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Posted
Just now, orgs1n said:

Thanks for the feedback. I meant that it's missing in the original post; you may want to add it there.

 

I added...

 

            SendModEvent("MiniNeedsSetValue", "Bath", 0)

 

... to the basin mod's script, but it had no effect. (It was preceded by a debug.messagebox, which appeared, so I'm certain the patched script is executing properly.)

I never tested this part, really.

I am not sure if it works.

 

Send me your mod/patch. I will check it and make MiniNeeds work.

Posted
19 hours ago, CPU said:

Send me your mod/patch. I will check it and make MiniNeeds work.

Sadly, Interactive Wash Basins has been hidden by its author while he or she works on an update which might well never happen.

 

So I installed Simple Bathing and made a patch for that. The behaviour is identical: the modevent gets sent, but the need is not satisfied. You can find the patch script here. (Search for "patch", but be mindful that it's patched in two locations.)

 

Thanks in advance!

SBBathSpellScript.psc

Posted

Hello again.  Like I said, I love your mod but I really wish it would work with Sexlab Adventures.  Teutonic says Minineeds can not be detected by Sexlab Adventures.  Could you work with Teutonic to resolve said issue?

Posted
1 hour ago, cailic said:

Hello again.  Like I said, I love your mod but I really wish it would work with Sexlab Adventures.  Teutonic says Minineeds can not be detected by Sexlab Adventures.  Could you work with Teutonic to resolve said issue?

I will ping @Teutonic

Posted

Found a strange problem.  Before taking a shower my PC was wearing a pair of boots with a carrying capacity increase that put her just over her capacity.  After being stripped for the shower I got the expected message about carrying too much to run.  After the shower, her armor, gauntlets, and boots were visually restored, and show as equipped in the inventory window, but the carrying capacity enchant effect was not applied, so she was still unable to run.  Manually unequipping and equipping the boots applied the enchant correctly.

 

If the game doesn't think that armor is equipped after a shower this might also explain why I've been seeing comments from NPCs that imply she's naked.

 

I can't see anything in the papyrus log, but then I don't know what I'm looking for.  BTW, I"m using V3.2 of MiniNeeds.

Posted

I've read the description now for a while but i couldn't find anything about it, do blowjobs satisfy the need to eat/drink? If not that would be my first request (if possible with different amounts for different actors, i.e humans/dogs/other small/middle sized creatures as low, trolls/werewolf,... medium, horses/giants high.

And as second request the possibilty to "overeat" so you can become glutted. Consequences: belly slightly increased + custom?

Posted
3 hours ago, Nazzzgul666 said:

I've read the description now for a while but i couldn't find anything about it, do blowjobs satisfy the need to eat/drink? If not that would be my first request (if possible with different amounts for different actors, i.e humans/dogs/other small/middle sized creatures as low, trolls/werewolf,... medium, horses/giants high.

And as second request the possibilty to "overeat" so you can become glutted. Consequences: belly slightly increased + custom?

Both are already possible.

Posted

Given the amount of time that I spend...umm...plugged in most playthroughs, the defecation part is not usable, even though I want to use it.

 

Is it possible to check to see if you're plugged and then stop that need temporarily?

Posted
7 minutes ago, Jayleia said:

Given the amount of time that I spend...umm...plugged in most playthroughs, the defecation part is not usable, even though I want to use it.

 

Is it possible to check to see if you're plugged and then stop that need temporarily?

You can enable/disable all needs quickly in the MCM.

 

What exactly makes it "not usable"? Feedback are welcome.

Posted
On 11/5/2018 at 6:51 PM, CPU said:
On 11/5/2018 at 6:42 PM, Jayleia said:

Given the amount of time that I spend...umm...plugged in most playthroughs, the defecation part is not usable, even though I want to use it.

 

Is it possible to check to see if you're plugged and then stop that need temporarily?

You can enable/disable all needs quickly in the MCM.

 

What exactly makes it "not usable"? Feedback are welcome.

I assume the point is that it'll be hard to poop if you have something shoved up the backside.

Posted
13 minutes ago, LazyBoot said:

I assume the point is that it'll be hard to poop if you have something shoved up the backside.

Thanks for the note. I miss-understood the original point.

 

@Jayleia to understand if you are "plugged" depends on the mod you are using for "having plugging tools".

Tell me the mods and then I can do something.

Posted
28 minutes ago, CPU said:

Thanks for the note. I miss-understood the original point.

 

@Jayleia to understand if you are "plugged" depends on the mod you are using for "having plugging tools".

Tell me the mods and then I can do something.

Just the standard DD mods, and Captured Dreams.

Posted
34 minutes ago, Jayleia said:

Just the standard DD mods, and Captured Dreams.

Will be a behavior like "if you are plugged then you cannot defecate" will be acceptable?

Posted
2 hours ago, CPU said:

Will be a behavior like "if you are plugged then you cannot defecate" will be acceptable?

That solves one problem.  Next problem is where am I going to find a place in my load order...

Posted
12 minutes ago, Jayleia said:

That solves one problem.  Next problem is where am I going to find a place in my load order...

Here I can't give help. Sorry :P

 

Posted
22 minutes ago, AkiKay said:

Mh. This Mod is bigger than i expected. I thought ->Mini<-Needs was a small Mod to add basic Food and Water Needs. Thats why i never bothered checking it out. 

Ill try this right now.

 

-Aki

It is always like that with my mods.

I start with something small and quick, but then I continue adding features until they explode in complexity and contents.

Actually I kept the original name "MiniNeeds" also if it is no more representative of it.

Posted
13 hours ago, CPU said:

It is always like that with my mods.

I start with something small and quick, but then I continue adding features until they explode in complexity and contents.

Actually I kept the original name "MiniNeeds" also if it is no more representative of it.

Well, technically it's still customizable to be mini...

Posted

How does this compare with Bathing in Skyrim and Pee and Fart? Both have different animations to choose from, custom soap textures, Bathing in Skyrim allows you to bathe anymore, Pee and Fart adds a bunch of misc. stuff like stomach scaling, diapers, toilet papers and so on. Does this feature anything like such, or is it more of a streamlined needs experience?

Posted
2 minutes ago, LibertyPrime said:

How does this compare with Bathing in Skyrim and Pee and Fart? Both have different animations to choose from, custom soap textures, Bathing in Skyrim allows you to bathe anymore, Pee and Fart adds a bunch of misc. stuff like stomach scaling, diapers, toilet papers and so on. Does this feature anything like such, or is it more of a streamlined needs experience?

It does not compare at all.

Mods are completely ignoring each other.

 

 


Different animations to choose from: MiniNeeds adds more anims.

Custom soap textures: not in MiniNeeds.

Bathing in Skyrim allows you to bathe anymore; With MiniNeeds you can bathe only in rivers, bathtubs, and showers.

Pee and Fart adds a bunch of misc. stuff like stomach scaling, diapers, toilet papers and so on: not included in MiniNeeds.

Posted

Finally managed to start a new game with this mod added after leaving the LAL cell, i have a problem to satisfy the needs, though. Bathing seems to work, but even after setting nutiration to high, it seems like eating and drinking doesn't have any effect. It also doesn't animate it which makes me think food isn't recognized, but i'm not sure about that.

The only mod in my load order that affects food at all is milk addict, and it shouldn't do anything else than adding lactaid effects for cheese and milk, but everything else doesn't help against hunger either.

 

Any ideas?

Posted
1 hour ago, Nazzzgul666 said:

Finally managed to start a new game with this mod added after leaving the LAL cell, i have a problem to satisfy the needs, though. Bathing seems to work, but even after setting nutiration to high, it seems like eating and drinking doesn't have any effect. It also doesn't animate it which makes me think food isn't recognized, but i'm not sure about that.

The only mod in my load order that affects food at all is milk addict, and it shouldn't do anything else than adding lactaid effects for cheese and milk, but everything else doesn't help against hunger either.

 

Any ideas?

Not sure.

Try to alter the MCM option that tells you how much revard you get from items (yeah, I don't remember its name.)

If it is still not working, send me the papyrus.

Posted

Hmm....The marsh area around Morthal seems to be acting weird with the bath feature of this mod since pretty much the entirety of it, regardless of where you stand, is "too deep to take a bath". This message comes up even when I'm standing in town on dry land. It's like the mod see the swamp around Morthal as a deep lake.

 

 

 

 

Posted
9 hours ago, CPU said:

Not sure.

Try to alter the MCM option that tells you how much revard you get from items (yeah, I don't remember its name.)

If it is still not working, send me the papyrus.

Not sure what was wrong, i've tried to reload the save before installing minineeds and had the same problem, but now after i did the same a third time everything seems fine.... my best guess is that something failed during installation.

6 hours ago, asianboy345 said:

Hmm....The marsh area around Morthal seems to be acting weird with the bath feature of this mod since pretty much the entirety of it, regardless of where you stand, is "too deep to take a bath". This message comes up even when I'm standing in town on dry land. It's like the mod see the swamp around Morthal as a deep lake.

 

 

 

 

That's something i've observed too (Markarth + suroundings), but i guess that's just the standard message for "you can' bath here.".

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