Yopi123 Posted November 13, 2019 Posted November 13, 2019 hola alguien por ahí tiene la traducción en español de la ultima actualización, ayuda plissss
Redd99 Posted November 13, 2019 Posted November 13, 2019 Quick work on the update as usual, Turbodriver!
Yopi123 Posted November 13, 2019 Posted November 13, 2019 11 minutes ago, Redd99 said: ¡Trabajo rápido en la actualización como siempre, Turbodriver! muchas gracias, espero que la puedas subir pronto.
Torsten74 Posted November 13, 2019 Posted November 13, 2019 @TURBODRIVER Hello, thanks for the fast update! Does this version now include the strip clubs like the patreon version?
Bullw Posted November 14, 2019 Posted November 14, 2019 Sup fellas, WW is acting a bit wierd, began today but i haven't updated anything. My sim keeps trying to join almost every npc autonomy happening. It's really irritating, the join sex interaction keeps overring/jumping the que and even when i cancel it, it comes back in 1 second constantly spamming. Even when i walk far as fuck away sim keeps trying to run back to the sex event. I have turned of play sim sex autonomy joining other, but nothing changed (settings, sex, autonomy, awareness, "Player sims joining sex autonomy"). Is there some other WW function capable of overriding the option? or is my sim just thirsty af xD
SilentAegis Posted November 14, 2019 Posted November 14, 2019 Alright, after tons of troubleshooting (turns out the Sorcerer Mod and the Death Angels/Witches & Warlocks were causing my crashing), I was able to load up the game. WW has already been updated, but the option to initiate sex won't show up. Only settings does. I've stopped sex and all sex with the console commands, but that didn't work. Any ideas? EDIT: Alright, it turns out I never installed the update, but when I did, the menus don't load correctly. Just a pink circle appears in the middle of my screen.
Faolon Posted November 14, 2019 Posted November 14, 2019 5 minutes ago, SilentAegis said: Alright, after tons of troubleshooting (turns out the Sorcerer Mod and the Death Angels/Witches & Warlocks were causing my crashing), I was able to load up the game. WW has already been updated, but the option to initiate sex won't show up. Only settings does. I've stopped sex and all sex with the console commands, but that didn't work. Any ideas? Did you update the game? Is the WW for the updated game version, or is it just a normal update for WW? I was looking at the changes that were listed, and didn't see any mention of this.
SilentAegis Posted November 14, 2019 Posted November 14, 2019 32 minutes ago, Faolon said: Did you update the game? Is the WW for the updated game version, or is it just a normal update for WW? I was looking at the changes that were listed, and didn't see any mention of this. It's fine now, I just had to update WW, but now menus for WW don't load correctly. All I get is a pink circle. Looking into this now. EDIT: Seems to be an issue with MCC.
Misa Amane Posted November 14, 2019 Posted November 14, 2019 anyone else mcc mod not showing up in game?
BillyPilgrim Posted November 14, 2019 Posted November 14, 2019 37 minutes ago, Misa Amane said: anyone else mcc mod not showing up in game? Did you update MCC?
ColonolNutty Posted November 14, 2019 Posted November 14, 2019 2 hours ago, BillyPilgrim said: A mod is trying to add or influence a 'buff' to one or more of your Sims. Check other mods to see if they need updated, especially anything that may be reliant on Wicked Whims (such as Colonol Nutty's mods, Wicked Perversions, the pornography career mod, and others). Please, can you just say WickedPets and KinkyWhims and stop lumping ALL of my mods together. CGS, OC, and S4CL are also my mods and they don't do anything with wicked whims.
Darkvampmaster Posted November 14, 2019 Posted November 14, 2019 Not able to buy things from the computer under wicked tab. Any ideas? Just updated everything.
Misa Amane Posted November 14, 2019 Posted November 14, 2019 38 minutes ago, BillyPilgrim said: Did you update MCC? i did but it wasn't working he updated it again 2 hours ago and it works now thanks
Misa Amane Posted November 14, 2019 Posted November 14, 2019 anyone else get this exception or can help with it <?xml version="1.0" ?><root> <report><version>2</version><sessionid>c95006b08c663b1e5dcccb9d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 21:36:34</createtime><buildsignature>Local.Unknown.Unknown.1.58.63.1010-1.300.000.121.Release</buildsignature><categoryid>tunable.py:2105</categoryid><desyncid>c95006b08c663b1e5dcccb9d</desyncid><systemconfig/><screenshot/><desyncdata>[cjiang] Caught exception loading reference. RefName: 15561817960004736728 Manager: InstanceManager_object_state. TunableReference is set to a value that is not allowed by its class restriction. (ValueError: TunableReference is set to a value that is not allowed by its class restriction.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 151, in c_api_server_init_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen File "T:\InGame\Gameplay\Scripts\Server\sims4\masked\injector.py", line 23, in _wrapped_function File ".\WickedWhims_v147a\wickedwhims\sex\features\porn_watching\_ts4_objects_states.py\_ts4_objects_states.py", line 26, in _wickedwhims_add_computer_object_states File "T:\InGame\Gameplay\Scripts\Server\sims4\masked\injector.py", line 23, in _wrapped_function File ".\WickedWhims_v147a\turbolib2\services\whims_service.py\whims_service.py", line 109, in _turbolib_load_whims_into_whim_sets File "T:\InGame\Gameplay\Scripts\Server\sims4\masked\injector.py", line 23, in _wrapped_function File ".\WickedWhims_v147a\turbolib2\services\affordances_service.py\affordances_service.py", line 278, in _turbolib_add_affordances_to_social_mixer_affordance_list_snippets File "E:\Builds\MCCC_6_6_2\mc_cmd_center\mc_utils.py", line 145, in _wrapper_function File "E:\Builds\MCCC_6_6_2\mc_cmd_center\mc_injections.py", line 287, in inject_load_data_into_class_instances File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_rewardstore.py", line 37, in _load_satisfaction_store_rewards File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injecttargetsim.py", line 44, in bmd_injecttarget_intimate_add_mixer_to_snippet File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injecttargetsim.py", line 14, in bmd_injecttargetsim_add_mixer_to_snippet File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectobjectstates.py", line 228, in bmd_doors_load_data_into_class_instances File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectobjectstates.py", line 125, in bmd_launder_lms_load_data_into_class_instances File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectobjectstates.py", line 14, in bmd_launder_nrm_load_data_into_class_instances File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectobjects.py", line 140, in bmd_tablet_load_data_into_class_instances File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectobjects.py", line 74, in bmd_comp_load_data_into_class_instances File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectobjects.py", line 48, in bmd_stove_load_data_into_class_instances File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectobjects.py", line 11, in bmd_sink_load_data_into_class_instances File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectloots.py", line 76, in loot_injection File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectloots.py", line 36, in buff_injection_getfamous_fix File "C:\Basemental Drugs 4.10.40.110\Scripts\bmdinjector.py", line 8, in _inject File "C:\Basemental Drugs 4.10.40.110\Scripts\bmd_injectloots.py", line 13, in buff_injection File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 440, in load_data_into_class_instances File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 658, in load_from_xml File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 703, in feed File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 747, in _load_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 796, in _load_tunable File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 371, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1433, in load_etree_node File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2118, in load_etree_node File "T:\InGame\Gameplay\Scripts\Server\sims4\masked\injector.py", line 23, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims4\masked\exceptions_feedback.py", line 18, in _on_exception_occurrence File "E:\Builds\MCCC_6_6_2\mc_cmd_center\mc_utils.py", line 145, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 2105, in load_etree_node ValueError: TunableReference is set to a value that is not allowed by its class restriction. rtim=0 Client Session Time: 15.46 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,55,33574 Modded: True SystemInfo: Windows 10 10.0.18362 GPU: NVIDIA GeForce GTX 1070 nvldumdx.dll 26.21.14.4108, GUID: D7B71E3E-58C1-11CF-DE67-0F131BC2D735 </desyncdata></report> </root>
Narza79 Posted November 14, 2019 Posted November 14, 2019 can anyone help with the crash. plz and thank you lastCrash.txt lastException_63709401386.txt lastException_63709401386.txt
carnation77 Posted November 14, 2019 Posted November 14, 2019 4 hours ago, Misa Amane said: anyone else get this exception or can help with it You have an outdated mod that is causing errors. Its identifier is 15561817960004736728. You can find the culprit using this program TS4 Package Searcher (Windows Only) 16 minutes ago, Narza79 said: can anyone help with the crash. plz and thank you lastCrash.txt 41.52 kB · 3 downloads lastException_63709401386.txt 1.67 kB · 1 download lastException_63709401386.txt 1.67 kB · 0 downloads WP is at the moment badly broken. Remove it untill it is updated. 2
Excorsion Posted November 14, 2019 Posted November 14, 2019 19 hours ago, carnation77 said: I would like to point out something that might appear stupid, but a couple of comments I read made me wonder.? Redownloading a mod isn't necessarily equivalent to updating it, if the mod's author hasn't updated the mod yet... I can not stress how important this comment is... Also don't forget that sometimes deleteing your cache files after updating is a big part of errors too. So on cases like a big patch.. you should delete old script files and then installed the updates and then delete cache files... then try your game... you'll be amazed how often someone over looks one little detail that makes your whole game unplayable. 1
RUASim21 Posted November 14, 2019 Posted November 14, 2019 @Misa Amanelts a tuning error of some sort, I think caused by the drop of 32-bit support. I'm getting a similar error and all my mods are updated that are essential to my game. Other mods were deleted. So far I've seen no issues with my game and I just made sure that I deleted the localthumbcache so that I could make sure old mod data was wiped. If your game is running fine otherwise I don't think I'd worry about it. I literally get my notification once and its gone with no issue.
RUASim21 Posted November 14, 2019 Posted November 14, 2019 19 minutes ago, Excorsion said: I can not stress how important this comment is... Also don't forget that sometimes deleteing your cache files after updating is a big part of errors too. So on cases like a big patch.. you should delete old script files and then installed the updates and then delete cache files... then try your game... you'll be amazed how often someone over looks one little detail that makes your whole game unplayable. Also this patch dropped 32-bit support so all script mods broke due to the coding change. You not only need to make sure you delete the localthumbcache, but that you take out all mods NOT yet updated.
Guest Posted November 14, 2019 Posted November 14, 2019 On 13/9/2019 at 15:51, TURBODRIVER said: Los clubes de striptease todavía están en funcionamiento, no todo está escrito en piedra, y el concepto inicial ya cambió bastante. Una vez que tenga todo configurado de una manera que me parezca jugable, habrá una publicación que cubrirá toda la información al respecto. Donde estan los clubs? no me sale la opcion de comprar ninguno . Gracias
powergo Posted November 14, 2019 Posted November 14, 2019 17 hours ago, ColonolNutty said: Please, can you just say WickedPets and KinkyWhims and stop lumping ALL of my mods together. CGS, OC, and S4CL are also my mods and they don't do anything with wicked whims. I face error when i use your mods.
B10HAZARD. Posted November 14, 2019 Posted November 14, 2019 For those who don't know. TS4 Mods tracker = https://simsonic.weebly.com/modtracker.html You're welcome.
Octanegtrgtrgtr Posted November 14, 2019 Posted November 14, 2019 I am getting some errors: Log File: <?xml version="1.0" ?><root> <report><version>2</version><sessionid>b2898fb2b2fdb9735dcc4911</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 19:19:47</createtime><buildsignature>Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Release</buildsignature><categoryid>buff.py:1190</categoryid><desyncid>b2898fb2b2fdb9735dcc4911</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2707, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 191, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1190, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> <report><version>2</version><sessionid>b2898fb2b2fdb9735dcc4911</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 19:19:47</createtime><buildsignature>Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Release</buildsignature><categoryid>buff.py:1190</categoryid><desyncid>b2898fb2b2fdb9735dcc4911</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2707, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 191, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1190, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> <report><version>2</version><sessionid>b2898fb2b2fdb9735dcc4911</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 19:19:47</createtime><buildsignature>Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Release</buildsignature><categoryid>buff.py:1190</categoryid><desyncid>b2898fb2b2fdb9735dcc4911</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2707, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 191, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1190, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> <report><version>2</version><sessionid>b2898fb2b2fdb9735dcc4911</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-11-13 19:19:47</createtime><buildsignature>Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Release</buildsignature><categoryid>buff.py:1190</categoryid><desyncid>b2898fb2b2fdb9735dcc4911</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2707, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 191, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1190, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> </root> Me too and I uninstalled onedrive and its na nothing always change the same problem
dab Posted November 14, 2019 Posted November 14, 2019 It is possible to set utonomy intensity between high (just too low) and extreme (just too much) ?
Scorpio Posted November 14, 2019 Posted November 14, 2019 21 minutes ago, dab said: It is possible to set utonomy intensity between high (just too low) and extreme (just too much) ? Yes... Start with settings on extreme so that some of the other needed switches are set properly first. I had to go into Sex/Autonomy/Specifics Menu and change some numbers to get it more to my liking. Random Sex Frequency Modifier: 0.3 (Others can be adjusted higher or lower if needed) Autonomy Cooldowns: Random Sex Minimum Cooldown Time: 4 Random Sex Maximum Cooldown Time: 8 (Just raise the numbers up in small amounts if it's still too frequent) (Clubs can also be set with the same numbers or leave them at 0 for faster mass orgies). (If you have the Get Together EP anyway) Use for starting numbers and test it out a bit before adjusting again. Best to save game, exit, and restart after making changes.
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leaving this pinned until update
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