Highborn Posted June 25, 2023 Posted June 25, 2023 9 hours ago, Poinanodesu said: Hey guys, can anyone help me figure out my question? In the Silentwood, my character needs to see the priest and, when she immediately goes to the fake priest and takes off her clothes as requested, she will be stuck there. She just covers her breast but never drops arms. She will turn right as requested and then get stuck forever. The dialogues will continue until priest says my character need to watch his gesture and squat up and down. Surely the fake priest just sit there and don't move any more. I know how to skip this scene but I want to see it. Now I'm thinking if I have too many SL animations leading to the stuck scene. Or something else is the key point. Are you using FNIS or Nemesis? Skyrim LE, SE or AE?
Poinanodesu Posted June 26, 2023 Posted June 26, 2023 8 hours ago, Highborn said: Are you using FNIS or Nemesis? Skyrim LE, SE or AE? I use FNIS ver. 7.8 XXXXL, and Skyrim SE. I tried to delete some SL animations, but game will crash when loading. Maybe I have to start a fresh save. Btw, I found there will be a mini game after that according to the walkthrough. So, whether could it be stuck when poping up the mini-game intro as usual? Is there any code in console useful for skipping the mini game?
sincara290715 Posted June 26, 2023 Posted June 26, 2023 I finished the quest in Silentwood, does anyone know when part 2 released ?
Baluba33 Posted June 26, 2023 Posted June 26, 2023 I'm stuck again I read in the walkthrough "Bringing the Phantom back to Zoe results in a short scene, then you have to wait or somehow pass 12 game hours, then you return and get an amulet of invisibility." I'm been waiting from 2 days and nothing happens. Is there a id code for this amulet?? (Use Fnis and SE)
Highborn Posted June 26, 2023 Posted June 26, 2023 10 hours ago, Poinanodesu said: I use FNIS ver. 7.8 XXXXL, and Skyrim SE. I tried to delete some SL animations, but game will crash when loading. Maybe I have to start a fresh save. Btw, I found there will be a mini game after that according to the walkthrough. So, whether could it be stuck when poping up the mini-game intro as usual? Is there any code in console useful for skipping the mini game? Yes, a minigame should start there. Maybe you have some mod that could interfere with hud layout? Most mods should be fine though, as I use mods like that myself, but who knows. But if you're not having problems with other minigames, like the rock paper scissors game, then it might not be it. 6 hours ago, sincara290715 said: I finished the quest in Silentwood, does anyone know when part 2 released ? There is no estimated date yet. 42 minutes ago, Baluba33 said: I'm stuck again I read in the walkthrough "Bringing the Phantom back to Zoe results in a short scene, then you have to wait or somehow pass 12 game hours, then you return and get an amulet of invisibility." I'm been waiting from 2 days and nothing happens. Is there a id code for this amulet?? (Use Fnis and SE) If you have AddItem Menu you can look for it when searching the Dogma Thief.esp, it should show the items specific from the mod.
Uthan The Perverse Posted June 27, 2023 Posted June 27, 2023 I currently installed this mod on Skyrim SE with Thief version 1.4. I am facing a bug when the PC wakes up naked on the docks. Shortly after waking up, the PC's body disappears and then nothing happens. Anyone know what's wrong? Here's what my load order looks like:
Straze Posted June 27, 2023 Posted June 27, 2023 (edited) Having an issue with Thief Quest blocking other mod quests after completion. Basically I fully played through Thief Quest (after some restarts with skip feature due to bugs), but now NPCs such as the one in Falkreath is still limiting me to Thief dialogue. I tried using 'Setstage bd_mq 1000' but that does not reset the interiors such as the one in Falkreath. Is there an other solution than disabling the mod in my loadorder & delete scrips ? Edited June 27, 2023 by Straze
Highborn Posted June 27, 2023 Posted June 27, 2023 1 hour ago, Straze said: Having an issue with Thief Quest blocking other mod quests after completion. Basically I fully played through Thief Quest (after some restarts with skip feature due to bugs), but now NPCs such as the one in Falkreath is still limiting me to Thief dialogue. I tried using 'Setstage bd_mq 1000' but that does not reset the interiors such as the one in Falkreath. Is there an other solution than disabling the mod in my loadorder & delete scrips ? What NPC? There is a function in the MCM menu that resets the Jarl's longhouse in Falkreath to vanilla, so maybe that can help.
Straze Posted June 27, 2023 Posted June 27, 2023 (edited) 1 hour ago, Highborn said: There is a function in the MCM menu that resets the Jarl's longhouse in Falkreath to vanilla, so maybe that can help. I'll have a look. Already looked through the MCM but guess not close enough. it's indeed the Jarls LongHouse in Falkreath that is currently a problem. Edit: checked again, still can't see that option. Guess you have a newer version? I'll just reset the mod to 0. Not sure if it will cause other issues in the future since I gotten the credits/memory orbs. Perhaps only thing would Spoiler be the courier after a month (?) Edited June 27, 2023 by Straze
Highborn Posted June 28, 2023 Posted June 28, 2023 4 hours ago, Straze said: I'll have a look. Already looked through the MCM but guess not close enough. it's indeed the Jarls LongHouse in Falkreath that is currently a problem. Edit: checked again, still can't see that option. Guess you have a newer version? I'll just reset the mod to 0. Not sure if it will cause other issues in the future since I gotten the credits/memory orbs. Perhaps only thing would Hide contents be the courier after a month (?) I think it should be available in the latest version available here. 1.5 I guess. I don't have the installed right now though
Chrohnos Posted June 30, 2023 Posted June 30, 2023 (edited) Quick question, is SOS to be loaded before or after Thief? Edit: Also for XPMSSE, should it be loaded before or after Thief? Edited June 30, 2023 by Chrohnos
brewmasterhal Posted July 1, 2023 Posted July 1, 2023 12 hours ago, Chrohnos said: Quick question, is SOS to be loaded before or after Thief? Edit: Also for XPMSSE, should it be loaded before or after Thief? SOS Core esm before DogmaEngine.esm SOS addons before Thief.esp XPMSE after SOS addons, also before Thief.esp 1
Chrohnos Posted July 1, 2023 Posted July 1, 2023 2 hours ago, brewmasterhal said: SOS Core esm before DogmaEngine.esm SOS addons before Thief.esp XPMSE after SOS addons, also before Thief.esp I see, in terms of the load order, similar to the esp load order, it is SOS, XPMSSE then Thief?
Chrohnos Posted July 1, 2023 Posted July 1, 2023 (edited) Any way to skip the quest to just before whiterun? I CTD everytime i go near the hot springs. Edit: I assume its a issue with that specific quest/the peeping tom Hokki NPC as Crash Logger mentions a bd_young_head Edited July 1, 2023 by Chrohnos
brewmasterhal Posted July 1, 2023 Posted July 1, 2023 5 hours ago, Chrohnos said: Any way to skip the quest to just before whiterun? I CTD everytime i go near the hot springs. Edit: I assume its a issue with that specific quest/the peeping tom Hokki NPC as Crash Logger mentions a bd_young_head That head texture is definitely used for that character. If you can, check the texture in photoshop or GIMP. The game will crash if it attempts to load a texture with any dimension that is an odd number of pixels. It will crash if it attempts to load a texture with any dimension that is not a power of two. It will crash if it attempts to load a texture that has mipmaps. If you're running on LE, the game will crash if it attempts to load a nif with the environment mapping flag turned on in a materials property but the material type set to anything other than environment. LE will also crash if it attempts to load a nif with no valid normal map, and it may also crash if a nif has no valid diffuse map. If you're using SE and you have my "meshes and textures" patch loaded, it's possible that the problem is related to that patch although I don't believe I did anything to that texture set.
Chrohnos Posted July 2, 2023 Posted July 2, 2023 8 hours ago, brewmasterhal said: That head texture is definitely used for that character. If you can, check the texture in photoshop or GIMP. The game will crash if it attempts to load a texture with any dimension that is an odd number of pixels. It will crash if it attempts to load a texture with any dimension that is not a power of two. It will crash if it attempts to load a texture that has mipmaps. If you're running on LE, the game will crash if it attempts to load a nif with the environment mapping flag turned on in a materials property but the material type set to anything other than environment. LE will also crash if it attempts to load a nif with no valid normal map, and it may also crash if a nif has no valid diffuse map. If you're using SE and you have my "meshes and textures" patch loaded, it's possible that the problem is related to that patch although I don't believe I did anything to that texture set. Yep it was an issue with any character with that head I believe although Idk what caused it. Saw comments about people that have issues with the hot spring NPC also having issues with other characters using that head. Didn't do much to fix it actually, I uninstalled and reinstalled and it didnt work, what I did was use my backup profile and reinstalled Thief there. Then just replicated my setup from there. Probably had leftover files from me updating the mod? Thanks for the help man!
yewm0n Posted July 3, 2023 Posted July 3, 2023 (edited) Hey guys did they update the mod yet last time I played it was when I finally found the thief that was like two years ago, and when I check the patreon it seems that the author is still working on this mod, although I'm not sure where the updated stuff is at... EDIT: Oh dang even if it's still being updated I checked the public folder for the translation and it looks liek the latest one is on 2021 Edited July 3, 2023 by yewm0n
Highborn Posted July 3, 2023 Posted July 3, 2023 (edited) 36 minutes ago, yewm0n said: Hey guys did they update the mod yet last time I played it was when I finally found the thief that was like two years ago, and when I check the patreon it seems that the author is still working on this mod, although I'm not sure where the updated stuff is at... EDIT: Oh dang even if it's still being updated I checked the public folder for the translation and it looks liek the latest one is on 2021 The last update I think it was around January 2023. The main story is completed, but then he added an update that happens in Falkreath, adding another route to enter the Jarl's longhouse which can also avoid the fight with Zoe, it's kinda big. It's about becoming a citizen in Falkreath through marriage. There is also another alternative to get the dremora lord's heart. After that, there was a new update that added the hot springs boy village, it happens after you get defeated after the rock scissors paper game. The first part was concluded and Dogma is currently working on part 2 of this new side story. Edited July 3, 2023 by Highborn 3
Dyno Posted July 4, 2023 Posted July 4, 2023 Hi, after Keerava wakes me up right before the beginning of the quest (when the character has already been drugged) and tells me to put some clothes, she goes downstairs and is always busy (you can't interact with her). The quest doesn't start, so I can't skip a step. If I go with option 2 and take two drinks, the character wakes up in the canal and the quest actually begins (I haven't progress further to see if it works correctly, but everything seems in order). If no one knows how to fix option 1, I'll take 2, but if someone has a suggestion for how to fix it, please tell me. It's just for roleplay purposes but it would help a lot. I have every mod requirement and FNIS has been generated after the installation.
Highborn Posted July 4, 2023 Posted July 4, 2023 3 hours ago, Dyno said: Hi, after Keerava wakes me up right before the beginning of the quest (when the character has already been drugged) and tells me to put some clothes, she goes downstairs and is always busy (you can't interact with her). The quest doesn't start, so I can't skip a step. Have you actually put the clothes? Maybe you have a mod that makes changes to vanilla outfits and somehow the game isn't recognizing that you equipped it.
Alex3009 Posted July 4, 2023 Posted July 4, 2023 (edited) 4 hours ago, Dyno said: Hi, after Keerava wakes me up right before the beginning of the quest (when the character has already been drugged) and tells me to put some clothes, she goes downstairs and is always busy (you can't interact with her). The quest doesn't start, so I can't skip a step. If I go with option 2 and take two drinks, the character wakes up in the canal and the quest actually begins (I haven't progress further to see if it works correctly, but everything seems in order). If no one knows how to fix option 1, I'll take 2, but if someone has a suggestion for how to fix it, please tell me. It's just for roleplay purposes but it would help a lot. I have every mod requirement and FNIS has been generated after the installation. It's not entirely clear from your information whether you ended up wearing the clothes that were in the drawer? There is a mistake in fashion, because of which there are two chests in this room - they overlap each other, and the cursor is not always pointed at the right one on the first attempt. Edited July 4, 2023 by Alex3009
Yuri9x5 Posted July 4, 2023 Posted July 4, 2023 i need help, i'm stuck at the part in Solitude where i'm back from the sewer to talk to Vala first time for the information how to get to the Skunway, but after she done talk, the inquistor just stand there and nothing happen.
Skrzypek Posted July 4, 2023 Posted July 4, 2023 Ok I have little problem with getting into box for Cooli. There is no marker to sneak into box. Is there any console command to get in ?
Dyno Posted July 4, 2023 Posted July 4, 2023 5 hours ago, Highborn said: Have you actually put the clothes? Maybe you have a mod that makes changes to vanilla outfits and somehow the game isn't recognizing that you equipped it. Yes, I put them on, but that might be it, I have a mod that changes some clothes to skimpier models, though it doesn't seem to change that one. 5 hours ago, Alex3009 said: It's not entirely clear from your information whether you ended up wearing the clothes that were in the drawer? There is a mistake in fashion, because of which there are two chests in this room - they overlap each other, and the cursor is not always pointed at the right one on the first attempt. I noticed it, but one of the chests was empty, so I always used the one on the right. I'll delete the mod that may create the dress uncompatibilty, thanks
brewmasterhal Posted July 5, 2023 Posted July 5, 2023 On 7/3/2023 at 4:33 PM, yewm0n said: EDIT: Oh dang even if it's still being updated I checked the public folder for the translation and it looks liek the latest one is on 2021 Yeah I'm a little behind on things. 6 hours ago, Yuri9x5 said: i need help, i'm stuck at the part in Solitude where i'm back from the sewer to talk to Vala first time for the information how to get to the Skunway, but after she done talk, the inquistor just stand there and nothing happen. I'm pretty sure someone has reported a similar issue in the past. Try searching the thread for "Vala" and see if you can find a fix. 5 hours ago, Skrzypek said: Ok I have little problem with getting into box for Cooli. There is no marker to sneak into box. Is there any console command to get in ? There isn't supposed to be a quest marker on the box. Do you mean that the boxes can't be activated? Did you watch the scene with the spice merchant outside the gate?
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