Jump to content

Elsie LaVache for MME - v3.4


Recommended Posts

Posted
On 11/24/2020 at 4:55 PM, fred200 said:

A good morph test is Misty Skye and her sister.

As Milky Life pets - huge hardly covers it...

I like Misty Skye. It seems to crash a lot on me though. Took me 6 tries to get through The Innocents. There's also stuff I haven't figured out... like... you go get Misty's clothes and... then what? Do you keep them? Give them all to her? And her default body is made without the morph files (no .tri files in her mesh folder) so I bodyslide her with the included bodyslide file and that fixes her body, but then none of her clothes fit right. Same with Summer. She uses whatever body you have installed, but her armor doesn't fit because... again... no morph files. You'd have to go through every piece of armor, figure out where it came from, bodyslide it... lotta work. And... is there anything AFTER the Innocents? So... I run it occasionally for fun, but it frustrates me and I go back to modding. OH! Also... would be nice if someone came up with a patch to give the girls SexLab integration. I mean... they're basically all talk and no action. :D

 

Posted

Eorland builds them special armor as a final Quest. Clothing chest is just for grins. They won't wear the items.

As Pets, Misty's chest strap is about 10 sizes too small. Amazingly, the deformations all look smooth and good.

The girl's original armor looks good for me. No bodyslide. CBBE.

 

Posted
On 11/27/2020 at 8:02 AM, chajapa said:

I like Misty Skye. It seems to crash a lot on me though. Took me 6 tries to get through The Innocents. There's also stuff I haven't figured out... like... you go get Misty's clothes and... then what? Do you keep them? Give them all to her? And her default body is made without the morph files (no .tri files in her mesh folder) so I bodyslide her with the included bodyslide file and that fixes her body, but then none of her clothes fit right. Same with Summer. She uses whatever body you have installed, but her armor doesn't fit because... again... no morph files. You'd have to go through every piece of armor, figure out where it came from, bodyslide it... lotta work. And... is there anything AFTER the Innocents? So... I run it occasionally for fun, but it frustrates me and I go back to modding. OH! Also... would be nice if someone came up with a patch to give the girls SexLab integration. I mean... they're basically all talk and no action. :D

 

There is nothing after the giggly girls.

The clothing trip I think is nothing more than that. A way to get a few more clothes to play with. That feels a bit unfinished in the wardrobe department.

I mostly keep her and summer around for the flavor dialogue from the townsfolk.

"Boobs! I like Boobs!"

The two of them also automagically hook into Nether's Follower Framework which makes them good NFF mules.

It's hard for me to part with any NPCs with custom dialogues like that which I get for "free".

So my current party is almost all standalone follower frameworks. Yuriana, Onean, Neisa, Misty, and Summer. I got far far to go on Yuriana's quests and Innocents left with Misty (I restarted). I'm currently bringing Jenassa along to eventually get her Amorous Adventures quests done. The PC dialogue of AA quests is all horrid but I kind of like Jenassa's somewhat sad story so far. Not the typical "win over the hotty" like Riverwood's local skank or the drug dealing cat lady.

I have hundred or so merged followers that I shoved into underground bathhouse and luxury suite just to populate them but I only carry around followers with cute/interesting custom dialogue or some quest purpose. Especially if one of the mods requirements is FlowerGirls for some reason (likely just a kissing scene).

Anyways ... as the boys in Skyrim now say ...

"Boobs! I like boobs!"

 

Posted

hey I have a question so I'm new to modding and I download the mod however when I start playing it. It shows the character as a red triangle I don't know if I'm missing something or what because I'm kind of new to this.

Posted
4 minutes ago, javk23 said:

hey I have a question so I'm new to modding and I download the mod however when I start playing it. It shows the character as a red triangle I don't know if I'm missing something or what because I'm kind of new to this.

As far as I know that means the Mesh is either corrupted or missing. Maybe the mesh corrupted while downloading or your mod manager forgot to put it in the data folder. Or you´re using the wrong version (SE/LE) for your game. Not sure.

Posted
2 hours ago, AkiKay said:

As far as I know that means the Mesh is either corrupted or missing. Maybe the mesh corrupted while downloading or your mod manager forgot to put it in the data folder. Or you´re using the wrong version (SE/LE) for your game. Not sure.

ok well I did a deep clean of everything. I'm going to try again 

 
  •  
Posted

I'm using the SE version on a new game and I'm getting the strangest issue. None of the npc's have audio for their greeting, they do say good-bye just fine though. I've disabled all my plug-ins besides alt start, sexlab and Milk mod and still have the same issue. I'm pretty good at troubleshooting my own mod issues but dialogue is not my forte and I keep coming up empty handed. Any help what so ever would be much appreciated.

 

On the upside the few first lines with her were awesome. Been a long time since something actually had me reading and not spamming the next button.

 

Update, I downloaded the last version and had no issues.

Posted
12 hours ago, Leafblighter said:

I'm using the SE version on a new game and I'm getting the strangest issue. None of the npc's have audio for their greeting, they do say good-bye just fine though. I've disabled all my plug-ins besides alt start, sexlab and Milk mod and still have the same issue. I'm pretty good at troubleshooting my own mod issues but dialogue is not my forte and I keep coming up empty handed. Any help what so ever would be much appreciated.

 

On the upside the few first lines with her were awesome. Been a long time since something actually had me reading and not spamming the next button.

 

Update, I downloaded the last version and had no issues.

I don't have SE so I can't really troubleshoot. This doesn't happen in my testing environment which is on LE. Just to be clear, none of MY dialogue is voiced. And I do not intercept vanilla NPC greetings. I do ADD greetings, but they are separate events and not branched within the vanilla interactions. Maybe someone else with SE can jump in here and give you some options for where to look.

 

Posted

Well I started digging into the file via Xedit and got 14 errors. One of the errors was on a milk cuirass and I was able to fix it. The other 13, I'm not sure if they are false positives or not. If somebody has the time could you please run the file thru LE Xedit and see if you get the same errors as I have in SE?

 

Spoiler

[00:00] [INFO:0400898B] ('OK' in GRUP Topic Children of ELV_MQ_TestTopic1 " I want to try something..TEST..." [DIAL:0400898A])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00] [INFO:040099B5] ('Well, I'm leaking! Does that tell you anything?' in GRUP Topic Children of ELV_MQ_Test_3 "How are you doing?" [DIAL:040099B4])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0403089A] < Error: Could not be resolved >
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: MGEF
[00:00] [INFO:040099B6] ('Well I'm not leaking milk all over the place.....yet...' in GRUP Topic Children of ELV_MQ_Test_3 "How are you doing?" [DIAL:040099B4])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0403089A] < Error: Could not be resolved >
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: MGEF
[00:00] [INFO:0400B4A4] ('OK... make me more voluptuous?' in GRUP Topic Children of ELV_MQ_TestPreg "I want to try to change your body shape" [DIAL:0400B4A3])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00] [INFO:0405AE92] ('OK... go for it...' in GRUP Topic Children of ELV_MQ_Test_Size1 "Lets try to update your size" [DIAL:0405AE91])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00] [INFO:04063591] ('Yes I am. Do I know you?' in GRUP Topic Children of F_MeetElsie_branchTopicEnter "Hi. Are you Elsie?" [DIAL:04063590])
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: FACT
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: FACT
[00:00] [INFO:0407DA8D] ('Maybe... if you're patient.. you'll get big milky jugs too... (smiles)' in GRUP Topic Children of [DIAL:0407DA87])
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: MGEF
[00:00] [INFO:0407EAE1] ('I'm learning... and ... the whole Milk Maid thing.. it's fascinating.. and.. I think I'd like to know more.' in GRUP Topic Children of ELV_NewRecruit_B_Enter "Hey there, Recruit! How's it going?" [DIAL:0407EAE0])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0404D53B] < Error: Could not be resolved >
[00:00] [INFO:0407EAE2] ('OK sorta. I'm kind of feeling my way around.' in GRUP Topic Children of ELV_NewRecruit_B_Enter "Hey there, Recruit! How's it going?" [DIAL:0407EAE0])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0404D53B] < Error: Could not be resolved >
[00:00] [INFO:040F380B] ('It's going OK. I'm kind of trying to see how I fit into this group.' in GRUP Topic Children of ELV_NewRecruit_B_Enter "Hey there, Recruit! How's it going?" [DIAL:0407EAE0])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0404D53B] < Error: Could not be resolved >
[00:01] Jugs_MPC_getHelp [DLVW:0401A31B]
[00:01]     DLVW \ QNAM - Quest -> Found a NULL reference, expected: QUST
[00:01] Jugs_Dialogue [DLVW:0402190F]
[00:01]     DLVW \ QNAM - Quest -> Found a NULL reference, expected: QUST
[00:01] Jugs_FIX_REF [DLVW:04027A7F]
[00:01]     DLVW \ QNAM - Quest -> Found a NULL reference, expected: QUST 

 

 

Posted
19 hours ago, Leafblighter said:

Well I started digging into the file via Xedit and got 14 errors. One of the errors was on a milk cuirass and I was able to fix it. The other 13, I'm not sure if they are false positives or not. If somebody has the time could you please run the file thru LE Xedit and see if you get the same errors as I have in SE?

 

  Reveal hidden contents

[00:00] [INFO:0400898B] ('OK' in GRUP Topic Children of ELV_MQ_TestTopic1 " I want to try something..TEST..." [DIAL:0400898A])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00] [INFO:040099B5] ('Well, I'm leaking! Does that tell you anything?' in GRUP Topic Children of ELV_MQ_Test_3 "How are you doing?" [DIAL:040099B4])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0403089A] < Error: Could not be resolved >
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: MGEF
[00:00] [INFO:040099B6] ('Well I'm not leaking milk all over the place.....yet...' in GRUP Topic Children of ELV_MQ_Test_3 "How are you doing?" [DIAL:040099B4])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0403089A] < Error: Could not be resolved >
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: MGEF
[00:00] [INFO:0400B4A4] ('OK... make me more voluptuous?' in GRUP Topic Children of ELV_MQ_TestPreg "I want to try to change your body shape" [DIAL:0400B4A3])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00] [INFO:0405AE92] ('OK... go for it...' in GRUP Topic Children of ELV_MQ_Test_Size1 "Lets try to update your size" [DIAL:0405AE91])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0400E209] < Error: Could not be resolved >
[00:00] [INFO:04063591] ('Yes I am. Do I know you?' in GRUP Topic Children of F_MeetElsie_branchTopicEnter "Hi. Are you Elsie?" [DIAL:04063590])
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: FACT
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: FACT
[00:00] [INFO:0407DA8D] ('Maybe... if you're patient.. you'll get big milky jugs too... (smiles)' in GRUP Topic Children of [DIAL:0407DA87])
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: MGEF
[00:00] [INFO:0407EAE1] ('I'm learning... and ... the whole Milk Maid thing.. it's fascinating.. and.. I think I'd like to know more.' in GRUP Topic Children of ELV_NewRecruit_B_Enter "Hey there, Recruit! How's it going?" [DIAL:0407EAE0])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0404D53B] < Error: Could not be resolved >
[00:00] [INFO:0407EAE2] ('OK sorta. I'm kind of feeling my way around.' in GRUP Topic Children of ELV_NewRecruit_B_Enter "Hey there, Recruit! How's it going?" [DIAL:0407EAE0])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0404D53B] < Error: Could not be resolved >
[00:00] [INFO:040F380B] ('It's going OK. I'm kind of trying to see how I fit into this group.' in GRUP Topic Children of ELV_NewRecruit_B_Enter "Hey there, Recruit! How's it going?" [DIAL:0407EAE0])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0404D53B] < Error: Could not be resolved >
[00:01] Jugs_MPC_getHelp [DLVW:0401A31B]
[00:01]     DLVW \ QNAM - Quest -> Found a NULL reference, expected: QUST
[00:01] Jugs_Dialogue [DLVW:0402190F]
[00:01]     DLVW \ QNAM - Quest -> Found a NULL reference, expected: QUST
[00:01] Jugs_FIX_REF [DLVW:04027A7F]
[00:01]     DLVW \ QNAM - Quest -> Found a NULL reference, expected: QUST 

 

 

Some of those errors are for dialogue that exists, but isn't linked to anything. I link them for maintenance and/or testing and then unlink them.

Posted
1 hour ago, chajapa said:

Some of those errors are for dialogue that exists, but isn't linked to anything. I link them for maintenance and/or testing and then unlink them.

Thanks for the heads up

Posted
On 1/21/2020 at 3:48 AM, chajapa said:

Version 3.1 uploaded.

January 21, 2020

 

Fixes the issue of Elsie's dialogue disappearing after freshening.

 

Issue was the conditions on her dialogue needed her to be a Milk Maid AND your cow. Immediately after freshening the quest has not yet progressed to the point where she becomes your cow, so... no dialogue. Which basically meant you couldn't move the quest to the next stage. Fixed.

 

I kept having this issue even after installing the newest version and I just happened to be watching the pop ups when I "freshened" her and notice it said I had no milk maid slots avail, reloaded my previous save and removed a follower who had become a maid after using pumps and now Elsie works just fine.  If anyone else is still having this issue, might want to take a look at that.

  • 3 weeks later...
  • 3 weeks later...
Posted
15 hours ago, Conan_Chick said:

CTD after the freshen line. I have no idea what is causing this. 

Usually this is caused by not having a morphable body. Or a missed animation maybe... have you run FNIS?

Posted

Hello, Im not found any words about it, so I have a question, after installing this mod (SE version) dialogue with npc are stuck (can not use any string of dialogue), problem gone when I used dialogue about making npc milky, and after few minutes problem with dialogues come back,(loaded existing save, started new game, problem still here), what it can be?

And mb you can do a patch for SGO4, because breast scaling working inversed, belly working fine (using 3bbb amazing body), please.

sorry for my english

Posted

Hey @chajapa ... dialogue logic question ...

I'm using the latest SE version. I could have sworn the first time I tried this moons ago there were dialogue checks that seem to be missing now. There are topics showing up that don't make sense until Elsie is a Milk Maid.

I've never looked inside CK for this logic so I might be getting things sideways.

Firstly is the topic - "I noticed you watching me" (ELV_FNPC1B1)

-- should that be requiring the "Elsie is a Milkmaid" quest to be finished?

-- an actor who is "Cow in training" (ELV_CowInTraining_Faction) should also be rejected?

Secondly - I'm barely able to read Papyrus. Can it be gated by
the "MME_FreeMaidSlots" conditional in MilkQUEST_Conditions.psc?

I assume things get weird when there are maids milking that can't add to the stats?

Take care

Posted
11 hours ago, RagingSimian said:

Hey @chajapa ... dialogue logic question ...

I'm using the latest SE version. I could have sworn the first time I tried this moons ago there were dialogue checks that seem to be missing now. There are topics showing up that don't make sense until Elsie is a Milk Maid.

I've never looked inside CK for this logic so I might be getting things sideways.

Firstly is the topic - "I noticed you watching me" (ELV_FNPC1B1)

-- should that be requiring the "Elsie is a Milkmaid" quest to be finished?

-- an actor who is "Cow in training" (ELV_CowInTraining_Faction) should also be rejected?

Secondly - I'm barely able to read Papyrus. Can it be gated by
the "MME_FreeMaidSlots" conditional in MilkQUEST_Conditions.psc?

I assume things get weird when there are maids milking that can't add to the stats?

Take care

I don't have SE so I can not provide support for it. This was ported to SE by others.

Posted
6 hours ago, chajapa said:

I don't have SE so I can not provide support for it. This was ported to SE by others.

OK. I'll see if CK will let me pop open the LE versions ESP for a look.

Posted
12 hours ago, chajapa said:

I don't have SE so I can not provide support for it. This was ported to SE by others.

 
Hello again @chajapa

I pulled the LE version of the ESP into zEdit and the CK so these should be the form ID's you see also.

My questions ...

#1 - Topics for recruiting show before Elsie is a milkmaid (we don't know about milkmaids yet)

 

Curious about being milky ...
[INFO:04136E1F] ('Hi.' in GRUP Topic Children of ELV_CIT_Br1TEnter "Hi there." [DIAL:04136E1E])

Noticed watching me
[INFO:040326BF] ('Well... yes, actually. I'm ... curious... about Milk Maids.' in GRUP Topic Children of ELV_FNPC1B1TopicEnter "I noticed you watching me. Is there something I can do for you?" [DIAL:040326BE])

"Free Samples" topic doesn't show until Elsie is a milkmaid. So it looks like the others need this same check (?).
[INFO:040DF93E] ('Hello and... samples of what?' in GRUP Topic Children of ELV_Samples_TopicEnter "Hello! We're giving out free samples today" [DIAL:040DF93D])


Function: GetStageDone

Parameter #1: ELV_MainQuest "ElsieLaVache" [QUST:04005E57]
Parameter #2: 055 Elsie gets freshened
Run On: Subject

 

#2 - The same person can be recruited in multiple ways at once.
The recruitment dialogues should all check for someone already being in ELV_CowInTraining_Faction, ELV_NewRecruitFaction, (or maybe ELV_CuriousFaction)?

#3 - There isn't a check for MilkMaid slots before someone is triggered to be a MilkMaid
I think I found how ...

Int Property MME_FreeMaidSlots Auto Conditional -- is in "MilkQUEST_Conditions"

 

So something like this should work?

Function: GetVMQuestVariable
Parameter 1: Quest: 'MME_MilkQuest"
Parameter 2: VM Variable:  ::MME_FreeMaidSlots_var
Run On: Subject (?)

I'm still learning how to read Papyrus and understand xEdit and the CK so I might have missed some things.

CK Screenshot for "Hi" Topic

Spoiler

LE_Cow-In-Training-conditionals.PNG.41e518785afdd00fc83926edc5becf36.PNG

 

Posted
9 hours ago, RagingSimian said:

 
Hello again @chajapa

I pulled the LE version of the ESP into zEdit and the CK so these should be the form ID's you see also.

My questions ...

#1 - Topics for recruiting show before Elsie is a milkmaid (we don't know about milkmaids yet)

 

Curious about being milky ...
[INFO:04136E1F] ('Hi.' in GRUP Topic Children of ELV_CIT_Br1TEnter "Hi there." [DIAL:04136E1E])

Noticed watching me
[INFO:040326BF] ('Well... yes, actually. I'm ... curious... about Milk Maids.' in GRUP Topic Children of ELV_FNPC1B1TopicEnter "I noticed you watching me. Is there something I can do for you?" [DIAL:040326BE])

"Free Samples" topic doesn't show until Elsie is a milkmaid. So it looks like the others need this same check (?).
[INFO:040DF93E] ('Hello and... samples of what?' in GRUP Topic Children of ELV_Samples_TopicEnter "Hello! We're giving out free samples today" [DIAL:040DF93D])


Function: GetStageDone

Parameter #1: ELV_MainQuest "ElsieLaVache" [QUST:04005E57]
Parameter #2: 055 Elsie gets freshened
Run On: Subject

 

#2 - The same person can be recruited in multiple ways at once.
The recruitment dialogues should all check for someone already being in ELV_CowInTraining_Faction, ELV_NewRecruitFaction, (or maybe ELV_CuriousFaction)?

#3 - There isn't a check for MilkMaid slots before someone is triggered to be a MilkMaid
I think I found how ...

Int Property MME_FreeMaidSlots Auto Conditional -- is in "MilkQUEST_Conditions"

 

So something like this should work?

Function: GetVMQuestVariable
Parameter 1: Quest: 'MME_MilkQuest"
Parameter 2: VM Variable:  ::MME_FreeMaidSlots_var
Run On: Subject (?)

I'm still learning how to read Papyrus and understand xEdit and the CK so I might have missed some things.

CK Screenshot for "Hi" Topic

  Reveal hidden contents

LE_Cow-In-Training-conditionals.PNG.41e518785afdd00fc83926edc5becf36.PNG

 

Thank you for the detailed report. I will have a look when I open this for editing again. As far as milkmaid slots... I always use MME's debug option to set milk mastery to the max. I'll have a look though and see if it's something I can incorporate.

 

Posted
3 hours ago, chajapa said:

Thank you for the detailed report. I will have a look when I open this for editing again. As far as milkmaid slots... I always use MME's debug option to set milk mastery to the max. I'll have a look though and see if it's something I can incorporate.

 

Cool. 

 

I will try on my own to make an override patch with xEdit. The CK gives me broken esp's for some reason.

 

I'm hoping to learn enough how this, SexLab, MME and  FHU work to bridge the sex event updates with FlowerGFlowerGirl.

 

What matters is that it's known the girl just got freshened for milk purposes and inflation purposes regardless of which framework it happened in.

 

I don't know how yet - how hard can it be? 

 

;)

 

Posted
On 1/31/2021 at 9:40 PM, Brunera said:

so I'm having ctd when the "you are trembling" dialogue started with her
is there any way to solve it?

Normally this is caused by not having a body that supports morphs or NiOverride changes. You need a body capable of being changed and a compatible skeleton.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...