Skyrim SE, version 1.5.62 only
  • Re-added all high heel options in the MCM.

 

Beta 6:

  • Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE  (2.0.15)
    • Skyrim SE, version 1.5.73 only

Beta 7:

  • Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE  (2.0.16)
    • Skyrim SE, version 1.5.80 only
  • Re-enabled HDT Heels detection
  • A few minor bug fixes

There seems to be a conflict here- it seems HDT-HH detection (and presumably offset management) was added back into SL 1.63 Beta 5 under the umbrella "all high heels options," then added back in AGAIN for Beta 7- implying that it had been removed from Beta 6... you can't "re-enable" it if it was already enabled in the previous version. But... the changelog entry for Beta 6 says nothing about HDT-HH offset management having been removed or disabled since it was restored in Beta 5.

 

I'm currently running 1.5.62/2.0.12 with SL 1.63 Beta 5 and as far as I can tell, SL is correctly detecting my HDT-HH height offset and nullifying it before any actor scaling, which is *exactly* what I want it to do (I have scaling turned off anyway.) Can someone please tell me how, if the HDT-HH functionality has been back in SL since Beta 5 as the above changelog says, and not removed again (re-removed? ) in Beta 6, how it was "Re-enabled" in Beta 7?

 

There is actually a reason (other than my OCD :classic_laugh: ) for asking- I have been toying with the idea of updating to 1.5.73/2.0.15 due to HDT-SMP Physics and Racemenu Sculpt improvements, but updating is a lot of work so if HDT-HH offset management is not in SL Beta 6, I won't bother and will wait instead for all my mods to be updated to 1.5.80/2.0.16, skipping 1.5.73 entirely.

Posted
4 hours ago, xados said:

Ok, so I also got the SexLabsUtil.dll Error - I have the newest SexLabs v163 BETA6, SSE at 1.5.80 and SKSE 2_00_16 - but whatever I do, the message keeps coming, altough the file is present

SexLab 1.63 Beta 6 is not the newest version- Beta 7 is.

 

SexLab 1.63 Beta 6 is for game version 1.5.73 and SKSE64 version 2.0.15.

SexLab 1.63 Beta 7 is for game version 1.5.80 and SKSE64 version 2.0.16.

 

Since @Ashalgraciously includes SexLabsUtil and PapyrusUtil in the SL downloads, all you have to do to fix this is install SexLab 1.63 Beta 7 to match your game and SKSE64 versions and your problems will disappear.

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