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Sexout (New Vegas)


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Posted
I think I'd be horrified if a ghoul all of a sudden started raping Veronica.

I think Veronica would be horrified if a ghoul suddenly started raping her... I also think Veronica's reaction to it would probably horrify the ghoul! :D

Posted
I think I'd be horrified if a ghoul all of a sudden started raping Veronica.

I think Veronica would be horrified if a ghoul suddenly started raping her... I also think Veronica's reaction to it would probably horrify the ghoul! :D

 

I'd pay 200 caps to have a ghoul suddenly start raping Veronica.

 

Granted, the ghoul might not much like her reaction. But then there's a fair chance I get to recover my caps from the corpse, so win-win, baby!

 

(Also, I have got to spend less time talking to the Chairmen...)

Posted

Seem to have ran into a bit of a bug.

The animations are a bit off' date=' like either i'll be floating in the air or the rapist will be a few feet ahead of me humping the air o_O

 

I've tried making a clean save and re-installing the data pack to no avail, and ive even tried turning Body By Race support on and off ( I use body by Race FYI )

[/quote']

 

 

I've got the same thing happening, I use so many sexout plugins that I'm really not sure where the issue stems from. Anyone know of a fix at all? it has been driving me mad all day, watching the new animations with the female face down getting pounded causing her butt to wiggle only to have the guy shagging her ankles!

Posted

I also had one final questions for now. In the Sexout Book you can set it to activate tfc when two characters got at it and it toggles it off once it concludes. I know hitting the ` (console key) deactivates the ability to work toward Steam achievements.

 

When the mod toggles tfc on and off, does this disturb achievement progression or is kosher since it's not the player hitting the console key?

Posted

I also had one final questions for now. In the Sexout Book you can set it to activate tfc when two characters got at it and it toggles it off once it concludes. I know hitting the ` (console key) deactivates the ability to work toward Steam achievements.

 

When the mod toggles tfc on and off' date=' does this disturb achievement progression or is kosher since it's not the player hitting the console key?

[/quote']

 

It doesn't stop the achievements at all. No need to worry on that part. :)

Posted

I also had one final questions for now. In the Sexout Book you can set it to activate tfc when two characters got at it and it toggles it off once it concludes. I know hitting the ` (console key) deactivates the ability to work toward Steam achievements.

 

When the mod toggles tfc on and off' date=' does this disturb achievement progression or is kosher since it's not the player hitting the console key?

[/quote']

 

It doesn't stop the achievements at all. No need to worry on that part. :)

 

Awesome. Thanks Treg!

Posted

Damn this thread has been busy the past week. Not gunna try and reply to everything I saw, but I'll comment on a few things which stuck out:

 

Perks are something I've wanted to add for quite a while. Hasn't happened for a couple reasons. For starters, I don't have any concrete ideas. Also, my time to work on this is pretty limited lately, so when I have time I tend to work on bug related issues.

 

 

Seeing some people having issues with animations not lining up. Best suggestion I can offer at this time is to open the console and type 'tfik'.

Posted

On that note, is there any way to turn footik off autoumatically every time the game starts? I find it's almost always preferable to have it off when playing with Sexout.

 

 

edit: not that typing four letters in the console is that much of a hassle :P

Posted

Turning off tfik through some sort of menu would be great - bringing up the console at all turns off achievements.

Posted

Just for that session. Sometimes I've worked the system by cheating up to an achievement, then restarting the game and getting the achievement.

 

Yeah, I have no shame.

Posted

We're every other kind of whores around here' date=' why not achievement whores? :P

[/quote']

I remember playing a game like Fallout 1 maybe it was Fallout 1 or possibly Wasteland on the C64. We used to enter a vault kill everything leaving all the loot behind then swap floppy disks before exiting the vault then would reenter grab all the loot then swap to another blank disk when leaving and then swap back and renter the vault and presto all the loot was back there again with no monsters :)

Posted

Damn this thread has been busy the past week. Not gunna try and reply to everything I saw' date=' but I'll comment on a few things which stuck out:

 

Perks are something I've wanted to add for quite a while. Hasn't happened for a couple reasons. For starters, I don't have any concrete ideas. Also, my time to work on this is pretty limited lately, so when I have time I tend to work on bug related issues.

 

 

Seeing some people having issues with animations not lining up. Best suggestion I can offer at this time is to open the console and type 'tfik'.

[/quote']

 

 

Tried tfik, sadly i was still several feet in the air.

 

 

EDIT: ^ Disregard all of that, for i suck cocks. ^^

 

I did another clean save and enabled Sexout again, and the animations lined back up miraculously.

 

So, if anyone else gets the animations not lining up problem, do a clean save ( start the NV launcher -> Data files -> Disable all Sexout plugins -> Run game, load save, save the game without the plugins readied -> Exit game -> Restart launcher -> Enable Sexout plugins again -> Play game. Enjoy the sexy times, have a good fap, etc, etc )

Posted

Cezul,

 

That does indeed work however after two or three rapes the animations become distanced again, any ideas for a more permanent work around? Coudl it be the new animations themselves causing issues? Sorry, not particularly mod minded I'm afraid so all I can do is thank you lot for your work and offer feedbac on how it is working for me ;)

Posted

Cezul' date='

 

That does indeed work however after two or three rapes the animations become distanced again, any ideas for a more permanent work around? Coudl it be the new animations themselves causing issues? Sorry, not particularly mod minded I'm afraid so all I can do is thank you lot for your work and offer feedbac on how it is working for me ;)

[/quote']

 

It is possibe that the script doesn't clean the distance variable or some other variable like that after certain animations. The animations themselves are just files that doesn't change any of that stuff as far as I know.

Posted

Awesome mod!

Is there any way to mod my companion "Vinchii" http://www.newvegasnexus.com/downloads/file.php?id=42513 to enable rapes?

Currently she cannot be attacked for some reason. It's a long road back to her base (which will eventually be mine) and her lack of attackability is odd.

 

:huh:

 

If you have FNVEdit you can manually add her refID to the Companion FormID List.

Is that in use?

 

 

That's how I got my custom companion to work. I added her refID to SexoutRapersListCompanions (??0038DE).

Posted

Awesome mod!

Is there any way to mod my companion "Vinchii" http://www.newvegasnexus.com/downloads/file.php?id=42513 to enable rapes?

Currently she cannot be attacked for some reason. It's a long road back to her base (which will eventually be mine) and her lack of attackability is odd.

 

:huh:

 

Only vanilla companions enabled at the moment.

 

Okay, that makes sense.

I can wait on the full implementation if it comes down the road.

The mod itself is well enough for me right now...especially considering my oblivion refuses to work right (stuttering and such).

 

Thanks for all the hard work!

*bow*

 

Posted

Cezul' date='

 

That does indeed work however after two or three rapes the animations become distanced again, any ideas for a more permanent work around? Coudl it be the new animations themselves causing issues? Sorry, not particularly mod minded I'm afraid so all I can do is thank you lot for your work and offer feedbac on how it is working for me ;)

[/quote']

 

It is possibe that the script doesn't clean the distance variable or some other variable like that after certain animations. The animations themselves are just files that doesn't change any of that stuff as far as I know.

 

Hey, that actually could be it, i've noticed the distance getting farther each time sex happens by opening the console and seeing the distance measure growing ( exponentially i might add ) But i either figured this was a corruption with the animations files at first, or maybe a bad code. Hopefully it's the latter.

Posted

Cezul' date='

 

That does indeed work however after two or three rapes the animations become distanced again, any ideas for a more permanent work around? Coudl it be the new animations themselves causing issues? Sorry, not particularly mod minded I'm afraid so all I can do is thank you lot for your work and offer feedbac on how it is working for me ;)

[/quote']

 

It is possibe that the script doesn't clean the distance variable or some other variable like that after certain animations. The animations themselves are just files that doesn't change any of that stuff as far as I know.

 

Hey, that actually could be it, i've noticed the distance getting farther each time sex happens by opening the console and seeing the distance measure growing ( exponentially i might add ) But i either figured this was a corruption with the animations files at first, or maybe a bad code. Hopefully it's the latter.

 

You could test it by opening GECK with a new plugin. Open the script scn 00SexoutSupervisorItemScript and at around line 643 (right under float distance) you add "set distance to 0" without the quotes.

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