remois Posted September 28, 2011 Posted September 28, 2011 A question: Shouldn't the folder "NudeMutieTex" be put somewhere in the texture folder, or is it unused?
JohnHead444 Posted September 28, 2011 Posted September 28, 2011 A question: Shouldn't the folder "NudeMutieTex" be put somewhere in the texture folder' date=' or is it unused? [/quote'] That's a older folder and you can just delete that crap out of it if you want. Both the .nif's files and the mutie tex. Sorry about that.
remois Posted September 28, 2011 Posted September 28, 2011 Ah, don't be sorry, I should thank you all for your work instead... So thanks! :þ
wqudtls Posted September 28, 2011 Posted September 28, 2011 wqudtls - Actors should strip automatically when sex begins. You can change dressing options in the :Sexout Handbook: look under 'dressing options' thanx for ur answer but it didn't help me what's usage for dressing option? if i change 'toggle player' 0 to 1 what's happen?
Apache287 Posted September 28, 2011 Posted September 28, 2011 I tried the mod but after using the 'y' key command i have a funny walking glitch in first person plz help
Deman40 Posted September 28, 2011 Posted September 28, 2011 I have searched these forums to see if the rapers status bug was fixed cause I've been having issues with going from working great "all 1's", but as time goes along the status goes to zero's.Then I have to do the uninstall/reinstall thing.It seems to happen often at casino's.Is there a fix or something I can do to avoid this from recurring? I love these forums and mods here!Awesome work.
Tregarin Posted September 28, 2011 Posted September 28, 2011 I tried the mod but after using the 'y' key command i have a funny walking glitch in first person plz help When you say a "walking glitch"' date=' what do you mean? And just to check something that might be causing it, what happens if you go 3rd person? I have searched these forums to see if the rapers status bug was fixed cause I've been having issues with going from working great "all 1's", but as time goes along the status goes to zero's.Then I have to do the uninstall/reinstall thing.It seems to happen often at casino's.Is there a fix or something I can do to avoid this from recurring? I love these forums and mods here!Awesome work. As yet, it's still a case of un/reinstall... UDLR is working on it, along with other things though, so it shouldn't be too long.
Tregarin Posted September 28, 2011 Posted September 28, 2011 wqudtls - Actors should strip automatically when sex begins. You can change dressing options in the :Sexout Handbook: look under 'dressing options' thanx for ur answer but it didn't help me what's usage for dressing option? if i change 'toggle player' 0 to 1 what's happen? 0 is off, 1 is on. When you toggle it on, it allows you to use the "invisible" armour... it *should* turn the armour invisible, (or swap their armour with invisible armour... not too sure which it was, but the end result is the same) so you should just see things as though they were nude. (unless UDLR changed it recently... I know it was a bit buggy for some people so even though it's still there, it's off by default)
Tregarin Posted September 28, 2011 Posted September 28, 2011 You know... I wonder if it might be worth setting up a SexoutFAQ thread... I think I'll start doing some typing.
UDLR Posted September 29, 2011 Author Posted September 29, 2011 Spent some time learning how to use MCM. Finally got something started. Coming along nicely, albeit slowly. Will hopefully have it finished soon. Edit: Think I have it fully completed now. Needs to be put through some more testing though. I ran into a new problem I've never had before: I exceeded the max script size. Never had that happen before. MCM commands are exceedingly verbose, had to split it into multiple scripts.
Sensual Nautilus Posted September 29, 2011 Posted September 29, 2011 Spent some time learning how to use MCM. Finally got something started. Coming along nicely' date=' albeit slowly. Will hopefully have it finished soon. Edit: Think I have it fully completed now. Needs to be put through some more testing though. I ran into a new problem I've never had before: I exceeded the max script size. Never had that happen before. MCM commands are exceedingly verbose, had to split it into multiple scripts. [/quote'] Whoooooweeeyh! that is looking mighty-fine. Can't wait for that to replace having to search your inventory to configure the mod...
Halstrom Posted September 29, 2011 Posted September 29, 2011 Spent some time learning how to use MCM. Finally got something started. Coming along nicely' date=' albeit slowly. Will hopefully have it finished soon. Edit: Think I have it fully completed now. Needs to be put through some more testing though. I ran into a new problem I've never had before: I exceeded the max script size. Never had that happen before. MCM commands are exceedingly verbose, had to split it into multiple scripts. [/quote'] Just in curiosity how big is the maximum script size roughly, so I know if I'm ever anywhere near it
qwerty123456 Posted September 29, 2011 Posted September 29, 2011 Would anyone have any quick tips, as even after a clean reinstall and new game the mod does nothing to alter my game. I mean, I don't get any handbooks or other stuff that, if I understand correctly, should blop into my inventory after the mod has been installed. Using FOMM, I have the 3 .esp, provided in the beginning of this thread, active and I also have the main files (textures etc.) in placed correctly. Am I missing something? And I'm very sorry if this not a thread to ask for help as did not see a prohibition.
DoctorZ Posted September 29, 2011 Posted September 29, 2011 Would anyone have any quick tips' date=' as even after a clean reinstall and new game the mod does nothing to alter my game. I mean, I don't get any handbooks or other stuff that, if I understand correctly, should blop into my inventory after the mod has been installed. Using FOMM, I have the 3 .esp, provided in the beginning of this thread, active and I also have the main files (textures etc.) in placed correctly. Am I missing something? And I'm very sorry if this not a thread to ask for help as did not see a prohibition. [/quote'] In fomod, have you activated the archive invalidation ?
qwerty123456 Posted September 29, 2011 Posted September 29, 2011 In fomod' date=' have you activated the archive invalidation ? [/quote'] Yes I have. NMC-textures also work, so it pretty much has to be on. Also, even without mods I'm unable to sleep with prostitutes. When they say "Looking for good time? It's 50 bucks." the only dialog option I get is "No thanks". I'm quite sure that there should be an option to pay.
UDLR Posted September 29, 2011 Author Posted September 29, 2011 Just in curiosity how big is the maximum script size roughly' date=' so I know if I'm ever anywhere near it [/quote'] I'm not entirely sure. I've had scripts way bigger before, so I think it depends on the type. This was a quest script, and I believe it was based on filesize, not line count. It was about 20kb (determined by pasting it all into np++ and it tells you at the bottom). However, I have object scripts which are way bigger. This was only about 520 lines when it complained. Admittedly, many of them are fair long. But the script in charge of sex is like 3x longer and hasn't had problems yet. Would anyone have any quick tips' date=' as even after a clean reinstall and new game the mod does nothing to alter my game. I mean, I don't get any handbooks or other stuff that, if I understand correctly, should blop into my inventory after the mod has been installed. Using FOMM, I have the 3 .esp, provided in the beginning of this thread, active and I also have the main files (textures etc.) in placed correctly. Am I missing something? And I'm very sorry if this not a thread to ask for help as did not see a prohibition. [/quote'] Sounds like an NVSE problem.
qwerty123456 Posted September 29, 2011 Posted September 29, 2011 Sounds like an NVSE problem. I tried to run the game as fnv4gb.exe, nsve_loader.exe and the original, none give anything Sexout-related. I haven't touched any NVSE-settings. What exactly should happen when I install the mod? A handbook pops into under my pipboys misc-tab and from there I'm able set up options?
Tregarin Posted September 29, 2011 Posted September 29, 2011 Sounds like an NVSE problem. I tried to run the game as fnv4gb.exe' date=' nsve_loader.exe and the original, none give anything Sexout-related. I haven't touched any NVSE-settings. What exactly should happen when I install the mod? A handbook pops into under my pipboys misc-tab and from there I'm able set up options? [/quote'] In the Aid tab, but yeah... that's what you should get.
Tregarin Posted September 29, 2011 Posted September 29, 2011 Also' date=' even without mods I'm unable to sleep with prostitutes. When they say "Looking for good time? It's 50 bucks." the only dialog option I get is "No thanks". I'm quite sure that there should be an option to pay. [/quote'] If I remember correctly there is no default ability to have sex with the prostitutes in Sexout via dialogue. In Wsex, there is. However, there is a plugin being worked on that will allow you to have sex with any opposite sex NPC (no cost to you) so you might want to pick that up.
Janet Posted September 30, 2011 Posted September 30, 2011 Is there a way to keep your outfit on during sex with this like Lovers? I edited an outfit specifically so it would work and I can't seem to find an option for it since the dressing options just don't seem to work.
Guest Loogie Posted September 30, 2011 Posted September 30, 2011 All my outfits I'm adding for Working Girl and Tryout have easy access. UDLR said he'd work on it a few pages back.
UDLR Posted September 30, 2011 Author Posted September 30, 2011 Is there a way to keep your outfit on during sex with this like Lovers? I edited an outfit specifically so it would work and I can't seem to find an option for it since the dressing options just don't seem to work. Not at the moment, although I plan to have a feature like that. The dressing options currently only configure how it undresses you.
Janet Posted September 30, 2011 Posted September 30, 2011 Ah well okay. Wasn't planning on using the mod in full yet at the moment even. Just experimenting mostly.
DocClox Posted September 30, 2011 Posted September 30, 2011 Here's a strange one. I was cycling through the animations and one of them put me about four foot in the air. Then when the cycle finished, I ended up about 100 feet in the air standing on nothing. When I tried to move, gravity cut in and I started falling. Now I know how Wile E. Coyote must feel...
qyyssy Posted September 30, 2011 Posted September 30, 2011 BUG Rape frequency set high lead to collapse, the game can position with body sex for benchmark positioning genital? Thank you.
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