Sulphur.999 Posted July 4, 2018 Posted July 4, 2018 1 hour ago, ngc2008 said: Oh, yeah. I had that happen too! This is how I fixed it...? I usually use 2 or more slaves in my travels in the Wasteland (often even more, like 10 or 12. I enslave all the unique hostile npc) often one of these suffers in this small problem. The next fight (sometimes it may take 2 fights) usually solves this problem and for a longer or shorter period everything back to normal operation. I have not found possible causes or relationships with the environment or who knows what else, it seems an inconvenience that presents itself in a completely random way. I hope it's clear, I'm not very good at English ? Your english is fine. I wish mine was working like that. She's been broken for a while. It's Darla from the end of rescuing Nick Valentine. I took her and Skinny Malone and realized that she's kind of a babe so I take her with me in a Wonder Woman costume because that's how I roll. (And Cait too because locks.) She did start uttering phrases walking around Red Rocket recently tho. Those are the first things she's said since I took her, so I'm hoping, maybe. On another note, want a treat? Take Pickman and give him his knife. He's a BEAST.
ngc2008 Posted July 4, 2018 Posted July 4, 2018 5 hours ago, Sulphur.4724 said: Your english is fine. I wish mine was working like that. She's been broken for a while. It's Darla from the end of rescuing Nick Valentine. I took her and Skinny Malone and realized that she's kind of a babe so I take her with me in a Wonder Woman costume because that's how I roll. (And Cait too because locks.) She did start uttering phrases walking around Red Rocket recently tho. Those are the first things she's said since I took her, so I'm hoping, maybe. On another note, want a treat? Take Pickman and give him his knife. He's a BEAST. Well .. your English is really very clear. Thanks for Pickman, I'll keep in mind during that quest. I have just enslaved Darla and Malone and currently they are in my group along with 6 other npc. I dressed Darla with a complete Atom girl outfit ? 2
VTR Posted July 5, 2018 Posted July 5, 2018 On 7/3/2018 at 12:27 PM, nynx2 said: Hello, the Four Play Tutorial says I should disable the Leito esp, but when I try to run this mod with AAF it says when loading the game that AAF relies on Leito eps. Whats up with that? I run AAF and AAF Compatibility with Four-play/Four-play community and Animations by Leito enabled. These esp needs to be subscribed. My order to make it run: https://prnt.sc/k2wbgj Working perfectly.
VTR Posted July 5, 2018 Posted July 5, 2018 On 7/2/2018 at 9:12 PM, LatexLuger said: I'm running into the same issue that evilcobra is: the dialogue wheel is just those three options and all I can do is tell a slave to follow, stay, or start/stop prostitution. The option to send them home doesn't appear, neither can I assign them in the build menu. Currently loaded mods, I'm not running Full Dialogue Interface Well, you're using the mods in requirements, so all I can identify as problem its: Configurable New Dialogue (?) It's uncertainly what's causing your error, then all I can say it's to disable every UI (User Interface) mod and let just the required. If stay with the problem, disable every single mod that you have enabled and let just the required; go enabling one by one (or three by three) until you find the problem.
bobjones111 Posted July 6, 2018 Posted July 6, 2018 fallout 4 and f4se updated recently, can you please update the mod as well as the fourplay support patch?
Olmech Posted July 6, 2018 Posted July 6, 2018 7 hours ago, bobjones111 said: fallout 4 and f4se updated recently, can you please update the mod as well as the fourplay support patch? Need to disable FO4 from automatically updating. Only update at your leisure after all your mod authors have updated their mods. That being said, I run latest 1.10.98 and F4se release with this mod and have no problems. In fact, all my mods are running very well right now.
fred200 Posted July 6, 2018 Posted July 6, 2018 1 hour ago, Olmech said: Need to disable FO4 from automatically updating. Only update at your leisure after all your mod authors have updated their mods. That being said, I run latest 1.10.98 and F4se release with this mod and have no problems. In fact, all my mods are running very well right now. For a change - the latest Fallout update did not seem to break anything. Must be a mistake on Bethesda's part.
evilcobra Posted July 7, 2018 Posted July 7, 2018 so the regular without any UI changes looks like this
BakersDelight1234 Posted July 8, 2018 Posted July 8, 2018 Just downloaded this mod and it is awesome! One question. Who can I mark? When I first downloaded it I could mark anyone and everyone. Now can only mark a few raiders. What happened?
CBRsDJ2flyforu Posted July 8, 2018 Posted July 8, 2018 are you able to kill slaves cus some times I get sick of a slave or decided I didn't want one I captured but when I shoot them they go into bleed out
Sulphur.999 Posted July 9, 2018 Posted July 9, 2018 4 hours ago, CBRsDJ2flyforu said: are you able to kill slaves cus some times I get sick of a slave or decided I didn't want one I captured but when I shoot them they go into bleed out Look on the the holotape
Sulphur.999 Posted July 9, 2018 Posted July 9, 2018 5 hours ago, BakersDelight1234 said: Just downloaded this mod and it is awesome! One question. Who can I mark? When I first downloaded it I could mark anyone and everyone. Now can only mark a few raiders. What happened? Should be that first option. Any and every.
bobjones111 Posted July 9, 2018 Posted July 9, 2018 On 7/6/2018 at 8:27 AM, Olmech said: Need to disable FO4 from automatically updating. Only update at your leisure after all your mod authors have updated their mods. That being said, I run latest 1.10.98 and F4se release with this mod and have no problems. In fact, all my mods are running very well right now. i do that already, but all the other mods i use that use f4se updated accordingly. that being said, it does seem to be working fine
dan0477 Posted July 9, 2018 Posted July 9, 2018 If I have AAF installed then just download most recent version of this mod?
ignotum_virum Posted July 9, 2018 Author Posted July 9, 2018 4 hours ago, dan0477 said: If I have AAF installed then just download most recent version of this mod? If all other requirements are met, Yes.
Sulphur.999 Posted July 10, 2018 Posted July 10, 2018 I haven't read anything about the "You are going into Prostitution here" dialogue option. I've been playing with it for a while and let me tell you, it's pretty ok. As far as I can tell you can take them anywhere, set them to prostitution and they will stay and prostitute. It's pretty slow going at first, but I've got Emogene up to prostitution of 74% right now and I've gotten about 20k caps from her so far. I have the Mass Pike Loft installed and have a settlement there with about 15 reg settlers and at least that many "slaves." Maybe 5-6 are guys, the rest are all girls. Emogene is a promiscuous thing! She don't care what sex you are. If I hang around I'll see her proposition folks and if they accept there is a sex scene. And if I'm not there her "score" will still climb. I was out running quests and doing some troubleshooting that caused about 3-5 in game days to pass and she went from 54% to 74% and I took over 9k caps from her that she made for me selling her little bottom. I've got several others set to prostitution also and they don't get near the action Emogene does. Two at Sanctuary (tho I still find 'em at Red Rocket now and then) and two at Red Rocket. RR doesn't have half the population of MPL but Sanctuary does. Between two girls they don't have what Emogene is putting out. (*ahem) I chalk that up to having to share the customer base tho. Just thought y'all should know!
Durante Posted July 10, 2018 Posted July 10, 2018 Do you think you could incorporate some of the voiced dialogue from pacify/hold up function? There's lots of it and the tone of it fits for your mod.
Sulphur.999 Posted July 10, 2018 Posted July 10, 2018 Troubleshooting an issue with Rename Anything and I'm trying to figure out how to rename a settler with JB. I thought there would be a dialogue option, and I seem to remember one tho that could just be senility kicking in, but I for sure don't have one now. Is there supposed to be? How do YOU rename your settlers, not slaves, with JB? Usually I just use setname in console, but a certain group of settlers, created with the Portable Cloning Device, won't keep their names. I've been talking with the Mod author and he/she doesn't think her mod should be doing it as there is nothing that renames them after cloning. (Regardless of who you take, even a named NPC becomes "Settler" or "Follower" depending on your choices in the accompanying holotape.) They are the only one's that do that. Anyway, I turned renaming settlers on in JB MCM but I can't see a way to do actually do it. I'm wondering if me having renaming settlers turned off is blocking it from saving? I dunno. Haven't had any problems with renaming others so I doubt that's it. I'm still at the "throw some shit on the wall and see what sticks" phase. Thanks! Edit: My bad. Quicktrade got me again. If I turn that off in MCM the R key now renames settlers. It didn't fix the problem, but at least I know why I couldn't rename anyone in JB.
nynx2 Posted July 10, 2018 Posted July 10, 2018 How does the selling of slaves work? I marked them for sale but so far they are still following me or staying at a settlement.
Sulphur.999 Posted July 10, 2018 Posted July 10, 2018 5 hours ago, nynx2 said: How does the selling of slaves work? I marked them for sale but so far they are still following me or staying at a settlement. That sounds like f4ss, not just business. JB doesn't have selling of slaves yet.
LarryJD8822 Posted July 10, 2018 Posted July 10, 2018 1 hour ago, Sulphur.4724 said: That sounds like f4ss, not just business. JB doesn't have selling of slaves yet. JB dos have selling slaves since .49 , and i think you have to mark them , and then talk to Mason or Nisha or Mags in nukaworld
fred200 Posted July 10, 2018 Posted July 10, 2018 14 minutes ago, LarryJD8822 said: JB dos have selling slaves since .49 , and i think you have to mark them , and then talk to Mason or Nisha or Mags in nukaworld Well that sucks - Mason and Mags and Nisha were the first three I enslaved...
ignotum_virum Posted July 10, 2018 Author Posted July 10, 2018 19 hours ago, Sulphur.4724 said: I haven't read anything about the "You are going into Prostitution here" dialogue option. I've been playing with it for a while and let me tell you, it's pretty ok. As far as I can tell you can take them anywhere, set them to prostitution and they will stay and prostitute. It's pretty slow going at first, but I've got Emogene up to prostitution of 74% right now and I've gotten about 20k caps from her so far. I have the Mass Pike Loft installed and have a settlement there with about 15 reg settlers and at least that many "slaves." Maybe 5-6 are guys, the rest are all girls. Emogene is a promiscuous thing! She don't care what sex you are. If I hang around I'll see her proposition folks and if they accept there is a sex scene. And if I'm not there her "score" will still climb. I was out running quests and doing some troubleshooting that caused about 3-5 in game days to pass and she went from 54% to 74% and I took over 9k caps from her that she made for me selling her little bottom. I've got several others set to prostitution also and they don't get near the action Emogene does. Two at Sanctuary (tho I still find 'em at Red Rocket now and then) and two at Red Rocket. RR doesn't have half the population of MPL but Sanctuary does. Between two girls they don't have what Emogene is putting out. (*ahem) I chalk that up to having to share the customer base tho. Just thought y'all should know! Training and earnings should progress, regardless of whether the player is present next to or not.
ignotum_virum Posted July 10, 2018 Author Posted July 10, 2018 7 hours ago, nynx2 said: How does the selling of slaves work? I marked them for sale but so far they are still following me or staying at a settlement. Spoiler
ignotum_virum Posted July 10, 2018 Author Posted July 10, 2018 17 hours ago, Durante said: Do you think you could incorporate some of the voiced dialogue from pacify/hold up function? There's lots of it and the tone of it fits for your mod. It is possible when the mod will come out of the WIP-stage. By the way, interesting ideas are welcome. 22 minutes ago, fred200 said: Well that sucks - Mason and Mags and Nisha were the first three I enslaved... For the time being. There will be more in the future. 3
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