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Is fallout 4 a Fallout game or did they lose track?


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I was all excited about fallout 4 coming out and felt that this time they would keep to the idea that its a dark, gritty, terror filled sess pit of doom and despair. I remember fallout 1-2 and it was just gloomy, depressing, and everything could kill you. Death claws were something you ran from not fought, Centaurs were crazy killing machines, Floaters just made mince meat out of you, and dont get me started on the wannamingo's. Fallout 3 did in my opinion a pretty good job minus wannamingo's floaters, and crazy hard centaurs but overall it still had the same feeling as fallout 1-2 but more PG 13 only one hooker, and no slavers, or slave markets. FNV did a beautiful job to me at least of returning to the gloom and depressing feeling but in a way felt too much like a western still I loved it. Fallout 4 is just down right lacking to me, for instance fallout 1-2 had hookers, junkies, muggers, slavers, monsters of all kinds, killer robots, super mutants, and super bad ass enclave soldiers that could turn you to goo in seconds. Fallout 4 felt like a G rated version, I hated the dialogue (dont get me wrong the voice actors did great) it just killed so much of the game for me, I always play as crazy female raider, I run around pillaging villages, raiding caravans, burning whole towns wearing nothing but a bonnet, a red dress with black bow (big black bow) and an ak-47, a trench knfe, and 1911 .45 caliber pistol with a dog. but in fallout 4 I cant be evil and its litterally just frustrating I feel forced to be a good guy. most important where are the hookers, druggies, and everyone wanting to kill or rob you!!!? did the wasteland turn into a polite Demolition man version of itself cause I feel like I am Simon phoenix and my toon is a bikini clad robot armor chest piece wearing, RPK-201 wielding girl scout. I feel like Fallout has turned into a very less fallout place. Instead of fallout I feel it should be " Pony palace 4 world of the polite people" Maybe I am not the only one but the whole game feels dead if it were not for the mods I have installed and the fact that maybe lovers lab will have mods that correct this I am really angry at Bethesda the quests, the story, even Far harbor is downright Dead lifeless and the story line is empty and devoid of anything. I just want to know your guys opinions as well letting off some steam. Cause I gotta learn this modding stuff and correct this and bring back the hookers, wannamingos and floaters cause this is depressing.

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I'd say it isn't, because Fallout 4 doesn't seem to be interested in world building or adding anything substantial to the lore. It's just a sandbox with "cool" (not really) things to do for the sake of the experience, meant to be viewed, gawked at, and then discarded. Neither are you able to really make or define your character, and have those choices reflected in the way the game world reacts to you. My current FO2 character has almost no combat skills (just unarmed), and relies on her charisma and sexual nature to scheme, fuck, steal, and bribe her way through problems the game throws at her. That kind of build worked, because FO2 gave me options TO fuck my way past a guard - and dissuaded me from combat (unless I was feeling suicidal), but that is no longer possible. Combat is required, because most quests are just "go here, kill x" - which is fine I guess because no matter how crap you are at it, you're still capable of holding your own. Every skill is like that. You start off great at everything, and only choose which skills you want to master.

 

It's not a great RPG

It adds little to nothing of substance to the lore

It breaks the established lore unapologetically whenever it's convenient to do so

It ignores central themes, the exploration of post-post-apocalyptic societies and ideologies coming into conflict

 

Settlement building is a huge turn-off for me as well. It doesn't really add anything that Fallout NEEDED, but it's inclusion took time and resources away from the development of other areas and features which it did need. Because there is such a focus on building your own settlements, there are few pre-established settlements with set NPC/questgivers and with their own particular local flair. It's just... stock procedurally generated generic filler that you can arrange like legos. Mods like RealTime Settler worked because the base game was already well fleshed out, and it took nothing away from the experience. Settlement building in FO4 feels like a sacrifice in comparison.

 

It's all about form over function, spectacle before substance.

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I agree with your assessments.  To me, FO4 is a FarCry-style shooter set in the FO universe.  I can forgive a lot with games but some reason I can't get past my disappointment in FO4.  There are so many things I don't like about the game that I haven't revisited it after finishing the main quest (BOS path).  I'm hoping in a few years the game will settle in and there will be enough mods and fixes fore me to try another play-through.  The thing is I talk to a lot of modders and some of the most prolific and talented ones are not playing or modding FO4.  The game didn't grab them (or me) the way Oblivion, FO3, NV and Skyrim did.  In the conversations I have no one is seeing the potential of past Bethesda games. in FO4.  Anyway, I'm sure this thread will eventually be filled with fanboys and haters going at one another.  Being able to have a frank discussion about FO4 simply doesn't fly.

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I would argue that it is a Fallout game but just not in the earlier years. In 4, we're somewhere slightly after 3. A lot of the post apocalyptic stuff in 1 and 2 didn't really happen in this area. I mean bombs dropping - check, giant insects - check, weird ass creatures -check. But not the same enemies that ate your ass in 1 and 2. So for theme and such, yeah. It's Fallout.

 

However......

 

Humanity has kind of taken hold. That's our problem. There is a level of society and technology that wasn't present in earlier games. Diamond City is pretty large and the Brotherhood come screaming in with all their tech. The feeling of helplessness, of man against mutated nature just isn't there. Power armor is easily accessible and for some reason, no one ever thought to check all these fusion cores just laying around. 

 

So for theme, yeah but for that overall sense of helplessness, nah.

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Is FO4 a Fallout game? Maybe for the people who started the series with Bethesda's FO3. I'm not one of them. To me, Fallout 1 & 2 is what the series all about in terms of game play and atmosphere and I don't consider FNV as a successful attempt in recapturing that either. FNV is more like a Fallout total conversion mod made for FO3. Bethesda's Fallouts are very different games in many ways. I consider Fallout 2 as the best Fallout BTW, minus the wacky stuff.

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After watching a ShoddyCast about where the actual series was going and seeing actual footage of games that never got released for the Fallout Series...

Having played the Fallout Games at first release....

 

I think some people have rose tinted glasses.

 

That said, the story falls apart when you enter the Institute.

They got lazy like Fallout New Vegas, er I mean Obsidian.

 

Fallout 1, Fallout 2, Fallout 3, and Fallout Tactics all had a nice twist waiting for you but the twist is that Shaun is a grown man that has a quest for you to dispose of his rogue Syths.

Gee Shaun but but Daddy/Mommy missed you.

 

Ya first thing after being told to wander around the labs is....I have a quest for you.

Way to miss an opportunity.

 

Anyway the only thing that's going to save that is if we discover that the Synth plan is to repopulate the world with human synth hybrids.

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I picked up the pipboy collectors edition back during preorders and did not even open it yet. I was waiting a while for the modding community to fix bugs as bethesda games always have bugs and add more items/content to the game. Been checking out some community forums about this game getting mixed results and feelings. Now I have read it here.

 

In a small way it kind of makes me wonder if I should open it... :s

 

But hey, I really enjoyed New Vegas so who am I to judge? XD

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I'd say probably not. But as a game I do really like it. It just lacks a lot of what I love the FO universe for. I'm probably just a sucker who loves seeing my favorite universe in HD. I think Far Harbor was a huge step back in the right direction though. It had some of the humor it has much much deeper dialogue than the main story ( which frankly felt like a high quality quest mod) and it had choices. 

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I Understand that its the east coast and all, The graphics are amazing and when I saw the first trailer I was like its so pretty, But it hurt that they cut more of that its the fucking post end of civilization that was so Important in the original FO's I loved fallout 2, I actually stayed at Navarro guarding that little area of the hanger cause I loved the enclave. I walked through Reno and it felt perfect I was so attached to the atmosphere and the environment, Like getting the highway man working which was the most exciting and happiest day of my life I had the only freaking working fusion powered car in game....Fall out 3 comes out first thing i did was look for the damn car and found out what an idiot I was. Then I searched for a settlement like vault city, or san fran.....only place close to it Megaton. FNV the only place I like in FNV was the vegas ruins, and the Gomorrah it reminded me of reno in fallout 2, that little tiny thing for all its buggy self made me happy I felt like the good ol' days came back, (still no wannamingo's :( still upsets me that they are no more except in FO 2) But Fallout 4 hit me in the heart, I felt like everything since I was a kid my long hours in the San fran fighting the Crazies and Slavers were for naught. Diamond city " hi welcome nothing happens here everyone loves each other oops we did shoot that guy but that is the only one we ever will." Why every where else nothing dark or depressing, not one thing just polite settlers and cock toe telling me to "be well"!!!!! the only thing I found in FO 4 that made me happy was the sprolling metropolis I love urban combat situation, fighting from building to building room by room etc. etc. But combat feels childish and forced I already know I can win, even with a 10mm pistol I can kill a brother hood star paladin with minor difficulty. Then came the most horrid revelation NO SKILLS!!! at first I though a perk system might be more interesting....no after a while I felt empty and now all I want to do is hope and get my mits on any conversions and overhauls to change this abomination if I cant find then make work as hard as I can to fix it. I just hope that maybe some day if some one else takes over the FO series they look at FO 1-2 and do this series justice and bring back the dark, the sadness, the feeling of hopelessness, grit and R rated version it used to be.

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is it just me then that thinks this game is absolutely brilliant I really really love it , admitted it will be a lot better when we get a bit of sexlab loving care in the game ,but I just cant play enough of it, or am I just sad :P

I'm the same way with Witcher 3.  Can't get enough of it.

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I enjoy F4, mainly due to the new mechanics.  Lore though, not so much.  I was wanting MORE then what we got.  We have all these awesome factions at one place vying for their own agenda's yet a few are similar in their goals.  Why Beth chose to force you into one faction and only one is just stupid for a game that's supposed to be an rpg.  Going down different paths due to choosing a different faction to go with didn't feel like much " changed " for me.  

 

What I would have loved was to seeing actual references to events from the past games.   Truthfully though, I am looking forward to all these faction overhaul mods that are wip's.  There is one currently that lets the Railroad and Minutemen factions join.  

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is it just me then that thinks this game is absolutely brilliant I really really love it , admitted it will be a lot better when we get a bit of sexlab loving care in the game ,but I just cant play enough of it, or am I just sad :P

I love it as well. I've played 4 different character builds up to around level 80 each. Does it get boring sometimes? Sure, every game does eventually. That's when you turn it off and go play something else for a while. Mods from here will add alot of fun back into the game I think, just like they did for Skyrim. If it wasn't for this place, I would have uninstalled Skyrim a long time ago.

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Guest endgameaddiction

MMM for Fallout 3 had Wannamingos. MoMod for New Vegas had Floaters, not sure about Wannamingos, but Angel Park 2 which required MoMod had Wannamingos. Perhaps dogtown1 may or maybe not make a MoMod for Fallout 4 and add them.

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Now I have to admit, unlike some of you, I did not start out with Fallout 1 , 2 and/or 3. I know shocking. :rolleyes: I had only ever seen a Fallout 3 walkthrough done by Skorch82 and I wasn't that impressed when I saw it.

Instead I started with New Vegas, the dirty, sandy step child of Bethesda that was taken in by its old school oncle Obsidian.

 

And I LOVED the atmosphere in New Vegas!! From Good Springs to Ceasars fortress, from the Boomers to those GODDAMN DEATHCLAWS BLOCKING THE FRIGGEN ROAD! I loved it.

And as many of you, I loved it for its lingering dread that you, and any other NPC you came across, feal during your travels in the Nevada Desert. Every one was on the same lit powder key. No faction was safe, none innocent, all clasping hard onto what they to be the true outcome of this conflict. At most times I left the radio off, because the ambient sounds were enough to set the mood correctly. Sure the combat was clunky and some of the missions were dumb (especially if it just was a fetch quest like for the quests in the arena). The world felt alive, is what I am trying to say. B)

On the other hand, some of its mechanics were a bit rough around the edges. Tracking, exploring and combat each had their faults, just to name a few. It had its glitches and uncannyness, which I am betting made you look away at first too. In fact that was the reason I did not buy Fallout 3 in the first place. To janky, to monochrome, dated engine etc. And from the videos I saw, the world did not hold that much difference. But in New Vegas, it worked. The style and the dust colored world worked for me there.

 

On the other hand you have Fallout 4, that tried to improve the faults in the mechanics and it succeded. The gun play is good, you still dread encounters when you are noob at the game, the world seems more colorful than it previously was, the city itself is more divers. All good technical improvements, no doubt about it. The settlement system added a whole new aspect to the game that had not yet been explored in this post apocalyptic land. The actual rebuilding process. The mood is set quite good with the corresponding grime and grit.

But as previously mentioned, where there was better combat, there was less emphasis on lore/atmosphere. A lot of the set pieces do get quite repetative, I admit. Especially the faction side quests, sheesh.

But I digress.

This is nothing new, this is the same thing I have seen in the Fallout 3 videos. Bethesda put their heart into making Fallout 3/4 look,play and respond good as best as possible, but in the end, it did not have much to say.

It is just an attractive, athletic Person, that sadly, because it follows its parents orders, cannot tell a wild interesting tale, even when it wants to.

 

Compare that to New Vegas, that left the house after a falling out with its single parent. (badum tish ;) ) living off the street for a few years and bailed out by oncle Obsidian after rough fight in a casino. It might smell weird and lost some teeth and fingers, but oh does it know enough about the hard life out there.

 

It is just a matter of taste.

Do you like the (ruined) big city children or the grimy Low Lives?

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is it just me then that thinks this game is absolutely brilliant I really really love it , admitted it will be a lot better when we get a bit of sexlab loving care in the game ,but I just cant play enough of it, or am I just sad :P

I had more than enough fun with the game for its price+season pass. In the other hand, its the worst by far among other Bethesda RPGs.

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I would argue that it is a Fallout game but just not in the earlier years. In 4, we're somewhere slightly after 3. A lot of the post apocalyptic stuff in 1 and 2 didn't really happen in this area. I mean bombs dropping - check, giant insects - check, weird ass creatures -check. But not the same enemies that ate your ass in 1 and 2. So for theme and such, yeah. It's Fallout.

 

However......

 

Humanity has kind of taken hold. That's our problem. There is a level of society and technology that wasn't present in earlier games. Diamond City is pretty large and the Brotherhood come screaming in with all their tech. The feeling of helplessness, of man against mutated nature just isn't there. Power armor is easily accessible and for some reason, no one ever thought to check all these fusion cores just laying around. 

 

So for theme, yeah but for that overall sense of helplessness, nah.

Diamond city being pretty large while it is literally a baseball stadium compared to say New Reno in Fallout 2 which is at least few blocks of Reno (5 area: west side, second street, virgin street,east side and chop shop all of them including at least one large building) sound silly to me.

 

Fallout 1 and 2 were taking place in area which were very large (fallout 1 is a large set of southern california with LA being only a relatively small part on the south and Fallout 2 did the same in northern California extending from SF to the northern border of California with Washington). Of course gameplay-wise the map was just as travel hub and most of it was bare but in that aspect the proportions of the diverse settlements were more akin to real towns in our present than what did both Fallout 3 and 4 were the "cities" are more very small subset of a bigger city (such as a stadium or a ship, and by the way rivet City in Fallout 3 is also probably larger than Diamond city: like aircraft carriers are often larger than a simple baseball diamond in real life)

 

 As for Humanity having taken hold it is also weird to ma as I felt in this game that they actually regressed in term of society: in Fallout 4 almost everybody is here to kill you first. My typical example between even Fallout 3 and 4 is the child of atoms which were mostly wackos in Fallout 3 but not really aggressive when in Fallout 4 they suddenly became these crazy fanatics that shoot on sights (not a very practical way to grow their religion but hey that makes for more diverse enemies to shoot). If humanity had really taken hold there would be more settlements with well established defense than one single stadium and even some kind of governmental institutions  (such as, I don't know the "New Massachusetts Republic" or "New New England Kingdom": that would be something demonstrating the humanity taking hold ... oh wait I guess it was done in both Fallout 2 and New Vegas)

 

So no the humanity did not really take hold and if anything in this game it kind of regressed at least compared to what took place on the West coast

(but I'd argue even compared to DC). It's like all the choices were taken in order to serve the gameplay (no society allow to justify settlement buildings to create one; few top none real neutral factions -- mostly only ennemie factions -- allow for more diverse ennemies) than try to extend the lore and universe.

 

I do enjoy playing Fallout 4 but to me it remains the weakest Fallout game which is worth playing and it's mostly because the universe is just a theme park that has as much to do with Fallout universe than the fake Eiffel tower in Vegas has to do with French culture)   

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By default the game is really boring, I had to resort to many mods to fix that and some of the bugs are fixed for now but many more are still there. I can't stand the way the BoS are written like some kind of political spin PSA is shoved in there. They could create tensions between factions in other ways besides bad writing. How can you just be given a suit of power armor right after joining and getting on board their ship? Hello qualifications? or they require you to kill in their name for one or two missions and create some tension there. After you find that stupid guy in the basement and solve his problem thats it no more story missions until you choose that faction as the one to side with for getting into the institute. Nothing but radiant quests left to play and bad writing about danse.

 

The bugs are so bad they create boredom all by themselves. Why should I play it my save is stuck with bug x forever etc.

 

There are certain quests I don't want to play again and just have to hope that someone will make a mod to get around them. Far harbor was fun until I met dima and the atom cult leader then it got boring. Shipbreaker not appearing because of a bug really sucks and being stuck with valentine following me the whole time sucks I could have instead chosen the old man to follow me around. I guess I could have left valentine at his cabin for the non atom cult parts hmm...

 

Oh the marine armor feet are missing and I didn't notice until I didn't have to slog through the mud and water of far harbor anymore when I got back to the mainland:-( The marine helmet light doesn't work (fuck them dammit) but at least that backwater rifle is still fun to shoot things with. Glad I don't have to shoot at a liberal interpretation of southerners this time too.

 

The political correctness is still strong in the world for now so expect all kinds of media to suck really bad for a long time. You couldn't pull off any of the stuff that any bands or actors did in the 80's these days no way.

 

I'm so tired of preston and macreedy hitting on my male character every time I talk to them because I haven't decided yet if I want to wank a french tomboy synth, and heavy smoking sarah silverman lookalike or a crazy parent killing irish drug abuser that can't say the word shit correctly. Maybe someday when almost all the bugs are fixed we might be able to play a decent game but for now all we have is a buggy mess not a game. Rumor is there are three more things coming out for the game but no idea what they are yet. If they don't fix that cell reset bug we won't be able to use settlement mods and that will really suck the fun out of this game.

 

I guesstimate that two thirds of the game is actually just babysitting settlements instead of playing the game the way most people want to aka hobo murder simulator 5000. I hate building settlements I hate crafting better guns for stupid settlers that can't shoot straight and can't stick to a defense post. The only useful thing I have seen the settlers do ONCE was at finch farm. One of them somehow got the idea to pop off a few shots at a super mutant at the nearby satellite array so he and all his pals decided to attack that one settler from range. So ALL the settlers and the family living there ran out of the high walled settlement and lined up on the shore basically forming a very even and positioned firing line where they proceeded to waste those super mutants until a missile hit them lol. I had to clear that whole array to make them stop but for those few seconds where that firing line was working they actually looked like they were doing something useful.

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Welp had a massive post written out and backed the page losing everything, so here's the shorter version:

 

I started the series with Fallout 3 in '08 and absolutely fell in love. The gameplay was fun and the world was interesting to trek around in. Prior to New Vegas' launch I decided to pick up a copy of Fallout 1, 2 and Tactics on Amazon so that I could immerse myself in the lore prior to playing the next game in the series. Having been the old isometric, turn-based gameplay from '97 and '98, I really didn't expect much, but quickly became labeled as an "Old Guard" or "Dinosaur" on the Bethesda forums. Turns out I loved 1, 2 and even Tactics infinitely more than Fallout 3. 

 

Fallout 1 and 2 were, in my eyes, masterpieces as far as lore and RPGs went. On that front, Fallout 3 failed spectacularly by neglecting prior lore (dafuq was FEV and Enclave doing on the East Coast?!). I'm still running characters on 1 and 2 today and am eagerly awaiting the Van Buren project. 

 

Anyways, Fallout New Vegas came around and I fell back in love. The game had rich factions, true Fallout choices, RPG mechanics AND succeeded in bringing the Fallout universe into the FPP/TPP. Can't stress enough that New Vegas and Fallout 2 are two of my favorite RPGs (alongside DA: Origins). 

 

As to the actual question posited: I absolutely believe that Fallout 4 lost track of what series it belonged to. The game failed to keep my interest in many regards and [for me] is almost impossible to create multiple runs since if you played it once, there isn't much left (aside from different endings which felt cheap compared to New Vegas). The factions were bland, the writing was pitiful, as an RPG it failed terribly. I was often reminded of Far Cry 3 and 4 as I was playing, except that the Far Cry games have better combat and even Far Cry's skill trees affected combat more than Fallout 4. 

 

The dialogue system was atrocious, the voiced protagonist killed my role playing, the choices were incredibly lacking, etc. etc. While Fallout 4 improved on some mechanics over 3 and New Vegas (shooting, sprinting, weapon mods), it also failed horribly in these same aspects. Why in the hell does a pre-war lawyer fight on equal terms to a pre-war soldier? Why does she hold her own against anyone in the Commonwealth? Why do perks fail at impacting combat? They should affect every facet of combat. Why should I care about Shaun? Quit reminding me about the damn baby, the Institute can have him. 

 

They focused more on Minecraft/Sims elements than on writing, dialogue and RPG mechanics. It wasn't a "Fallout" game, and even failed as a Bethesda game (Morrowind, Oblivion, Fallout 3), but then they seemed to take Skyrim into consideration when developing and ignored New Vegas completely. /rant

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Played FO4 for a week and stopped for 2 months before finally coming back and beating it with the Institute ending, which seemed like the only one that made remote sense.

 

Idk, entire game seemed like a flop from day one, coming from New Vegas.  Sure FO1 and 2 were the best, but New Vegas is a better comparison.  Obsidian only had 10 months to make NV and it is spectacular.  Sure it's a bit buggy, but it was layered, thick in RPG elements, and was pretty much a "true" FO3, and they only had 10 months.

 

On the other hand, FO4 is said to had begun serious development in 2011 or 2012 and the game is dumbed down and boring.  The hardest thing in the game is managing carry weight, lol.

 

Probably won't play FO4 again until someone makes a Requiem-style mod for it.

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Guest endgameaddiction

I'm not a fan of Obsidian. I didn't feel the story in FNV was that strong. Let alone make much sense with the Courier. However, I would be willing to give them another chance if Bethesda allowed them to make another Fallout. If they did and removed the voiced protagonist and the generic dialogue system and brought back the silent character and actual dialogue choices from previous Fallouts, I would. However, I don't think Bethesda would ever allow them to make another Fallout. Especially after their fail with Fallout 4. It would just make them look bad.

 

I honestly think that Obsidian would do more justice if they just made their own post-apocalyptic open world sandbox rpg. They just really need to hire some people who know how to make the world look more like a post-apocalyptic because New Vegas was way too boring to explore. I think if they did most people would ditch Bethesda and migrate to Obsidian. And if they would provide a powerful toolkit like Bethesda does, that would greatly get their games more popular. All this on a better damn engine too.

 

I loved Fallout 3, but Fallout 4? no. I've talked too much trash about Fallout 4 and many think I'm just hating to hate, but it's because of anger and frustration after waiting over 5 years for this game. It's nothing but a deception. I don't think they will ever convince me ever again. They've done too many wrongs over right.

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I really don't want another Fallout, to be honest. FO1, FO2, FOT, FO3, FNV, FO4... Six games with many DLCs, mods etc. should be more than enough for everyone. There's also two Wastelands and a Mad Max game if you like similar settings. I don't care who will do it, but if someone's going to make another post-apocalyptic RPG, it'd better be something new and unique.

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I was all excited about fallout 4 coming out and felt that this time they would keep to the idea that its a dark, gritty, terror filled sess pit of doom and despair. I remember fallout 1-2 and it was just gloomy, depressing, and everything could kill you. Death claws were something you ran from not fought, Centaurs were crazy killing machines, Floaters just made mince meat out of you, and dont get me started on the wannamingo's. Fallout 3 did in my opinion a pretty good job minus wannamingo's floaters, and crazy hard centaurs but overall it still had the same feeling as fallout 1-2 but more PG 13 only one hooker, and no slavers, or slave markets.

*cough*Paradise Falls*cough*

 

Fallout 4 felt like a G rated version, I hated the dialogue (dont get me wrong the voice actors did great) it just killed so much of the game for me, I always play as crazy female raider, I run around pillaging villages, raiding caravans, burning whole towns wearing nothing but a bonnet, a red dress with black bow (big black bow) and an ak-47, a trench knfe, and 1911 .45 caliber pistol with a dog. but in fallout 4 I cant be evil and its litterally just frustrating I feel forced to be a good guy.

Well, you can be evil, sort of. You can run around shooting everyone who isn't marked as essential; you can refuse to evacuate the institute, sell the fridge kid to the weirdo token slaver, encourage Mama M. to OD on chems and tell the little girl to go find her own damn kitty.

 

The problem is that you can't give it a lot of nuance. I mean inside your head, you might be Walter White, or Victor Von Doom. You could be Ming The Merciless or Cruella DeVille or the Joker. The trouble is every time your character opens his damn mouth, you're going to sound like Woody Woodpecker.

 

I think you're supposed to play the game a certain way, and there's only a token effort been made to support any other style of play. Which is a crying shame, really.

 

As regards the title question: I think Fo4 is a Fallout game. I think it has to be. It's not like Far Cry 2 where they said "Right, we want you to get rid of the lighting, the wide open vistas, the ocean, the charismatic protagonist, the S/F elements and the monsters. Oh and move the jungle to central Africa. You can keep the guns, that's all anyone will care about". 

 

Credit where credit's due, FO4 at least tried to get the setting right. We still have post-apocalyptic America, weird robots, retro-futuristic kitsch, 50s B-Movie science, vault suits and Pip-Boys. It's just that, as you say, they seem to have lost sight of what was really important to the franchise. They kept the style and lost the substance. The game has all the trappings of a Fallout, but somewhere along the line, they lost the heart and the soul of the thing.

 

In fact "soulless" seems to describe all my misgivings about the game, really.

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Ok as it stands is the game terrible no not really I have played down right horrid games. This post was not meant to be a hate post but to tell and let steam out as to what went wrong. Many people love this new style of game. I guess I am being like one of the old folks that remembers things differently, I just felt very much as if Beth had taken all the atmosphere of fallout away. Would I say the game is 4/10 in rating no its about 6.5/10 for me in terms of game play. in graphics its 10/10 I loved skyrims graphics, I loved absolutely loved skyrims sub quests 9/10. But as many have stated before they hated oblivion IMO oblivion's story had me hooked through and through daedra, and the portals were so much fun I never wanted to beat the game cause I wanted those portal to never stop showing up. The atmosphere was perfect for me, the ambient music was just right, many of the sub quests were very nice. Fallout mainly bugs me in terms of sub quests, and that my settlements and its feature are pointless. I accepted the voiced protag with some anger about it but was like well ok; but I am having a hard time avoiding the main quest its always showing up in dialouge, everytime in diamond city. or when piper is outside "hey we got that interview" Far harbor felt forced to me and so I am glad I never bought the season pass. depending on how the other DLC for this game go. in conclusion this game is ok not horrible just a little disappointing. its not really meant for old time gamers like me but like the new star wars its meant for a new generation of gamers who never experienced the older games. maybe overtime and with CK out there will be work around for people like me. As to those who play this game and love I am happy I am kinda envious of that cause as I said this game just didnt get on the right foot. 

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