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Elsie LaVache for MME - v3.4


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Posted
On 8/4/2021 at 8:16 PM, LatencyRemix said:

Reading CP_Elsie
>>Warning: Inconsistent mod CP_Elsie. Number of animations differs between FNIS List (21) and corresponding behavior file (19)<<

 

Is this the warning you get from FNIS? 

 

I also the animation count thing, but i've allways ignored it and the mod seem'd to be just fine and never got around to posting

I get the same thing but it doesn't present a problem. The mod continues on just fine even with this discrepancy.

Posted
On 8/11/2021 at 2:02 PM, terrorofmorrowind said:

Anyone know if fertilty mode is compatible with elsie lavache on SE? I used to use soulgem oven 3 on LE but 4 doesn't work on SE as in that alsie lavache doesn't detect being pregnant with it.

I switched from Soulgem Oven to Hentai Pregnancy. Not sure if it's available for SE, but if Ed86 ported MME then he probably ported Hentai Pregnancy as well.

 

Posted

A few things. First, I do like this mod. I like Elise so very much. I think she would be one of the 3 best companions (the other 2 are Mjoll and Serana, and don't ask me to rank them). Having said that, there are a few things that I think need a little work. First, where does Elise go when she leaves your service? I checked back at the Riverwood Trader, but she wasn't there. Second (and the reason I asked the first question), the quest Sisters is a little wonky. Since I have no idea where Elise goes after I release her from service and replace her with Ion, I have to recruit Elise, dismiss her in front of Ion (or atleast near her and block Elise so Wlise has to walk by Ion) to trigger additional dialogue. Third, what do you do after Elise and Ion talk (and you then talk to Ion and she says "She will need you")?

  • 3 weeks later...
Posted
On 8/4/2021 at 9:43 AM, Rostorman said:

why does it crash? 

 

 

Maybe its a skeleton issue?

 

If you have "netscriptframework" installed, there's a crash log we could look at.

Posted (edited)

Operatus est et mihi usque ad certum terminum. Tunc ego abstulit Elsie et permansit in contione, Velit Elsie iterum et egressionem coepit in tempore, cum pectus oportet crescere. sceleton did not touch

Edited by Rostorman
  • 1 month later...
Posted (edited)

is there a way to get her milking cuirass to use a cbbe texture instead of the unp one?

I changed her main body and textures over. but the cuirass is still unp.

Edited by Talsar
Posted
46 minutes ago, Talsar said:

that's for SE. got one for LE?

 

 

Ah no, I'm not set up tp make LE bodyslides.

 

You could try making your own bodyslide though. This armor isn't complex so it should be easy.

 

1) Open up outfit studio

2) File > Import > nif

3) Try loading the milkcuirass_0 or milkcuirass_1 from "meshes\CP_Elsie\armor\MilkCuirass"

4) Delete the UNP body if the armor comes with one.

 

5) File > Load reference   and then choose your CBBE body. (or maybe its called CBBE body physics or something) ***

 

***I don't know if LE outfit studio has conversion references. Mine are labeled like "convert: UNP high to CBBE." You could try using one of these reference bodies when importing themilkcuirass nif. Usually they're set to the perfect size for either the _0 or _1 version of a unp armor as long as the modder doesn't mess with the default shape. With that reference, you could choose "conform all" and then slide the bar to 100% to get a perfect cbbe conversion. Then all you need to do is "set base shape" and then load a new reference, (your regular cbbe physics reference)

 

6) If the armor fits your body well, you can go to "slider" drop down menu and choose "conform all"

 

7) If the armor isn't fitting properly, use the sliders on the right to edit the cbbe body. Remember the settings you use (write them down in a notepad file)

 

for example 

 

Breast height 50%

Breasts 25%

 

Once you get the nude body to fit properly, go to "slider" and choose "set base shape." Then do "slider" and choose "conform all." Now enter the reverse values of the sliders you changed. For example

 

Breast height -50%

Breasts -25%

 

Then choose "set base shape" again like you did earlier. You should now have a well fitted armor at the "zeroed sliders" of cbbe. Now you can save the project. Next time  yiu close and re launch bodyslide, your new outfit should be in the list of outfits. 

 

 

 

 

 

Posted
11 hours ago, venomr said:

 

Ah no, I'm not set up tp make LE bodyslides.

 

You could try making your own bodyslide though. This armor isn't complex so it should be easy.

 

1) Open up outfit studio

2) File > Import > nif

3) Try loading the milkcuirass_0 or milkcuirass_1 from "meshes\CP_Elsie\armor\MilkCuirass"

4) Delete the UNP body if the armor comes with one.

 

5) File > Load reference   and then choose your CBBE body. (or maybe its called CBBE body physics or something) ***

 

***I don't know if LE outfit studio has conversion references. Mine are labeled like "convert: UNP high to CBBE." You could try using one of these reference bodies when importing themilkcuirass nif. Usually they're set to the perfect size for either the _0 or _1 version of a unp armor as long as the modder doesn't mess with the default shape. With that reference, you could choose "conform all" and then slide the bar to 100% to get a perfect cbbe conversion. Then all you need to do is "set base shape" and then load a new reference, (your regular cbbe physics reference)

 

6) If the armor fits your body well, you can go to "slider" drop down menu and choose "conform all"

 

7) If the armor isn't fitting properly, use the sliders on the right to edit the cbbe body. Remember the settings you use (write them down in a notepad file)

 

for example 

 

Breast height 50%

Breasts 25%

 

Once you get the nude body to fit properly, go to "slider" and choose "set base shape." Then do "slider" and choose "conform all." Now enter the reverse values of the sliders you changed. For example

 

Breast height -50%

Breasts -25%

 

Then choose "set base shape" again like you did earlier. You should now have a well fitted armor at the "zeroed sliders" of cbbe. Now you can save the project. Next time  yiu close and re launch bodyslide, your new outfit should be in the list of outfits. 

 

 

 

 

 

that actually worked. really well to. I used the CosioHD body. and even got rid of the bell and panties since I've never liked those in the original from Milk Mod.

thinking about it, I wonder if copy/pasting the MME mesh made in bodyslide, and then changing the filename to match the one in CE_Elsie would have worked too.

I'll have to test that out.

 

tested: so yeah, turns out all I had to do was copy and paste the mesh from MME into Elsie's file. didn't even need to change file names as there are all the same.

 

so for anyone else who uses CBBE, just copy and paste the MME mesh. it will save you a lot of trouble.

Posted
1 hour ago, Talsar said:

that actually worked. really well to. I used the CosioHD body. and even got rid of the bell and panties since I've never liked those in the original from Milk Mod.

thinking about it, I wonder if copy/pasting the MME mesh made in bodyslide, and then changing the filename to match the one in CE_Elsie would have worked too.

I'll have to test that out.

 

tested: so yeah, turns out all I had to do was copy and paste the mesh from MME into Elsie's file. didn't even need to change file names as there are all the same.

 

so for anyone else who uses CBBE, just copy and paste the MME mesh. it will save you a lot of trouble.

 

Ah yes, that's the manual way. Skyrim will attempt to use any file in that location as long as it has the proper file name. For example you could take some random bikini armor, name it milkcuirass_0 and then put it in her folder and skyrim will display it, thinking its correct. At the end of the day, all that "bodyslide and outfit studio" does is put files in a specific location with a specific name.

 

Another way is to go into creation kit and change the "armor addon" for the milk cuirass to point to any other armor you have installed. This is handy when you install followers with a custom armor since you might not like the custom shape their armor came with, so you could just point them to your bodyslide version of that armor, or a new armor all together.

Posted

Trying to do something similar with the Black Rose armor. 

It's a bit more complicated.

I also have C5kev's Black Rose so I tried to recreate what you have with the parts from it.

Didn't work the first time. I'll keep trying.

Or I'll hust ignore it an equip something else on her. 

C5kev's Bandit armor looks good on her too

Posted

I think c5 kevs black rose armor is in many pieces, so if you swap out the nif then you might only have a bra, or just the sleeves, or just the leg parts.

 

Elsie's version of the armor is like one chunk with all the parts. 

Posted
1 hour ago, venomr said:

I think c5 kevs black rose armor is in many pieces, so if you swap out the nif then you might only have a bra, or just the sleeves, or just the leg parts.

 

Elsie's version of the armor is like one chunk with all the parts. 

yeah, it takes 4 of the pieces to match your .nif.

I was able to make it. but it doesn't have any sliders for it. I'll work on it some more later. It's not as high a priority as the cuirass was. 

especially since I have other clothing options.

  • 1 month later...
Posted

Thank you very much for your mods.  Twice.  One, I enjoy your followers and stories.  Two, by examining your old "jugs" mod, I was able to learn the basics of conversation quests.

 

That being said, I caveat that I am trying to come back to the game with the Anniversary Edition.  Somehow, I cured or have forgotten the PTSD of the hell of getting all the SKSE-based mods to work with a new Bethesda Build.

 

Minor Bug

1) I can give Elise a milking outfit even though I do not have one to complete the quest.

 

  • 1 month later...
Posted

Hi there,

 

I have an odd issue,

when I meet Elsie her model shows up with a red triangle with an  white exclamation mark,

and I have no clue why.

 

sincerely

Ratbagdoo2

Posted
On 12/28/2021 at 4:12 PM, Bopplehunter said:

 

Minor Bug

1) I can give Elise a milking outfit even though I do not have one to complete the quest.

 

 

Not a bug. I built it that way. :D

 

Posted
On 2/6/2022 at 6:29 AM, chajapa said:

 

Not a bug. I built it that way. :D

 

 

I figured, but thought I should report just in case a conditional got buggered.  Doing so does accelerate story progression.

 

thanks again!

Posted
On 2/13/2022 at 9:00 AM, Bopplehunter said:

 

I figured, but thought I should report just in case a conditional got buggered.  Doing so does accelerate story progression.

 

thanks again!

 

yeah, after doing the story line about a hundred bazillion times, I got tired of making the milking outfit, so I shortcutted it. I felt that once you knew you needed it, you could still go and make one if you wanted. :D

 

Posted

Hallo werter Modder,

 

ich verwende Skyrim in der "alten" SE-Version und beschäftige mich mit dem MME-Mod

in dem Zusammenhang bin ich auf Ihren Mod gestossen und würde ihn gerne integrieren.

Sie weisen daraufhin das Ihr Mod bei einem weiblichen Spieler-Charakter zu "Problemen" führt

Wie sieht dies aber bei einem Futa-Charakter aus?

Ich teste damit zur Zeit den MME-Mod - da wird er als "Weibchen" wahrgenommen.

Bei vielen anderen Interaktionen jedoch als "Männchen".

 

liebe Grüsse Eva

--

Übersetzung mit google:

Hello modder,

I use Skyrim in the "old" SE version and deal with the MME mod

In this context, I came across your mod and would like to integrate it.

You point out that your mod causes "problems" with a female player character

But what about a futa character?

I am currently testing the MME mod with it - it is perceived as a "female".

However, in many other interactions as "male".

best regards Eva

Posted

I'm stuck on the Finding the Truth quest.

I'm in Kynesgrove at the inn. I get the "Excuse me I'm looking for someone? " dialog option.

But I can't find who I'm looking for. I've asked everyone woman in Kynsegrove save the mine. I've spent in game hours here seeing if she'll show up and no luck.

Posted
Am 16.02.2022 um 01:56 Uhr sagte Miauzi:

Hallo Werte Modder,

 

ich verwende Skyrim in der "alten" SE-Version und beschäftige mich mit dem MME-Mod

in dem Zusammenhang bin ich auf Ihren Mod gestossen und würde ihn gerne integrieren.

Sie weisen daraufhin das Ihr Mod bei einem weiblichen Spieler-Charakter zu "Problemen" führt

Wie sieht dies aber bei einem Futa-Charakter aus?

Ich teste damit zur Zeit den MME-Mod - da wird er als "Weibchen" wahrgenommen.

Bei vielen anderen Interaktionen jedoch als "Männchen".

 

liebe Grüsse Eva

--

Übersetzung mit google:

Hello modder,

Ich nutze Skyrim in der "alten" SE-Version und beschäftige mich mit dem MME-Mod

In diesem Zusammenhang bin ich auf eure Mod gestoßen und möchte diese gerne einbinden.

Sie weisen darauf hin, dass Ihr Mod "Probleme" mit einem weiblichen Spielercharakter verursacht

Aber was ist mit einer Futa-Figur?

Ich teste gerade den MME-Mod damit - er wird als "weiblich" wahrgenommen.

Allerdings in vielen anderen Interaktionen als "männlich".

Liebe Grüße Eva

Ich gebe mal selbst ein update:

Ja - mit Futa-Charakteren geht das sogar perfekt

der "weibliche" Teil ist selbst Milchmädchen - der "männliche" Teil wird von "Elsie" akzeptiert so das es keine sprachlichen Probleme gibt.

Auch bei den Sex-Szenen werden die "richtigen" Stellungen ausgewählt.

Eva

 

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