FauxFurry Posted August 6, 2018 Posted August 6, 2018 30 minutes ago, anolbee said: Do you have a plan to add a cow dick? Because cows have only licking animation. If any genitals should be added to the cows, it would be female anatomy as is seen in this mod here: https://www.nexusmods.com/skyrim/mods/9279/ 1
anolbee Posted August 6, 2018 Posted August 6, 2018 Well.. I think you are right, but some custom mod creatures use cow skeleton... It could be useful such mods... Like pigs, bulls, and rhinos
JuliusXX Posted August 6, 2018 Posted August 6, 2018 To be honest, those cows of Skyrim look more like bulls.
Seijin8 Posted August 7, 2018 Posted August 7, 2018 MMG, have you tackled (or know of anyone who has) the Diverse Werewolves Collection mod? https://www.nexusmods.com/skyrim/mods/83564 Looking at it, seems that it would devour a day or two to get it all hooked up, so I was hoping someone had already done it. EDIT: Nevermind, it appears to work out of the box. EDIT2: Well, it works, but eliminates the replacement texture set from the mod and makes it un-Diverse again, so back to original question: has anyone done this yet?
yurinel Posted August 7, 2018 Posted August 7, 2018 So Storm Atronach and Ash Guardian have meshe just for now. not anim right?
MadMansGun Posted August 7, 2018 Author Posted August 7, 2018 13 hours ago, Seijin8 said: MMG, have you tackled (or know of anyone who has) the Diverse Werewolves Collection mod? https://www.nexusmods.com/skyrim/mods/83564 not that i know of, werewolf mods are like horse mods: there are a lot of them and they are a pain in the ass to patch. 1 hour ago, yurinel said: So Storm Atronach and Ash Guardian have meshe just for now. not anim right? yes, a mesh needs to exist before anyone can start making animations for it.
Celedhring Posted August 7, 2018 Posted August 7, 2018 Does the Mihail Giant Wasp have a penis? If so where can I find it? I'd imagine they use the flying Chaurus animations for sex.
SquirtySquid Posted August 7, 2018 Posted August 7, 2018 Question: is there a way to update the meshes and still play on my old save file?
MadMansGun Posted August 7, 2018 Author Posted August 7, 2018 3 hours ago, Celedhring said: Does the Mihail Giant Wasp have a penis? no, at least not from me anyways. 1 hour ago, MrSkinz said: Question: is there a way to update the meshes and still play on my old save file? if your using any version of v11 just update the mod and continue playing, but: Quote go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
Celedhring Posted August 8, 2018 Posted August 8, 2018 3 hours ago, MadMansGun said: no, at least not from me anyways. if your using any version of v11 just update the mod and continue playing, but: Do I delete the previous version of v11 before updating to the latest version of v11 and updating as above?
MadMansGun Posted August 8, 2018 Author Posted August 8, 2018 4 hours ago, Celedhring said: Do I delete the previous version of v11 before updating to the latest version of v11 and updating as above? the file names are the same so you just need to overwrite it.
Dragoncoc696969 Posted August 8, 2018 Posted August 8, 2018 Facing character, alignment problem. After installing SLAL edition correctly, everything worked perfectly. After a while for some unknown reason i started to get CTDs. I used various methods to fix this, so i used various fix mods & finally it worked. Now i dont get CTD but it takes alot of time to get undressed & get aligned. & the alignment is wayy off. My mod list is given bellow. Any idea how can i fix this problem. (I also use enboost,Load game CTD Fix, Crash Fixes v12,PapyrusUtill,UIExtention,JContainers,SkyUI) LoadOrder_Skyrim_2018-08-08T15-44-37.txt
plamya Posted August 8, 2018 Posted August 8, 2018 hi everyone! i got a problem and cant fix it. everything works fine but draugrs in game have no shlongs. i saw that its need to check the models and skeletons but as i can see its okay. i think draugrs are the unhappiest creatures in the skyrim for me. for the first they dont have a proper voice type in sexlab (i fix it). and now they dont have shlongs. can someone helps me with it? i asked it in february on the forum, but had no help
Celedhring Posted August 8, 2018 Posted August 8, 2018 3 hours ago, plamya said: hi everyone! i got a problem and cant fix it. everything works fine but draugrs in game have no shlongs. i saw that its need to check the models and skeletons but as i can see its okay. i think draugrs are the unhappiest creatures in the skyrim for me. for the first they dont have a proper voice type in sexlab (i fix it). and now they dont have shlongs. can someone helps me with it? i asked it in february on the forum, but had no help Try toggling the schlongs off then back on..see if that fixes it.
plamya Posted August 8, 2018 Posted August 8, 2018 2 hours ago, Celedhring said: Try toggling the schlongs off then back on..see if that fixes it. do you mean i have to disable draugrs in creature framework or i need to disable creature framework?
MadMansGun Posted August 8, 2018 Author Posted August 8, 2018 38 minutes ago, plamya said: do you mean i have to disable draugrs in creature framework or i need to disable creature framework? do you have Immersive Creatures installed? that mod adds extra draugr meshes to the game, so if you have that mod you will need bad dog's addon for it: https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/ for all other problems do this: Quote Creature Framework Troubleshooting: "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install the .bsa file from Sexlab Aroused to fix this problem.http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/ Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM. Creature Framework not registering mods or stuck in a registering loop: try reinstalling JContainers.https://www.nexusmods.com/skyrim/mods/49743/?
plamya Posted August 8, 2018 Posted August 8, 2018 1 hour ago, MadMansGun said: do you have Immersive Creatures installed? thank you! it really helps!
Celedhring Posted August 8, 2018 Posted August 8, 2018 3 hours ago, plamya said: do you mean i have to disable draugrs in creature framework or i need to disable creature framework? This. do you mean i have to disable draugrs in creature framework Just flip the toggle off then back on.
RavenLynnNeverMore Posted August 9, 2018 Posted August 9, 2018 So I installed this Mod and now everytime I load into a open world part of Skyrim my game crashes. Inside buildings/caves works fine but nothing else.... Any ideas? Here is the last few lines of my papyrus log Spoiler 04:46:00PM] VM is freezing... [08/09/2018 - 04:46:00PM] VM is frozen [08/09/2018 - 04:46:00PM] Saving game... [08/09/2018 - 04:46:01PM] VM is thawing... [08/09/2018 - 04:46:02PM] [DCUR] Periodical update starts [08/09/2018 - 04:46:04PM] [DCUR] Sex attacks are disabled! [08/09/2018 - 04:46:06PM] [CRDE] Player is in UI, busy [08/09/2018 - 04:46:06PM] [CRDE] OnUpdate time:0.044006 [08/09/2018 - 04:46:24PM] Found 0 nakedActors [08/09/2018 - 04:46:24PM] slaScanner start time is ....1028.442017 [08/09/2018 - 04:46:24PM] Found 0 arousedActors [08/09/2018 - 04:46:25PM] slaScanner end time is ....1029.524048 [08/09/2018 - 04:46:25PM] Next update in 120.000000 [08/09/2018 - 04:46:26PM] [DCUR] Periodical update starts Not sure if that helps or not, if need bee I can put in the whole log.
MadMansGun Posted August 10, 2018 Author Posted August 10, 2018 43 minutes ago, RavenLynnNeverMore said: So I installed this Mod and now everytime I load into a open world part of Skyrim my game crashes. Inside buildings/caves works fine but nothing else.... Any ideas? Here is the last few lines of my papyrus log Not sure if that helps or not, if need bee I can put in the whole log. according to that the last thing it did was something called "DCUR", but i don't know what that is or if it even has anything to do with your crash. papyrus logs only show problems with scripts and nothing else, so for all i know you could have a deleted navmesh.
Reesewow Posted August 10, 2018 Posted August 10, 2018 27 minutes ago, MadMansGun said: according to that the last thing it did was something called "DCUR", but i don't know what that is or if it even has anything to do with your crash. papyrus logs only show problems with scripts and nothing else, so for all i know you could have a deleted navmesh. DCUR is Deviously Cursed Loot - I believe those lines are just its periodic maintenance cycles where it checks if it should be triggering an event or not. Probably not related to constant overworld crashing unless something is seriously wrong with a game or install - those cycles should run in interiors as well.
leyre Posted August 10, 2018 Posted August 10, 2018 have a question, did you changed the size of the wolfs?? changing their size to 0.89 instanly fixes any problems
MadMansGun Posted August 10, 2018 Author Posted August 10, 2018 3 hours ago, leyre said: have a question, did you changed the size of the wolfs?? changing their size to 0.89 instanly fixes any problems all wolves are 1.0, unless you have "MNC Rescaled Meshes" selected in CF then they are 1.2.
Bad Dog Posted August 11, 2018 Posted August 11, 2018 These guys from Immersive Creatures could be added to the MNC Factory: _00GehenothRace "Gehenoth Race" [RACE:07000D64]
MadMansGun Posted August 11, 2018 Author Posted August 11, 2018 2 hours ago, Bad Dog said: These guys from Immersive Creatures could be added to the MNC Factory: _00GehenothRace "Gehenoth Race" [RACE:07000D64] i don't see any race by that name or formid in ic.
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