Guest Posted October 14, 2017 Posted October 14, 2017 By comparing the timers for each function in the source code, this is what it appears to be... well, its a user defined timer, since it is based off the global variable you can change in Vin's CP for length of pregnancy. For pregnancy, it appears to be coded at global_day_variable * 24. For babies to grow up, it appears to be global_day_variable * 24 *36. So, if your CP is set to 1 day = 1 month, then the answer to your question should be yes - provided I've interpreted the source code correctly.
Chosen Clue Posted October 15, 2017 Posted October 15, 2017 will it ever include from animal pregnancy's? shhhhhh I'm working on the next version of the mod. i got vin's permission to continue the mod. don't tell anyone. ;P By comparing the timers for each function in the source code, this is what it appears to be... well, its a user defined timer, since it is based off the global variable you can change in Vin's CP for length of pregnancy. For pregnancy, it appears to be coded at global_day_variable * 24. For babies to grow up, it appears to be global_day_variable * 24 *36. So, if your CP is set to 1 day = 1 month, then the answer to your question should be yes - provided I've interpreted the source code correctly. this will be different and configurable in the next version Question for potential next update - I see in the source code that a female player character announces her fertility days onscreen; any way to add this to follower NPC female characters? Like you sleep, wake up and a notice appears that says your follower feels fertile today? That would be mint. Hmm, I'll think about it. I'm just having trouble figuring out how to identify companions that are near the player.
Cock Sucker Posted October 15, 2017 Posted October 15, 2017 will it ever include from animal pregnancy's? shhhhhh I'm working on the next version of the mod. i got vin's permission to continue the mod. don't tell anyone. ;P -does a wayne's world- we're not worrrrthyy!!! lol cant wait!
Chosen Clue Posted October 15, 2017 Posted October 15, 2017 will it ever include from animal pregnancy's? shhhhhh I'm working on the next version of the mod. i got vin's permission to continue the mod. don't tell anyone. ;P -does a wayne's world- we're not worrrrthyy!!! lol cant wait! Lemme tell you a bit more too. It has MCM support. It has a few weird things supported that I expect people to not really use, so they'll be off by default. Mainly the new thing is creature impregnation, which is going to be off by default as I suspect that isn't really a popular feature. Lots of dialogue bug fixes and new choices in the abortion quest and stuff. Fixed an issue that people probably haven't noticed until their save was like 128 in-game days old where women would have issues with their pregnancy, and I mean weeeird issues. There isn't a limit to pregnant people anymore. However, having a shit ton of pregnant people can cause issues, so don't try to knock up the entire wasteland It will, unfortunately, be incompatible with the current Family Planning, so you'll need to uninstall the older one, load the save affected, save, quit, then install the new Family Planning version
cbvbadlarry Posted October 15, 2017 Posted October 15, 2017 I just noticed my baby has a value of 999. a quick check in diamond city showed no one would buy him/her. why assign a value if no one buys babies? or is there some secret super mutant baby market? (they probably love baby stew or something.)
VonHelton Posted October 16, 2017 Posted October 16, 2017 Lemme tell you a bit more too. It has MCM support. It has a few weird things supported that I expect people to not really use, so they'll be off by default. Mainly the new thing is creature impregnation, which is going to be off by default as I suspect that isn't really a popular feature. Lots of dialogue bug fixes and new choices in the abortion quest and stuff. Fixed an issue that people probably haven't noticed until their save was like 128 in-game days old where women would have issues with their pregnancy, and I mean weeeird issues. There isn't a limit to pregnant people anymore. However, having a shit ton of pregnant people can cause issues, so don't try to knock up the entire wasteland It will, unfortunately, be incompatible with the current Family Planning, so you'll need to uninstall the older one, load the save affected, save, quit, then install the new Family Planning version So........ETA? People are getting pissed at me because I keep putting them off.
Cock Sucker Posted October 16, 2017 Posted October 16, 2017 will it ever include from animal pregnancy's? shhhhhh I'm working on the next version of the mod. i got vin's permission to continue the mod. don't tell anyone. ;P -does a wayne's world- we're not worrrrthyy!!! lol cant wait! Lemme tell you a bit more too. It has MCM support. It has a few weird things supported that I expect people to not really use, so they'll be off by default. Mainly the new thing is creature impregnation, which is going to be off by default as I suspect that isn't really a popular feature. Lots of dialogue bug fixes and new choices in the abortion quest and stuff. Fixed an issue that people probably haven't noticed until their save was like 128 in-game days old where women would have issues with their pregnancy, and I mean weeeird issues. There isn't a limit to pregnant people anymore. However, having a shit ton of pregnant people can cause issues, so don't try to knock up the entire wasteland It will, unfortunately, be incompatible with the current Family Planning, so you'll need to uninstall the older one, load the save affected, save, quit, then install the new Family Planning version personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it just oblivion
VonHelton Posted October 16, 2017 Posted October 16, 2017 personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it just oblivion Dogmeat will already do the player. He just won't do companions or NPC's yet.
Chosen Clue Posted October 16, 2017 Posted October 16, 2017 personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it just oblivion Dogmeat will already do the player. He just won't do companions or NPC's yet. You could, you know, make your own mod that does this.
VonHelton Posted October 16, 2017 Posted October 16, 2017 personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it just oblivion Dogmeat will already do the player. He just won't do companions or NPC's yet. You could, you know, make your own mod that does this. I already am, but CK is being a royal PAIN........!!!
Raider1 Posted October 16, 2017 Posted October 16, 2017 personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it just oblivion Dogmeat will already do the player. He just won't do companions or NPC's yet. Never had him do the player, but I accidental pimped him out twice now. instead of my human follower being chosen Dog meat was.
VonHelton Posted October 16, 2017 Posted October 16, 2017 personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it just oblivion Dogmeat will already do the player. He just won't do companions or NPC's yet. Never had him do the player, but I accidental pimped him out twice now. instead of my human follower being chosen Dog meat was. Walk up to him & use the H key.
Cock Sucker Posted October 16, 2017 Posted October 16, 2017 personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it just oblivion Dogmeat will already do the player. He just won't do companions or NPC's yet. yea I know, its a bit glitchy for me though as piper or ada (robot) can knock them out of position so easily >.< plus being dogmeats bitch and having his puppies would be awesome skyrim does something similar but you give birth to large animals and not baby animals
Gsus30 Posted October 16, 2017 Posted October 16, 2017 Sorry, how do I "batch build"? Where do I enable this option for the CBBE mod? If I don't do this, will it prevent the event from happening? also about the unique player type mods, does CBBE or diverse bodies count or is this not a problem otherwise?
VonHelton Posted October 16, 2017 Posted October 16, 2017 Sorry, how do I "batch build"? Where do I enable this option for the CBBE mod? If I don't do this, will it prevent the event from happening? also about the unique player type mods, does CBBE count or is this not a problem otherwise? Bingo!
Gsus30 Posted October 16, 2017 Posted October 16, 2017 Sorry, how do I "batch build"? Where do I enable this option for the CBBE mod? If I don't do this, will it prevent the event from happening? also about the unique player type mods, does CBBE count or is this not a problem otherwise? BodyslideMorphing.jpg Bingo! What is that you have opened there? How do I get to there? Never have seen that before
Raider1 Posted October 16, 2017 Posted October 16, 2017 Sorry, how do I "batch build"? Where do I enable this option for the CBBE mod? If I don't do this, will it prevent the event from happening? also about the unique player type mods, does CBBE count or is this not a problem otherwise? BodyslideMorphing.jpg Bingo! What is that you have opened there? How do I get to there? Never have seen that before that is bodyslide. it comes with CBBE, in the data/tools folder. you also have to have the morph button clicked when you install CBBE
Hania the bard Posted October 16, 2017 Posted October 16, 2017 Hello, First off, thank you so much for taking the time to make this mod! however, I've been having issues with this mod and i can't figure it out. I'm not the most technical person but I've tried and checked as much as i could. I read the first 20 or so pages of the forum and tried multiple of the fixes without any results. I don't know what i'm doing wrong.My issue:Whenever my female character gets... boinked, i get a notification that says fertility chance 1000%, followed by A baby has been conceived today. I've sped up the pregnancy cycle to 2 days, and after i sleep 24 hours there is no noticeable change to her body. After another 24 hours, still no change and no quests are ever displayed. I'm not sure what mod is triggering the boinking, but i have been hitting H to start dialog.What I've done:I've installed CBBE with Morphs enabled.Don't know about any unique player thingy.used to console command to increase fertility chance.decreased length of cycle.gotten boinked by an Operator in a settlement (he wasn't killed).Here is the load order that i use. Don't judge me to hard. Unoffical Fallout 4 patch four_play_resources spring cleaning True StormsFO4 ArmorKeywords Torture Devices HudFramework crazy_animations_gun SC_expandedsCrapList dD-enhanced blood truestormsFO4-farHarbor DX commonwealth shorts Dx vault girl shorts brighter settlement lights Immersive vendors ans Wearable Backpacks and pouches survival Options lots more female hairstyles KSHairdoos Respec Holotape Armorsmith Extended Armorsmith ALl DLCs Patch DX commonewealth Mini Dresses Nuka Girl Suit edit VIO strap-on Fo4_animations by eito FP_familyPanning four_play Fp_violate FP_prostitution Vinfamy_CP 4PlaySEUFP_kidnapped (i have it toggled off as i will get taken out of farharbor to a gunner outpost sometimes) FP_vanillaFudgeCWSS ReduxEFFcompanion statusloyal porter gage CBBE Looksmenu AnotherLife Thanks in advance! You are a wonderful person! First post on this forum, so hello peoples!
Guest Posted October 16, 2017 Posted October 16, 2017 Sleep, Fast Travel and such do NOT affect the game timers, in fact, when you sleep or fast travel, etc, the timer pauses... so... you need to be awake and moving for the during of the timer for it to decrease. Thats a game engine limitation, not the mod itself, so... think about it this way. You got knocked up on day x and at the time, your cycle was set to default of 9 days, yes? If so, that means the timer is 9*24 hours, which is 216 hours (game hours) that you need to be awake and moving about the world on foot and heel - no fast travel.
Hania the bard Posted October 16, 2017 Posted October 16, 2017 Sleep, Fast Travel and such do NOT affect the game timers, in fact, when you sleep or fast travel, etc, the timer pauses... so... you need to be awake and moving for the during of the timer for it to decrease. Thats a game engine limitation, not the mod itself, so... think about it this way. You got knocked up on day x and at the time, your cycle was set to default of 9 days, yes? If so, that means the timer is 9*24 hours, which is 216 hours (game hours) that you need to be awake and moving about the world on foot and heel - no fast travel. Thank you so much! <3 I will try this out tonight! Edit: i've spent several in game days wondering around murdering everything i've seen, and haven't seen anything change. Still nothing. However, new information that might be helpful. I get a pregnancy notification after every frisky adventure. Not sure what that means. Edit: I've sped up time with (set FPFP_Global_Day to .01) to try and see results faster for testing but i'm still getting nothing. Edit: Added a capture of the FP mods i'm using so you can see version numbers and such
vinfamy Posted October 17, 2017 Author Posted October 17, 2017 Sleep, Fast Travel and such do NOT affect the game timers, in fact, when you sleep or fast travel, etc, the timer pauses... so... you need to be awake and moving for the during of the timer for it to decrease. Thats a game engine limitation, not the mod itself, so... think about it this way. You got knocked up on day x and at the time, your cycle was set to default of 9 days, yes? If so, that means the timer is 9*24 hours, which is 216 hours (game hours) that you need to be awake and moving about the world on foot and heel - no fast travel. Thank you so much! <3 I will try this out tonight! Edit: i've spent several in game days wondering around murdering everything i've seen, and haven't seen anything change. Still nothing. However, new information that might be helpful. I get a pregnancy notification after every frisky adventure. Not sure what that means. Edit: I've sped up time with (set FPFP_Global_Day to .01) to try and see results faster for testing but i'm still getting nothing. Edit: Added a capture of the FP mods i'm using so you can see version numbers and such Sleep, fast travel and wait actually all counts towards the 9 days Maybe disable FP_FamilyPlanning.esp, load a save, save. Enable FP_Family Planning.esp again, and load that save you just made. Now try to get pregnant again. Then wait 24 hours, there should now be a notification for 'I'm pregnant' with a quest to find your baby daddy. Keep waiting 24 hours at a time should progress the pregnancy by one month at a time, at month 9 you'll get the quest to give birth
VonHelton Posted October 17, 2017 Posted October 17, 2017 Sleep, fast travel and wait actually all counts towards the 9 days Maybe disable FP_FamilyPlanning.esp, load a save, save. Enable FP_Family Planning.esp again, and load that save you just made. Now try to get pregnant again. Then wait 24 hours, there should now be a notification for 'I'm pregnant' with a quest to find your baby daddy. Keep waiting 24 hours at a time should progress the pregnancy by one month at a time, at month 9 you'll get the quest to give birth I'm having the opposite problem. I can't use the console command to let my followers get pregnant. "set fpfp_global_chance to 100" does not work, and 10% is too damn small to get anyone pregnant with. Even my NPC's aren't getting pregnant except once in a blue moon. In this whole game cycle, I've only had 2 pregnancies..........TWO! I should've at least had 20 or so. Is there a way to bump up the 10% to 25% in the CK?
Hania the bard Posted October 17, 2017 Posted October 17, 2017 TDLR: It works! thanks everyone who took the time to help me! i super appreciate it! So here is what i did in case anyone needs to replicate the results: I uninstalled FPFP. Made a new save. waited 24 hours (just to be safe) reinstalled FPFP. Used loot to sort my load order. Loaded the save (got a notification saying that family planning was updated, followed by Thank you for installing family planning.) slept for 24 hours (got lucky in that i was fertile when i woke up) got boinked (got notification saying that a baby was conceived and that the chances of pregnancy is 1000% (not a typo, guess being fertile is a 100% bonus and i had preg chance at 10% so that equals 1000)). slept twice for 24 hours and didn't get any quests or anything. Problem not solved. Uninstalled every fourplay mod. made a fresh save. downloaded and, Reinstalled every fourPlay mod. rebuilt morphs just to be safe (CBBE curvy with breast physics). Ran loot again Loaded save Set fertility to 100% got boinked slept 24 Hours... aaaaaaand it works!!!!!! I got the quests! I guess it's back to lurking in the forums, and now i feel like i need a cold shower after all of this.
Gsus30 Posted October 18, 2017 Posted October 18, 2017 Question, is it currently even possible to enter a relationship with the father/mother? If yes, what does this depend on?
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