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[mod] Lesbocracy


Buzhidao

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Posted

There is an issue with governments of this mod when generated through the Shatter/Random world features of the new expansion. I've only tested it with tribals, so you may want to check other government types as well.

The issue is that they become unable to assign any councillors bar the chaplain, which is likely caused due to lacking adequate levels of the law Status of Women nor having Female Authority laws available.

A stop-gap solution would be to block them from spawning before game start and to prevent conversion to said government type until appropriate moment.

My workaround was to slap "has_law = status_of_women_4" to the potential of the government type in the les_governments.txt file.

Posted
7 hours ago, OgreOnAStick said:

There is an issue with governments of this mod when generated through the Shatter/Random world features of the new expansion. I've only tested it with tribals, so you may want to check other government types as well.

The issue is that they become unable to assign any councillors bar the chaplain, which is likely caused due to lacking adequate levels of the law Status of Women nor having Female Authority laws available.

A stop-gap solution would be to block them from spawning before game start and to prevent conversion to said government type until appropriate moment.

My workaround was to slap "has_law = status_of_women_4" to the potential of the government type in the les_governments.txt file.

Shattered/Random world isn't supported and it isn't a priority right now.

Posted
18 hours ago, Buzhidao said:

I appreciate you creating an account just to ask me about incest :)

1. There is a small event that occasionally fires if siblings fall in love.

2. Sisters/close female relatives can always get married.

3. I am planning to add another event just for twins.

That is all that there is atm. Incest isn't my main focus, so I won't be adding anything else probably.

Nah l.. I made it to get your mod ?

 

I'm asking bc i have immortal duchess with 6 daughters and I'd like to make a harem 

Posted
3 hours ago, TotenMann said:

Nah l.. I made it to get your mod ?

 

I'm asking bc i have immortal duchess with 6 daughters and I'd like to make a harem 

Gender-bender Craster? ?

I don't think there is an option to seduce your daughters specifically, but I did end up being lovers with my daughters occasionally by accident.

Your best bet would be to convert to messalianism and then it'll be a piece of cake from there.

Posted
13 hours ago, Buzhidao said:

Shattered/Random world isn't supported and it isn't a priority right now.

Random world doesn't actually require that many things to keep in mind unless you are modding religions, adding advanced governments, creating an overhaul mod or like to hardcode events into certain religious and cultural combinations.

 

As the form of government is intended to be gained from a decision in the first place, and the decision to form a tribal matriarchy sets the law status_of_women_4 to be default, this issue is achievable only during game setup.

By adding the constraint "has_law = status_of_women_4" under the potential bracket in the tribal matriarchal government prevents it from spawning on generation as the laws are set to traditional values as default on vanilla. And even if they do show up at start, they revert to basic tribal government type immediately after the game loads.

 

Gynarchic governments don't appear (as far as the code is concerned) to require anything additional due to the requirement of high female_authority laws so they're not spawning via randomization and even if they do, they instantly revert back to normal due to not meeting the law requirements.

There does exist an issue with generated Imperial government types dropping back to lower tier government types after game start due to the succession law not being set properly, but that is a vanilla bug rather than mod related.

Posted
5 hours ago, Buzhidao said:

Gender-bender Craster? ?

I don't think there is an option to seduce your daughters specifically, but I did end up being lovers with my daughters occasionally by accident.

Your best bet would be to convert to messalianism and then it'll be a piece of cake from there.

Messalianism allows mother-daughter incest? I reformed Hellenic paganism so I guess I would need another playthough to try that religion.

 

Btw is there any plan adding concubinage in the future?

Posted
8 hours ago, OgreOnAStick said:

Random world doesn't actually require that many things to keep in mind unless you are modding religions, adding advanced governments, creating an overhaul mod or like to hardcode events into certain religious and cultural combinations.

 

As the form of government is intended to be gained from a decision in the first place, and the decision to form a tribal matriarchy sets the law status_of_women_4 to be default, this issue is achievable only during game setup.

By adding the constraint "has_law = status_of_women_4" under the potential bracket in the tribal matriarchal government prevents it from spawning on generation as the laws are set to traditional values as default on vanilla. And even if they do show up at start, they revert to basic tribal government type immediately after the game loads.

 

Gynarchic governments don't appear (as far as the code is concerned) to require anything additional due to the requirement of high female_authority laws so they're not spawning via randomization and even if they do, they instantly revert back to normal due to not meeting the law requirements.

There does exist an issue with generated Imperial government types dropping back to lower tier government types after game start due to the succession law not being set properly, but that is a vanilla bug rather than mod related.

I'll look into this in a moment.

7 hours ago, Kjojo said:

Messalianism allows mother-daughter incest? I reformed Hellenic paganism so I guess I would need another playthough to try that religion.

 

Btw is there any plan adding concubinage in the future?

Messalianism, zoroastrianism, any pagan religion that you reform to have parent-child marriage.

 

Concubinage is hardcoded to only be male-female. Myself and some other folks have petitioned Paradox to remove this limitation, but we'll see what happens.

Posted

Updated the Loverslab version.

Need to take a break, get away from modding and see to some real life stuff. There will be no new features for some time, but I will update the mod if some game-breaking bugs appear.

I will probably start reading the Quran to get a better idea of how to implement Muslim-related content, so that's probably going to be the focus of the next big update.

Posted

Ran into an issue with the Tribal Matriarchy government. I blobbed while playing as a Norse woman in 769, and was able to form a matriarchy while still only a duchess. When I scraped together enough money to form Denmark, I lost the government type and had to reload an earlier save in order to not have all the male vassals declare independence for the second time in a row.

Posted
8 hours ago, Jendic said:

Ran into an issue with the Tribal Matriarchy government. I blobbed while playing as a Norse woman in 769, and was able to form a matriarchy while still only a duchess. When I scraped together enough money to form Denmark, I lost the government type and had to reload an earlier save in order to not have all the male vassals declare independence for the second time in a row.

Try adding LES.1015 to the list of events in the /on_actions/on_actions_les.txt file under on_create_title and see if that fixes it

Posted

@Buzhidao About the muslim stuff like it happened in RL it would be more like Harem intrigue and more about the power behind to get influence on the heir and new ruler. It happened quite  often a muslim ruler let take the harem take care of his  heir so he won't take over "too early" and the harem and the eunuchs tried to control the heir and new Sultan. At first about a lesbian muslim society it would be more about that until they would take over in a more open way. So to take the historical stuff and ck mechanics together you would need some temporal titel while you are landless and some stuff and events maybe the holy fury mechanic to sway would somehow be helpful to "convince" the father to keep his daugther(s) in the dynasties of the mother. 

 

A muslim society would be somehow get recruted in the different harems or between the wives of the muslim rulers while the members would be married all over the map. That would be my first opinions based on History and CK2. In Vanilla there is already an event about two muslim wifes who fall in love with each other and get homosexual. If a muslim ruler has a homosexual wife in ck2 she often turns the other already into lesbians. There were some posts about in the Ck2 paradox board. 

Posted
11 hours ago, Jendic said:

Ran into an issue with the Tribal Matriarchy government. I blobbed while playing as a Norse woman in 769, and was able to form a matriarchy while still only a duchess. When I scraped together enough money to form Denmark, I lost the government type and had to reload an earlier save in order to not have all the male vassals declare independence for the second time in a row.

How exactly did that happen? I happened to do an exact same playthrough 2 days ago and everything worked fine. Did you create or usurp Denmark?

2 hours ago, lockeslylcrit said:

Try adding LES.1015 to the list of events in the /on_actions/on_actions_les.txt file under on_create_title and see if that fixes it

I wrote this event in case usurping an empire as a queen would break the gynarchy government. I don't know if it does break it or indeed if the event works as intended at all. If I were to guess why Jendic's government broke - it's because they lost the Full Status of Women somehow when they created the kingdom title.

Posted
1 hour ago, Buzhidao said:

How exactly did that happen? I happened to do an exact same playthrough 2 days ago and everything worked fine. Did you create or usurp Denmark?

I created Denmark from scratch as the duchess of Sjaelland. The save file is attached, after a month or so of play you'll have the 100 gold needed to form the kingdom. Don't be alarmed by all the black CoAs, that just means you don't have Patrum Scuta installed.

Matriarchal kingdom bug..ck2

Posted
6 hours ago, Jendic said:

I created Denmark from scratch as the duchess of Sjaelland. The save file is attached, after a month or so of play you'll have the 100 gold needed to form the kingdom. Don't be alarmed by all the black CoAs, that just means you don't have Patrum Scuta installed.

Matriarchal kingdom bug..ck2

Finally someone who expects me to tell them what the issue is and actually sends their savefile instead of relying on my sixth sense.

 

EDIT: fixed and the new version is on Steam. Will update LL later.

Posted
18 hours ago, Jendic said:

I created Denmark from scratch as the duchess of Sjaelland. The save file is attached, after a month or so of play you'll have the 100 gold needed to form the kingdom. Don't be alarmed by all the black CoAs, that just means you don't have Patrum Scuta installed.

Matriarchal kingdom bug..ck2

The problem was with a line that I recently added that was meant to stop matriarchies from generating in Random and Shattered worlds, which someone above suggested that I do. I've removed it now and that fixed your issue. I will upload the new fixed version on LL in a moment.

Posted

Ok, I've had a bit more time to take a more detail look at the CK2 constraints terminology, which made me look at the has_game_started constraint,

 

Quote

potential = {
            is_female = yes
            NOT = { has_religion_feature = religion_patriarchal }
            NOT = { has_religion_feature = religion_equal }
            OR = {
                is_feudal = no
                has_game_started = no
            }

            OR = {
                controls_religion = no
                religion_group = muslim
                has_religion_feature = religion_temporal_head
                AND = {
                    religion = norse_pagan_reformed
                    has_religion_features = no # Old saves, and campaigns without HF, need the Fylkirate to continue working
                }
            }
            is_patrician = no
            mercenary = no
            holy_order = no
            OR = {
                independent = yes
                top_liege = {
                    OR = {
                        government = les_gynarchy_government
                        government = les_gynarchy_r_government
                        government = les_matriarchy_government
                        government = les_roman_imperial_government
                    }
                }
            }
        }

 

 

This constraint is present in the vanilla tribal code, so it might be leftover code from the original. 

If I am reading it right, says: "The country is not feudal and the game has not been unpaused.", which is glaringly obvious reference to the game setup and made me feel like a moron for glancing it over last time around. 
So to prevent the government from being present on startup, it probably should instead say something like: "The country is not feudal and the game has been unpaused", which would translate to:

 

Quote

AND = {
                is_feudal = no
                has_game_started = yes
            }

 

Nothing for over 20 random generations thus far. Tested (left the generation to 100% women, to see if Nomads kept flipping to tribals due to the change (they didn't) and noticed that female Conquerors tend to flip fairly early to Matriarchal due to getting a decent leg up on prestige.

 

So yeah, sorry for the headache my last 'solution' caused. This one should be 98% headache free. Hopefully.

Posted

@OgreOnAStick thanks for looking into this again, but I am thinking about writing an event similar to the ones Paradox introduced with HF, and just let the game set Full Status of Women for all the matriarchies.

Posted

There is a bug with Promote Commander intrigue decision, where each time you "Promote" a commander it spawns two courtiers for you (one is the courtier that shows up in the popup message).

 

If you Promote Commander with lesbian tyranny being passed, one female commander will be spawned as intended, but another male courtier will be spawned alongside with her. The decision only costs an amount for one commander, though.

 

There is no issue with Invite Noble and Invite Holy Man/Woman.

Posted
12 hours ago, Kjojo said:

There is a bug with Promote Commander intrigue decision, where each time you "Promote" a commander it spawns two courtiers for you (one is the courtier that shows up in the popup message).

 

If you Promote Commander with lesbian tyranny being passed, one female commander will be spawned as intended, but another male courtier will be spawned alongside with her. The decision only costs an amount for one commander, though.

 

There is no issue with Invite Noble and Invite Holy Man/Woman.

Yeah, I feared a bug like this could appear.

Posted
1 hour ago, BlackDragoWolf said:

hey found a bug where if you become a kingdom as a Tribal Matriarchy that has reformed your religion you lose the gynarchy aspect of your government even if you have lesbian divinity 

I'm sorry, I didn't quite get what you mean

Posted
1 hour ago, Buzhidao said:

I'm sorry, I didn't quite get what you mean

well i reformed my religion to Lesbian divinity as a Tribal Matriarchy but then when i became a kingdom i became a normal one not a female controlled one

 

edit: also a couldn't use the "Become Matriarchy" in the intrigue screen because I had reformed the religion 

Posted
9 hours ago, BlackDragoWolf said:

well i reformed my religion to Lesbian divinity as a Tribal Matriarchy but then when i became a kingdom i became a normal one not a female controlled one

 

edit: also a couldn't use the "Become Matriarchy" in the intrigue screen because I had reformed the religion 

I think you're using the old version of the mod, not the one I released on December 1.

Posted

I've played School of Sappho mod before and it was a blast. Now I'm looking for something more simple. I love the new enatic clans pagan reformation mechanics added in holy fury, which basically makes your realm into a matriarchy with male concubines and all. I wonder can you somehow turn off the School of Sappho in this mod? I'd love to play just a matriarchal christian kingdom, but I don't want to be forced into a society of lesbians.

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