synth99 Posted June 12, 2017 Posted June 12, 2017 Hello, vinfamy and thank you for this wonderful update. Violating works better than ever and alignments are working right, about 96% of each violate. Might sound pretty stupid but one thing puzzles me. What are these exhaustion and perversion rounds? I haven't figured these out. By default it's x4 for exhaustion and x3 for perversion Assuming your strength is 3 and endurance is 2 You would last 4*3= 12 rounds before passing out. However, it would only take 2*3=6 rounds for you to broken, where you'll start enjoying the violation a bit too much. Yeap, prostituting sex slaves are still made this way... But you do realize that the rape doesn't stop after the passing out... I had problems with undressing until I noticed I was starting Fallout instead of F4SE But I noticed that clothed sex was far more realistic in fast rape scenario... but sadly what's a rape scene without penises... so if partial undress is possible, it will be great... p.s. I managed to make it work for me with FP Violate, Kidnap, Automation and Prostitution Maybe Violate should cover a fast rape scene with clothes on and Bag of Dicks , while Kidnap a long one with clothes off...
OldTimer91 Posted June 12, 2017 Posted June 12, 2017 You and your companions get violated by or violate humans, ghouls and synths, if losing/ winning in combat.# Hey Vinfamy, 99% of everything works with the exception of companions/followers. Is there a trick to get companions involved? Have Cait a game companion, custom followers using Unlimited Follower Mod and some custom simple followers I created using the Simple follower tutorial. Yes I run around the wasteland with 10 companions. One uses the in game companion quest to follow, 5 use unlimited follower mod and 5 use simple follower quests built into them to follow. Suspect I should just be patient until a later revision. I dream of companions - multiple companions - being the main target of this mod.
Evilhomer Posted June 12, 2017 Posted June 12, 2017 Some feedback on the update: I've had several instances of raiders dropping dead after the violation has started, both male and female(i currently have it set to male attackers only). Sometimes they die outright, other times they go into the downed state like companions, a few times they have been downed over and over until they die. In one of the instances the guy that died was due to attack me, so we all just kinda stood there...naked...in silence(awkward), i fixed it by resurrecting him with the console though. Companions are not getting violated with me, I've made sure its enabled in the menu but they just sandbox around during the attack, a few times Cait has even joined in cheering them on and taking drugs(it would be her lol). Things tend to get crowded towards the end of a scene if there are a lot of attackers, once someone has had a turn they stand pretty close and it starts throwing off the animations, is there anyway to make them move to a set distance once they are done?.
vinfamy Posted June 12, 2017 Author Posted June 12, 2017 The mod picks up up to 3 companions. If your companion is not being picked, click on them in console then setrelationshiprank player 1 Must be something special with Cait too. Bethesda probably forgot to put her in the Companion faction, which this mod used. But using the above should work.
OldTimer91 Posted June 13, 2017 Posted June 13, 2017 setrelationshiprank player 1 Did setrelationship console Multiple fresh game starts, companions just join the crowd and jeer. Note prior to 2.0 using 1_2, one companion would always join in. Question Which version of F4SE are you basing this on, perhaps you updated and we didn't and that's the culprit? I'm still on 3.0
vinfamy Posted June 13, 2017 Author Posted June 13, 2017 Not related to F4SE. Exact same way of finding companions as 1.2. Most likely performance-related, it couldn't find the companions fast enough before it moves on to find spectators. Remove any mods with looping scripts or hit the CK, edit FPV_Follower quest and put your companion name directly into the aliases.
Torchersphix Posted June 13, 2017 Posted June 13, 2017 The player's always sent back to Sanctuary after the violate scene LMAO Is there any chance NOT going back just walk away? Ask for favor: How should make nude body equipped automatically at sex scene? Tired of remove clothes from Raiders by console lol I'll add it back as a potential outcome in a future version. For now, if you have CreationKit, it would take you 1 minute to disable the teleport: FP_Violate.esp > Quest > FPV_Player > Quest Alias > PlayerAlias > Scripts section > Properties > SafePlace > Change it to PlayerREF instead Vinfamy I tried this out but I still end up in Sanctuary...any ideas?
vinfamy Posted June 13, 2017 Author Posted June 13, 2017 Vinfamy I tried this out but I still end up in Sanctuary...any ideas? Load a clean save/ a save without Violate 2.0 installed on for it to use the new setting. In Papyrus, the properties are only initialized once and saved permanently when the mod is first installed.
Badtanker Posted June 13, 2017 Posted June 13, 2017 Have a question. Could you set this mod to load after you did the character building because I have been having some funny things happen but also some things that not so funny. when I started a new character and switch over to female and start editing her after a bit she will turn and head to the shower and disappear. well when that happens a perfect looking Nate comes in through the bathroom door and stand behind where your character would be standing at. Even though she has disappeared you can still keep changing and adjusting in character customization. well the funny part is that if you keep it up on the adjusting, your character suddenly appears standing in front of the mirror and your clothes get taken off and he has his way with you on the bathroom floor while in customization. So far only happens on the initial character customization no later on in slm or looks mirror.
vinfamy Posted June 13, 2017 Author Posted June 13, 2017 Have a question. Could you set this mod to load after you did the character building because I have been having some funny things happen but also some things that not so funny. when I started a new character and switch over to female and start editing her after a bit she will turn and head to the shower and disappear. well when that happens a perfect looking Nate comes in through the bathroom door and stand behind where your character would be standing at. Even though she has disappeared you can still keep changing and adjusting in character customization. well the funny part is that if you keep it up on the adjusting, your character suddenly appears standing in front of the mirror and your clothes get taken off and he has his way with you on the bathroom floor while in customization. So far only happens on the initial character customization no later on in slm or looks mirror. That's priceless. Autonomy never fails in its ability to entertain. It's Autonomy, which as the name suggests is the only mod that could cause sex scenes to auto-trigger. Definitely not Violate which is only triggered through combat. Disable FP_Autonomy.esp if you start a new game and enable it later.
Toddi Posted June 13, 2017 Posted June 13, 2017 Could someone please have a look at my logs? It increased from 500 kb to 3,23 mb after installing Violate & Control Panel. And i didn´t have a scene yet. log before Violate & Control Panel.rar log after Violate & Control Panel.rar load order.rar
vinfamy Posted June 13, 2017 Author Posted June 13, 2017 Could someone please have a look at my logs? It increased from 500 kb to 3,23 mb after installing Violate & Control Panel. And i didn´t have a scene yet. Not a single line in your 'After Violate & Control Panel" even belongs to either mods ... All my mods are very easy to find in papyrus logs, they all start with the initials of the mods: Vin_ FPV_ FPP_ FPVF_ FPA_ Technically, it's impossible for either mods to cause stack dumps. Both are 100% event-based. 99% of the lines of errors in your log are related to DLC04 i.e. Nuka World. Did you disable Nuka World mid-playthrough?
Toddi Posted June 13, 2017 Posted June 13, 2017 Could someone please have a look at my logs? It increased from 500 kb to 3,23 mb after installing Violate & Control Panel. And i didn´t have a scene yet. Not a single line in your 'After Violate & Control Panel" even belongs to either mods ... All my mods are very easy to find in papyrus logs, they all start with the initials of the mods: Vin_ FPV_ FPP_ FPVF_ FPA_ Technically, it's impossible for either mods to cause stack dumps. Both are 100% event-based. 99% of the lines of errors in your log are related to DLC04 i.e. Nuka World. Did you disable Nuka World mid-playthrough? No, i just changed the load order because loot put Violate.esp before Four-Play.esp. I have installed Slayer&Nismo's Synth Clamp-Ons and deleted the esp. Could that be a problem?
vinfamy Posted June 13, 2017 Author Posted June 13, 2017 No, i just changed the load order because loot put Violate.esp before Four-Play.esp. You don't need to btw. Load order doesn't matter for any of my mods. I never modifies any vanilla records and don't do direct dependency on anything but the base game. In any case, your Papyrus logs are full of errors from Nuka World DLC, nothing to do with any Four-Play mods.
Toddi Posted June 13, 2017 Posted June 13, 2017 No, i just changed the load order because loot put Violate.esp before Four-Play.esp. You don't need to btw. Load order doesn't matter for any of my mods. I never modifies any vanilla records and don't do direct dependency on anything but the base game. In any case, your Papyrus logs are full of errors from Nuka World DLC, nothing to do with any Four-Play mods. O.k., thank you. I´lltry a new save.
OldTimer91 Posted June 13, 2017 Posted June 13, 2017 hit the CK, edit FPV_Follower quest and put your companion name directly into the aliases. Worked, but it's not consistent. Have run four fresh game starts to test. Out of the four plays, one time a follower joined in. Three of the four times they joined the aggressors in jeering.
LesboIsBesto Posted June 13, 2017 Posted June 13, 2017 All sounds good and i meant the animations that Violate uses (Guess thats what FF is?) But when you say you can choose the gender of the victims & aggressors, it sounds like i can make my character (the victim) choose female (even tho she already female) so she gets the receiving positions more. Is that what you meant or you meant the aggressors will literally change gender when using an animation? it will just pick one gender from your the enemies around you instead of both. The other gender will watch and cheer. Won't actually change the enemies' gender. Yeah you can specify aggressors to be female only so that you only have lesbian scenes. Could you also explain the Perversion & Exhaustion mechanics? Don't wanna mess with them until i understand them better and the page for the mods doesn't explain them. Also for some reason when i first downloaded this, after turning on Prostitution and denying a client, my follower couldnt move anywhere. The control panel also is not working at all. None of the settings i changed are applied even though it says its applying changes. Scenes still last the default 30 seconds and i still get approached after disabling the approach option/
vinfamy Posted June 13, 2017 Author Posted June 13, 2017 perversion * endurance = number of rounds it takes for you to start enjoying the violation exhaustion * strength = number of rounds it takes for you to pass out, ending the violation If you turn off approaches, it will only take effect the next time you toggle off and on Prostitution Mode again. The settings from the CP are never applied instantly. It takes anything between a few seconds to a minute for all the mods to pick up on them. For performance optimization, mods like Violate only fetches the duration for example once at the start of each combat.
vinfamy Posted June 13, 2017 Author Posted June 13, 2017 Worked, but it's not consistent. Have run four fresh game starts to test. Out of the four plays, one time a follower joined in. Three of the four times they joined the aggressors in jeering. Performance-related. You must have quite a heavy setup. Or maybe the multi-follower system puts a lot of stress on the search function. Make sure you put your follower name in as a Unique Actor and remove all auto-filling conditions. That may help.
LesboIsBesto Posted June 13, 2017 Posted June 13, 2017 perversion * endurance = number of rounds it takes for you to start enjoying the violation exhaustion * strength = number of rounds it takes for you to pass out, ending the violation If you turn off approaches, it will only take effect the next time you toggle off and on Prostitution Mode again. The settings from the CP are never applied instantly. It takes anything between a few seconds to a minute for all the mods to pick up on them. For performance optimization, mods like Violate only fetches the duration for example once at the start of each combat. Well the duration one hasnt applied at all after starting scenes with different hostiles at different locations. It uses all of the aggressors there like the original mod but the scenes still last the default 30 seconds.
vinfamy Posted June 13, 2017 Author Posted June 13, 2017 Well the duration one hasnt applied at all after starting scenes with different hostiles at different locations. It uses all of the aggressors there like the original mod but the scenes still last the default 30 seconds. Violate has not been updated properly, or at all. The new Violate picks out of your previous combat targets at random until you reach the number of exhaustion rounds. Use a clean save.
LesboIsBesto Posted June 13, 2017 Posted June 13, 2017 Well the duration one hasnt applied at all after starting scenes with different hostiles at different locations. It uses all of the aggressors there like the original mod but the scenes still last the default 30 seconds. Violate has not been updated properly, or at all. The new Violate picks out of your previous combat targets at random until you reach the number of exhaustion rounds. Use a clean save. Violate is using the new stuff added tho like everyone grouping up around me, the dialogue lines, doing the idle animations like using drugs & shit so idk. Should also clarify that none of the scenes triggered by 4Play mods can have their duration extended through control panel. Leito & Crazy's still allow me to extend their durations, & all the other settings I have tested so far work (increasing kidnap chance, gender of aggressors, not getting robbed, # of rounds before exhaustion & perversion, # of caps earned from Prostitution, etc all worked so far, scene duration is the only holdout). Should I just uninstall Violate entirely and start it over?
OldTimer91 Posted June 13, 2017 Posted June 13, 2017 Performance-related. You must have quite a heavy setup. Or maybe the multi-follower system puts a lot of stress on the search function. Make sure you put your follower name in as a Unique Actor and remove all auto-filling conditions. That may help. Ya performance related Working fine as uniqueactors Currently 3 followers and player are actively enjoying your mod at the same time and to my surprise different followers are getting involved, one stops, another gets tagged in. This senior citizen loves it! For testing, I start a new game, gather up my 10 followers, go to sanctuary (~ scrap all so it's empty) and (~ player.placeatme 000758B2 8) which places 8 raiders on the player. Violate set to 100 health and it starts quickly.
BringemOn Posted June 13, 2017 Posted June 13, 2017 The dialogues don't have voice overs ,right . It's just text?
Badtanker Posted June 13, 2017 Posted June 13, 2017 Have a question. Could you set this mod to load after you did the character building because I have been having some funny things happen but also some things that not so funny. when I started a new character and switch over to female and start editing her after a bit she will turn and head to the shower and disappear. well when that happens a perfect looking Nate comes in through the bathroom door and stand behind where your character would be standing at. Even though she has disappeared you can still keep changing and adjusting in character customization. well the funny part is that if you keep it up on the adjusting, your character suddenly appears standing in front of the mirror and your clothes get taken off and he has his way with you on the bathroom floor while in customization. So far only happens on the initial character customization no later on in slm or looks mirror. That's priceless. Autonomy never fails in its ability to entertain. It's Autonomy, which as the name suggests is the only mod that could cause sex scenes to auto-trigger. Definitely not Violate which is only triggered through combat. Disable FP_Autonomy.esp if you start a new game and enable it later. kk cool and I thought it was violate. thanks for the reply and I'll do as you suggest when I start a new character. Edit: found out through some uninstalling my way down the line. Violate does the fun stuff with Nate but Prostitution is the one that makes my character turn and walk to the shower. After uninstalling those 2 it is normal starting a new character then I reinstalled them. just a fyi
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now