MadMansGun Posted October 21, 2017 Author Posted October 21, 2017 . i did not update the guide last night, i just added a note on the front page to warn people that some SLAL Packs are redundant.
NeatLL Posted December 2, 2017 Posted December 2, 2017 How do I organize multiple SLAL objects? Should I merge them? Bash them?
MadMansGun Posted December 2, 2017 Author Posted December 2, 2017 56 minutes ago, NeatLL said: How do I organize multiple SLAL objects? Should I merge them? Bash them? if your talking about the SLALAnimObj.esp they can be renamed to anything or (TES5Edit) merged and they will still work fine. but renaming is safer, just make sure you keep track of what SLAL Packs they came from or you could end up with 20 AnimObj esp files
NeatLL Posted December 2, 2017 Posted December 2, 2017 1 hour ago, MadMansGun said: if your talking about the SLALAnimObj.esp they can be renamed to anything or (TES5Edit) merged and they will still work fine. but renaming is safer, just make sure you keep track of what SLAL Packs they came from or you could end up with 20 AnimObj esp files I should have said that I am wondering how to organize multiple SLAL objects esps. There seem to be multiple SLAL animations with objects where the objects don't seem to appear.
MadMansGun Posted December 2, 2017 Author Posted December 2, 2017 56 minutes ago, NeatLL said: I should have said that I am wondering how to organize multiple SLAL objects esps. There seem to be multiple SLAL animations with objects where the objects don't seem to appear. try loading them after SLAL's esp and rerun FNIS, then reload the animations in game: Quote 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
futilepath Posted January 29, 2018 Posted January 29, 2018 Is JContainers still required for Skyrim Special Edition? I hear there is no 64-bit version yet~ but if there is no 64-bit version, how will MNC and other mods that require JContainers work for Special Edition?
MadMansGun Posted January 29, 2018 Author Posted January 29, 2018 1 hour ago, futilepath said: Is JContainers still required for Skyrim Special Edition? I hear there is no 64-bit version yet~ but if there is no 64-bit version, how will MNC and other mods that require JContainers work for Special Edition? don't ask me, i can't even run SE.
chevalierx Posted April 15, 2018 Posted April 15, 2018 On 29/01/2018 at 3:29 AM, MadMansGun said: don't ask me, i can't even run SE. can i ask you way to make animal sos permante so no need for for dealy script check (5 s is lot of ) i don't want equipe an unequipe sos for animal so i need modify any animal mesh ? or exist an mcm option or trick or via tes5edit ?
MadMansGun Posted April 15, 2018 Author Posted April 15, 2018 5 hours ago, chevalierx said: can i ask you way to make animal sos permante so no need for for dealy script check (5 s is lot of ) i don't want equipe an unequipe sos for animal so i need modify any animal mesh ? or exist an mcm option or trick or via tes5edit ? replace meshes or use TES5Edit to edit stock "Armor Addon" file paths.
Nater00 Posted May 1, 2018 Posted May 1, 2018 Hey. I followed the picture instructions given, and I seem to have an issue. The game seems to crash after the Bethesda logo every time I load up the game. No error message, no windows error reporter, nothing, the game just closes itself. I had determined the source of the problem was More Nasty Critters, since it only seemed to work once I had disabled that, as well as HCOS when I tried doing that. Assuming it was user error, I deleted the Skyrim folder in common and did a fresh install from Steam and folllowed the instructions in their entirety, yet the same issue persists. Might you have any idea what is causing this or how I may fix this? I have attached pictures of the Skyrim folder in common and the Data folder, although in the Data screenshot the Update.esm file is out of view. I will also attach the SKSE load order. 1
MadMansGun Posted May 1, 2018 Author Posted May 1, 2018 1 minute ago, Nater00 said: you don't have the Skyrim DLCs installed.
Pfiffy Posted June 4, 2018 Posted June 4, 2018 Just took a lock at the SE guide and again i have to repeat it: alsways run fnis with the compatibilty check enabled. (works also inm oldrim FNIS, Fore should set it as default.) Is it a good idea to ask the missing authors for a port?
MadMansGun Posted June 5, 2018 Author Posted June 5, 2018 3 hours ago, Pfiffy said: Is it a good idea to ask the missing authors for a port? that depends if they are literally dead or not.
Pfiffy Posted June 5, 2018 Posted June 5, 2018 10 hours ago, MadMansGun said: that depends if they are literally dead or not. results may vary... I would like to see a few more things in the SE download section, but I'm at my limits. (I have already crossed them in some cases)
MadMansGun Posted June 5, 2018 Author Posted June 5, 2018 1 hour ago, Pfiffy said: results may vary... I would like to see a few more things in the SE download section, but I'm at my limits. (I have already crossed them in some cases) well, here is my list of ones i think should be converted: Evacuation!!! (but they may be dead or in jail, no one knows) Kurg4n Leito86 Sailing Rebel (because there's always room for horse dicks)
Pfiffy Posted June 5, 2018 Posted June 5, 2018 21 minutes ago, MadMansGun said: well, here is my list of ones i think should be converted: Evacuation!!! (but they may be dead or in jail, no one knows) Kurg4n Leito86 Sailing Rebel (because there's always room for horse dicks) K4 is done and Up... Evac is done... But I can't remember if I have a permission or not, I have asked....Have to check the notes. Leito wanted to do it himself, so ask him.... Sailing rebel...hm: It's small.... but horses are common... Well, I have some more stuff in the DD section that has to be done. I still wonder why there is noone else to go for it. It seems like instead of encouraging ppl i made them lazy....
MadMansGun Posted June 5, 2018 Author Posted June 5, 2018 6 hours ago, Pfiffy said: K4 is done and Up oops, i missed that one.
Pfiffy Posted June 5, 2018 Posted June 5, 2018 3 minutes ago, MadMansGun said: oops, i missed that one. Well, No problem with HCOS, NMC and Billy for the creatures just add FB on top. And you will find out how close the limits are.... I'm just waiting for the nextcomments on this is damaged...
MadMansGun Posted June 5, 2018 Author Posted June 5, 2018 14 minutes ago, Pfiffy said: Well, No problem with HCOS, NMC and Billy for the creatures just add FB on top. And you will find out how close the limits are.... I'm just waiting for the nextcomments on this is damaged... i went past the limit a long time ago? https://www.youtube.com/watch?v=NIdqg31PFTw
Pfiffy Posted June 5, 2018 Posted June 5, 2018 10 minutes ago, MadMansGun said: i went past the limit a long time ago? https://www.youtube.com/watch?v=NIdqg31PFTw That was really a long time ago.... Well, according your missing packs. I would do it, but someone else will have to ask.
Pfiffy Posted June 6, 2018 Posted June 6, 2018 23 hours ago, MadMansGun said: i went past the limit a long time ago? https://www.youtube.com/watch?v=NIdqg31PFTw Your horses are out... and I haven't to do it myself.... At least one of the authors did it himself.
Nazzzgul666 Posted June 11, 2018 Posted June 11, 2018 I thought i've asked that already, but i can't find that post or any answer. Maybe it was even somebody else, but i consider you the most appropaite person to ask: Why don't we have any male cows, i.e bull animations? A couple of people seem to intend to animate every creature possible, but somehow nobody seems to care for those. Is there any special reason?
MadMansGun Posted June 11, 2018 Author Posted June 11, 2018 1 hour ago, Nazzzgul666 said: I thought i've asked that already, but i can't find that post or any answer. Maybe it was even somebody else, but i consider you the most appropaite person to ask: Why don't we have any male cows, i.e bull animations? A couple of people seem to intend to animate every creature possible, but somehow nobody seems to care for those. Is there any special reason? it's because all of the cows in stock skyrim are female.
Nazzzgul666 Posted June 11, 2018 Posted June 11, 2018 4 minutes ago, MadMansGun said: it's because all of the cows in stock skyrim are female. Is that actually a thing? Pretty sure all giants are male for example, didn't prevent FunnyBizness from making them female. And bulls wouldn't need much change i think, just add a Schlong to them?
MadMansGun Posted June 11, 2018 Author Posted June 11, 2018 53 minutes ago, Nazzzgul666 said: Is that actually a thing? Pretty sure all giants are male for example, didn't prevent FunnyBizness from making them female. there are female meshes available for giants, but as far as i know there are no "aroused bull" meshes available. 49 minutes ago, Nazzzgul666 said: And bulls wouldn't need much change i think, just add a Schlong to them? but it would still have udders.............Hermaphrodite Cows, milk and "cream" without the extra hassle?
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