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On 8/13/2018 at 10:03 AM, scs5210 said:

I think it's about time the prostitution mod could use an update and/or new features. Extra scenarios would be cool for prostitution, infiltration, captures and new interactions such as research items, scanning missions, resistance ring missions and pictures would be cool. Here is a small list of ideas I came up with. I'm aware this would take time to do all of them but these were just some things i thought up that would make the mod even cooler and more enjoyable.

 

Prostitution:

 

- There will be a 10 percent chance of the soldier in prostitution service a Dark VIP for ADVENT. A scientist, a reporter, military, endorser, etc. Not only do you get supplies as a reward, but you also gain intel, research or cores.

 

- A 15 percent chance for the soldier in prostitution to engage in a threesome, foursome, or fivesome at once, leading to extra supplies as a reward, but also generating a higher chance of pregnancy.

 

- Wearing protection is now optional in prostitution to prevent pregnancy.

 

Infiltration:

 

- A 10 percent chance of infiltrating a breeding facility without having to engage the enemy. (Super stealthy)

 

- A 5 percent chance for a successful infiltration (whether you engage the enemy or not) to return with intel revealing a mission to a new secret breeding facility that a full squad can infiltrate. In this facility, you have to rescue the citizens/resistance fighters who had been captured and being used for ADVENT's breeding experiments.

 

- A soldier being captured will have more details in the dialogue box concerning their capture. Examples (Just to list a few):

                    . They are broadcast to the public and made an example of by the ADVENT troops

                    . They undergo sexual torture

                    . They are thrown into a hive of chryssalids where they attempt to breed them

                    . They are brought to a public area where they are stripped down, and the public who support ADVENT can have their way with them

                    . XCOM is sent a message by the speaker, showing the soldier being ravaged by two Mutons, urging them to cease their resistance or the same fate will fall upon all who resist ADVENT

 

Research items:

 

- New items can be dropped by dead soldiers, acquired on map missions, or on infiltration. New items could be (Just to list a few):

                    . Breeding Datapad - Researching this will provide our troops an advantage on prostitution and infiltration, offering more successful chances.

                    . Strange syringe - Researching this will provide a tranq shot to be built and used by a soldier to daze ADVENT.

                    . ADVENT Porn Magazine - Research will provide intel

                    . Security tapes - Researching this will reveal a hidden facility to infiltrate

 

Map missions:

 

                    . Our soldiers infiltrated an abandoned bunker that looked to be a breeding facility during the invasion. The female skeletal remains were evident of that. After searching the facility, we found (X)

 

Resistance Ring:

(Just a few ideas)

                    . Some of the local Resistance camps could use a morale boost. Sending in 2-3 female soldiers will offer their bodies to the men there in exchange for an increase of monthly supplies. (Reward: supplies)

                    . To encourage recruitment, 2-3 soldiers will enter a photobooth or star in a porno. (Reward: Supplies or new soldier)

                    . Soldiers will hack into the ADVENT channel that exposes captured resistance fighters being sexually abused and molested. Shutting this down to the public will effect profit and viewers. (Reward: Hacking +3)

                    . XCOM scientists have managed to capture a (X=Alien) and needs a more thorough study on the breeding process. (Reward: Intel)

                    . XCOM troops have managed to capture a (X-Alien) and needs to interrogate it. (Reward: Intel or promotion)

 

Let me know what you think. I would welcome hearing everyone else' ideas and suggestions. :) Creative minds should all work together.

A shame this never came to pass. This would've made the mod a lot hotter. :(

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On 8/17/2018 at 12:47 PM, GornoDD said:

Heres ~25 Slut's I just recently made for my new playthrough. All with completely slutty looks and biography. Theres some really dark and sad backgrounds for some of the Girls here. I will add more soon and correct many of the typos.

 

Files needed:

- Barebaremod (available here)

- FacesofXcom (available here)

- Slootarmors_plate (available here)

- Leg, Torso, Pros Pack (available here)

- Female Hair Pack (on steam)

- SA2 Leona Customization (on steam)

- SA2 MIYA Customization (on steam)

- Unrestricted Customization (on steam)

 

XEcxyRf.jpg

 

Files:

 

 

This one is great

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  • 4 weeks later...

This is going to be kind of odd.

But I've updated my Enslaved mod to WotC because I really wanted people to get captured when they were killed. (Also it was renamed because I wanted to keep my old version incase I broke the mod while updating it.)

 

I've stripped some old stuff out, but probably not enough to not conflict with the prostitution mod.

 

Currently it's weighted towards gay males, but you can easily configure it the other way.

 

The only problem is that I'm too lazy to make descriptions for females, so if anyone wants to add to it, be my guest.

 

EDIT: I broke something. Currently updating it.

 

EDIT: I think I fixed it... Anywho, that's all the time I'll spend on it today.

 

EDIT: Last edit. The config file is very finicky. Can't have spaces in the capture value, or else it doesn't work apparently.


Stealth Edit: Messed up my else if statements.

 

 

 

 

 

Conquest.zip

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I kinda asked this in another topic but now I'm not sure if I was supposed to ask here or there. Anyone know mods that involve skin tight armors? Not really showing off skin like some other mods, I mean just a tight fit around their body, to make it seem, okay, I guess they're kinda dressed for battle.

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Hello. I need help with mods: here is a list of my mods, taken mainly from the first post of this topic. Do I need to remove something? There are no critical conflicts, but once in the mission the soldiers were held captive by the advent they had no hands. 

-
It is also my first experience of playing wotc, but I played a lot in the usual xcom2, and some moments immediately strike the eye:

1) The number of displayed soldiers in the shuttle. I usually see only 2 soldiers. TWO CARL. and that's probably because they want to be partners.

2) All the soldiers in the shuttle wear panties and boots. If I’m still ready to accept the boots, then I categorically disagree on the panties! Especially after playing simple xcom, where a lot of naked soldiers were walking around the shuttle!

-

Сrossed-out modes are not associated with loverslab.

I hope you can help me figure out my bunch of mods and tell me if I can take off those damn panties. 

xcom.PNG

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4 hours ago, Drackstorn said:

 

Hello. I need help with mods: here is a list of my mods, taken mainly from the first post of this topic. Do I need to remove something? There are no critical conflicts, but once in the mission the soldiers were held captive by the advent they had no hands. 

-
It is also my first experience of playing wotc, but I played a lot in the usual xcom2, and some moments immediately strike the eye:

1) The number of displayed soldiers in the shuttle. I usually see only 2 soldiers. TWO CARL. and that's probably because they want to be partners.

2) All the soldiers in the shuttle wear panties and boots. If I’m still ready to accept the boots, then I categorically disagree on the panties! Especially after playing simple xcom, where a lot of naked soldiers were walking around the shuttle!

-

Сrossed-out modes are not associated with loverslab.

I hope you can help me figure out my bunch of mods and tell me if I can take off those damn panties. 

 

1) I think this is WOTC. I don't understand why, but it seems sometime there are more people in the base and sometime there is almost nobody. I don't know on what it depends.

2) This is WOTC_Civilians mod which replaces Bareclerks mod on XCOM2. I don't know if Bareclerks still work on WOTC. I would give it a try in a test campaign (without WOTC_Civilians), maybe it works but surely not both mods together.

 

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4 hours ago, Drackstorn said:

 

Hello. I need help with mods: here is a list of my mods, taken mainly from the first post of this topic. Do I need to remove something? There are no critical conflicts, but once in the mission the soldiers were held captive by the advent they had no hands.

xcom.PNG

Oh, and WOTCLegPack, WOTCTorsoPack and WOTCPropsPack are conflictual and should not be selected anymore.

You only need WOTC_LL_Pack and the compilations of missing items from former Kexx mods (WOTCxxxxSack and WOTCxxxxRACK)

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3 hours ago, Idefix0 said:

1) I think this is WOTC. I don't understand why, but it seems sometime there are more people in the base and sometime there is almost nobody. I don't know on what it depends.

 


in the non-wotc version, the number of soldiers on the shuttle grew with the passage of the storyline, or the increase in the ranks of soldiers. Or both.
Thank you for your answer on the mods, I will try to use only Bareclerks.

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it seems i got them working now redid the entire thing stil have 2-3 totaly invis pieces but working fine other wise just wish stuff would keep breaking whenever i change tops or armor tiers specialy once u git tier 3 u loos nearly all options :( hoping there wil stil be some active people working on some more cool sexy outfits :D

like a nice tight latex suits more skirts tops maybe some nice exotic lingerie cuz as many options as i have now i stil want more lol :D

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yes, such outfits would be nice - of course tintable and for both vanilla and WotC

nearly 3/4 of all nice outfits on the steam workshop are for WotC without a vanilla version.

(i have WotC, but it refuses to launch - it just crashes the second it should reach the main menu.)

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  • 2 weeks later...
  • 2 weeks later...
On 5/30/2019 at 4:17 AM, Mushano said:

This is going to be kind of odd.

But I've updated my Enslaved mod to WotC because I really wanted people to get captured when they were killed. (Also it was renamed because I wanted to keep my old version incase I broke the mod while updating it.)

 

I've stripped some old stuff out, but probably not enough to not conflict with the prostitution mod.

 

Currently it's weighted towards gay males, but you can easily configure it the other way.

 

The only problem is that I'm too lazy to make descriptions for females, so if anyone wants to add to it, be my guest.

 

EDIT: I broke something. Currently updating it.

 

EDIT: I think I fixed it... Anywho, that's all the time I'll spend on it today.

 

EDIT: Last edit. The config file is very finicky. Can't have spaces in the capture value, or else it doesn't work apparently.


Stealth Edit: Messed up my else if statements.

 

 

 

 

 

Conquest.zip 104.12 kB · 28 downloads

The mod doesn't seem to show it's own quest out after a capture. To add onto this, it seems that it can cause the Forced Gender not to work properly on Prostitution in a new playthrough. I did double check my configs and the character generator is supposed to work as female on both.

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  • 1 month later...
  • 2 weeks later...
34 minutes ago, afshin76 said:

Hi. I already asked this question in the other topic but I want to ask it here too.

Is there any viper mod out there? the only thing I saw so far is sassy viper but that's not much.

Thank you.

There are a few Viper nude models out there on Deviant Art but no one has added them to the game yet.

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Got an issue with the prostitution mod. After a soldier returns from either activity she gains 1 kill, and my understanding was that this was meant to grant them promotions. It doesn't. Anyone else have this issue? My guess is that the kills thing is pre-WotC, and now we have XP, so kills are no longer intrinsically tied to rank. If they got XP instead of kills that'd be great, otherwise I'd rather it just didn't give them kills.

 

Edit: I am using v1.4.1 of the mod, which I believe is the latest.

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I've got a different issue with the Prostitution Mod. The one by Mushano.
Prostitution works just fine, so does breeding.
The Capture mechanic works mostly: Units disappear and end up captured on the debrief screen. I even got the MIA Missions however: They never show up in my team again.
They aren't dead either, they are just gone.

Considering I had only one missing soldier and got a second MIA Mission I assume the game still thinks they are captured.
Anyone know what I can do? I'm playing the Vanilla game in case that makes any difference.

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9 hours ago, Valgo said:

The Capture mechanic works mostly: Units disappear and end up captured on the debrief screen. I even got the MIA Missions however: They never show up in my team again.
They aren't dead either, they are just gone.

Considering I had only one missing soldier and got a second MIA Mission I assume the game still thinks they are captured.

That's somewhat concerning. I've only had one captured too, but it hasn't been long enough for an MIA mission to show up yet. I'm considering having a poke at the mod myself, but currently my copy of XCOM 2 is... less than official. I'm gonna pick it up properly next time it's on a decent sale, but unless someone knows a steamless way to get the SDK I can't do anything til then.

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I've been trying to play around a bit with the config files.
Only managed to replace the descriptions and set the capture mechanic to ladies only though. Everything esle is just way beyond me.


EDIT: Well I might as well set up Wotc now that I bought it and try out conquest instead. Upgrading will come with it's own can of worms anyway x)

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New Post since it's kind of a new topic:

 

With Conquest I never get a message/mission to find my lost soldiers.

 

Sometimes during scanning the screen will darken and scanning will stop which I can only disengage from via right click or ESC. My guess is that there should be a message about the prostitution/breeding soldiers coming back since that doesn't seem to happen when I didn't send any units.

Now I fear that some of these messages are actually about my captured soldiers and I can't follow them since I don't see the messages.

 

Did anyone else encounter anything like that?

 

-----

 

Since we are seemingly playing with the same mod now:

Did any missing soldiers show up for you yet

 

@Ncode100


_______

Late af edit:
It took until I had 2/3 chosen down and the campaign halfway through but one of my soldiers actually showed up again.
Her stats didn't update with capture and/or rape but I'm just happy she's back at this point.
Only two to go. x)

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  • 4 weeks later...

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