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Shout Like a Virgin Evolved LE


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Posted
49 minutes ago, XenoDrake said:

I just hope this isn't as broken of a port as 4.3 was. Maybe due to the restructuring of 5.0, some of the incompatibilities with SSE will be addressed.

There will be some gains from restructuring. A new twist though, is that there is no longer an MCM toggle to turn off the Animation Filter.

Posted

Devious Devices v5.0 Compatibility

 

Coming soon. Likely less than a week

  • Current version of this mod has significant issues if used with DD5. I'd not recommend it unless you find that "Pain is Pleasure". Nocturnal has taught you that, right? Issues are:
    • Sexlab scenes not stable with the DD Animation Filter. Things like stacked or stuck actors / no animations playing / long delays
    • Sexlab scenes experience different behavior with the DD Filter, which can break quests. Things like scene not starting, and lost virginity when you should not have
    • Above issues were almost the same in DD4, but you could turn the Animation Filter off in the DD MCM. In DD5 you can't turn off the Filter
    • Horny and Melting devices can break, unrelated to the Filter
  • Coming release will be compatible with DD4 and DD5, and solve all of the above, plus some new exciting stuff
  • I will continue to support DD4 for a very long time. Many mods will have similar issues thus we need to support users wanting to stay on DD4 for a while
  • Plan on starting a new game, if going with DD5, regardless of this mod

 

Posted
6 hours ago, VirginMarie said:

Devious Devices v5.0 Compatibility

 

I wanted to point out, if you noticed in the changelog:
 

Quote

Added: zadSlaveBootsScript now checks for the presence of the SKEE plugin too, to enhance SE compability.

It would seem that they are taking necessary steps to ensure SSE compatibility even with development for the LE version. Hopefully this is promising that the SE version will be actually mostly functional if they are aware of certain steps they need to prepare for.

 

In any case, I'm not gonna lie, your update is making me want to set up an LE modlist for the first time in 3 years. Can't wait to see what's in store. \o/

Posted
19 minutes ago, VirginMarie said:

These are for the chains that I've integrated from Heretical Resources. What exactly does it improve?

Fixed the disappearance of devices and NPCs on which these devices are worn (for example, Cassia). In fact, the following correction is made to the xml:

                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>


Often these values are not equal to 255 (most often 127, but there may be others). Because of this, such a bug occurs.

Posted

@VirginMarie Oh ... What does the VirginStartLove function mean in the mod code? 

I just started translating the Main script and there it is often found and editable.
I would not want to break the mod with a wrong translation.

Posted
44 minutes ago, stas2503 said:

@VirginMarie Oh ... What does the VirginStartLove function mean in the mod code? 

I just started translating the Main script and there it is often found and editable.
I would not want to break the mod with a wrong translation.

All calls to start a scene using sexlab are routed to that function. So "<SceneName> Start Love" in the log means "Start sex". If the scene is the Love Shout, the log will be "Love Shout Start Love", same as "Love Shout Start Sex". Another example "Erotic Arts Start Love"

Posted
30 minutes ago, VirginMarie said:

All calls to start a scene using sexlab are routed to that function. So "<SceneName> Start Love" in the log means "Start sex". If the scene is the Love Shout, the log will be "Love Shout Start Love", same as "Love Shout Start Sex". Another example "Erotic Arts Start Love"

understood, then it can not be translated.?

Posted

Ran across an issue.  Just recently installed the mod, character still really low level.  Have not even started the main quest yet (no shouts at the moment)  Happened across the dragon mound north of Halfmoon Mill (in case location matters)  Stepped on the mound, which triggered Dragon Mound Love.  That went fine.  Afterwards I walked across the mound to the other side, and the thing triggered again, and kept on triggering until I finagled myself out of it using TCL.  I am going to assume this is not intended behavior and that the scene should only be triggered once per mound? I have yet to run across any other mound, so not sure if this is related to just the start, that specific mound, or all the mounds.

Posted
1 hour ago, slvsaris said:

Ran across an issue.  Just recently installed the mod, character still really low level.  Have not even started the main quest yet (no shouts at the moment)  Happened across the dragon mound south of Malfmoon Mill (in case location matters)  Stepped on the mound, which triggered Dragon Mound Love.  That went fine.  Afterwards I walked across the mound to the other side, and the thing triggered again, and kept on triggering until I finagled myself out of it using TCL.  I am going to assume this is not intended behavior and that the scene should only be triggered once per mound? I have yet to run across any other mound, so not sure if this is related to just the start, that specific mound, or all the mounds.

Dragon Mound Love is intended to be repeatable. That's so the quest it triggers, giving you a word wall location, can be triggered again, if you don't like the location it gave you the first time. But it should not trigger again unless you have walked off and then back on which is easy to do if you are right at the invisible and not so precise edge. Note that for any SLaV scene you can fast forward to get out of it quick by holding spacebar.

 

I might consider just not making it repeatable, or maybe a delay before it's repeatable. Adding it to my TO DO list. Thanks for your report.

Posted
3 hours ago, VirginMarie said:

Dragon Mound Love is intended to be repeatable. That's so the quest it triggers, giving you a word wall location, can be triggered again, if you don't like the location it gave you the first time. But it should not trigger again unless you have walked off and then back on which is easy to do if you are right at the invisible and not so precise edge. Note that for any SLaV scene you can fast forward to get out of it quick by holding spacebar.

 

I might consider just not making it repeatable, or maybe a delay before it's repeatable. Adding it to my TO DO list. Thanks for your report.

after walking to the other side it would start one right after another, so the second the feet hit the ground the whole thing would start again.  I decided to try TCL so the feet never hit the ground lol.  After the very first time I think I did walk off, but then crossed the mound to the other side where the repeat trigger hit.  I must say, I forgot about the dragon mound thing and was a bit freaked out that first time lol.

Posted
17 minutes ago, slvsaris said:

I forgot about the dragon mound thing and was a bit freaked out that first time lol

? I thought it was normal to be walking along, when suddenly a dragon skull rises up out of the earth, and a force field draws you in to make love to it. No?

Posted

@VirginMarie Hi, first of all, thanks for this awesome mod. I wanted to try the new DD5 Version, but I can't seem to find Devious Daedra anymore. Did you withdraw it on purpose? Will it be re-released?

Posted
9 hours ago, VirginMarie said:

? I thought it was normal to be walking along, when suddenly a dragon skull rises up out of the earth, and a force field draws you in to make love to it. No?

Only in Skyrim!  Well, the LL version anyway!

Posted

Notice re. Devious Daedra

 

Devious Daedra was taken down.   Details HERE

 

 

9 hours ago, gr4ssi said:

@VirginMarie Hi, first of all, thanks for this awesome mod. I wanted to try the new DD5 Version, but I can't seem to find Devious Daedra anymore. Did you withdraw it on purpose? Will it be re-released?

Not on purpose. See details in link above.

Posted
25 minutes ago, stas2503 said:

Good news. I even seriously thought about removing Devious Devices from my game. :'(

I've thought about writing a light weight framework called Virgin Devices that would replace DD. Problem is that DD would still be filtering/breaking Sexlab scenes if it's installed. DD Filter is very incestuous. It's like I need to make a light weight framework to replace DD AND Sexlab, and break the monopoly of DD+Cursed Loot.

 

But right now I'm trying to see if my Sexlab version of the Devious Daedra patch actually works without breaking stuff.

Posted

Is it possible that you provide a Download Link of Shout Like a Virgin of the last Version that was compatoibled with DD4 for user that currently not intrested to install DD5 about the mod compatiblity with older Mods. I will really thanks you because currently i dont wanna switch to DD5 because most of my used Mods not compatible with it or not updated.

Posted
2 minutes ago, Brisl said:

Is it possible that you provide a Download Link of Shout Like a Virgin of the last Version that was compatoibled with DD4 for user that currently not intrested to install DD5 about the mod compatiblity with older Mods. I will really thanks you because currently i dont wanna switch to DD5 because most of my used Mods not compatible with it or not updated.

Current version is fully compatible with DD4. That's explained HERE in more detail.

 

Sticking with DD4 would be my recommendation to everyone, until things change.

Posted
1 hour ago, VirginMarie said:

Current version is fully compatible with DD4. That's explained HERE in more detail.

 

Sticking with DD4 would be my recommendation to everyone, until things change.

ahh oookk  nice ... all right then i must be in worry ... thank you

Posted

Hello. Excellent mode. Thank you very much for the work you do on it.
Guest Foot Fetisch is very fun. The change in the player's appearance is very successful. Aren't you thinking of adding a task for players in this form?

Escape from the hunters. For the player's skin? Friendly Spriggans in the groves.
Or meeting Kynareth?

Posted
7 hours ago, Skelletoncz said:

Hello. Excellent mode. Thank you very much for the work you do on it.
Guest Foot Fetisch is very fun. The change in the player's appearance is very successful. Aren't you thinking of adding a task for players in this form?

Escape from the hunters. For the player's skin? Friendly Spriggans in the groves.
Or meeting Kynareth?

I agree that the Foot Fetish quest could be expanded. Will add to my wish list.

 

Priority right now is solving DD5 Filter problem, which is needed to do anything more. Then I need to decide if next will be SE version, removing dependency from DD5, making a "SLaV lite", or just improving existing SLaV features.

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