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48 minutes ago, lockeslylcrit said:

According to the patch notes, num_of_consorts now returns 0 for the junior party, might be the limiting factor

Nah, that just means that the senior party is no longer considered a consort.

But the more I think about it, the more I lean towards it not being possible for two characters to have the same concubine. Maybe I will think of a workaround if that's actually the case.

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So I have tried this mod... It is quite darn great! I love the flavor events, and utmost getting rid of that depressed trait when having multiple lovers (seriously, you are having ton and ton of gurls in an orgy, how the hell can you get depressed?)

 

However, it seems to me that there are a few stuffs that bug me.

 

I'm using the downloaded version (not the Alpha Steam one), adding a few other mods, like DW:R (to get that futanari trait, duh), Bigger Events, and Republic Equality. For some reasons most of the "power" or decisions are not available for me, such as stealing the wives from husbands. "Order conversion" is also grayed out and never usable. "Mark for recruitment" also doesn't appear either. AI also doesn't seem to convert and recruit people as well.

 

The expedition decision is also way too hard to use. Only unlanded character can go on an expedition, but to recruit somebody into the society she has to be landed. If your first lover (also your fellow rank 4 society member) dies then you have to wait for another one to reach rank 4 (darn I have tons of troubles to strip a gurl bare from a ton of titles, incurring tons of neg opinion with that). There doesn't seem to be much of flavor events from that decision as well, but I guess we can expand on this in the future.

 

I also don't see the decisions with the children. Well, incest shouldn't be an issue for any CK2 player anyway.

 

As for suggestion, I have some ideas. I actually dislike getting pregnant from a guy (actually I don't even get this decision, not sure where the bug comes from). So these are my 2cs:

- Idea 1: Magical babies. Darn, just sacrifice those useless boys/male courtiers/imprisoned former male nobles pray to goddess of lesbianism and she will answer your prayer by gifting you the materialization of your love as a child in your stomach. Though, as I heard from NoxBestia, atm it is not yet possible to force 100% female babies, getting some unwanted baby boys should allow you to make another offer to Baal goddess of lesbianism.

- Idea 2: Immortality. If you can't make girl x girl pregnancy through normal ways then why don't we just strive for immortal lesbians? Just offer boys to Baal your prayer to goddess of lesbianism then she will immortalize your love. They also always stay young which is two birds for one stone.

- Also, I notice that there is no "Present a Debutante" decision once you enact full enatic. While it is understandable it is quite hard to populate your courts with martial/stewardship/learning characters. Maybe there can be "Hiring a maid" for your, uh, "backdoor activities" (in many senses). The maid can have either Diplomatic or Intrigue education (though the Noble decision should have covered the Diplomatic part duh...)

- You should also include lesbian marriage as a law to enact. Require enatic-cognatic succession law as the minimum. This way a lesbian couple can make the decision to marry each other.

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54 minutes ago, Kjojo said:

- Idea 2: Immortality. If you can't make girl x girl pregnancy through normal ways then why don't we just strive for immortal lesbians? Just offer boys to Baal your prayer to goddess of lesbianism then she will immortalize your love. They also always stay young which is two birds for one stone.

You can already do this by downloading the Healing Factor mod, starting the game with an incubus/succubus character and have them hold Blood Moon rituals until Lilith gives them immortality.

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1 hour ago, Kjojo said:

..., and Republic Equality.

I think I've said this a hundred times by now - do NOT use Republic Equality with Lesbocracy!!! It was only a requirement for SoS - Lesbocracy already has all the code from RE in it.

1 hour ago, Kjojo said:

For some reasons most of the "power" or decisions are not available for me, such as stealing the wives from husbands.

That's a plot, not a decision, and it requires you to have the Intrigue focus or the Master Schemer trait. The "Convert" decision is also only available to characters with a Seduction focus or a "Master Seductress" trait.

1 hour ago, Kjojo said:

"Order conversion" is also grayed out and never usable. "Mark for recruitment" also doesn't appear either. AI also doesn't seem to convert and recruit people as well.

useless_character_trigger = {
	OR = {
		NOT = { health = 2.5 }
		trait = lunatic
		trait = maimed
		trait = infirm
		trait = incapable
		trait = mangled
		trait = severely_injured
		trait = imbecile
		trait = inbred
	}
}

I'm guessing your character has one of these traits. They would block both of these decisions and I'm currently working on making these triggers appear correctly in the tooltip.

1 hour ago, Kjojo said:

The expedition decision is also way too hard to use. Only unlanded character can go on an expedition, but to recruit somebody into the society she has to be landed.

It's designed to be hard. And no, you can recruit any character to the society, landed or not. 

1 hour ago, Kjojo said:

If your first lover (also your fellow rank 4 society member) dies then you have to wait for another one to reach rank 4 (darn I have tons of troubles to strip a gurl bare from a ton of titles, incurring tons of neg opinion with that). There doesn't seem to be much of flavor events from that decision as well, but I guess we can expand on this in the future.

I understand why you would want to have another rank 4 society member - to receive new missions for your character. But it actually does not take long for a random character to reach rank 4, and there is always a rank 4 character later on in the game, so I don't see the problem. 

And why are you revoking titles in the first place? Why not just invite a society member to your court?

As for "not much of flavor events" - if you mean the expedition event chain, then I will have to tell you that you're really not likely to get all the possible outcomes during a single playthrough.

1 hour ago, Kjojo said:

I also don't see the decisions with the children. Well, incest shouldn't be an issue for any CK2 player anyway.

Excuse me, but what do you mean by that? I hope you're not implying there should be child pornography, because that's illegal.

1 hour ago, Kjojo said:

As for suggestion, I have some ideas. I actually dislike getting pregnant from a guy (actually I don't even get this decision, not sure where the bug comes from). So these are my 2cs:

- Idea 1: Magical babies. Darn, just sacrifice those useless boys/male courtiers/imprisoned former male nobles pray to goddess of lesbianism and she will answer your prayer by gifting you the materialization of your love as a child in your stomach. Though, as I heard from NoxBestia, atm it is not yet possible to force 100% female babies, getting some unwanted baby boys should allow you to make another offer to Baal goddess of lesbianism.

I already flipped out once when somebody complained about, well, the realistic way babies are made, so this time I'll just say that what you are proposing REALLY doesn't fit with the spirit of this mod and I have zero interest in making this type of content. I am making this mod for free, but if you really want me to make something akin to what you are proposing, I am willing to make an entirely new mod just for you in exchange for a one-time donation on Patreon. PM me, explain exactly what you want to see in your mod, we will agree on the price, and I will start working.

2 hours ago, Kjojo said:

- Idea 2: Immortality. If you can't make girl x girl pregnancy through normal ways then why don't we just strive for immortal lesbians? Just offer boys to Baal your prayer to goddess of lesbianism then she will immortalize your love. They also always stay young which is two birds for one stone.

Look up my "Abdication mod" on Steam Workshop. Apart from the abdication decision, it will allow you to make your lovers immortal. Or do the thing AlexWyrmin said.

2 hours ago, Kjojo said:

- Also, I notice that there is no "Present a Debutante" decision once you enact full enatic. While it is understandable it is quite hard to populate your courts with martial/stewardship/learning characters. Maybe there can be "Hiring a maid" for your, uh, "backdoor activities" (in many senses). The maid can have either Diplomatic or Intrigue education (though the Noble decision should have covered the Diplomatic part duh...)

"Present a Debutante" was removed because the other decisions that generate new characters will start creating female characters anyway once you create a gynarchy, so there's no need for a specialized decision just for creating new women (btw if what I said isn't the case for you, and other decisions still create men, then you probably have a few incompatible mods installed).

2 hours ago, Kjojo said:

- You should also include lesbian marriage as a law to enact. Require enatic-cognatic succession law as the minimum. This way a lesbian couple can make the decision to marry each other.

Not a bad idea actually, but lesbian marriage is already "legalized" when you create a gynarchy, so there is no point in making a separate law for it.

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10 hours ago, Buzhidao said:

I think I've said this a hundred times by now - do NOT use Republic Equality with Lesbocracy!!! It was only a requirement for SoS - Lesbocracy already has all the code from RE in it.

Wait what? I only read the OP where you said one of the requirement is RE. Please at least include it in the OP. You can't expect people to skim through 15 pages.

10 hours ago, Buzhidao said:

That's a plot, not a decision, and it requires you to have the Intrigue focus or the Master Schemer trait. The "Convert" decision is also only available to characters with a Seduction focus or a "Master Seductress" trait.

Hmm... I see. I will try it again without RE.

10 hours ago, Buzhidao said:

I'm guessing your character has one of these traits. They would block both of these decisions and I'm currently working on making these triggers appear correctly in the tooltip.

I don't recall my character ever having these traits, but well I will take note of it.

10 hours ago, Buzhidao said:

It's designed to be hard. And no, you can recruit any character to the society, landed or not. 

It might be a conflict with RE, I will try it again. But definitely a character has to be landed when I skim through my first playthrough with the mod.

 

10 hours ago, Buzhidao said:

I understand why you would want to have another rank 4 society member - to receive new missions for your character. But it actually does not take long for a random character to reach rank 4, and there is always a rank 4 character later on in the game, so I don't see the problem. 

And why are you revoking titles in the first place? Why not just invite a society member to your court?

As for "not much of flavor events" - if you mean the expedition event chain, then I will have to tell you that you're really not likely to get all the possible outcomes during a single playthrough.

I will redo another playthrough, but it actually takes a while for a rank 1 to reach rank 4. My lover seems to die with consumption/tuberculosis/slow fever.

 

10 hours ago, Buzhidao said:

Excuse me, but what do you mean by that? I hope you're not implying there should be child pornography, because that's illegal. 

I put my word wrong I guess. I meant incest, as children in your offspring, not kids. I could not convert my own daughter into the circle. It could be mod incompatibility issues, so once again I'll try everything this weekend with only naked Lesbocracy.

 

Before, I remember trying Legalized Gay Marriage + DW:R + Beyond Heresy + NosBestia mod to marry my daughter, though LGM has some issues with it. I also had to add a file in Beyond Heresy mod to tweak the objective "Groom an heir", as it didn't work with enatic succession. I quite like your mod that it has done a better job than my quickfix.

 

10 hours ago, Buzhidao said:

I already flipped out once when somebody complained about, well, the realistic way babies are made, so this time I'll just say that what you are proposing REALLY doesn't fit with the spirit of this mod and I have zero interest in making this type of content. I am making this mod for free, but if you really want me to make something akin to what you are proposing, I am willing to make an entirely new mod just for you in exchange for a one-time donation on Patreon. PM me, explain exactly what you want to see in your mod, we will agree on the price, and I will start working. 

I just "suggested". I'm not forcing you to do it anyway. Thanks for kindly replying to my post though.

 

10 hours ago, Buzhidao said:

"Present a Debutante" was removed because the other decisions that generate new characters will start creating female characters anyway once you create a gynarchy, so there's no need for a specialized decision just for creating new women (btw if what I said isn't the case for you, and other decisions still create men, then you probably have a few incompatible mods installed).

Well, it doesn't generate men (but Holy Man decision is sometimes buggy by generating men until when I go full Gynarchy and have established new religion - I will try to see which condition triggers the bug).

 

Also the lesbian religion can't seem to be coded so that it will elect (or generate) only head priestess for the "Matriarch" position. When I played Beyond Heresy (not Lesbocracy mod), I had converted Rome to my feminist religion, revoked Rome and Latium from the Pope, then assigned a new Princess-Bishop of my religion in, but Latium still got a male Bishop instead when the Priestess died. It seems to be an issue with the core game overall as I have been discussed this in Beyond Heresy thread, in which the Head Priestess position always auto-generates guys and not girls despite gorillions times I culled the new guys with console.

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29 minutes ago, Kjojo said:

Also the lesbian religion can't seem to be coded so that it will elect (or generate) only head priestess for the "Matriarch" position. When I played Beyond Heresy (not Lesbocracy mod), I had converted Rome to my feminist religion, revoked Rome and Latium from the Pope, then assigned a new Princess-Bishop of my religion in, but Latium still got a male Bishop instead when the Priestess died. It seems to be an issue with the core game overall as I have been discussed this in Beyond Heresy thread, in which the Head Priestess position always auto-generates guys and not girls despite gorillions times I culled the new guys with console.

While the spawning mechanic cant be changed, there's nothing that prevents replacement. It solved by a MTTH event that replaces any wrong-gendered priest with an appropriately-gendered replacement. I use it in House Irae for female Lolth priestesses and male Vhaeraun priests to take the place of a wrong temple holder.

 

EDIT: It should be noted that in two days, modders will have access to the set_gender command.

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22 minutes ago, lockeslylcrit said:

While the spawning mechanic cant be changed, there's nothing that prevents replacement. It solved by a MTTH event that replaces any wrong-gendered priest with an appropriately-gendered replacement. I use it in House Irae for female Lolth priestesses and male Vhaeraun priests to take the place of a wrong temple holder.

 

EDIT: It should be noted that in two days, modders will have access to the set_gender command.

Would it burden the game for generating a ton of culled NPCs, though?

 

Can set_gender do wonder for creating girl-only pregnancy?

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@Kjojo you needed to read this before you started playing with the mod. I will update the main page on Loverslab after I'm done updating the mod.

 

5 hours ago, Kjojo said:

Well, it doesn't generate men (but Holy Man decision is sometimes buggy by generating men until when I go full Gynarchy and have established new religion - I will try to see which condition triggers the bug).

There is no bug. Holy Man generates men if you can't have female priests. That's what it's for.

 

5 hours ago, Kjojo said:

Also the lesbian religion can't seem to be coded so that it will elect (or generate) only head priestess for the "Matriarch" position. When I played Beyond Heresy (not Lesbocracy mod), I had converted Rome to my feminist religion, revoked Rome and Latium from the Pope, then assigned a new Princess-Bishop of my religion in, but Latium still got a male Bishop instead when the Priestess died. It seems to be an issue with the core game overall as I have been discussed this in Beyond Heresy thread, in which the Head Priestess position always auto-generates guys and not girls despite gorillions times I culled the new guys with console.

 

5 hours ago, lockeslylcrit said:

While the spawning mechanic cant be changed, there's nothing that prevents replacement. It solved by a MTTH event that replaces any wrong-gendered priest with an appropriately-gendered replacement. I use it in House Irae for female Lolth priestesses and male Vhaeraun priests to take the place of a wrong temple holder.

I'll just say that my game generates female religion heads just fine, so this issue does not apply to my mod. I use an on_action event instead of a mtth, but it's basically the same way lockeslylcrit has dealt with this problem.

EDIT: I hope this problem will go away with the next patch though.

4 hours ago, Kjojo said:

Can set_gender do wonder for creating girl-only pregnancy?

set_gender is set to be released in the next patch after this one I think, so we're going to have to wait for it a bit longer. But YES, we can have girl-only pregnancies now. Prepare to have tons of baby girls named Charles or William in your game!

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3 minutes ago, Buzhidao said:

you needed to read this before you started playing with the mod. I will update the main page on Loverslab after I'm done updating the mod.

Well, I read and downloaded on Loverslab so obviously I didn't notice anything else. Duly noted, though, as I will get the mod directly on Steam.

 

5 minutes ago, Buzhidao said:

There is no bug. Holy Man generates men if you can't have female priests. That's what it's for.

There are some instances that it did generate Holy "Man" and not Holy "Woman". I will try to replicate the bug, but well it should be some compatibility issues if I can't redo the bug again.

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18 minutes ago, Kjojo said:

There are some instances that it did generate Holy "Man" and not Holy "Woman". I will try to replicate the bug, but well it should be some compatibility issues if I can't redo the bug again.

Unless you pass "Female Ordination" or you have a religion that allows female priests to begin with, this decision will always generate only men. So unless it never generates women, there is no bug to speak of.

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3 hours ago, Buzhidao said:

set_gender is set to be released in the next patch after this one I think, so we're going to have to wait for it a bit longer. But YES, we can have girl-only pregnancies now. Prepare to have tons of baby girls named Charles or William in your game!

Are you planning on adding girl-only pregnancies as a feature in the mod or are you simply stating it will be a possibility? ?

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1 hour ago, minisune said:

Are you planning on adding girl-only pregnancies as a feature in the mod or are you simply stating it will be a possibility? ?

I don't think so. If I will, then it will most likely be a very expensive decision, only available to mystics (because that's basically sorcery). And I'll only do this if I first find any historical documents mentioning some sort of spells that can supposedly change the baby's gender (like I did with Galen's formula).

 

What I will probably do though is create some sort of separate cheat mod for that, but I don't know.

 

All that said, currently there is no problem with avoiding male heirs, because all your children born outside of heterosexual marriage are considered bastards, and you can choose to only legitimize your daughters. So there is no real incentive in terms of gameplay to add this fearture.

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50 minutes ago, Buzhidao said:

All that said, currently there is no problem with avoiding male heirs, because all your children born outside of heterosexual marriage are considered bastards, and you can choose to only legitimize your daughters. So there is no real incentive in terms of gameplay to add this fearture.

true, but when my daugther is having children with her wife she seems to legitmize all her children male or female, so the only legitimizing female children wont hold for more than 1 gen :(

 

Edit: spelling

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also on another note, if I keep my heir daughter unlanded she will eventually marry some other woman (no props here) but sometimes that woman is landed and will start using the "conceive child" decision, problem i encountered is that my daugthers daughter is now no longer from my dynasty

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5 hours ago, minisune said:

also on another note, if I keep my heir daughter unlanded she will eventually marry some other woman (no props here) but sometimes that woman is landed and will start using the "conceive child" decision, problem i encountered is that my daugthers daughter is now no longer from my dynasty

Yeah, that's a thing. I'll think of a way to fix this.

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26 minutes ago, Buzhidao said:

Yeah, that's a thing. I'll think of a way to fix this.

another problem i've run into is that after establishing the gynarchi I see alot of woman marrying without having joined the society (don't know if that is the cause but) then never getting any children, it's great for realm control but not so much when it's my heir, and I feel sad everytime I have to assasinate my daugthers wife and then hope she gets a unlanded society wife so I can use the conceive child "on her" or marry her to a guy

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12 hours ago, minisune said:

another problem i've run into is that after establishing the gynarchi I see alot of woman marrying without having joined the society (don't know if that is the cause but) then never getting any children, it's great for realm control but not so much when it's my heir, and I feel sad everytime I have to assasinate my daugthers wife and then hope she gets a unlanded society wife so I can use the conceive child "on her" or marry her to a guy

I am reading through my files now and I might just be really tired, but it appears that you can always get your primary heir daughter pregnant with that decision (unless she is married to a guy or is a ruler herself). Even if she is in a different court and/or married to some other lady that may or may not be a ruler.

 

Also, the child conception decision is available to all female rulers in a gynarchy, even if they're not a part of the society. So none of that should be an issue.

 

As for the issue you've mentioned earlier - I will block the marriage decision for the player's children and grandchildren (EDIT: decided not to). Then the only way they would get married will be through some event, including the "daughter's lover" event I added this summer.

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1 minute ago, Buzhidao said:

I am reading through my files now and I might just be really tired, but it appears that you can always get your primary heir daughter pregnant with that decision (unless she is married to a guy or a ruler herself). Even if she is in a different court and/or married to some other lady that may or may not be a ruler.

 

Also, the child conception decision is available to all female rulers in a gynarchy, even if they're not a part of the society. So none of that should be an issue.

 

As for the issue you've mentioned earlier - I will block the marriage decision for the player's children and grandchildren. Then the only way they would get married will be through some event, including the "daughter's lover" event I added this summer.

then I must assume I have a conflicting mod, I will investigate, since I have also been having problems with the independent project event where I will loose options and randomly get stuck with only 1 thing to do after a couple of times


awesome, that should help with controlling the dynasty, thanks for quick reply and fix 

 

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12 minutes ago, minisune said:

then I must assume I have a conflicting mod, I will investigate, since I have also been having problems with the independent project event where I will loose options and randomly get stuck with only 1 thing to do after a couple of times


awesome, that should help with controlling the dynasty, thanks for quick reply and fix 

 

I don't think it's a conflict, but please do investigate.

 

As for the independent project - the number of options depends on your traits and focuses:

If you have the scholarship focus, the first three options (philosophy/literature/art) are available to you.

If you have a different focus, you will be able to do:

- philosophy if you're a Scholar;

- literature if you're a poet

 

You can still do all of the above if you have the society mission. Also, I think there was a bug in those events that I haven't released a fix for yet. Letting you know just in case.

 

That all the basic info you need right now.

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1 hour ago, Buzhidao said:

I am reading through my files now and I might just be really tired, but it appears that you can always get your primary heir daughter pregnant with that decision (unless she is married to a guy or is a ruler herself). Even if she is in a different court and/or married to some other lady that may or may not be a ruler.

 

Also, the child conception decision is available to all female rulers in a gynarchy, even if they're not a part of the society. So none of that should be an issue.

@minisune I've tested this, it works just as I've said.

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5 hours ago, Buzhidao said:

@minisune I've tested this, it works just as I've said.

I did disable some mods with what I would consider minor impact and it works like a charm now so alot of children are being born \ O /

 

Might need a fresh game to see if it fixed me not being able to do any independent project other than the alchemy, when I get the mission or takes the focus regardless of traits 

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1 hour ago, minisune said:

Might need a fresh game to see if it fixed me not being able to do any independent project other than the alchemy, when I get the mission or takes the focus regardless of traits 

That's just probably that bug I spoke of. It will be patched in the next version.

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On 11/11/2018 at 10:17 PM, lockeslylcrit said:

While the spawning mechanic cant be changed, there's nothing that prevents replacement. It solved by a MTTH event that replaces any wrong-gendered priest with an appropriately-gendered replacement. I use it in House Irae for female Lolth priestesses and male Vhaeraun priests to take the place of a wrong temple holder.

 

EDIT: It should be noted that in two days, modders will have access to the set_gender command.

This is what I had to do with Beyond Heresy. Every time the ruler dies and gets replaced by a male ruler, an event forcibly replaces him with a new female one.

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