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More Nasty Critters Legendary Edition


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Posted

Well.. I think you are right, but some custom mod creatures use cow skeleton... It could be useful such mods... Like pigs, bulls, and rhinos

Posted

MMG, have you tackled (or know of anyone who has) the Diverse Werewolves Collection mod?  https://www.nexusmods.com/skyrim/mods/83564

 

Looking at it, seems that it would devour a day or two to get it all hooked up, so I was hoping someone had already done it.

 

EDIT:  Nevermind, it appears to work out of the box.

 

EDIT2:  Well, it works, but eliminates the replacement texture set from the mod and makes it un-Diverse again, so back to original question: has anyone done this yet?

Posted
13 hours ago, Seijin8 said:

MMG, have you tackled (or know of anyone who has) the Diverse Werewolves Collection mod?  https://www.nexusmods.com/skyrim/mods/83564

not that i know of, werewolf mods are like horse mods: there are a lot of them and they are a pain in the ass to patch.

1 hour ago, yurinel said:

So Storm Atronach and Ash Guardian have meshe just for now. not anim right?

yes, a mesh needs to exist before anyone can start making animations for it.

Posted
3 hours ago, Celedhring said:

Does the Mihail Giant Wasp have a penis?

no, at least not from me anyways.

1 hour ago, MrSkinz said:

Question: is there a way to update the meshes and still play on my old save file? 

if your using any version of v11 just update the mod and continue playing, but:

Quote

go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.

 

Posted
3 hours ago, MadMansGun said:

no, at least not from me anyways.

if your using any version of v11 just update the mod and continue playing, but:

 

Do I delete the previous version of v11 before updating to the latest version of v11 and updating as above? 

Posted
4 hours ago, Celedhring said:

Do I delete the previous version of v11 before updating to the latest version of v11 and updating as above? 

the file names are the same so you just need to overwrite it.

Posted

Facing character, alignment problem.

After installing SLAL edition correctly, everything worked perfectly. After a while for some unknown reason i started to get CTDs. I used various methods to fix this, so i used various fix mods & finally it worked. Now i dont get CTD but it takes alot of time to get undressed & get aligned. & the alignment is wayy off. My mod list is given bellow. Any idea how can i fix this problem.

 

 

(I also use enboost,Load game CTD Fix, Crash Fixes v12,PapyrusUtill,UIExtention,JContainers,SkyUI)

LoadOrder_Skyrim_2018-08-08T15-44-37.txt

Posted

hi everyone!

 

i got a problem and cant fix it.

everything works fine but draugrs in game have no shlongs.

i saw that its need to check the models and skeletons but as i can see its okay.

 

i think draugrs are the unhappiest creatures in the skyrim for me.

for the first they dont have a proper voice type in sexlab (i fix it).

and now they dont have shlongs.

 

can someone helps me with it?

 

i asked it in february on the forum, but had no help

 

Posted
3 hours ago, plamya said:

hi everyone!

 

i got a problem and cant fix it.

everything works fine but draugrs in game have no shlongs.

i saw that its need to check the models and skeletons but as i can see its okay.

 

i think draugrs are the unhappiest creatures in the skyrim for me.

for the first they dont have a proper voice type in sexlab (i fix it).

and now they dont have shlongs.

 

can someone helps me with it?

 

i asked it in february on the forum, but had no help

 

Try toggling the schlongs off then back on..see if that fixes it. 

Posted
2 hours ago, Celedhring said:

Try toggling the schlongs off then back on..see if that fixes it. 

do you mean i have to disable draugrs in creature framework or i need to disable creature framework?

Posted
38 minutes ago, plamya said:

do you mean i have to disable draugrs in creature framework or i need to disable creature framework?

do you have Immersive Creatures installed? that mod adds extra draugr meshes to the game, so if you have that mod you will need bad dog's addon for it:

https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/

 

for all other problems do this:

Quote

 

Creature Framework Troubleshooting:

 

"Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing:
you need to install the .bsa file from Sexlab Aroused to fix this problem.
http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/

 

Aroused mesh not getting applied during animations:
go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

Creature Framework not registering mods or stuck in a registering loop:
try reinstalling JContainers.
https://www.nexusmods.com/skyrim/mods/49743/?

 

 

Posted
3 hours ago, plamya said:

do you mean i have to disable draugrs in creature framework or i need to disable creature framework?

This. do you mean i have to disable draugrs in creature framework   Just flip the toggle off then back on. 

Posted

So I installed this Mod and now everytime I load into a open world part of Skyrim my game crashes. Inside buildings/caves works fine but nothing else.... Any ideas? Here is the last few lines of my papyrus log

Spoiler

04:46:00PM] VM is freezing...
[08/09/2018 - 04:46:00PM] VM is frozen
[08/09/2018 - 04:46:00PM] Saving game...
[08/09/2018 - 04:46:01PM] VM is thawing...
[08/09/2018 - 04:46:02PM] [DCUR] Periodical update starts
[08/09/2018 - 04:46:04PM] [DCUR] Sex attacks are disabled!
[08/09/2018 - 04:46:06PM] [CRDE] Player is in UI, busy
[08/09/2018 - 04:46:06PM] [CRDE] OnUpdate time:0.044006
[08/09/2018 - 04:46:24PM] Found 0 nakedActors
[08/09/2018 - 04:46:24PM] slaScanner start time is ....1028.442017
[08/09/2018 - 04:46:24PM] Found 0 arousedActors
[08/09/2018 - 04:46:25PM] slaScanner end time is ....1029.524048
[08/09/2018 - 04:46:25PM] Next update in 120.000000
[08/09/2018 - 04:46:26PM] [DCUR] Periodical update starts

 

Not sure if that helps or not, if need bee I can put in the whole log.

Posted
43 minutes ago, RavenLynnNeverMore said:

So I installed this Mod and now everytime I load into a open world part of Skyrim my game crashes. Inside buildings/caves works fine but nothing else.... Any ideas? Here is the last few lines of my papyrus log

 

Not sure if that helps or not, if need bee I can put in the whole log.

according to that the last thing it did was something called "DCUR", but i don't know what that is or if it even has anything to do with your crash.

papyrus logs only show problems with scripts and nothing else, so for all i know you could have a deleted navmesh.

Posted
27 minutes ago, MadMansGun said:

according to that the last thing it did was something called "DCUR", but i don't know what that is or if it even has anything to do with your crash.

papyrus logs only show problems with scripts and nothing else, so for all i know you could have a deleted navmesh.

DCUR is Deviously Cursed Loot - I believe those lines are just its periodic maintenance cycles where it checks if it should be triggering an event or not.  Probably not related to constant overworld crashing unless something is seriously wrong with a game or install - those cycles should run in interiors as well.

Posted
3 hours ago, leyre said:

have a question, did you changed the size of the wolfs?? changing their size to 0.89 instanly fixes any problems

all wolves are 1.0, unless you have "MNC Rescaled Meshes" selected in CF then they are 1.2.

Posted
2 hours ago, Bad Dog said:

These guys from Immersive Creatures could be added to the MNC Factory: 

_00GehenothRace "Gehenoth Race" [RACE:07000D64]

i don't see any race by that name or formid in ic.

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