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Posted
3 hours ago, Will42 said:

I only point out  Servo don't have sex autonomy.

Of course Servos don't. The new pack literally came out less than 24 hours ago. You really think Turbodriver or any other mod could make an entire different species capable of sex autonomy in less than 24 hours?

 

Good lord, people.

Posted
54 minutes ago, aero2491 said:

How is the strip club mod supposed to work? If I download the recent update then I can't use the strip club mod. 

You'll need to be more specific. Wicked Whims has a strip club component as part of the Patreon version. It has not been released publicly but it works with the latest Sims 4 update. 

 

If it's another mod, you'll need to make sure it is updated.

Posted
10 hours ago, Ortikan said:

1. Is there a way i can quickly get unrelated sims attracted to each other? I can't find much information on how the attraction system works and the tooltips provided in generate sim attractiveness isn't altogether clear in the tooltips on how to go about using these features exactly as intended.

 I don't think the attractiveness works that way and others have reported their settings get reset all the time anyway.

 

I use MCCC to set relationships on strangers walking by or those I see in other locations sometimes.

Just click on the stranger then:  MCCC/Relationships/Set Active Relationships, (you can add friendly, romantic, or both).

 

Iv'e found WW has been saving all my settings baked in/or linked with the game saves themselves.

Wonder if you've got some old data in your Saves/Wicked Saves.

 

I just make all my adjustments and save the game, exit, and reload, (This is pretty much the automatic part).

If your settings don't 'stick' then it's probably something gone wrong.

Yep you will need to do this regularly when/if you fine tune things again, or missed something.

 

The export files are normally used when starting a new game save and then you can use the Import feature.

Some of the WW settings may get changed to defaults when updating WW, but I've found it doesn't happen too much anymore.

Posted
3 hours ago, BillyPilgrim said:

You'll need to be more specific. Wicked Whims has a strip club component as part of the Patreon version. It has not been released publicly but it works with the latest Sims 4 update. 

 

If it's another mod, you'll need to make sure it is updated.

Sorry! I meant to say the latest WW update. How does it work ?

Posted
3 hours ago, aero2491 said:

Sorry! I meant to say the latest WW update. How does it work ?

Which one? the public version or the patreon version?

Only the patreon version has the stripclub component for now

 

Posted
4 hours ago, Scorpio said:

 I don't think the attractiveness works that way and others have reported their settings get reset all the time anyway.

 

I use MCCC to set relationships on strangers walking by or those I see in other locations sometimes.

Just click on the stranger then:  MCCC/Relationships/Set Active Relationships, (you can add friendly, romantic, or both).

 

Iv'e found WW has been saving all my settings baked in/or linked with the game saves themselves.

Wonder if you've got some old data in your Saves/Wicked Saves.

 

I just make all my adjustments and save the game, exit, and reload, (This is pretty much the automatic part).

If your settings don't 'stick' then it's probably something gone wrong.

Yep you will need to do this regularly when/if you fine tune things again, or missed something.

 

The export files are normally used when starting a new game save and then you can use the Import feature.

Some of the WW settings may get changed to defaults when updating WW, but I've found it doesn't happen too much anymore.

 

I'm aware i could use mc to get a relationship, use the attraction system to get them compatible and then remove the relationship. but i was hoping it could be done outside that.

What i meant the being unclear is that i can't understand what each options tooltip says in the generate sim.

 

- It say in one to generate sims attractiveness traits, so does that mean if i had a sim that wants to be attracted to Liberty Lee, and selects that option, will his attraction meter copy all her traits, or will his traits change to match her bodily and facial features to match?

- There is another to copy sims own traits, does that mean it will copy another sims attraction to yours? or does it mean your attraction traits are copied to them?

 

It isn't altogether clear what it is pointing at.

I also noticed this, that the attraction system doesn't appear to be doing anthing after selection an option outside parental traits and relationship traits.

 

 

Thats the thing, it remains at default settings all the time, nothing is saved. it happens with all new saves and old saves alike, i have to constantly manually adjust each time when i do remember to do so. i can't find the settings to get it to stick and remember from previous saves into a new one. it would be nice if this mod had more controls in settings so it can be set properly and make sure it is running as it should be.

Posted
23 hours ago, carnation77 said:

 

You have some outdated forniture, it appears it's a showerbox. You can do a batch fix with the updated version of S4S.

 

 

Has Kinky Whims been updated for the new game version and for the current version of WhickedWhims?
 

Thank you, it was the Kinky Whims version problem

Posted
On 11/15/2019 at 12:50 AM, BillyPilgrim said:

Some people may be getting LastException notices if they have custom showers installed. Because of the new shower WooHoo that the new update added, custom content showers need to be updated.

 

I haven't looked yet, but Sims4Studio typically does batch patches for custom content. You can check that to see if it has the new shower woohoo fix.

I checked this morning (that is 3 hours ago lol) and S4S had yet to be updated. So atm all CC showerboxes should be removed until a batch fix can be done...

 

Posted
On 11/14/2019 at 5:56 PM, Octanegtrgtrgtr said:

I am getting some errors: 

 

ce96617eb3f38d93cb0786b1dcf41838.png

 

Log File:

 

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b2898fb2b2fdb9735dcc4911</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 19:19:47</createtime><buildsignature>Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Release</buildsignature><categoryid>buff.py:1190</categoryid><desyncid>b2898fb2b2fdb9735dcc4911</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2707, in _startup_sim_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 191, in on_sim_ready_to_simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1190, in on_sim_ready_to_simulate&#13;&#10;AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b2898fb2b2fdb9735dcc4911</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 19:19:47</createtime><buildsignature>Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Release</buildsignature><categoryid>buff.py:1190</categoryid><desyncid>b2898fb2b2fdb9735dcc4911</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2707, in _startup_sim_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 191, in on_sim_ready_to_simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1190, in on_sim_ready_to_simulate&#13;&#10;AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b2898fb2b2fdb9735dcc4911</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 19:19:47</createtime><buildsignature>Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Release</buildsignature><categoryid>buff.py:1190</categoryid><desyncid>b2898fb2b2fdb9735dcc4911</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2707, in _startup_sim_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 191, in on_sim_ready_to_simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1190, in on_sim_ready_to_simulate&#13;&#10;AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b2898fb2b2fdb9735dcc4911</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 19:19:47</createtime><buildsignature>Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Release</buildsignature><categoryid>buff.py:1190</categoryid><desyncid>b2898fb2b2fdb9735dcc4911</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2707, in _startup_sim_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 191, in on_sim_ready_to_simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1190, in on_sim_ready_to_simulate&#13;&#10;AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'&#13;&#10;rtim=0</desyncdata></report>
</root>

 

 

Me too and I uninstalled onedrive and its na nothing always change the same problem

Someone found himself problem?

Posted
1 hour ago, Octanegtrgtrgtr said:

Someone found himself problem?

Yes. Had the Problem with wicked pets. as Long it wasnt updated. Installed the new update and all was fine. So check your scripts if they are all updated

 

Posted
6 hours ago, Ortikan said:

Thats the thing, it remains at default settings all the time, nothing is saved. it happens with all new saves and old saves alike, i have to constantly manually adjust each time when i do remember to do so. i can't find the settings to get it to stick and remember from previous saves into a new one. it would be nice if this mod had more controls in settings so it can be set properly and make sure it is running as it should be.

Forgot to mention I'm still running the un-patched game and haven't updated any mods yet, (WW v.145f).

(Maybe they'res another mod causing your WW settings to reset, or leftover files from real old WW version).

 

I'd think some other people would have posted if they had the same issue with WW settings.

Could be something, either game, or mod, got corrupted along the way too.

So I doubt it's a WW bug, Turbo is really sharp about programming and I have rarely seen any problems after a new version is posted. 

 

Attractions:

 

I noticed a bunch of data maybe related that was in my WickedWhims.log, (Think its located in the TS4 folder.

Example line in mine I found...

 

11/15/19 10:45:05 [RELATIONSHIPS/INFO] Updated Sim Liberty Lee attractiveness traits (CAS_PARTS_TAGS, CAS_PARTS).

 

There are tons of them, like for most sims in my game, (the CAS stuff has me kind of stumped).

Unless it's related to being romantic with them, or CAS gender settings.

 

Got me confused a bit myself because I've had attractiveness disabled back since it was added, along with the other new one.

Although my both my game and WW are still running fine.

 

But again, this might be related to whatever is causing your settings issue.

 

Other Ideas:

1. Run WW.fix from the cheats command line

2. Use the WW reset settings in the WW menu.

3. Completely uninstall WW and all related WW save data, you will also need to remove anything else tied in with WW like Nisa's WP, etc.

Delete your localthumbcache in TS4 folder

Load your game without WW and run for a bit then save & exit.

Then re-install WW and anything else that was removed.

What version you use will depend on whether or not you've patched the game.

Then retest in game again.

Posted
3 hours ago, Octanegtrgtrgtr said:

Someone found himself problem?

Your game is way out of date for one, so if its a legal copy update it because that's the first problem.

Posted
12 hours ago, l0v375 l48 said:

why does the latest version of wicked whims not work with the sims 4 university expansion pack?

 

It does work. In fact most mods, if not all, that were updated on 11/13 or after work with University. 

Posted
On 23/09/2019 at 14:26, 0wnyx said:

du gameplay vamp

 

 

vampire1.png

slut02021.png

slut1234.png

vamp2.png

 

On 13/11/2019 at 17:03, powergo said:

Moi aussi

 

8 minutes ago, RUASim21 said:

Votre jeu est obsolète pour un, donc si c'est une copie légale, mettez-le à jour, car c'est le premier problème.

It is precisely because of the new update of the game that I encounter his problems. So, it's a legal copy. And it's up to date.

Posted
1 hour ago, Octanegtrgtrgtr said:

It is precisely because of the new update of the game that I encounter his problems. So, it's a legal copy. And it's up to date.

Game build indicated in your LE is : 1.55.105.1020

 

We're actually running the build 1.58.63.1010

 

 

2 options, your game isn't up to date, you didn't quote the right LE doc.

Posted
22 minutes ago, SachielAA said:

Looks like your sim was trying to carry something and that it maybe couldn't get to it or you are using a mod that has custom buffs and needs updating. Make sure ALL of your mods are updated due to the drop of 32-bit support. Some worked without an update, but most mods needed updating. 

Posted
27 minutes ago, RUASim21 said:

Looks like your sim was trying to carry something and that it maybe couldn't get to it or you are using a mod that has custom buffs and needs updating. Make sure ALL of your mods are updated due to the drop of 32-bit support. Some worked without an update, but most mods needed updating. 

it happen right after i took photo with the phone, i only have 3 mods MCCC 6.6.2 wickedwhims v147a and azmodan22 animation

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