Bad Dog Posted September 6, 2018 Author Posted September 6, 2018 Maybe I should post a load order in the OP, huh?
Voldearag Posted September 6, 2018 Posted September 6, 2018 I thought you did and we were all just being nice by not mentioning it.
boo Posted September 6, 2018 Posted September 6, 2018 On 8/22/2018 at 11:20 AM, Bad Dog said: @boo sure, do. I'm updating all the low-res textures. @hexacron, yes, humanoid zombie things. Read upthread for why. Edit: I'm hacking around at different bits of YA now. Played with feet, making high-res textures from low res, high-res heads from low res. I have a workable strategy for all that. Now I'm going to do a deep dive into KK's stuff. Make the heads high-poly, run through the expressions and see what I can steal for the other beasts, run through hair and beards ditto, finish anything that needs finishing. Get the new paws on them. Then return to the other races. Apologies for the delay. I might get back to doing some on my own, but in case you wanted the resources now I've attached the current working textures. Note these are designed for a vanilla UV'd version of SOS that I put out some time ago. I've also attached a working file I was using to try and correct the texture to better match the contours of the vanilla normal map for better blending. KhajiitCorrection.7z
boo Posted September 6, 2018 Posted September 6, 2018 And here's the other file and a preview. I can also send additional .PSD files that I used to create the other texture maps. enb 2016_12_13 21_59_25_33.bmp
Bad Dog Posted September 7, 2018 Author Posted September 7, 2018 6 hours ago, Voldearag said: I thought you did and we were all just being nice by not mentioning it. LOL. /snark. 1
Bad Dog Posted September 7, 2018 Author Posted September 7, 2018 @boo, thx. Don't get insulted if I don't use it, I've done some work on my end and I'll have to go with what feels best. Edit: Do you or anybody feel strongly about the heavy fur texture in the normal map? It shows as large-scale ripples in the fur texture. Boo's image is a good example, the vanilla khajiit shows it, and KK's new lykaios textures show it. I'm not sure I love it at all--without actual fur I think it looks like a molded surface rather than fuzz. But maybe that's just me.
boo Posted September 7, 2018 Posted September 7, 2018 Sorry about the delay. Part 1. khajiitmale.7z.001
boo Posted September 7, 2018 Posted September 7, 2018 Part 2. Personally like the rippling. You get that kind of thing on longer haired cats / dogs so I think it makes sense. khajiitmale.7z.002
DarnHyena Posted September 7, 2018 Posted September 7, 2018 4 hours ago, Bad Dog said: @boo, thx. Don't get insulted if I don't use it, I've done some work on my end and I'll have to go with what feels best. Edit: Do you or anybody feel strongly about the heavy fur texture in the normal map? It shows as large-scale ripples in the fur texture. Boo's image is a good example, the vanilla khajiit shows it, and KK's new lykaios textures show it. I'm not sure I love it at all--without actual fur I think it looks like a molded surface rather than fuzz. But maybe that's just me. I've noticed it's quite lumpy lookin on the rest of the body as well once ya get past the head and upper body region
Bad Dog Posted September 7, 2018 Author Posted September 7, 2018 Making progress, but OMG. KK has a massive amount of work here, and I'm going to have to go one part at a time. Here's the lykaios mane: Spoiler Looks damn good, I think. I will go in and play with the weights a bit. It's got the usual problem of verts on the same strand of hair doing different things. 2
Blaze69 Posted September 7, 2018 Posted September 7, 2018 31 minutes ago, Bad Dog said: Making progress, but OMG. KK has a massive amount of work here, and I'm going to have to go one part at a time. Here's the lykaios mane: [...] Looks damn good, I think. I will go in and play with the weights a bit. It's got the usual problem of verts on the same strand of hair doing different things. It does look pretty good, though I have to say it could look a bit better with a smoother hair texture. Like the one Kritta originally made for it: Spoiler Incidentally, there are some other pics on Kritta's tumblr (https://krittakitty.tumblr.com/) that could come in handy as a reference for what the original textures for the hairs were. Like this one: Spoiler
Bad Dog Posted September 7, 2018 Author Posted September 7, 2018 Hmm, good to have a reference. I might be able to get closer to that... maybe looking at how Apachii did the hair. Also glad to see she's got a variant of the main without the forelock... I was thinking I might do a variant like that myself. (It's a separate nif.)
TheLastKhajiit Posted September 7, 2018 Posted September 7, 2018 That all looks very good, are those scars going to come with it? Or are they separate mod?
Blaze69 Posted September 7, 2018 Posted September 7, 2018 1 hour ago, TheLastKhajiit said: That all looks very good, are those scars going to come with it? Or are they separate mod? You mean from the first pic I posted? Those were posted in Kritta's tumblr page, where she showcased some of the stuff that was going to be in the Lykaios update before she went MIA. I'm not sure, but I think the scarred body was meant for a specific NPC she was making for the mod, probably the one shown in that pic (whether the scars would also be available to the player or they were exclusive to him, I don't have the slightest clue). Unfortunately, as I've said before there are several files missing from the archive and males are the most affected in that, as they are missing most of their textures, including that scarred body. Unless Bad Dog recreates them from scratch, I don't think we'll be seeing those any time soon.
TheLastKhajiit Posted September 7, 2018 Posted September 7, 2018 Yeah, I meant these, it'd be kinda cool to have those scars on my own character
Bad Dog Posted September 8, 2018 Author Posted September 8, 2018 Okay, here's with finer hair texture, using the Apachii method for blending hair and hairline (which KK was also using, the parameters were just a bit off in the nifs), and better bone weighting. Spoiler 4
Bad Dog Posted September 8, 2018 Author Posted September 8, 2018 Putting scars on the body isn't hard, either for PC or NPC, but they'll disappear when you put clothes on. 1
poblivion Posted September 8, 2018 Posted September 8, 2018 5 hours ago, Bad Dog said: Putting scars on the body isn't hard, either for PC or NPC, but they'll disappear when you put clothes on. I think it would be good for scars to use SlaveTats MOD.
DarnHyena Posted September 8, 2018 Posted September 8, 2018 Eh I dunno, might be my own preference, but I feel like that sort of high contrast detailed hair texture has never really looked that great in most places I've seen it show up. The softer touch in those other pics posted looked much better. 1
Bad Dog Posted September 8, 2018 Author Posted September 8, 2018 Is there a new Lykaios female body texture around somewhere? I'm not finding it, unless it's this CBBE texture.
Blaze69 Posted September 9, 2018 Posted September 9, 2018 2 hours ago, Bad Dog said: Is there a new Lykaios female body texture around somewhere? I'm not finding it, unless it's this CBBE texture. The only female textures in Kritta's archive are the CBBE ones, but I already converted the whole set to UNP and sent it to you. Check the PM thread, the file should be attached to one of my last posts there.
SharHyena Posted September 9, 2018 Posted September 9, 2018 Hey, I've been having some problems. I got the SOS revealing armor mods for Dawnguard and Dragonborn and now guard heads are gone. I've been trying to fix this all day and I'm not the best at this stuff, last resort asking for help. Here's my load order. Sorry if it's a flood, don't know how to do the drop-down thing. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 SexLabAroused.esm 8 8 CreatureFramework.esm 9 9 EFFCore.esm 10 a RaceCompatibility.esm 11 b Schlongs of Skyrim - Core.esm 12 c BadDogSchlongCore.esm 13 d BSAssets.esm 14 e BSHeartland.esm 15 f Unique Flowers & Plants.esm 16 10 Campfire.esm 17 11 RE_RealEstate_Core.esp 18 12 ClimatesOfTamriel.esm 19 13 TouringCarriages.esp 20 14 SOSRaceMenu.esp 21 15 TKDodge.esp 22 16 SkyUI.esp 23 17 UIExtensions.esp 24 18 FNIS.esp 25 19 SkyrimConfigMenu.esp 26 1a RaceMenu.esp 27 1b RaceMenuPlugin.esp 28 1c sandboxcylinderheight.esp 29 1d Items Weight Adjustment.esp 30 1e EFFDialogue.esp 31 1f Dual Sheath Redux.esp 32 20 Auto Unequip Helmet.esp 33 21 Auto Unequip Ammo.esp 34 22 DSerArcheryGameplayOverhaul.esp 35 23 EnhancedLightsandFX.esp 36 24 ELFX - Exteriors.esp 37 25 YiffyAgeConsolidated.esp 38 26 CollegeOfWinterholdImmersive.esp 39 27 Armor Weight Adjustment.esp Weapon Weight Adjustment.esp 40 28 Immersive Sounds - Compendium.esp Pickaxe & Woodcutter Axe Adjustment.esp 41 29 RaceCompatibilityUSKPOverride.esp 42 2a RaceMenuMorphsUUNP.esp 43 2b Imperious - Races of Skyrim.esp 44 2c SOS - Smurf Average Addon.esp 45 2d SOS - VectorPlexus Muscular Addon.esp 46 2e SOS - VectorPlexus Regular Addon.esp 47 2f MoreNastyCritters.esp 48 30 BDVanillaCritters.esp 49 31 SOS - ERF - HighPoly Addon.esp 50 32 SOS - ERF - HighPoly Equipable.esp 51 33 ClimatesOfTamriel-Dawnguard-Patch.esp 52 34 ClimatesOfTamriel-Dragonborn-Patch.esp 53 35 CoT-WeatherPatch.esp 54 36 CoT-WeatherPatch_DB.esp 55 37 CoT-WeatherPatch_NL3.esp 56 38 CoT-WeatherPatch_Snow-40.esp 57 39 mintylightningmod.esp 58 3a MintyLightningMod_COT_Patch.esp 59 3b 3DNPC.esp 60 3c Immersive Levelling.esp 61 3d Schlongs of Skyrim.esp 62 3e SDO Full-LOD - The Morthal Swamp Complete.esp 63 3f Northern Bathhouses.esp 64 40 Skyrim Immersive Creatures.esp 65 41 NoRoadPredators.esp 66 42 Helgen Reborn.esp 67 43 SDO Full-LOD - Waterfall Effects.esp 68 44 RealisticWaterTwo.esp morrowloot.esp 69 45 Skyrim Immersive Creatures - DLC2.esp 70 46 ELFX - Weathers.esp 71 47 Artifact Disenchanting.esp 72 48 ISC MLU Patch.esp 73 49 Baby Dragons.esp 74 4a RE_RealEstate.esp Populated Lands Roads Paths Legendary.esp 75 4b Immersive Music.esp 76 4c SMIM-Merged-All.esp 77 4d RealisticWaterTwo - Legendary.esp 78 4e Run For Your Lives.esp 79 4f fallentreebridges.esp 80 50 HeljarchenFarm.esp 81 51 WindstadMine.esp 82 52 SDO Full-LOD - Whiterun Trundra Creeks.esp 83 53 Skippy's Book Overhaul.esp 84 54 dragonnests.esp 85 55 katixasciderhouse.esp 86 56 Frostfall.esp 87 57 Skyrim Flora Overhaul.esp 88 58 Verdant - A Skyrim Grass Plugin.esp 89 59 TradeRoutes.esp 90 5a SDO Full-LOD - Giant Campfires.esp 91 5b Artifact Disenchanting - Dawnguard.esp 92 5c SexLab Eager NPCs.esp 93 5d PerkusMaximus_Master.esp 94 5e DigitigradeKhajiit+ArgonianRaptor.esp 95 5f Sexy Armor Replacer Patch.esp 96 60 PerkusMaximus_Thief.esp 97 61 PerMa Expansion 1 - Wintermyst.esp 98 62 PerkusMaximus_Mage.esp 99 63 SOS - Male Vanila Armor Cloths Conversion Custom.esp 100 64 BDSkimpyClothes.esp 101 65 PerkusMaximus_CombatPlus.esp 102 66 PerkusMaximus_Warrior.esp 103 67 ISC PerMa Compatibility Patch.esp PerMa_Survivalism.esp 104 68 GuildStarter.esp 105 69 iNeed.esp 106 6a gemtastic.esp 107 6b My Home Is Your Home.esp 108 6c GypsyEyesCaravan.V.2.esp 109 6d Apocalypse - The Spell Package.esp 110 6e FunctionalBags.esp 111 6f KaceAutoloot.esp 112 70 IcePenguinWorldMap.esp 113 71 SOS - Revealing Armors.esp 114 72 TrueStorms.esp 115 73 Supreme Storms.esp 116 74 TrueStorms-CoT-WeatherPatch.esp 117 75 Supreme Storms - Cot Version.esp 118 76 CoT-WeatherPatch_SupStorms.esp 119 77 TrueStorms-SupremeStorms-CoT.esp 120 78 BSHeartland - Meshes.esp 121 79 BSHeartland - Textures.esp 122 7a BDBrumaCreatures.esp 123 7b barenziahquestmarkers.esp 124 7c dr_bandolier.esp 125 7d dragon knowledge spell.esp 126 7e sec_friendsforever.esp 127 7f waterbreathing breathless emerge.esp 128 80 WotA-KygarraRace.esp 129 81 YiffyAgeImperious.esp 130 82 HornyCreatures.esp 131 83 Mighty Beasts - Werewolf.esp 132 84 CinematicFireFX.esp 133 85 Skyrim Particle Patch for ENB - Flame Atronach Fix.esp 134 86 SRG Enhanced Trees Activator.esp 135 87 SFO - Dragonborn.esp 136 88 Watercolor_for_ENB_RWT.esp 137 89 LFGCustom.esp 138 8a dc-untamed-000.esp 139 8b dc-untamed-100-stfu-wolf.esp 140 8c dc-untamed-100-stfu-spriggan.esp 141 8d SexLabTools.esp 142 8e PrettyMotionMCM.esp 143 8f SLAnimLoader.esp 144 90 SexLabMatchMaker.esp 145 91 EK_RingLimiter.esp 146 92 TakeNotes.esp 147 93 Artifact Disenchanting - Dragonborn.esp 148 94 FormsEdit.esp 149 95 PerMa Weaponry Fillout.esp 150 96 BDIC.esp 151 97 PerMa_USLEEP master patch.esp PerMa_USKP master patch.esp 152 98 Pre PaMa SiC Patch.esp 153 99 XPMSE.esp 154 9a SOS - Revealing DLC1 Conversion.esp 155 9b YiffyAgeSchlongs.esp 156 9c YiffyAgeCollegeImmersivePatch.esp 157 9d YiffyAgeHelgenRebornPatch.esp 158 9e YiffyAge3DNPCPatch.esp 159 9f Open Cities Skyrim.esp 160 a0 CWIOCSPatch.esp 161 a1 Alternate Start - Live Another Life.esp 162 a2 ELFXEnhancer.esp 163 a3 PatchusMaximus.esp 164 a4 Dual Sheath Redux Patch.esp
SharHyena Posted September 9, 2018 Posted September 9, 2018 Well, I managed to do a light work around with the open faced guard helmet mod, but that shouldn't be a permanent fix. Tried reinstalling YA several times, I also deactivated all the armor/clothing mods so not sure whats causing the issue.
Blaze69 Posted September 9, 2018 Posted September 9, 2018 3 hours ago, SharHyena said: [...] The main YA file (YiffyAgeConsolidated.esp) should be at the bottom of the load order, with the only files loading after it being other YA patches and dynamic files like Bashed/Merged/Smashed Patches or DynDOLOD's generated .esp. Everything that doesn't belong to one of those two types has to load before YA.
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