Highborn Posted May 6, 2023 Posted May 6, 2023 10 hours ago, wayandean said: Just finished escaping from the bandits, I'm told to head to the nearby mill. As I cross the bridge I react to the first blood stain but then as I walk on following the path I get CTD. Any solution? You can load a save before you started the quest, open the MCM menu and choose the skip option. You'll get prompts, so you select the options you did and select continue when it reaches 0.7 version, you'll start right after you the end of the blood trail.
whatsupchickenbutt Posted May 7, 2023 Posted May 7, 2023 I'm trying to collect from Lod for the witch and when the scene starts my character and him are just standing by the chair outside. I saw in the pregnancy walkthrough there was mention of animation errors. Is there a fix for this, or am I supposed to wait out the length of the scene or something?
Highborn Posted May 7, 2023 Posted May 7, 2023 1 hour ago, wdspeck said: I'm trying to collect from Lod for the witch and when the scene starts my character and him are just standing by the chair outside. I saw in the pregnancy walkthrough there was mention of animation errors. Is there a fix for this, or am I supposed to wait out the length of the scene or something? iirc, if you want to collect from Lod, you just need to sleep at his bed like usually, wait for the animation to end and the character will comment about collecting it. Unless you mean that after sleeping at his bed you get teleported to this chair outside.
wayandean Posted May 7, 2023 Posted May 7, 2023 8 hours ago, Highborn said: You can load a save before you started the quest, open the MCM menu and choose the skip option. You'll get prompts, so you select the options you did and select continue when it reaches 0.7 version, you'll start right after you the end of the blood trail. It seems that I have a Falkreath problem. Every time I try to go there by either walking or carriage... CTD
Highborn Posted May 7, 2023 Posted May 7, 2023 11 minutes ago, wayandean said: It seems that I have a Falkreath problem. Every time I try to go there by either walking or carriage... CTD If you have NetScript Framework, you might get a crash log that could give a hint of what is causing it.
wayandean Posted May 7, 2023 Posted May 7, 2023 9 minutes ago, Highborn said: If you have NetScript Framework, you might get a crash log that could give a hint of what is causing it. I don't. Is there another way?
Cour1er Posted May 7, 2023 Posted May 7, 2023 I posted awhile ago about my game crashing and I still don’t have a solution, someone said to delete a dll from sos but I’m not sure how to do that. Also does thief require sexlab to work? I didn’t think it did but if it does maybe that’s the problem? Thank you in advance to any help
Highborn Posted May 7, 2023 Posted May 7, 2023 8 hours ago, wayandean said: I don't. Is there another way? Then, you should disable mods until you find the culprit.  2 hours ago, Cour1er said: I posted awhile ago about my game crashing and I still don’t have a solution, someone said to delete a dll from sos but I’m not sure how to do that. Also does thief require sexlab to work? I didn’t think it did but if it does maybe that’s the problem? Thank you in advance to any help Thief doesn't require sexlab
posuideqianzhihe two Posted May 7, 2023 Posted May 7, 2023 I had a problem, when I tried to sit in a noble chair and do sex animation, my character completely invisible, but I looked for a magical solution,just enter in console for"showracemenu" and change my hair ,my character will back
posuideqianzhihe two Posted May 7, 2023 Posted May 7, 2023 Just now, posuideqianzhihe two said: I had a problem, when I tried to sit in a noble chair and do sex animation, my character completely invisible, but I looked for a magical solution,just enter in console for"showracemenu" and change my hair ,my character will back And this does not affect the sex animation?
killer905 Posted May 7, 2023 Posted May 7, 2023 Dogma have plans to do something like go back to scenes after completing the story? Something like "my diary of memories" so we can go back to any sex scene instead of doing certain positions from Dark Elf in Wildhelm.
whatsupchickenbutt Posted May 7, 2023 Posted May 7, 2023 16 hours ago, Highborn said: iirc, if you want to collect from Lod, you just need to sleep at his bed like usually, wait for the animation to end and the character will comment about collecting it. Unless you mean that after sleeping at his bed you get teleported to this chair outside. Well I don't have access to the house, so I have to sleep with him again outside. They teleport to a chair I think to start the scene but just idle there.
Highborn Posted May 8, 2023 Posted May 8, 2023 13 hours ago, posuideqianzhihe two said: I had a problem, when I tried to sit in a noble chair and do sex animation, my character completely invisible, but I looked for a magical solution,just enter in console for"showracemenu" and change my hair ,my character will back Sometimes the character can become invisible during animations because of camera collision. Don't know if it was the case with you though.  8 hours ago, killer905 said: Dogma have plans to do something like go back to scenes after completing the story? Something like "my diary of memories" so we can go back to any sex scene instead of doing certain positions from Dark Elf in Wildhelm. I don't think he mentioned this kind of feature on his plans. It would be cool, but considering that you would have to teleport the character, the NPC to one of the preview locations (which depending on the scene might be unaccesible after the quest), could end up being a lot of trouble and buggy - but that's just a guess. Making specific saves before some scenes is how I usually revisit scenes. I think @brewmasterhal know a couple of console commands that trigger scenes, just don't know if they can break things depending on the stage you are.  8 hours ago, wdspeck said: Well I don't have access to the house, so I have to sleep with him again outside. They teleport to a chair I think to start the scene but just idle there. Hmm. I never had this scene so I can't help much.  2 hours ago, grdx9 said: So whats the latest version of the mod?? 1.4 public version. 1.5 for top tier patreons (add some minor scenes optional in Silentwood, but the story quest is on the same stage on both versions).
whatsupchickenbutt Posted May 8, 2023 Posted May 8, 2023 Is there a setstage command for the lod collection? I've got all the others and it's the last thing lol I just wanna be able to say I finished it at this pointÂ
Horus_04 Posted May 8, 2023 Posted May 8, 2023 On 7.5.2023 at 07:25, wayandean said: Anscheinend habe ich ein Falkreath-Problem. Jedes Mal, wenn ich versuche, zu Fuß oder mit der Kutsche dorthin zu gelangen ... CTD did you discover it before or not, I had this problem with ctd, but after I discovered falkreath before the tracking down, there were no ctds
Horus_04 Posted May 8, 2023 Posted May 8, 2023 On 6.5.2023 at 12:35, wayandean said: Ich bin gerade mit der Flucht vor den Banditen fertig und soll zur nahe gelegenen Mühle gehen. Als ich die Brücke überquere, reagiere ich auf den ersten Blutfleck, aber als ich dann weitergehe und dem Pfad folge, bekomme ich CTD. Irgendeine Lösung? try to go directly to falkreath and then to the (dead) horse on the hill, you don't need to "collect" the blood
killer905 Posted May 8, 2023 Posted May 8, 2023 7 hours ago, Highborn said: I don't think he mentioned this kind of feature on his plans. It would be cool, but considering that you would have to teleport the character, the NPC to one of the preview locations (which depending on the scene might be unaccesible after the quest), could end up being a lot of trouble and buggy - but that's just a guess. Making specific saves before some scenes is how I usually revisit scenes. I think @brewmasterhal know a couple of console commands that trigger scenes, just don't know if they can break things depending on the stage you are. I once forced scenes with a command, but not all of them worked properly, but rather because the alliance was not "correctly" filled. But I guess there would be people who would be satisfied with this feature.
Straze Posted May 10, 2023 Posted May 10, 2023 (edited) Good afternoon, I'm experiencing an issue with Part 8 from page #254. The NPC's in the scene are: Kili, Hayden and Castro. Spoiler The problem: When PC chooses to go for 1 drink, Hayden walks away whilst Kili, Castro and the PC are gathered around the candle with the mead/cups. Nothing happens afterwards, it just get stuck. I do use JK's Skyrim if that could be the problem. Hayden is staring at a wall within the bushes. Spoiler I could not find a solution and "Hayden" gives no results on this forum. So curious if anyone happens to know a solution. Edited May 10, 2023 by Straze
whatsupchickenbutt Posted May 10, 2023 Posted May 10, 2023 1 hour ago, Straze said: Good afternoon, I'm experiencing an issue with Part 8 from page #254. The NPC's in the scene are: Kili, Hayden and Castro. Â Reveal hidden contents The problem: When PC chooses to go for 1 drink, Hayden walks away whilst Kili, Castro and the PC are gathered around the candle with the mead/cups. Nothing happens afterwards, it just get stuck. I do use JK's Skyrim if that could be the problem. Hayden is staring at a wall within the bushes. Â Reveal hidden contents I could not find a solution and "Hayden" gives no results on this forum. So curious if anyone happens to know a solution. As someone who used to use JK's as well, it's probably the problem. It gave me so many issues one playthrough. It puts stuff in the way of the ai's pathing and moves objects around. I'd have to disable stuff all over the place to get scenes to work, or I'd turn off JK's for certain areas I knew I was gonna be in a lot. Iirc I couldn't even enter Petit's place because the door just wasn't there in JK's Winking Skeever.
Highborn Posted May 10, 2023 Posted May 10, 2023 2 hours ago, Straze said: Good afternoon, I'm experiencing an issue with Part 8 from page #254. The NPC's in the scene are: Kili, Hayden and Castro. Â Reveal hidden contents The problem: When PC chooses to go for 1 drink, Hayden walks away whilst Kili, Castro and the PC are gathered around the candle with the mead/cups. Nothing happens afterwards, it just get stuck. I do use JK's Skyrim if that could be the problem. Hayden is staring at a wall within the bushes. Â Reveal hidden contents I could not find a solution and "Hayden" gives no results on this forum. So curious if anyone happens to know a solution. Most probably JK's fault. Disable while running this part of the mod.
Straze Posted May 10, 2023 Posted May 10, 2023 2 hours ago, wdspeck said: JK's Winking Skeever. Luckily I didnt had that issue, I guess I don't run the overhauls for taverns. I was using a bathing mod but that places a door on the opposite of the room. so no conflict. Â 1 hour ago, Highborn said: Disable while running this part of the mod. I'll try, hopefully it doesn't corrupt the save.
Highborn Posted May 10, 2023 Posted May 10, 2023 2 hours ago, Straze said: Luckily I didnt had that issue, I guess I don't run the overhauls for taverns. I was using a bathing mod but that places a door on the opposite of the room. so no conflict. Â I'll try, hopefully it doesn't corrupt the save. Afaik, it shouldn't, JK Skyrim doesn't run scripts.
Straze Posted May 11, 2023 Posted May 11, 2023 (edited) 13 hours ago, Highborn said: Afaik, it shouldn't, JK Skyrim doesn't run scripts. It worked, thanks a lot. Not sure if you know a better solution, but seems I gotten stuck at Lighting the Torches. The only known fix is by removing the mod -> cleaning save from running "bd_" scripts -> Reinstalling mod -> skip ahead to current point of the quest. I guess my stolen loot will be gone but as long as it works. source: https://www.loverslab.com/topic/77152-thief/?do=findComment&comment=3771825 Edited May 11, 2023 by Straze
whatsupchickenbutt Posted May 11, 2023 Posted May 11, 2023 Sorry to ask again, but was there a setstage command I can use to tick off collecting ingredients from Lod?
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