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Posted
10 hours ago, wayandean said:

Just finished escaping from the bandits, I'm told to head to the nearby mill. As I cross the bridge I react to the first blood stain but then as I walk on following the path I get CTD. Any solution?

You can load a save before you started the quest, open the MCM menu and choose the skip option. You'll get prompts, so you select the options you did and select continue when it reaches 0.7 version, you'll start right after you the end of the blood trail.

Posted

I'm trying to collect from Lod for the witch and when the scene starts my character and him are just standing by the chair outside. I saw in the pregnancy walkthrough there was mention of animation errors. Is there a fix for this, or am I supposed to wait out the length of the scene or something?

Posted
1 hour ago, wdspeck said:

I'm trying to collect from Lod for the witch and when the scene starts my character and him are just standing by the chair outside. I saw in the pregnancy walkthrough there was mention of animation errors. Is there a fix for this, or am I supposed to wait out the length of the scene or something?

iirc, if you want to collect from Lod, you just need to sleep at his bed like usually, wait for the animation to end and the character will comment about collecting it. Unless you mean that after sleeping at his bed you get teleported to this chair outside.

Posted
8 hours ago, Highborn said:

You can load a save before you started the quest, open the MCM menu and choose the skip option. You'll get prompts, so you select the options you did and select continue when it reaches 0.7 version, you'll start right after you the end of the blood trail.

It seems that I have a Falkreath problem. Every time I try to go there by either walking or carriage... CTD

Posted
11 minutes ago, wayandean said:

It seems that I have a Falkreath problem. Every time I try to go there by either walking or carriage... CTD

If you have NetScript Framework, you might get a crash log that could give a hint of what is causing it.

Posted
9 minutes ago, Highborn said:

If you have NetScript Framework, you might get a crash log that could give a hint of what is causing it.

I don't. Is there another way?

Posted

I posted awhile ago about my game crashing and I still don’t have a solution, someone said to delete a dll from sos but I’m not sure how to do that. Also does thief require sexlab to work? I didn’t think it did but if it does maybe that’s the problem? Thank you in advance to any help

Posted
8 hours ago, wayandean said:

I don't. Is there another way?

Then, you should disable mods until  you find the culprit. 

 

2 hours ago, Cour1er said:

I posted awhile ago about my game crashing and I still don’t have a solution, someone said to delete a dll from sos but I’m not sure how to do that. Also does thief require sexlab to work? I didn’t think it did but if it does maybe that’s the problem? Thank you in advance to any help

Thief doesn't require sexlab

Posted

I had a problem, when I tried to sit in a noble chair and do sex animation, my character completely invisible, but I looked for a magical solution,just enter in console for"showracemenu" and change my hair ,my character will back

Posted
Just now, posuideqianzhihe two said:

I had a problem, when I tried to sit in a noble chair and do sex animation, my character completely invisible, but I looked for a magical solution,just enter in console for"showracemenu" and change my hair ,my character will back

And this does not affect the sex animation?

Posted

Dogma have plans to do something like go back to scenes after completing the story? Something like "my diary of memories" so we can go back to any sex scene instead of doing certain positions from Dark Elf in Wildhelm.

Posted
16 hours ago, Highborn said:

iirc, if you want to collect from Lod, you just need to sleep at his bed like usually, wait for the animation to end and the character will comment about collecting it. Unless you mean that after sleeping at his bed you get teleported to this chair outside.

Well I don't have access to the house, so I have to sleep with him again outside. They teleport to a chair I think to start the scene but just idle there.

Posted
13 hours ago, posuideqianzhihe two said:

I had a problem, when I tried to sit in a noble chair and do sex animation, my character completely invisible, but I looked for a magical solution,just enter in console for"showracemenu" and change my hair ,my character will back

Sometimes the character can become invisible during animations because of camera collision. Don't know if it was the case with you though.

 

8 hours ago, killer905 said:

Dogma have plans to do something like go back to scenes after completing the story? Something like "my diary of memories" so we can go back to any sex scene instead of doing certain positions from Dark Elf in Wildhelm.

I don't think he mentioned this kind of feature on his plans. It would be cool, but considering that you would have to teleport the character, the NPC to one of the preview locations (which depending on the scene might be unaccesible after the quest), could end up being a lot of trouble and buggy - but that's just a guess. Making specific saves before some scenes is how I usually revisit scenes. I think @brewmasterhal know a couple of console commands that trigger scenes, just don't know if they can break things depending on the stage you are.

 

8 hours ago, wdspeck said:

Well I don't have access to the house, so I have to sleep with him again outside. They teleport to a chair I think to start the scene but just idle there.

Hmm. I never had this scene so I can't help much.

 

2 hours ago, grdx9 said:

So whats the latest version of the mod??

1.4 public version. 1.5 for top tier patreons (add some minor scenes optional in Silentwood, but the story quest is on the same stage on both versions).

Posted
On 7.5.2023 at 07:25, wayandean said:

Anscheinend habe ich ein Falkreath-Problem. Jedes Mal, wenn ich versuche, zu Fuß oder mit der Kutsche dorthin zu gelangen ... CTD

did you discover it before or not, I had this problem with ctd, but after I discovered falkreath before the tracking down, there were no ctds

Posted
On 6.5.2023 at 12:35, wayandean said:

Ich bin gerade mit der Flucht vor den Banditen fertig und soll zur nahe gelegenen Mühle gehen. Als ich die Brücke überquere, reagiere ich auf den ersten Blutfleck, aber als ich dann weitergehe und dem Pfad folge, bekomme ich CTD. Irgendeine Lösung?

try to go directly to falkreath and then to the (dead) horse on the hill, you don't need to "collect" the blood

Posted
7 hours ago, Highborn said:

I don't think he mentioned this kind of feature on his plans. It would be cool, but considering that you would have to teleport the character, the NPC to one of the preview locations (which depending on the scene might be unaccesible after the quest), could end up being a lot of trouble and buggy - but that's just a guess. Making specific saves before some scenes is how I usually revisit scenes. I think @brewmasterhal know a couple of console commands that trigger scenes, just don't know if they can break things depending on the stage you are.

I once forced scenes with a command, but not all of them worked properly, but rather because the alliance was not "correctly" filled. But I guess there would be people who would be satisfied with this feature.

Posted (edited)

Good afternoon,

I'm experiencing an issue with Part 8 from page #254.
The NPC's in the scene are: Kili, Hayden and Castro.

Spoiler

ScreenShot368.png.884ef3f19ee85e149c4a70712ec55f64.png


The problem:
When PC chooses to go for 1 drink, Hayden walks away whilst Kili, Castro and the PC are gathered around the candle with the mead/cups.
Nothing happens afterwards, it just get stuck. I do use JK's Skyrim if that could be the problem.
Hayden is staring at a wall within the bushes.

Spoiler

ScreenShot369.png.ba90825bd9ee9ddba42760b3b5f2915f.png


I could not find a solution and "Hayden" gives no results on this forum. So curious if anyone happens to know a solution.

Edited by Straze
Posted
1 hour ago, Straze said:

Good afternoon,

I'm experiencing an issue with Part 8 from page #254.
The NPC's in the scene are: Kili, Hayden and Castro.

  Reveal hidden contents

ScreenShot368.png.884ef3f19ee85e149c4a70712ec55f64.png


The problem:
When PC chooses to go for 1 drink, Hayden walks away whilst Kili, Castro and the PC are gathered around the candle with the mead/cups.
Nothing happens afterwards, it just get stuck. I do use JK's Skyrim if that could be the problem.
Hayden is staring at a wall within the bushes.

  Reveal hidden contents

ScreenShot369.png.ba90825bd9ee9ddba42760b3b5f2915f.png


I could not find a solution and "Hayden" gives no results on this forum. So curious if anyone happens to know a solution.

As someone who used to use JK's as well, it's probably the problem. It gave me so many issues one playthrough. It puts stuff in the way of the ai's pathing and moves objects around. I'd have to disable stuff all over the place to get scenes to work, or I'd turn off JK's for certain areas I knew I was gonna be in a lot. Iirc I couldn't even enter Petit's place because the door just wasn't there in JK's Winking Skeever.

Posted
2 hours ago, Straze said:

Good afternoon,

I'm experiencing an issue with Part 8 from page #254.
The NPC's in the scene are: Kili, Hayden and Castro.

  Reveal hidden contents

ScreenShot368.png.884ef3f19ee85e149c4a70712ec55f64.png


The problem:
When PC chooses to go for 1 drink, Hayden walks away whilst Kili, Castro and the PC are gathered around the candle with the mead/cups.
Nothing happens afterwards, it just get stuck. I do use JK's Skyrim if that could be the problem.
Hayden is staring at a wall within the bushes.

  Reveal hidden contents

ScreenShot369.png.ba90825bd9ee9ddba42760b3b5f2915f.png


I could not find a solution and "Hayden" gives no results on this forum. So curious if anyone happens to know a solution.

Most probably JK's fault. Disable while running this part of the mod.

Posted
2 hours ago, wdspeck said:

JK's Winking Skeever.

Luckily I didnt had that issue, I guess I don't run the overhauls for taverns. I was using a bathing mod but that places a door on the opposite of the room. so no conflict.
 

1 hour ago, Highborn said:

Disable while running this part of the mod.

I'll try, hopefully it doesn't corrupt the save.

Posted
2 hours ago, Straze said:

Luckily I didnt had that issue, I guess I don't run the overhauls for taverns. I was using a bathing mod but that places a door on the opposite of the room. so no conflict.
 

I'll try, hopefully it doesn't corrupt the save.

Afaik, it shouldn't, JK Skyrim doesn't run scripts.

Posted (edited)
13 hours ago, Highborn said:

Afaik, it shouldn't, JK Skyrim doesn't run scripts.

It worked, thanks a lot.

Not sure if you know a better solution, but seems I gotten stuck at Lighting the Torches. The only known fix is by removing the mod -> cleaning save from running "bd_" scripts -> Reinstalling mod -> skip ahead to current point of the quest. 

I guess my stolen loot will be gone but as long as it works.

source:
https://www.loverslab.com/topic/77152-thief/?do=findComment&comment=3771825

Edited by Straze

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