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Posted

Any news on compatibility with the updated Zaz pack? For now I have dropped Zep and installed Zaz 6.22 so I could made sure that Home Sweet Home works with the new Zaz as well as Zep. But I'd love to get Zep back and start on integrating some of the frameworky stuff in my mod :)

Posted

Any news on compatibility with the updated Zaz pack? For now I have dropped Zep and installed Zaz 6.22 so I could made sure that Home Sweet Home works with the new Zaz as well as Zep. But I'd love to get Zep back and start on integrating some of the frameworky stuff in my mod :)

There is a Zep explicitely made for Zaz 6.2x - why don't use that?

Posted

I tried applying the Tears effect (both with spell and with the API). The effect seems to be applied, the facial expression changes slightly and the console shows an active Tears effect on the subject, but there's no tears visible. My log shows this:
 


[04/30/2017 - 11:43:52PM] ERROR: Incorrect number of arguments passed. Expected 6, got 7.
stack:
    [zbfExternal (0E014EE3)].zbfExternal.SetOverlay_SlaveTats() - "zbfExternal.psc" Line 64
    [zbfExternal (0E014EE3)].zbfExternal.SetOverlay() - "zbfExternal.psc" Line 41
    [zbf (0E0137E6)].zbfbondageshell.SetOverlayGeneric() - "zbfBondageShell.psc" Line 1456
    [alias Slot01 on quest zbf (0E0137E6)].zbfSlot.ApplySingleTextureOverlay() - "zbfSlot.psc" Line 1256
    [alias Slot01 on quest zbf (0E0137E6)].zbfSlot.ApplyTextureOverlays() - "zbfSlot.psc" Line 1260
    [Active effect 5 on  (FF0012EA)].zbfxEffectTearsScript.OnEffectStart() - "zbfxEffectTearsScript.psc" Line 12
[04/30/2017 - 11:43:52PM] Warning: Assigning None to a non-object variable named "::temp5"
stack:
    [zbfExternal (0E014EE3)].zbfExternal.SetOverlay_SlaveTats() - "zbfExternal.psc" Line 64
    [zbfExternal (0E014EE3)].zbfExternal.SetOverlay() - "zbfExternal.psc" Line 41
    [zbf (0E0137E6)].zbfbondageshell.SetOverlayGeneric() - "zbfBondageShell.psc" Line 1456
    [alias Slot01 on quest zbf (0E0137E6)].zbfSlot.ApplySingleTextureOverlay() - "zbfSlot.psc" Line 1256
    [alias Slot01 on quest zbf (0E0137E6)].zbfSlot.ApplyTextureOverlays() - "zbfSlot.psc" Line 1260
    [Active effect 5 on  (FF0012EA)].zbfxEffectTearsScript.OnEffectStart() - "zbfxEffectTearsScript.psc" Line 12

 

Posted

I tried applying the Tears effect (both with spell and with the API). The effect seems to be applied, the facial expression changes slightly and the console shows an active Tears effect on the subject, but there's no tears visible. My log shows this:

 

I moved my Zaz bugfixes from Zep to Zaz - it will be available in next Zaz release...

 

Posted

refuses to work for me. i have tried all three download options and crashes right after the bethesda logo i have zaz animation pack v61 and v0611 patch installed as well as the heretical resources BB CBBE and all of the maria eden options installed as well. super disappointing i cant get it to work since all i want from this is the crawling harness for my ponygirl  in skyrim.

Posted

refuses to work for me. i have tried all three download options and crashes right after the bethesda logo i have zaz animation pack v61 and v0611 patch installed as well as the heretical resources BB CBBE and all of the maria eden options installed as well. super disappointing i cant get it to work since all i want from this is the crawling harness for my ponygirl  in skyrim.

Crash immediatly after the logo means you're missing a requirement (at least in 99.999%). Make sure you have everything AND the right versions.

Posted

refuses to work for me. i have tried all three download options and crashes right after the bethesda logo i have zaz animation pack v61 and v0611 patch installed as well as the heretical resources BB CBBE and all of the maria eden options installed as well. super disappointing i cant get it to work since all i want from this is the crawling harness for my ponygirl  in skyrim.

just a little checklist for you:

what mods and files (requirements not added in list) are needed to run ME2.1 + ZEP 1.08

 

Basic esm:

> Sexlab

> DDa

> ZaZAnimationPack (v61 + v611patch)

> Heretical Resources  (not sure if you need heretical resources 1.51 + heretical BB CBBE for CBBE body, maybe someone can confirm this, or ask in the herertical support topic)

> ZazExtensionPack-v1-08-20170314-211511.7z

 

(if you just want a crawling pony girl you can stop right here, if you want to know whats needed for ME2.1 check the files below)

 

files to use with Maria Eden 2.1:

METrainingAndAuctions-v1-00-20160407-194046.7z

BanneredMareExtension.7z (optional)

RiftenBrothel-v1-00-20160713-221300.7z

Maria-v2-01-20160813-205012_ENG.7z (or the german version)

Maria-v2-01-20160713-222049_QUICKSTART.7z (optional: if you dont use any alternative gamestart)

 

hope that helps you to narrow down whats missing in your load order

Posted

thank you very much!

 

refuses to work for me. i have tried all three download options and crashes right after the bethesda logo i have zaz animation pack v61 and v0611 patch installed as well as the heretical resources BB CBBE and all of the maria eden options installed as well. super disappointing i cant get it to work since all i want from this is the crawling harness for my ponygirl  in skyrim.

just a little checklist for you:

what mods and files (requirements not added in list) are needed to run ME2.1 + ZEP 1.08

 

Basic esm:

> Sexlab

> DDa

> ZaZAnimationPack (v61 + v611patch)

> Heretical Resources  (not sure if you need heretical resources 1.51 + heretical BB CBBE for CBBE body, maybe someone can confirm this, or ask in the herertical support topic)

> ZazExtensionPack-v1-08-20170314-211511.7z

 

(if you just want a crawling pony girl you can stop right here, if you want to know whats needed for ME2.1 check the files below)

 

files to use with Maria Eden 2.1:

METrainingAndAuctions-v1-00-20160407-194046.7z

BanneredMareExtension.7z (optional)

RiftenBrothel-v1-00-20160713-221300.7z

Maria-v2-01-20160813-205012_ENG.7z (or the german version)

Maria-v2-01-20160713-222049_QUICKSTART.7z (optional: if you dont use any alternative gamestart)

 

hope that helps you to narrow down whats missing in your load order

 

 

Posted

Are there any known issues with the ZEP 1.8 and ZAZ 7.0 compatibility wise ?

I expect problems - try it out - a Zep for Zap 7 is in preparation but I am focussed on getting MEP 2.5 on the road - so it can take a while

  • 3 weeks later...
Posted

Hello, dont want to bother anyone, but can anyone give me a tip how to solve the following issue related with this extension pack?

Honestly, it started happening suddenly, i never had any problems with FNIS before, but here it is, when trying to update the FNIS Behaivor, it causes this error message to show up.

...

 

Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack V7.00  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading ZazExtensionPackAlternat Animation prefix used twice
 
ERROR(2011): OLD FNIS version? Wrong line in Animation List, line  39 (..\..\meshes\actors\character\animations\ZazExtensionPack\FNIS_ZazExtensionPack_List.txt):  AAprefix zbx
 
 
I was looking for a solution to this issue, but couldnt find one that was connected with this animation pack. 
I have tried pretty much everything, like installing different versions of this, zaz animation packs, but nothing seems to help. Please, any ideas for solutions?
Posted

 

Hello, dont want to bother anyone, but can anyone give me a tip how to solve the following issue related with this extension pack?

Honestly, it started happening suddenly, i never had any problems with FNIS before, but here it is, when trying to update the FNIS Behaivor, it causes this error message to show up.

...

 

Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

Reading ZaZAnimationPack V7.00 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

Reading ZazExtensionPackAlternat Animation prefix used twice

 

ERROR(2011): OLD FNIS version? Wrong line in Animation List, line 39 (..\..\meshes\actors\character\animations\ZazExtensionPack\FNIS_ZazExtensionPack_List.txt): AAprefix zbx

 

 

I was looking for a solution to this issue, but couldnt find one that was connected with this animation pack.

I have tried pretty much everything, like installing different versions of this, zaz animation packs, but nothing seems to help. Please, any ideas for solutions?

don't use the extension pack with zaz 7.0.
Posted

 

Hello, dont want to bother anyone, but can anyone give me a tip how to solve the following issue related with this extension pack?

Honestly, it started happening suddenly, i never had any problems with FNIS before, but here it is, when trying to update the FNIS Behaivor, it causes this error message to show up.

...

 

Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

Reading ZaZAnimationPack V7.00 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

Reading ZazExtensionPackAlternat Animation prefix used twice

 

ERROR(2011): OLD FNIS version? Wrong line in Animation List, line 39 (..\..\meshes\actors\character\animations\ZazExtensionPack\FNIS_ZazExtensionPack_List.txt): AAprefix zbx

 

 

I was looking for a solution to this issue, but couldnt find one that was connected with this animation pack.

I have tried pretty much everything, like installing different versions of this, zaz animation packs, but nothing seems to help. Please, any ideas for solutions?

don't use the extension pack with zaz 7.0.

 

I mentioned that i tried also older zaz animation pack too, however, i think i found the problem causing it. Recently t.ara released a new animation pack that had same prefix line, and my hard guess, but i think it is causing the problems. I might aswell ask there. Anyways, thanks for the help. Im pretty much sure its not fault of this extension pack.

  • 2 weeks later...
Posted

Oh there will be more wounds..  We have whips, chains, and ropes.   You have to guess the safe word.

We hurt because we love!   Muahahahaha!

 

Posted

Does ZEP 1.8 for ZaP 7 and TUFP resolve the conflict between ME and ZaP 7.0? Or is ME still a separate thing?

 

(The specific conflict I refer to is the master/pimp walking away from the player when trying to do things such as initiate a whipping or sex scene. This occurred when I had ZaP 7.0 active and went away when I reactivated t.ara's ZaP 6.22.1.)

Posted

No - ZEP for Tufp is only compatible to MEP 2.5. I have no Idea why Zaz 7 conflicts with the currently released MEP but I won't spend time in fixing it. All my energy goes into MEP 2.5.

Posted

That's fine -- I think I speak for lots of folks when I say don't do anything that would take your time away from ME 2.5. It's easy enough to run an earlier version of ZaP with ME.

  • 4 weeks later...
Posted

I only get an error message "Sorry, we couldn't find that!" when I try to download this file:

ZazExtensionPack-v1-08-forZap7AndTUFP-20170618-114339.7z

 

Can you check the upload or could somebody post an alternative link?

 

Edit: Seems like this was only a temporary problem and download is now working again.

Posted

"ERROR(2011): OLD FNIS version? Wrong line in Animation List, line  39 (..\..\meshes\actors\character\animations\ZazExtensionPack\FNIS_ZazExtensionPack_List.txt):  AAprefix zbx"

 

Got this on FNIS with ZAP 7.0, ZEP v1.08 for ZAP7 and TUFP, and TUFP v1.20.

 

 

Nevermind. NMM failed to properly uninstall the previous version, and failed to install the latest before I manually removed the residual files.

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