Chroniko Posted April 7 Posted April 7 Thank you so much for the mod, will definitely try in near future once some free time opens up.
AClarky Posted April 8 Posted April 8 8 hours ago, numbers_19 said: Okay, finally bit the bullet and created a Mediafire account just for hosting the file. Should be available here: Again, this is a relatively minor expansion on LewdComCore thus far. I don't know how much time I'll have going forwards to work on it (it's been a busy year thus far), but I've included some of my ideas in case that inspires other modders the same way LewdComCore inspired me to dip my toes into XCOM2 modding. As mentioned in the post, the Lost don’t seem to use abilities on targets. The newly added Mutons and ADVENT soldiers do approach XCOM to use their abilities, though. However, the lack of certain elements makes it feel a bit less impactful. Still, it was definitely worth the wait to test this out! Sectoids and Berserkers are working properly, just like in the previous LewdCom. However, for externally added mods like the Necromancer or Protector, it seems their AI isn’t functioning properly. Can’t wait to see what’s coming in future patches!
Joranicat Posted April 16 Posted April 16 (edited) How about we share some outfits to keep SurferJay insipred? Edited April 16 by Joranicat 1
Joranicat Posted April 18 Posted April 18 Shen in her spare time What I would REALLY like is a mod that combines the photobooth with maps, so you can load any map with any settings (like time of day) AND choose the "soldiers" you want for this and even edit their outfit.
killatopak Posted April 28 Posted April 28 It’s my first time playing XCOM. Should I play it first to get a feel for the game or is it possible to install the mods here without impacting the gameplay? I mean I would play XCOM regardless but a little bit more incentive would be nice.
Joranicat Posted April 28 Posted April 28 (edited) The cosmetic options in the base game (and the add-ons) are rather lackluster, so some of them at the start wouldn't hurt. But the amount of available mods (on Steam) can be overwhelming, so my advice would be to start with only a few and keep adding new ones later on. There are many quality of life mods, but maybe it's better to feel the need for them first. Then finding them is quite satisfying. Only a minority of mods require a fresh start, so usually they can safely be added during a game. Edited April 28 by Joranicat typo 1
Gamaroguar Posted May 1 Posted May 1 On 4/28/2026 at 5:22 AM, killatopak said: It’s my first time playing XCOM. Should I play it first to get a feel for the game or is it possible to install the mods here without impacting the gameplay? I mean I would play XCOM regardless but a little bit more incentive would be nice. Adding cosmetic only mods would make your experience better from the start (sfw or not), but i don't recommend installing any other type of mods before playing war of the chosen first (i would skip the base game entirely). It will make you have a good grasp on what is the game like so you know what to add or change on a later campaign.
LucyBusy2 Posted Wednesday at 03:27 PM Posted Wednesday at 03:27 PM here LewdCom, a rework of Lewdcomcore. I hope you enjoy it. 1
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