EvilBadger Posted July 11, 2018 Posted July 11, 2018 1 hour ago, MadMansGun said: did you forget the FNIS creature pack? Huh. Yep, that was it.
Guest Posted July 11, 2018 Posted July 11, 2018 So my game crashes when I load a game and start a new game after installing the True Wolves Addon, I know that's the mod that does it because It stops when I uninstalled it, does it need True Wolves along with MNC?
PubliusNV Posted July 12, 2018 Posted July 12, 2018 I installed this for the first time for my latest playthrough (new game) and got a draugr animation kicked off through Sexlab Adventures. Everything seemed to work ok, but the draugrs had no cocks. Do I need Sexlab Nude Creatures for that? I noticed in the original post that the Sexlab Nude Creatures files were in struck out text, so I had removed them. Any other tips on where I should look? Thanks.
GeorgiaCav Posted July 12, 2018 Posted July 12, 2018 21 minutes ago, PubliusNV said: I installed this for the first time for my latest playthrough (new game) and got a draugr animation kicked off through Sexlab Adventures. Everything seemed to work ok, but the draugrs had no cocks. Do I need Sexlab Nude Creatures for that? I noticed in the original post that the Sexlab Nude Creatures files were in struck out text, so I had removed them. Any other tips on where I should look? Thanks. Did you try "re-register all mods" (or maybe it's "creatures") in the Creature Framework MCM menu?
PubliusNV Posted July 12, 2018 Posted July 12, 2018 1 hour ago, GeorgiaCav said: Did you try "re-register all mods" (or maybe it's "creatures") in the Creature Framework MCM menu? Yes, I had actually done that a considerable time before the draugr incident. MNC is the only mod that Creature Framework can find.
MadMansGun Posted July 12, 2018 Author Posted July 12, 2018 2 hours ago, PubliusNV said: Do I need Sexlab Nude Creatures for that? no, you should not have that esp at all. your draugr problem is most likely caused by another mod adding new draugrs, Eg: mods like Immersive Creatures https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/
PubliusNV Posted July 12, 2018 Posted July 12, 2018 11 minutes ago, MadMansGun said: your draugr problem is most likely caused by another mod adding new draugrs, Eg: mods like Immersive Creatures No, I don't have that mod. Mod Organizer says that only two files of this mod are being overwritten, both by SLAL - slalloaded.pex and slalloader.psc. Here's my load order: Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Lanterns Of Skyrim - All In One - Main.esm Unofficial Skyrim Legendary Edition Patch.esp Schlongs of Skyrim - Core.esm ETaC - RESOURCES.esm JSwords.esm ClimatesOfTamriel.esm SexLab.esm ApachiiHair.esm SexLabAroused.esm dcc-soulgem-oven-000.esm Skyrim Project Optimization - Full Version.esm Devious Devices - Assets.esm EFFCore.esm BSAssets.esm BSHeartland.esm ZaZAnimationPack.esm BS_DLC_patch.esp Devious Devices - Integration.esm Devious Devices - Expansion.esm CreatureFramework.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Rounded Lanterns.esp RaceMenu.esp FNIS.esp RelightingSkyrim_Legendary.esp RLO - Interiors.esp GreenWaterFix_v2withDawnguard.esp DesyncBirdsOfPrey.esp ETaC - Complete.esp AOS.esp Paralysis.esp Guard Dialogue Overhaul.esp Weapons & Armor Fixes_Remade.esp Clothing & Clutter Fixes.esp SPTUnlimitedRingsDragonborn.esp MannequinStayStill.esp LSFX-Audiosettings.esp SOS - VectorPlexus Regular Addon.esp Nausicaa's Tweaker.esp Complete Crafting Overhaul_Remade.esp Book Covers Skyrim.esp Immersive Orc Strongholds.esp xazPrisonOverhaulPatched.esp RLO - Exteriors.esp Mighty Magick Skyrim - Main.esp SkyFalls + SkyMills + DG + DB.esp Immersive Whiterun.esp Immersive Solstheim.esp NPCs Protected Redux.esp Feminine Females.esp Sexier Housecarls.esp SexLab-Stories.esp LocalizedGuildJobs.esp Point The Way.esp Atlas Legendary.esp SPTUnlimitedAmuletsDawnguard.esp Remodeled Armor - Vanilla Replacer.esp SPTConsistentOlderPeople.esp NPCs Protected Redux - COP.esp Beards.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp LearnAlchemyFromRecipes.esp Run For Your Lives.esp SMIM-Merged-All.esp CFTO.esp SimpleSlavery.esp ETaC - Dragon Bridge South.esp MiniNeeds.esp Thornrock.esp Smelter_Riften & Solitude.esp MoreNastyCritters.esp SexLab_Dialogues.esp Devious Cidhna.esp SexLab-StoriesDevious.esp Svs Collection Jewelry.esp Blacksmith Chests.esp The Paarthurnax Dilemma.esp SexLab Eager NPCs.esp Gildergreen Regrown.esp FMEA Skyrim.esp Dr_Bandolier.esp Remove Your.esp ETaC - Complete Atlas Patch.esp Ish's Souls to Perks.esp Apocalypse - The Spell Package.esp TheEyesOfBeauty.esp LeatherBackpackBrownWithout-300.esp Tanya.esp SLA Monitor Widget.esp The Eyes Of Beauty - Elves Edition.esp 12FemaleBrows.esp Appropriately Attired Jarls Redux.esp Chesko_LoreBasedLoadingScreens.esp dD - Realistic Ragdoll Force - Realistic.esp EFFDialogue.esp Grimoire.esp Alice.esp SPTUnlimitedAmulets.esp WR_EnchantingTable2.esp Vidani's Bag of Holding.esp CitrusHead - Standalone.esp SOS - VectorPlexus Muscular Addon.esp Apropos.esp SOS - Smurf Average Addon.esp SPTUnlimitedRings.esp TavernAIFix.esp SexLabDefeat.esp GoToBed.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp female mannequins.esp RapeTattoos.esp SPTUnlimitedAmuletsDragonborn.esp JaxonzMapMarkers.esp SexistGuards.esp Black Books Begone.esp BBB Scroll Rack.esp SPTUnlimitedRingsDawnguard.esp SLAnimLoader.esp SGEyebrows.esp SexLab_Paycrime.esp Slightly Reduced Distance NPC Greetings.esp ArmoredCircletsQuickFox.esp Books of Skyrim Compilation.esp SlaveTats.esp Brawl Bugs CE.esp Facelight.esp RaceMenuMorphsUUNP.esp SimplyKnock.esp HDT Piercingsets.esp Better Stealth AI for Followers.esp female mannequins in homes.esp NusbieVoices.esp SWT1.2.esp CraftableClothes.esp UIExtensions.esp Brows.esp Lightweight Potions and Poisons.esp Schlongs of Skyrim.esp SLALAnimObj.esp SkyUI.esp UnreadBooksGlow.esp SexLab Strapon.esp KS Hairdo's.esp DD_Helpers.esp RLO - Illuminated Spells.esp LycHairstyler.esp chfshPlayerVoicesets.esp Waterbreathing Breathless Emerge.esp When Vampires Attack.esp NARC.esp RaceMenuPlugin.esp Maevan2EyeBrows.esp Devious Devices - Equip.esp SLAdventures.esp richer merchants.esp FISS.esp AMatterOfTime.esp Uncapped Perks Merged.esp fFastTravelSpeedMult_4.esp Radiant and Unique Potions Poisons and BOOZE.esp Mighty Magick Skyrim - Dragonborn.esp SexLab TDF Aggressive Prostitution.esp TDF_AP_IndHookersPlug_In.esp craftablelockpicks.esp BSHeartland - Meshes.esp BSHeartland - Textures.esp ClimatesOfTamriel-BS-Patch.esp AnubAnimObj.esp SLALAnimObjBillyy.esp NibblesAnimObjects.esp RohZima_AnimObjects.esp MoreSalt.esp FNISSexyMove.esp Alternate Start - Live Another Life.esp ccas_starts.esp ETaC - Complete AS-LAL Patch.esp Bashed Patch, 0.esp DynDOLOD.esp
GeorgiaCav Posted July 13, 2018 Posted July 13, 2018 You might still want to hit that re-register mods option in the MCM. I find that occasionally a creature won't have equipment (I actually AM running IC and BDIC along with MNC) and refreshing that option again helps, or seems to, even though I've done it before. Of course this is not nearly the issue it used to be before the current "generation" of MNC. But try it, it can't hurt and it might fix it. (Unless you did do this and I misunderstood you to mean you hadn't since before the cockless draugr.)
PubliusNV Posted July 13, 2018 Posted July 13, 2018 Thanks, I'll give it a try. I had done the re-register mods early on in my game, and had progressed from level 2 to level 5 before encountering the draugrs.
Dragoncoc696969 Posted July 13, 2018 Posted July 13, 2018 everything works fine, just falmer & dauger's private parts are missing & in CF, registering creature message never goes away. its because im not using a clean save. is this the reason that falmer & dauger's private part are missing? another thing is that falmer don't attack me on sight same goes for skivers? any idea whats causing this ?
DonQuiWho Posted July 13, 2018 Posted July 13, 2018 Quick question please Are the Mihail Wasps now covered by suitable animations? say, eg, the chaurus flyer ones?
MadMansGun Posted July 13, 2018 Author Posted July 13, 2018 12 hours ago, Dragoncoc696969 said: everything works fine, just falmer & dauger's private parts are missing & in CF, registering creature message never goes away. its because im not using a clean save. is this the reason that falmer & dauger's private part are missing? another thing is that falmer don't attack me on sight same goes for skivers? any idea whats causing this ? i don't know why your dicks are missing Quote Creature Framework Troubleshooting: "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install the .bsa file from Sexlab Aroused to fix this problem.http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/ Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM. Creature Framework not registering mods or stuck in a registering loop: try reinstall JContainers. https://www.nexusmods.com/skyrim/mods/49743/? creatures not attacking is probably caused by a mod like beast master (or whatever the hell it was called) 6 hours ago, donkeywho said: Quick question please Are the Mihail Wasps now covered by suitable animations? say, eg, the chaurus flyer ones? they are registered to use Chaurus Hunter animations, but that does not mean they will line up right (or have any dicks/ovipositors)
DonQuiWho Posted July 13, 2018 Posted July 13, 2018 8 minutes ago, MadMansGun said: i don't know why your dicks are missing creatures not attacking is probably caused by a mod like beast master (or whatever the hell it was called) they are registered to use Chaurus Hunter animations, but that does not mean they will line up right (or have any dicks/ovipositors) Thanks And it's Skyrim. Can live with the weirdness...
GeorgiaCav Posted July 13, 2018 Posted July 13, 2018 14 hours ago, Dragoncoc696969 said: everything works fine, just falmer & dauger's private parts are missing & in CF, registering creature message never goes away. its because im not using a clean save. is this the reason that falmer & dauger's private part are missing? another thing is that falmer don't attack me on sight same goes for skivers? any idea whats causing this ? As far as the creatures not being hostile, it's probably because some mod is calming them. If you are running Death Alternative: in its MCM menu, in the utility section, click on "Reset player state" and "Reset status effects." You will have to close MCM for each of them to process. If you are running Defeat, there is a Clean Up option somewhere in its MCM. Click it. Otherwise, check your other mods' MCM menus for similar options to remove their calming effects. Creature Framework may also have such an option, I can't recall at the moment.
matt69 Posted July 15, 2018 Posted July 15, 2018 hello I really hard to install more nasty critter someone could pass me his data thank you (sorry I speak bad English)
MadMansGun Posted July 15, 2018 Author Posted July 15, 2018 1 hour ago, matt69 said: hello I really hard to install more nasty critter someone could pass me his data thank you (sorry I speak bad English) https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ the guide has pictures, hopefully that will help you get past the language barrier.
matt69 Posted July 16, 2018 Posted July 16, 2018 12 hours ago, MadMansGun said: https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ the guide has pictures, hopefully that will help you get past the language barrier. thanks
lopwss Posted July 17, 2018 Posted July 17, 2018 can you have sex with the mammoth from hentai creatures? the train option doesnt work
MadMansGun Posted July 17, 2018 Author Posted July 17, 2018 47 minutes ago, lopwss said: can you have sex with the mammoth from hentai creatures? the train option doesnt work you need animations for him, install billyy's SLAL Pack for a bodyjob animation: https://www.loverslab.com/files/file/3999-billyys-slal-animations/ or my SLAL Pack to get eaten alive: https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
LesboIsBesto Posted July 20, 2018 Posted July 20, 2018 Hey am back from my trip & finally said fuck it & updated MNC along with using your SkyFem patch for futa creatures. So what happened is the vampire queens, falmer, spriggans, & giants are working as they should be (rip old femgiant design) but there's an issue with draugr. After testing on multiple draugr I found that they all have the futa bodies except for females (can fix the females easily) but the males had neither their heads nor their clothed appearance change to the fem version. Basically they have male bodies & heads when clothed but when nude, they have the futa bodies & keep their male heads (I can tell they at least futa cuz they got skinnier bodies & dem flat tiddies lel). I'm not sure how to fix this because so far the issue is reacting differently from when I turned male falmers to look like females. I have tried to create them in the same method I did with falmer by creating a similar character assets folder structure but with "draugr" for the nif names & it doesn't work. Any ideas??? Can share pics of folder structure if it helps... UPDATE: Couldn't fix the females unfortunately. At least on boss ones (ones who wear the Ancient Nord helmet, but am sure all normal females are affected too)
MadMansGun Posted July 20, 2018 Author Posted July 20, 2018 2 hours ago, Destroyah340 said: Basically they have male bodies & heads when clothed but when nude, they have the futa bodies & keep their male heads that should be impossible, the heads and bodys are all one mesh, are you sure it's not just applying beards onto the female heads? because that would be more likely than what your saying. the SkyFem patch needs some more work anyways.
LesboIsBesto Posted July 20, 2018 Posted July 20, 2018 3 hours ago, MadMansGun said: that should be impossible, the heads and bodys are all one mesh, are you sure it's not just applying beards onto the female heads? because that would be more likely than what your saying. the SkyFem patch needs some more work anyways. I'm positive its the whole head. Some of the males have very distinctive shapes that carry over when they strip nude & even tho I changed the default female to futa as well, they still stay normal (which normally would be fine if the males worked correctly & if I could make their clothed look into female also). I'm thinking if SkyFem turns them all female in their clothed forms too, that might fix this but the issue from that is I have no interest in turning human/elf males female too & I already have a mod that turns unnamed NPCs female so i dont need another feminizer unless it targets different NPCs
LesboIsBesto Posted July 22, 2018 Posted July 22, 2018 Hey so I reached out to the author of SkyFem & he created a solo plugin for me that turns all Draugr female & it did in fact change their clothed bodies to female & they still retain the futa bodies when naked, BUT THEY STILL HAVE MALE HEADS!!! ;-; Yes I know for a fact they are male still, they have beards & shiet like the normal Draugr. I think something is either wrong with this character playthrough specifically or it's my entire game. I've changed NPC heads to female before with Creation Kit but I have no idea how to apply a change like that to an entire race of creatures so I'm going to try starting a new game first & if that doesn't work, I'll try looking for other options while keepin the CK as a last resort option. Update: Tried a new character & they still have male heads so something definitely wrong with my game if neither your patch nor SkyFem's worked.
MadMansGun Posted July 22, 2018 Author Posted July 22, 2018 2 hours ago, Destroyah340 said: Hey so I reached out to the author of SkyFem & he created a solo plugin for me that turns all Draugr female & it did in fact change their clothed bodies to female & they still retain the futa bodies when naked, BUT THEY STILL HAVE MALE HEADS!!! ;-; Yes I know for a fact they are male still, they have beards & shiet like the normal Draugr. I think something is either wrong with this character playthrough specifically or it's my entire game. I've changed NPC heads to female before with Creation Kit but I have no idea how to apply a change like that to an entire race of creatures so I'm going to try starting a new game first & if that doesn't work, I'll try looking for other options while keepin the CK as a last resort option. Update: Tried a new character & they still have male heads so something definitely wrong with my game if neither your patch nor SkyFem's worked. again that's impossible, the Draugr's head and body are all one mesh, you can't have one without the other. DraugrBeardRemovalTest.esp
Seijin8 Posted July 22, 2018 Posted July 22, 2018 Having an odd issue, not sure who else to ask. All animations and effects are working normally *except* for canines. With any canine (wolfrace, dogcompanionrace, etc), the animation starts and the PC role plays as normal, but the canine doesn't animate and instead goes through its normal loop of idle animations. I have added several canine followers, some with custom races, and I did add those to the SL system via a scripted dummy quest using the typical "Function OnCreatureRegister() sslCreatureAnimationSlots.AddRaceID("Canines", "DogMeekoRace"), etc" mechanism, which worked fine in the past. Its the only thing I can think of that might've messed it up. Did the same with some custom sabrecats, and those animations are working fine. So, to summarize: canine animations start, but the canine doesn't animate properly, instead maintaining its default idle animations. Doesn't affect any other types of creatures or other actors. Everything but canines works as expected. Any help would be appreciated as I'm not even sure where the trouble source might be. Thanks. EDIT: Adding a few points, just to avoid false starts: - CF sees the canines in question (both vanilla and my own) and arouses/hardens as expected. - SL framework reports no errors in console. Have not activated papyrus to check there. Doing so now. EDIT2: No unusual papyrus events for Sexlab or any other related mods. (Frostfall had a couple stacks, but that isn't unusual.) EDIT3: Nothing is overwriting the skeletal files for the animals.
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