CliftonJD Posted January 13, 2017 Author Posted January 13, 2017 Thanks for the new version! Much appreciated! And a question - do you have any plans to port PAHE to Skyrim SE? pahe is unfortunately along way from it due to the mcm requirements and skse, But another user here has reported the original paradise halls version to be working for him on sse so i have begun porting over functions from the paradise halle estension esp over to the paradise halls esm for use with it. while i still can't guarantee everything will work there becuz according to layam's posting on nexus even the original needed skse, atleast that's more that's available for anybody who'd like to try it And that part of pahe will only need skse to run at full capacity, while the rest of the mod still in the extension (and scripts) will need to wait for the other pre-requisites to catch up (mcm then sexlab and zaz). at some point after the current beta update to the slave count and the return of the nord voice type (for compatibility with older saves again), i'll be taking another look into updating the bsa included from the original paradise halls so that any functions that don't require sexlab or zaz or an mcm can be added to the bsa file included so that too will function better... then if that works, i think i might make a separate bsa file for the esp. i personally think it would be good for housekeeping, but i've heard of so many against it that it gets a bit confusing as to the best way to handle things sometimes. anyhow ya, that's my gameplan and if all my pre-requisites were lined up already then there wouldn't be any question to it- i'd be all for it
fred200 Posted January 13, 2017 Posted January 13, 2017 My suggestion: Wait for March and see how the SKSE64 Beta looks before you put a lot of time in stripping things out. SkyUI (including MCM) will be working in short order after March. Given that FNIS works pretty much as is, Sexlab and ZAZ might also. They just need a functional SKSE64 and MCM. I still have not gotten over Oldrim saves working on SE. That is a lot of compatability - more than I expected.
CliftonJD Posted January 13, 2017 Author Posted January 13, 2017 My suggestion: Wait for March and see how the SKSE64 Beta looks before you put a lot of time in stripping things out. SkyUI (including MCM) will be working in short order after March. Given that FNIS works pretty much as is, Sexlab and ZAZ might also. They just need a functional SKSE64 and MCM. I still have not gotten over Oldrim saves working on SE. That is a lot of compatability - more than I expected. march as a due date for skse sounds good from what i've heard, the mcm makers of skyui are on hiatus(either can't be contacted or flat-out refused to transfer). fnis has already launched a beta for sse, but they're waiting for skse for full functionality as well. i'm guessing that sexlab and zaz will both need to wait for the completed fnis on sse before transferring over what they can and converting what might need it
fred200 Posted January 13, 2017 Posted January 13, 2017 My suggestion: Wait for March and see how the SKSE64 Beta looks before you put a lot of time in stripping things out. SkyUI (including MCM) will be working in short order after March. Given that FNIS works pretty much as is, Sexlab and ZAZ might also. They just need a functional SKSE64 and MCM. I still have not gotten over Oldrim saves working on SE. That is a lot of compatability - more than I expected. march as a due date for skse sounds good from what i've heard, the mcm makers of skyui are on hiatus(either can't be contacted or flat-out refused to transfer). fnis has already launched a beta for sse, but they're waiting for skse for full functionality as well. i'm guessing that sexlab and zaz will both need to wait for the completed fnis on sse before transferring over what they can and converting what might need it Don't get hopes up too much. March is a limited function Beta proof of concept. SkyUI including MCM required functions will be the first thing worked on after that. Might take a month? That is just a guess. History: MCM was written for Fallout NV by Pelinor. He gave it to the developers of SyUI for Skyrim. In retrospect - it should probably have stayed a separate mod. If SKSE64 really has a compatible set of functions, SkyUI should not need much more than recompiling. My claim - not theirs. BeHippo has a really good YouTube video about his progress as of December (I just found it). Highly recommended:
Sneaksmile Posted January 14, 2017 Posted January 14, 2017 Hi, I have installed the original mod but I want to change it for this mod. BUT i do not want the tdf patch and neither Devious Devices Addon. I can install the mod only with the other requirements?
pinky6225 Posted January 14, 2017 Posted January 14, 2017 So I posted some weeks back about some kind of strange conflict causing the slave sex animations to only ever choose from a small pool of animations - the two Leito Double Dildo animations with Aggressive option off, and Zyn Rough Standing with it on. I think I've made some headway, but it's... bizarre. It would seem the cause is... the animations themselves? At the time, my installation was still using NSAP, and I discovered that by disabling the Leito Double Dildo animations, PAHE would choose from the rest of my available animations. Being that NSAP was obsolete by that time, I decided to start a new file with SLAL just in case it was the source of the problem. But no, even with SLAL, PAHE only ever chose Leito Double Dildo 1/2 if they were active, and I had to disable them to get other animations. What strangeness is this? Is anyone able to use the Double Dildo animations without PAHE exhibiting this behavior? I'd been wondering this myself as the animations played (both with aggressive sex ticket on in the PAHE MCM and off) do seem quite limited compared to the number of animations i have as i also have SLAL with a few animations and sexlab says i have about 450 animations for characters (think its about 220 for creatures) Using O during the animation doesn't seem to get sexlab to switch to a new one so i was assuming that the ones being played where the only ones available with the necessary tags although the sex of the PC might be the issue here, i'm assuming your playing a female PC as well so perhaps we need to use male PC's to see more of a variety
ragnam Posted January 14, 2017 Posted January 14, 2017 First off great work and effort , thanks.. Ok I had the old PAH 5.5 with an earlier sl extention.esp working just fine. Seen 7.1.4 and figured I try it, had to update DD and ZAZ stuff to be up to date. I have begetting all kinds of non responsive slaves, dialog that dont work, even when I can get a bind spelll enslave to work, they stay red crawling on the ground. My last attempt was remove all pah and slave scripts and study since 7.1.4 includes that. long story short I am getting hung that with a new game, various installs, no matter what the mcm menu always shows NO NORD OPTIONS and the mod displays "unknown, click to restart" and does nothing. I continued anyway , Bind my first test subject, get the "taking you to PAH" and the test just flops around on the ground as an enemy in red. I tried various ways ( 3 days now ) for to install and uninstall and restart a new game each time and no avail... are these issues with just 7.4.1 or should I try an earlier one like 6 and work my way up to 7.1.3 Thx for any heads up. If someone can say with everything removed do this (like directions from and old post below) [Install PAH 7.31 (which includes the study and the slave camp) then install 5.5 after that and make sure the SL Extension comes after them in your load order.} I am willing to give it another try, or just roll back to 5.5 till I get caught up.
CliftonJD Posted January 14, 2017 Author Posted January 14, 2017 So I posted some weeks back about some kind of strange conflict causing the slave sex animations to only ever choose from a small pool of animations - the two Leito Double Dildo animations with Aggressive option off, and Zyn Rough Standing with it on. I think I've made some headway, but it's... bizarre. It would seem the cause is... the animations themselves? At the time, my installation was still using NSAP, and I discovered that by disabling the Leito Double Dildo animations, PAHE would choose from the rest of my available animations. Being that NSAP was obsolete by that time, I decided to start a new file with SLAL just in case it was the source of the problem. But no, even with SLAL, PAHE only ever chose Leito Double Dildo 1/2 if they were active, and I had to disable them to get other animations. What strangeness is this? Is anyone able to use the Double Dildo animations without PAHE exhibiting this behavior? I'd been wondering this myself as the animations played (both with aggressive sex ticket on in the PAHE MCM and off) do seem quite limited compared to the number of animations i have as i also have SLAL with a few animations and sexlab says i have about 450 animations for characters (think its about 220 for creatures) Using O during the animation doesn't seem to get sexlab to switch to a new one so i was assuming that the ones being played where the only ones available with the necessary tags although the sex of the PC might be the issue here, i'm assuming your playing a female PC as well so perhaps we need to use male PC's to see more of a variety that's a possible solution, the devious devices are made for female player so it likely wasn't setup for male player just like the lack of textures. seems to me like the more you've added into it, the less you're getting back from the animations. these addons were readily available and working until recently, but sexlab hasn't changed and neither has the scripts from pahe controlling the sex. devious devices on the other hand went thru a huge change removing the zaz filter controlling devious devices with a rewrite adding in their own filter. each of us have noticed less animations since then and the most problems with the least available animations come from those who have added animations.
CliftonJD Posted January 14, 2017 Author Posted January 14, 2017 Hi, I have installed the original mod but I want to change it for this mod. BUT i do not want the tdf patch and neither Devious Devices Addon. I can install the mod only with the other requirements? right, that's why those 2 addons are kept separate - if it were really required to use them i wouldn't need to waste the esp space. i could have just merged them all into the mod they have their benefits if you've already downloaded their separate prerequisites, but aren't required if you don't want them and choose not to get those other mods First off great work and effort , thanks.. Ok I had the old PAH 5.5 with an earlier sl extention.esp working just fine. Seen 7.1.4 and figured I try it, had to update DD and ZAZ stuff to be up to date. I have begetting all kinds of non responsive slaves, dialog that dont work, even when I can get a bind spelll enslave to work, they stay red crawling on the ground. My last attempt was remove all pah and slave scripts and study since 7.1.4 includes that. long story short I am getting hung that with a new game, various installs, no matter what the mcm renorn always shows NO NORD OPTIONS and the mod displays "unknown, click to restart" and does nothing. I continued anyway , Bind my first test subject, get the "taking you to PAH" and the test just floops around on the ground as an enemy in red. I tried various ways ( 3 days now ) for to install and uninstall and restart a new game each time and no avail... are these issues with just 7.4.1 or should I try an earlier one like 6 and work my way up to 7.1.3 Thx for any heads up. If someone can say with everything removed do this (like and old post) [Install PAH 7.31 (which includes the study and the slave camp) then install 5.5 after that and make sure the SL Extension comes after them in your load order.} I am willing to give it another try, or just roll back to 5.5 till I get caught up. no, installing another paradise halls is whats causing your problem. i've specifically stated both here and on the download page that paradise halls is already included. by going out looking for your own copy of those files you've undone my work here and broken the scripts when you have all the correct files from here installed using the full install file provided here you need to run version 7.1.4 with a new or cleaned save. the older version 6.2.2 is only provided as the last usable version that still works on older saves
ragnam Posted January 14, 2017 Posted January 14, 2017 Hi, I have installed the original mod but I want to change it for this mod. BUT i do not want the tdf patch and neither Devious Devices Addon. I can install the mod only with the other requirements? right, that's why those 2 addons are kept separate - if it were really required to use them i wouldn't need to waste the esp space. i could have just merged them all into the mod they have their benefits if you've already downloaded their separate prerequisites, but aren't required if you don't want them and choose not to get those other mods First off great work and effort , thanks.. Ok I had the old PAH 5.5 with an earlier sl extention.esp working just fine. Seen 7.1.4 and figured I try it, had to update DD and ZAZ stuff to be up to date. I have begetting all kinds of non responsive slaves, dialog that dont work, even when I can get a bind spelll enslave to work, they stay red crawling on the ground. My last attempt was remove all pah and slave scripts and study since 7.1.4 includes that. long story short I am getting hung that with a new game, various installs, no matter what the mcm renorn always shows NO NORD OPTIONS and the mod displays "unknown, click to restart" and does nothing. I continued anyway , Bind my first test subject, get the "taking you to PAH" and the test just floops around on the ground as an enemy in red. I tried various ways ( 3 days now ) for to install and uninstall and restart a new game each time and no avail... are these issues with just 7.4.1 or should I try an earlier one like 6 and work my way up to 7.1.3 Thx for any heads up. If someone can say with everything removed do this (like and old post) [Install PAH 7.31 (which includes the study and the slave camp) then install 5.5 after that and make sure the SL Extension comes after them in your load order.} I am willing to give it another try, or just roll back to 5.5 till I get caught up. no, installing another paradise halls is whats causing your problem. i've specifically stated both here and on the download page that paradise halls is already included. by going out looking for your own copy of those files you've undone my work here and broken the scripts when you have all the correct files from here installed using the full install file provided here you need to run version 7.1.4 with a new or cleaned save. the older version 6.2.2 is only provided as the last usable version that still works on older saves Thanks for the reply, great work... I have no other PAH installed, just 7.1.4 , I understood that, then started a new game each time to test. when you say run version 7.1.4 with a new or cleaned save. I am starting a new game with it install , or you mean run it after I start a new clean save and then install? I wondering if another mod might be in conflict, knocked down, jaxnoz renamer, TFD stuff (new to me),or mhiyh2, I see some discuss that on re old threads but wondering it they still apply to the newer versions. I am running about 370 mods and 250 plugins real stable and always was, so I got the jest of mod conflicts and installs and stuff. not to much of a noob, but starting to feel like one, hahaha! ** I think I might have found it "SexLab_v160_to_v160hotfix2_PATCH" was still in my list missed it removing old stuff upgrading versions. need to remove sexlab main and old patch and reinstall 162FULL to make sure correcting issues.. will reply soon
CliftonJD Posted January 14, 2017 Author Posted January 14, 2017 Hi, I have installed the original mod but I want to change it for this mod. BUT i do not want the tdf patch and neither Devious Devices Addon. I can install the mod only with the other requirements? right, that's why those 2 addons are kept separate - if it were really required to use them i wouldn't need to waste the esp space. i could have just merged them all into the mod they have their benefits if you've already downloaded their separate prerequisites, but aren't required if you don't want them and choose not to get those other mods First off great work and effort , thanks.. Ok I had the old PAH 5.5 with an earlier sl extention.esp working just fine. Seen 7.1.4 and figured I try it, had to update DD and ZAZ stuff to be up to date. I have begetting all kinds of non responsive slaves, dialog that dont work, even when I can get a bind spelll enslave to work, they stay red crawling on the ground. My last attempt was remove all pah and slave scripts and study since 7.1.4 includes that. long story short I am getting hung that with a new game, various installs, no matter what the mcm renorn always shows NO NORD OPTIONS and the mod displays "unknown, click to restart" and does nothing. I continued anyway , Bind my first test subject, get the "taking you to PAH" and the test just floops around on the ground as an enemy in red. I tried various ways ( 3 days now ) for to install and uninstall and restart a new game each time and no avail... are these issues with just 7.4.1 or should I try an earlier one like 6 and work my way up to 7.1.3 Thx for any heads up. If someone can say with everything removed do this (like and old post) [Install PAH 7.31 (which includes the study and the slave camp) then install 5.5 after that and make sure the SL Extension comes after them in your load order.} I am willing to give it another try, or just roll back to 5.5 till I get caught up. no, installing another paradise halls is whats causing your problem. i've specifically stated both here and on the download page that paradise halls is already included. by going out looking for your own copy of those files you've undone my work here and broken the scripts when you have all the correct files from here installed using the full install file provided here you need to run version 7.1.4 with a new or cleaned save. the older version 6.2.2 is only provided as the last usable version that still works on older saves Thanks for the reply, great work... I have no other PAH installed, just 7.1.4 , I understood that, then started a new game each time to test. when you say run version 7.1.4 with a new or cleaned save. I am starting a new game with it install , or you mean run it after I start a new clean save and then install? I wondering if another mod might be in conflict, knocked down, jaxnoz renamer, TFD stuff (new to me),or mhiyh2, I see some discuss that on re old threads but wondering it they still apply to the newer versions. I am running about 370 mods and 250 plugins real stable and always was, so I got the jest of mod conflicts and installs and stuff. not to much of a noob, but starting to feel like one, hahaha! ** I think I might have found it "SexLab_v160_to_v160hotfix2_PATCH" was still in my list missed it removing old stuff upgrading versions. need to remove sexlab main and old patch and reinstall 162FULL to make sure correcting issues.. will reply soon ok, that makes sense to find new issues if you're still upgrading your other mods if you get done upgrading sl and it still won't work, you'll need to post your log for me to help determine what else is wrong with it
ragnam Posted January 14, 2017 Posted January 14, 2017 Hi, I have installed the original mod but I want to change it for this mod. BUT i do not want the tdf patch and neither Devious Devices Addon. I can install the mod only with the other requirements? right, that's why those 2 addons are kept separate - if it were really required to use them i wouldn't need to waste the esp space. i could have just merged them all into the mod they have their benefits if you've already downloaded their separate prerequisites, but aren't required if you don't want them and choose not to get those other mods First off great work and effort , thanks.. Ok I had the old PAH 5.5 with an earlier sl extention.esp working just fine. Seen 7.1.4 and figured I try it, had to update DD and ZAZ stuff to be up to date. I have begetting all kinds of non responsive slaves, dialog that dont work, even when I can get a bind spelll enslave to work, they stay red crawling on the ground. My last attempt was remove all pah and slave scripts and study since 7.1.4 includes that. long story short I am getting hung that with a new game, various installs, no matter what the mcm renorn always shows NO NORD OPTIONS and the mod displays "unknown, click to restart" and does nothing. I continued anyway , Bind my first test subject, get the "taking you to PAH" and the test just floops around on the ground as an enemy in red. I tried various ways ( 3 days now ) for to install and uninstall and restart a new game each time and no avail... are these issues with just 7.4.1 or should I try an earlier one like 6 and work my way up to 7.1.3 Thx for any heads up. If someone can say with everything removed do this (like and old post) [Install PAH 7.31 (which includes the study and the slave camp) then install 5.5 after that and make sure the SL Extension comes after them in your load order.} I am willing to give it another try, or just roll back to 5.5 till I get caught up. no, installing another paradise halls is whats causing your problem. i've specifically stated both here and on the download page that paradise halls is already included. by going out looking for your own copy of those files you've undone my work here and broken the scripts when you have all the correct files from here installed using the full install file provided here you need to run version 7.1.4 with a new or cleaned save. the older version 6.2.2 is only provided as the last usable version that still works on older saves Thanks for the reply, great work... I have no other PAH installed, just 7.1.4 , I understood that, then started a new game each time to test. when you say run version 7.1.4 with a new or cleaned save. I am starting a new game with it install , or you mean run it after I start a new clean save and then install? I wondering if another mod might be in conflict, knocked down, jaxnoz renamer, TFD stuff (new to me),or mhiyh2, I see some discuss that on re old threads but wondering it they still apply to the newer versions. I am running about 370 mods and 250 plugins real stable and always was, so I got the jest of mod conflicts and installs and stuff. not to much of a noob, but starting to feel like one, hahaha! ** I think I might have found it "SexLab_v160_to_v160hotfix2_PATCH" was still in my list missed it removing old stuff upgrading versions. need to remove sexlab main and old patch and reinstall 162FULL to make sure correcting issues.. will reply soon ok, that makes sense to find new issues if you're still upgrading your other mods if you get done upgrading sl and it still won't work, you'll need to post your log for me to help determine what else is wrong with it Well that old sexlab patch was not it, so which log do you need and where shall I grab it from? I still get the mcm menu status :"unknown, click to restart mod" and nothing happens" proceed and still dialog to potential slave stays red.... skse.log below, papyrus did not crash so no new log for that since last year nov? skse.log SKSE runtime: initialize (version = 1.7.3 09200000 01D26E94062D2559, os = 6.2 (9200)) imagebase = 00400000 runtime root = C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\ config path = C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\skse.ini plugin directory = C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\ checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\AddItemMenu2.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\AddItemMenu2.dll (00000000 AddItemMenu2 00000002) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\AnimSpeedPlugin.dll registering plugin listener for SKSE at 4294967295 of 3 plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\AnimSpeedPlugin.dll (00000001 animspeed plugin 00000003) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\chargen.dll registering plugin listener for SKSE at 3 of 4 plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\chargen.dll (00000001 chargen 00000006) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\CPConvert.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\CPConvert.dll (00000001 CPConvert 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\DeviousDevices.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\DeviousDevices.dll (00000001 DDiUtil 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\Fuz Ro D'oh.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\Fuz Ro D'oh.dll (00000001 Fuz Ro D'oh 06018195) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtHighHeelNative.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtHighHeelNative.dll (00000001 hdtHighHeelNative 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtPhysicsExtensions.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtPhysicsExtensions.dll (00000001 hdtPhysicsExtensions 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtSkyrimMemPatch.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtSkyrimMemPatch.dll (00000001 hdtSkyrimMemPatch 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\JaxonzConsolePlugIn.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\JaxonzConsolePlugIn.dll (00000001 JaxonzConsolePlugIn 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\JContainers.dll registering plugin listener for SKSE at 11 of 12 plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\JContainers.dll (00000001 JContainers 00000003) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\LeatherArmorHH.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\LeatherArmorHH.dll (00000000 <NULL> 00000000) reported as incompatible during query checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\MfgConsole.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\MfgConsole.dll (00000001 Mfg Console plugin 00000002) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\nioverride.dll registering plugin listener for SKSE at 13 of 14 registering plugin listener for (null) at 13 of 14 plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\nioverride.dll (00000001 nioverride 00000006) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\OSA.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\OSA.dll (00000001 OSA 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll (00000001 SchlongsOfSkyrim 000493E4) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SexLabUtil.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SexLabUtil.dll (00000001 SexLabUtil 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\showRaceMenu_preCacheKiller.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\showRaceMenu_preCacheKiller.dll (00000001 ShowRaceMenu preCacheKiller plugin 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\StorageUtil.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\StorageUtil.dll (00000001 papyrusutil plugin 00000001) loaded correctly dispatch message (0) to plugin listeners sending message type 0 to plugin 3 dispatch message (-1640531527) to plugin listeners sending message type 0 to plugin 11 sending message type 0 to plugin 13 dispatched message. dispatch message (1) to plugin listeners sending message type 1 to plugin 3 sending message type 1 to plugin 11 dispatch message (1) to plugin listeners sending message type 1 to plugin 13 dispatched message. sending message type 1 to plugin 13 dispatched message. init complete hooked dinput dispatch message (6) to plugin listeners sending message type 6 to plugin 3 sending message type 6 to plugin 11 sending message type 6 to plugin 13 dispatched message. Reading translations from Interface\Translations\Schlongs of Skyrim - Core_ENGLISH.txt... Reading translations from Interface\Translations\hdtHighHeel_ENGLISH.txt... Reading translations from Interface\Translations\CreatureFramework_ENGLISH.txt... Reading translations from Interface\Translations\Campfire_ENGLISH.txt... Reading translations from Interface\Translations\EFFCore_ENGLISH.txt... Reading translations from Interface\Translations\ZaZAnimationPack_ENGLISH.txt... Reading translations from Interface\Translations\SexLab_ENGLISH.txt... Reading translations from Interface\Translations\SexLabAroused_ENGLISH.txt... Reading translations from Interface\Translations\RealisticRoomRental_ENGLISH.txt... Reading translations from Interface\Translations\paradise_halls_SLExtension_ENGLISH.txt... Reading translations from Interface\Translations\SexLabDefeat_ENGLISH.txt... Reading translations from Interface\Translations\Hothtrooper44_ArmorCompilation_ENGLISH.txt... Reading translations from Interface\Translations\SexLabWorkingGirl_ENGLISH.txt... Reading translations from Interface\Translations\SkyUI_ENGLISH.txt... Reading translations from Interface\Translations\SexLab Submit_ENGLISH.txt... Reading translations from Interface\Translations\SexLabTools_ENGLISH.txt... Reading translations from Interface\Translations\MF_RadiantProstitution_ENGLISH.txt... Reading translations from Interface\Translations\My Home Is Your Home_ENGLISH.txt... Reading translations from Interface\Translations\Blush When Aroused_ENGLISH.txt... Reading translations from Interface\Translations\DeviouslyHelpless_ENGLISH.txt... Reading translations from Interface\Translations\SLAnimLoader_ENGLISH.txt... Reading translations from Interface\Translations\UIExtensions_ENGLISH.txt... Reading translations from Interface\Translations\AddItemMenu2_ENGLISH.txt... Reading translations from Interface\Translations\XPMSE_ENGLISH.txt... Reading translations from Interface\Translations\RaceMenu_ENGLISH.txt... Reading translations from Interface\Translations\RaceMenuPlugin_ENGLISH.txt... Reading translations from Interface\Translations\Immersive Citizens - AI Overhaul_ENGLISH.txt... Reading translations from Interface\Translations\Relationship Dialogue Overhaul_ENGLISH.txt... dispatch message (8) to plugin listeners sending message type 8 to plugin 3 sending message type 8 to plugin 11 sending message type 8 to plugin 13 dispatched message. save name is Save 1883 - Prisoner Abandoned Prison 00.05.49 full save path: C:\Users\xxxxxx\Documents\My Games\Skyrim\Saves\\Save 1883 - Prisoner Abandoned Prison 00.05.49.skse dispatch message (2) to plugin listeners sending message type 2 to plugin 3 sending message type 2 to plugin 11 sending message type 2 to plugin 13 dispatched message. loading co-save Loading mod list: (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Legendary Edition Patch.esp (6 -> 6) SGHairPackBase.esm (7 -> 7) Heels Sound.esm (8 -> 8) ApachiiHairMales.esm (9 -> 9) ApachiiHairFemales.esm (10 -> 10) ApachiiHair.esm (11 -> 11) Schlongs of Skyrim - Core.esm (12 -> 12) AOM.esm (13 -> 13) hdtHighHeel.esm (14 -> 14) RaceCompatibility.esm (15 -> 15) CreatureFramework.esm (16 -> 16) Havok Breast Physic.esm (17 -> 17) BBLuxurySuite.esm (18 -> 18) Campfire.esm (19 -> 19) OSA.esm (20 -> 20) EFFCore.esm (21 -> 21) ZaZAnimationPack.esm (22 -> 22) paradise_halls.esm (23 -> 23) SexLab.esm (24 -> 24) SexLabAroused.esm (25 -> 25) Devious Devices - Assets.esm (26 -> 26) Devious Devices - Integration.esm (27 -> 27) Inn Girls Resources.esm (28 -> 28) GeneralStores.esm (29 -> 29) Devious Devices - Expansion.esm (30 -> 30) HighResTexturePack01.esp (31 -> 31) HighResTexturePack02.esp (32 -> 32) HighResTexturePack03.esp (33 -> 33) Unofficial High Resolution Patch.esp (34 -> 34) Cutting Room Floor.esp (35 -> 35) rich merchants all.esp (36 -> 36) vampirehunterd.esp (37 -> 37) RealisticRoomRental.esp (38 -> 38) 3DNPC.esp (39 -> 39) Complete Crafting Overhaul_Remade.esp (40 -> 40) WARZONES - Civil Unrest.esp (41 -> 41) Immersive Jewelry.esp (42 -> 42) Slavewaymanor.esm.esp (43 -> 43) AOM.esp (44 -> 44) JaxonzValetSortFixes.esp (45 -> 45) .armitage's mastercraft (eng).esp (46 -> 46) SGHairPackAIO.esp (47 -> 47) KS Hairdo's.esp (48 -> 48) Havok Breast Physic.esp (49 -> 49) Lakeview_Extended.esp (50 -> 50) paradise_halls_SLExtension.esp (51 -> 51) Immersive Wenches.esp (52 -> 52) OBIS.esp (53 -> 53) chargenexport.esp (54 -> 54) SkyrimURWL.esp (55 -> 55) Sit Anywhere.esp (56 -> 56) RaceCompatibilityUSKPOverride.esp (57 -> 57) Brawl Bugs CE.esp (58 -> 58) DonMichHeelsstock.esp (59 -> 59) dD - Realistic Ragdoll Force - Realistic.esp (60 -> 60) Follower Map Markers-DB.esp (61 -> 61) Follower Map Markers-DG.esp (62 -> 62) Follower Map Markers-HF.esp (63 -> 63) FollowerWander2.esp (64 -> 64) ASX_Spells.esp (65 -> 65) SexLabDefeat.esp (66 -> 66) ZaZHDTWorkshop.esp (67 -> 67) FNISSexyMove.esp (68 -> 68) FNIS_PCEA2.esp (69 -> 69) Feminine Females.esp (70 -> 70) Pretty Combat Idles.esp (71 -> 71) Pretty Female Idles.esp (72 -> 72) Pretty Poses And Animations.esp (73 -> 73) LunariRace.esp (74 -> 74) Remodeled Armor - Vanilla Replacer.esp (75 -> 75) binding_spell.esp (76 -> 76) TrueBrows.esp (77 -> 77) Fachry Wild Guard Armor.esp (78 -> 78) TGLNordArmor.esp (79 -> 79) Northgirl.esp (80 -> 80) AsharaPrinceOfTheWoods.esp (81 -> 81) BBD_NereidPirate.esp (82 -> 82) Hoop Earrings.esp (83 -> 83) Hothtrooper44_Armor_Ecksstra.esp (84 -> 84) zzArmormashups.esp (85 -> 85) BarmaidMini.esp (86 -> 86) SexyVest.esp (87 -> 87) OBISDB.esp (88 -> 88) HDT Havok Object.esp (89 -> 89) Hothtrooper44_ArmorCompilation.esp (90 -> 90) TERAArmors_CBBE.esp (91 -> 91) Immersive Weapons.esp (92 -> 92) banditraids.esp (93 -> 93) SexLabNudeCreatures.esp (94 -> 94) SexLabNudeCreaturesDB.esp (95 -> 95) SexLabNudeCreaturesDG.esp (96 -> 96) HentaiCreatures.esp (97 -> 97) SMTX_Woodcutter.esp (98 -> 98) Cloaks.esp (99 -> 99) TheGuildMaster.esp (100 -> 100) Immersive Patrols II.esp (101 -> 101) LABikiniHeavy.esp (102 -> 102) LABikiniLight.esp (103 -> 103) Hateful Wenches.esp (104 -> 104) SexLab-AmorousAdventures.esp (105 -> 105) br_hoodcirclets.esp (106 -> 106) OMB Luxury Player Homes.esp (107 -> 107) LADX.esp (108 -> 108) SexLab sx3.esp (109 -> 109) HN66mage4vanilla.esp (110 -> 110) SL99Exchanger.esp (111 -> 111) SexLabWorkingGirl.esp (112 -> 112) ShakeIt!.esp (113 -> 113) KS Jewelry.esp (114 -> 114) Deadly Wenches.esp (115 -> 115) NiruinsBusinessPlan.esp (116 -> 116) OvIbrewing.esp (117 -> 117) Deviously Enslaved.esp (118 -> 118) paradise_halls_fellglow_slave_camp.esp (119 -> 119) Meganfoxfollower.esp (120 -> 120) DraugrSkirts.esp (121 -> 121) HN66_NAILS4ALL.esp (122 -> 122) LACompHeavy.esp (123 -> 123) LACompLight.esp (124 -> 124) 1nivWICCloaks.esp (125 -> 125) 1nivWICSkyCloaksPatch.esp (126 -> 126) TrueEyes.esp (127 -> 127) TrueBrowsNingheimPatch.esp (128 -> 128) OrientalRace.esp (129 -> 129) SkyUI.esp (130 -> 130) Schlongs of Skyrim.esp (131 -> 131) SOS - Smurf Average Addon.esp (132 -> 132) SOS - VectorPlexus Muscular Addon.esp (133 -> 133) SOS - VectorPlexus Regular Addon.esp (134 -> 134) SexLab Submit.esp (135 -> 135) NS_Eilhart_Dress.esp (136 -> 136) HDTTESTEarring.esp (137 -> 137) DemonHunterArmor.esp (138 -> 138) Lets Tie You Up.esp (139 -> 139) Ig-lee.esp (140 -> 140) SexLabTools.esp (141 -> 141) SGEyebrows.esp (142 -> 142) Brows.esp (143 -> 143) The Ningheim.esp (144 -> 144) ShadowCatArmor.esp (145 -> 145) Daedric Chainmail v2 Standalone.esp (146 -> 146) CBBE Heels Collection.esp (147 -> 147) Dragon Lilly.esp (148 -> 148) PrisonerRagsForFemales.esp (149 -> 149) DW.esp (150 -> 150) draugrweap_standa_en.esp (151 -> 151) tradepassage.esp (152 -> 152) PetCollar.esp (153 -> 153) CK test.esp (154 -> 154) TemptressVixen.esp (155 -> 155) Spousetocustomhome.esp (156 -> 156) Portable Campsite.esp (157 -> 157) alcoholiceffect.esp (158 -> 158) Follower Map Markers.esp (159 -> 159) SexLab Eager NPCs.esp (160 -> 160) Solar's Portable Crafting.esp (161 -> 161) SexLab Romance.esp (162 -> 162) MF_RadiantProstitution.esp (163 -> 163) LunariWarriors.esp (164 -> 164) MaidenRaven.esp (165 -> 165) BBLSmusic.esp (166 -> 166) R18pn - Shanoa Armors.esp (167 -> 167) DonMichHeels.esp (168 -> 168) Imaginator BETA.esp (169 -> 169) My Home Is Your Home.esp (170 -> 170) BBLuxurySuiteENM.esp (171 -> 171) Apocalypse - The Spell Package.esp (172 -> 172) ApachiiHelmetWigs.esp (173 -> 173) Bob's Boots CBBE v8.0.esp (174 -> 174) Bob's Boots CBBE v8.2.esp (175 -> 175) Bob's Boots CBBE v8.3.esp (176 -> 176) Elewin Pumps.esp (177 -> 177) BBD Skimpy Assassin Outfit.esp (178 -> 178) MonnoBikini.esp (179 -> 179) Northern Priestess - EX.esp (180 -> 180) drinkingcontest.esp (181 -> 181) Blush When Aroused.esp (182 -> 182) Dead Body Collision.esp (183 -> 183) retakrew7_chest.esp (184 -> 184) Strap.esp (185 -> 185) Nakrulz's Latex Corset.esp (186 -> 186) Notverigud Nordic Carved Bikini.esp (187 -> 187) DeviouslyHelpless.esp (188 -> 188) SuccubusRaceLite.esp (189 -> 189) Deadly Wenches - CBBE Tera Armors Random-.esp (190 -> 190) Forgotten Wenches.esp (191 -> 191) SlaveTats.esp (192 -> 192) SLAnimLoader.esp (193 -> 193) HonedMetal.esp (194 -> 194) immersive wenches -hotfix patch-.esp (195 -> 195) LUSH Gear Sultry Pack.esp (196 -> 196) shoespack.esp (197 -> 197) Bondage Straps.esp (198 -> 198) Skyrim Tropical Style Suit (CBBE Standalone).esp (199 -> 199) HDT Maid Outfit.esp (200 -> 200) Ebokini.esp (201 -> 201) HoldAndDefend.esp (202 -> 202) MoreNastyCritters.esp (203 -> 203) FNIS.esp (204 -> 204) FNISspells.esp (205 -> 205) CharmingHighHeels.esp (206 -> 206) Havok Breast Physic Dawnguard.esp (207 -> 207) Havok Breast Physic Dragonborn.esp (208 -> 208) Remodeled Armor - Vanilla Replacer - Dawnguard.esp (209 -> 209) Remodeled Armor - Vanilla Replacer - Dragonborn.esp (210 -> 210) Remodeled Armor - Dawnguard.esp (211 -> 211) Remodeled Armor - Dragonborn.esp (212 -> 212) Remodeled Armor - Underwear.esp (213 -> 213) Remodeled Armor.esp (214 -> 214) NewmPareoSevenB.esp (215 -> 215) FurSet by keung.esp (216 -> 216) NewVampChainsGloves.esp (217 -> 217) NewVampChainsCuirass.esp (218 -> 218) IRHS.esp (219 -> 219) RaceMenuMorphsCBBE.esp (220 -> 220) EFFDialogue.esp (221 -> 221) RDO - USLEEP Patch.esp (222 -> 222) UIExtensions.esp (223 -> 223) AddItemMenu2.esp (224 -> 224) Aradia Secretary.esp (225 -> 225) TheEyesOfBeauty.esp (226 -> 226) HDT Maid Outfit Slot Change.esp (227 -> 227) Alunder Conversions [Merged].esp (228 -> 228) XN_MicroBikini.esp (229 -> 229) XPMSE.esp (230 -> 230) RaceMenu.esp (231 -> 231) RaceMenuPlugin.esp (232 -> 232) SLALAnimObj.esp (233 -> 233) zaz-craft.esp (234 -> 234) Devious Deviants.esp (235 -> 235) NPC Knockout Overhaul.esp (236 -> 236) JaxonzUtilities.esp (237 -> 237) JaxonzRenamerParadiseHallsPatch.esp (238 -> 238) SexLab TDF Aggressive Prostitution.esp (239 -> 239) TDF_AP_IndHookersPlug_In.esp (240 -> 240) paradise_halls_farengars_study.esp (241 -> 241) Immersive Citizens - AI Overhaul.esp (242 -> 242) Relationship Dialogue Overhaul.esp (243 -> 243) RDO - EFF v4.0.2 Patch.esp (244 -> 244) Immersive Wenches RRR & ICAO -patches-.esp (245 -> 245) Immersive Citizens - RRR patch.esp (246 -> 246) Alternate Start - Live Another Life.esp Loading menu open/close event registrations... Loading key input event registrations... Loading control input event registrations... Loading mod callback event registrations... Loading crosshair ref event registrations... Loading camera event registrations... Loading actor action event registrations... Unhandled chunk type in Core_LoadCallback: 4E494E55 (UNIN) Loading SKSEPersistentObjectStorage data... Loading SKSEDelayFunctorManager data... dispatch message (3) to plugin listeners sending message type 3 to plugin 3 sending message type 3 to plugin 11 sending message type 3 to plugin 13 dispatched message. cleared save path WidgetLoader.as: setRootPath(a_path = ) WidgetLoader.as: loadWidget(a_widgetID = 0, a_widgetSource = defeat/meter.swf) WidgetLoader.as: loadWidget(a_widgetID = 1, a_widgetSource = ../../../meshes/0SA/_0S/UI/OSA.swf) WidgetLoader.as: loadWidget(a_widgetID = 2, a_widgetSource = skyui/followerpanel.swf) WidgetLoader.as: loadWidget(a_widgetID = 3, a_widgetSource = skyui/activeeffects.swf) @Cliff, you think I have some older mod like sl submit that might conflicted with the new coding to make new slaves dialog work but still wonder why the MCM menu not working, I can't (assume) figure what other mod would hinder it... You think some old left over PAH files would conflict if not removed when uninstalled? or maybe load order? ^scratching head^ Meanwhile I am about to uninstall all pah pahe and related stuff and see if any left over stuff is there. - is there a diff between PAH_MCM.psc and PAH_MCM.pex ?
Sural Argonus Posted January 14, 2017 Posted January 14, 2017 @Cliff I am so glad you are still working on this. It is still one of my required mods to install. I can't play a game without it.No pressure tho...Still waiting for followers to be able to help train the slaves. hahah
CliftonJD Posted January 14, 2017 Author Posted January 14, 2017 Hi, I have installed the original mod but I want to change it for this mod. BUT i do not want the tdf patch and neither Devious Devices Addon. I can install the mod only with the other requirements? right, that's why those 2 addons are kept separate - if it were really required to use them i wouldn't need to waste the esp space. i could have just merged them all into the mod they have their benefits if you've already downloaded their separate prerequisites, but aren't required if you don't want them and choose not to get those other mods First off great work and effort , thanks.. Ok I had the old PAH 5.5 with an earlier sl extention.esp working just fine. Seen 7.1.4 and figured I try it, had to update DD and ZAZ stuff to be up to date. I have begetting all kinds of non responsive slaves, dialog that dont work, even when I can get a bind spelll enslave to work, they stay red crawling on the ground. My last attempt was remove all pah and slave scripts and study since 7.1.4 includes that. long story short I am getting hung that with a new game, various installs, no matter what the mcm renorn always shows NO NORD OPTIONS and the mod displays "unknown, click to restart" and does nothing. I continued anyway , Bind my first test subject, get the "taking you to PAH" and the test just floops around on the ground as an enemy in red. I tried various ways ( 3 days now ) for to install and uninstall and restart a new game each time and no avail... are these issues with just 7.4.1 or should I try an earlier one like 6 and work my way up to 7.1.3 Thx for any heads up. If someone can say with everything removed do this (like and old post) [Install PAH 7.31 (which includes the study and the slave camp) then install 5.5 after that and make sure the SL Extension comes after them in your load order.} I am willing to give it another try, or just roll back to 5.5 till I get caught up. no, installing another paradise halls is whats causing your problem. i've specifically stated both here and on the download page that paradise halls is already included. by going out looking for your own copy of those files you've undone my work here and broken the scripts when you have all the correct files from here installed using the full install file provided here you need to run version 7.1.4 with a new or cleaned save. the older version 6.2.2 is only provided as the last usable version that still works on older saves Thanks for the reply, great work... I have no other PAH installed, just 7.1.4 , I understood that, then started a new game each time to test. when you say run version 7.1.4 with a new or cleaned save. I am starting a new game with it install , or you mean run it after I start a new clean save and then install? I wondering if another mod might be in conflict, knocked down, jaxnoz renamer, TFD stuff (new to me),or mhiyh2, I see some discuss that on re old threads but wondering it they still apply to the newer versions. I am running about 370 mods and 250 plugins real stable and always was, so I got the jest of mod conflicts and installs and stuff. not to much of a noob, but starting to feel like one, hahaha! ** I think I might have found it "SexLab_v160_to_v160hotfix2_PATCH" was still in my list missed it removing old stuff upgrading versions. need to remove sexlab main and old patch and reinstall 162FULL to make sure correcting issues.. will reply soon ok, that makes sense to find new issues if you're still upgrading your other mods if you get done upgrading sl and it still won't work, you'll need to post your log for me to help determine what else is wrong with it Well that old sexlab patch was not it, so which log do you need and where shall I grab it from? I still get the mcm menu status :"unknown, click to restart mod" and nothing happens" proceed and still dialog to potential slave stays red.... skse.log below, papyrus did not crash so no new log for that since last year nov? skse.log SKSE runtime: initialize (version = 1.7.3 09200000 01D26E94062D2559, os = 6.2 (9200)) imagebase = 00400000 runtime root = C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\ config path = C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\skse.ini plugin directory = C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\ checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\AddItemMenu2.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\AddItemMenu2.dll (00000000 AddItemMenu2 00000002) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\AnimSpeedPlugin.dll registering plugin listener for SKSE at 4294967295 of 3 plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\AnimSpeedPlugin.dll (00000001 animspeed plugin 00000003) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\chargen.dll registering plugin listener for SKSE at 3 of 4 plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\chargen.dll (00000001 chargen 00000006) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\CPConvert.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\CPConvert.dll (00000001 CPConvert 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\DeviousDevices.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\DeviousDevices.dll (00000001 DDiUtil 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\Fuz Ro D'oh.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\Fuz Ro D'oh.dll (00000001 Fuz Ro D'oh 06018195) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtHighHeelNative.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtHighHeelNative.dll (00000001 hdtHighHeelNative 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtPhysicsExtensions.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtPhysicsExtensions.dll (00000001 hdtPhysicsExtensions 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtSkyrimMemPatch.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\hdtSkyrimMemPatch.dll (00000001 hdtSkyrimMemPatch 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\JaxonzConsolePlugIn.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\JaxonzConsolePlugIn.dll (00000001 JaxonzConsolePlugIn 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\JContainers.dll registering plugin listener for SKSE at 11 of 12 plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\JContainers.dll (00000001 JContainers 00000003) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\LeatherArmorHH.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\LeatherArmorHH.dll (00000000 <NULL> 00000000) reported as incompatible during query checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\MfgConsole.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\MfgConsole.dll (00000001 Mfg Console plugin 00000002) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\nioverride.dll registering plugin listener for SKSE at 13 of 14 registering plugin listener for (null) at 13 of 14 plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\nioverride.dll (00000001 nioverride 00000006) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\OSA.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\OSA.dll (00000001 OSA 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll (00000001 SchlongsOfSkyrim 000493E4) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SexLabUtil.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SexLabUtil.dll (00000001 SexLabUtil 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\showRaceMenu_preCacheKiller.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\showRaceMenu_preCacheKiller.dll (00000001 ShowRaceMenu preCacheKiller plugin 00000001) loaded correctly checking plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\StorageUtil.dll plugin C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\SKSE\Plugins\\StorageUtil.dll (00000001 papyrusutil plugin 00000001) loaded correctly dispatch message (0) to plugin listeners sending message type 0 to plugin 3 dispatch message (-1640531527) to plugin listeners sending message type 0 to plugin 11 sending message type 0 to plugin 13 dispatched message. dispatch message (1) to plugin listeners sending message type 1 to plugin 3 sending message type 1 to plugin 11 dispatch message (1) to plugin listeners sending message type 1 to plugin 13 dispatched message. sending message type 1 to plugin 13 dispatched message. init complete hooked dinput dispatch message (6) to plugin listeners sending message type 6 to plugin 3 sending message type 6 to plugin 11 sending message type 6 to plugin 13 dispatched message. Reading translations from Interface\Translations\Schlongs of Skyrim - Core_ENGLISH.txt... Reading translations from Interface\Translations\hdtHighHeel_ENGLISH.txt... Reading translations from Interface\Translations\CreatureFramework_ENGLISH.txt... Reading translations from Interface\Translations\Campfire_ENGLISH.txt... Reading translations from Interface\Translations\EFFCore_ENGLISH.txt... Reading translations from Interface\Translations\ZaZAnimationPack_ENGLISH.txt... Reading translations from Interface\Translations\SexLab_ENGLISH.txt... Reading translations from Interface\Translations\SexLabAroused_ENGLISH.txt... Reading translations from Interface\Translations\RealisticRoomRental_ENGLISH.txt... Reading translations from Interface\Translations\paradise_halls_SLExtension_ENGLISH.txt... Reading translations from Interface\Translations\SexLabDefeat_ENGLISH.txt... Reading translations from Interface\Translations\Hothtrooper44_ArmorCompilation_ENGLISH.txt... Reading translations from Interface\Translations\SexLabWorkingGirl_ENGLISH.txt... Reading translations from Interface\Translations\SkyUI_ENGLISH.txt... Reading translations from Interface\Translations\SexLab Submit_ENGLISH.txt... Reading translations from Interface\Translations\SexLabTools_ENGLISH.txt... Reading translations from Interface\Translations\MF_RadiantProstitution_ENGLISH.txt... Reading translations from Interface\Translations\My Home Is Your Home_ENGLISH.txt... Reading translations from Interface\Translations\Blush When Aroused_ENGLISH.txt... Reading translations from Interface\Translations\DeviouslyHelpless_ENGLISH.txt... Reading translations from Interface\Translations\SLAnimLoader_ENGLISH.txt... Reading translations from Interface\Translations\UIExtensions_ENGLISH.txt... Reading translations from Interface\Translations\AddItemMenu2_ENGLISH.txt... Reading translations from Interface\Translations\XPMSE_ENGLISH.txt... Reading translations from Interface\Translations\RaceMenu_ENGLISH.txt... Reading translations from Interface\Translations\RaceMenuPlugin_ENGLISH.txt... Reading translations from Interface\Translations\Immersive Citizens - AI Overhaul_ENGLISH.txt... Reading translations from Interface\Translations\Relationship Dialogue Overhaul_ENGLISH.txt... dispatch message (8) to plugin listeners sending message type 8 to plugin 3 sending message type 8 to plugin 11 sending message type 8 to plugin 13 dispatched message. save name is Save 1883 - Prisoner Abandoned Prison 00.05.49 full save path: C:\Users\xxxxxx\Documents\My Games\Skyrim\Saves\\Save 1883 - Prisoner Abandoned Prison 00.05.49.skse dispatch message (2) to plugin listeners sending message type 2 to plugin 3 sending message type 2 to plugin 11 sending message type 2 to plugin 13 dispatched message. loading co-save Loading mod list: (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Legendary Edition Patch.esp (6 -> 6) SGHairPackBase.esm (7 -> 7) Heels Sound.esm (8 -> 8) ApachiiHairMales.esm (9 -> 9) ApachiiHairFemales.esm (10 -> 10) ApachiiHair.esm (11 -> 11) Schlongs of Skyrim - Core.esm (12 -> 12) AOM.esm (13 -> 13) hdtHighHeel.esm (14 -> 14) RaceCompatibility.esm (15 -> 15) CreatureFramework.esm (16 -> 16) Havok Breast Physic.esm (17 -> 17) BBLuxurySuite.esm (18 -> 18) Campfire.esm (19 -> 19) OSA.esm (20 -> 20) EFFCore.esm (21 -> 21) ZaZAnimationPack.esm (22 -> 22) paradise_halls.esm (23 -> 23) SexLab.esm (24 -> 24) SexLabAroused.esm (25 -> 25) Devious Devices - Assets.esm (26 -> 26) Devious Devices - Integration.esm (27 -> 27) Inn Girls Resources.esm (28 -> 28) GeneralStores.esm (29 -> 29) Devious Devices - Expansion.esm (30 -> 30) HighResTexturePack01.esp (31 -> 31) HighResTexturePack02.esp (32 -> 32) HighResTexturePack03.esp (33 -> 33) Unofficial High Resolution Patch.esp (34 -> 34) Cutting Room Floor.esp (35 -> 35) rich merchants all.esp (36 -> 36) vampirehunterd.esp (37 -> 37) RealisticRoomRental.esp (38 -> 38) 3DNPC.esp (39 -> 39) Complete Crafting Overhaul_Remade.esp (40 -> 40) WARZONES - Civil Unrest.esp (41 -> 41) Immersive Jewelry.esp (42 -> 42) Slavewaymanor.esm.esp (43 -> 43) AOM.esp (44 -> 44) JaxonzValetSortFixes.esp (45 -> 45) .armitage's mastercraft (eng).esp (46 -> 46) SGHairPackAIO.esp (47 -> 47) KS Hairdo's.esp (48 -> 48) Havok Breast Physic.esp (49 -> 49) Lakeview_Extended.esp (50 -> 50) paradise_halls_SLExtension.esp (51 -> 51) Immersive Wenches.esp (52 -> 52) OBIS.esp (53 -> 53) chargenexport.esp (54 -> 54) SkyrimURWL.esp (55 -> 55) Sit Anywhere.esp (56 -> 56) RaceCompatibilityUSKPOverride.esp (57 -> 57) Brawl Bugs CE.esp (58 -> 58) DonMichHeelsstock.esp (59 -> 59) dD - Realistic Ragdoll Force - Realistic.esp (60 -> 60) Follower Map Markers-DB.esp (61 -> 61) Follower Map Markers-DG.esp (62 -> 62) Follower Map Markers-HF.esp (63 -> 63) FollowerWander2.esp (64 -> 64) ASX_Spells.esp (65 -> 65) SexLabDefeat.esp (66 -> 66) ZaZHDTWorkshop.esp (67 -> 67) FNISSexyMove.esp (68 -> 68) FNIS_PCEA2.esp (69 -> 69) Feminine Females.esp (70 -> 70) Pretty Combat Idles.esp (71 -> 71) Pretty Female Idles.esp (72 -> 72) Pretty Poses And Animations.esp (73 -> 73) LunariRace.esp (74 -> 74) Remodeled Armor - Vanilla Replacer.esp (75 -> 75) binding_spell.esp (76 -> 76) TrueBrows.esp (77 -> 77) Fachry Wild Guard Armor.esp (78 -> 78) TGLNordArmor.esp (79 -> 79) Northgirl.esp (80 -> 80) AsharaPrinceOfTheWoods.esp (81 -> 81) BBD_NereidPirate.esp (82 -> 82) Hoop Earrings.esp (83 -> 83) Hothtrooper44_Armor_Ecksstra.esp (84 -> 84) zzArmormashups.esp (85 -> 85) BarmaidMini.esp (86 -> 86) SexyVest.esp (87 -> 87) OBISDB.esp (88 -> 88) HDT Havok Object.esp (89 -> 89) Hothtrooper44_ArmorCompilation.esp (90 -> 90) TERAArmors_CBBE.esp (91 -> 91) Immersive Weapons.esp (92 -> 92) banditraids.esp (93 -> 93) SexLabNudeCreatures.esp (94 -> 94) SexLabNudeCreaturesDB.esp (95 -> 95) SexLabNudeCreaturesDG.esp (96 -> 96) HentaiCreatures.esp (97 -> 97) SMTX_Woodcutter.esp (98 -> 98) Cloaks.esp (99 -> 99) TheGuildMaster.esp (100 -> 100) Immersive Patrols II.esp (101 -> 101) LABikiniHeavy.esp (102 -> 102) LABikiniLight.esp (103 -> 103) Hateful Wenches.esp (104 -> 104) SexLab-AmorousAdventures.esp (105 -> 105) br_hoodcirclets.esp (106 -> 106) OMB Luxury Player Homes.esp (107 -> 107) LADX.esp (108 -> 108) SexLab sx3.esp (109 -> 109) HN66mage4vanilla.esp (110 -> 110) SL99Exchanger.esp (111 -> 111) SexLabWorkingGirl.esp (112 -> 112) ShakeIt!.esp (113 -> 113) KS Jewelry.esp (114 -> 114) Deadly Wenches.esp (115 -> 115) NiruinsBusinessPlan.esp (116 -> 116) OvIbrewing.esp (117 -> 117) Deviously Enslaved.esp (118 -> 118) paradise_halls_fellglow_slave_camp.esp (119 -> 119) Meganfoxfollower.esp (120 -> 120) DraugrSkirts.esp (121 -> 121) HN66_NAILS4ALL.esp (122 -> 122) LACompHeavy.esp (123 -> 123) LACompLight.esp (124 -> 124) 1nivWICCloaks.esp (125 -> 125) 1nivWICSkyCloaksPatch.esp (126 -> 126) TrueEyes.esp (127 -> 127) TrueBrowsNingheimPatch.esp (128 -> 128) OrientalRace.esp (129 -> 129) SkyUI.esp (130 -> 130) Schlongs of Skyrim.esp (131 -> 131) SOS - Smurf Average Addon.esp (132 -> 132) SOS - VectorPlexus Muscular Addon.esp (133 -> 133) SOS - VectorPlexus Regular Addon.esp (134 -> 134) SexLab Submit.esp (135 -> 135) NS_Eilhart_Dress.esp (136 -> 136) HDTTESTEarring.esp (137 -> 137) DemonHunterArmor.esp (138 -> 138) Lets Tie You Up.esp (139 -> 139) Ig-lee.esp (140 -> 140) SexLabTools.esp (141 -> 141) SGEyebrows.esp (142 -> 142) Brows.esp (143 -> 143) The Ningheim.esp (144 -> 144) ShadowCatArmor.esp (145 -> 145) Daedric Chainmail v2 Standalone.esp (146 -> 146) CBBE Heels Collection.esp (147 -> 147) Dragon Lilly.esp (148 -> 148) PrisonerRagsForFemales.esp (149 -> 149) DW.esp (150 -> 150) draugrweap_standa_en.esp (151 -> 151) tradepassage.esp (152 -> 152) PetCollar.esp (153 -> 153) CK test.esp (154 -> 154) TemptressVixen.esp (155 -> 155) Spousetocustomhome.esp (156 -> 156) Portable Campsite.esp (157 -> 157) alcoholiceffect.esp (158 -> 158) Follower Map Markers.esp (159 -> 159) SexLab Eager NPCs.esp (160 -> 160) Solar's Portable Crafting.esp (161 -> 161) SexLab Romance.esp (162 -> 162) MF_RadiantProstitution.esp (163 -> 163) LunariWarriors.esp (164 -> 164) MaidenRaven.esp (165 -> 165) BBLSmusic.esp (166 -> 166) R18pn - Shanoa Armors.esp (167 -> 167) DonMichHeels.esp (168 -> 168) Imaginator BETA.esp (169 -> 169) My Home Is Your Home.esp (170 -> 170) BBLuxurySuiteENM.esp (171 -> 171) Apocalypse - The Spell Package.esp (172 -> 172) ApachiiHelmetWigs.esp (173 -> 173) Bob's Boots CBBE v8.0.esp (174 -> 174) Bob's Boots CBBE v8.2.esp (175 -> 175) Bob's Boots CBBE v8.3.esp (176 -> 176) Elewin Pumps.esp (177 -> 177) BBD Skimpy Assassin Outfit.esp (178 -> 178) MonnoBikini.esp (179 -> 179) Northern Priestess - EX.esp (180 -> 180) drinkingcontest.esp (181 -> 181) Blush When Aroused.esp (182 -> 182) Dead Body Collision.esp (183 -> 183) retakrew7_chest.esp (184 -> 184) Strap.esp (185 -> 185) Nakrulz's Latex Corset.esp (186 -> 186) Notverigud Nordic Carved Bikini.esp (187 -> 187) DeviouslyHelpless.esp (188 -> 188) SuccubusRaceLite.esp (189 -> 189) Deadly Wenches - CBBE Tera Armors Random-.esp (190 -> 190) Forgotten Wenches.esp (191 -> 191) SlaveTats.esp (192 -> 192) SLAnimLoader.esp (193 -> 193) HonedMetal.esp (194 -> 194) immersive wenches -hotfix patch-.esp (195 -> 195) LUSH Gear Sultry Pack.esp (196 -> 196) shoespack.esp (197 -> 197) Bondage Straps.esp (198 -> 198) Skyrim Tropical Style Suit (CBBE Standalone).esp (199 -> 199) HDT Maid Outfit.esp (200 -> 200) Ebokini.esp (201 -> 201) HoldAndDefend.esp (202 -> 202) MoreNastyCritters.esp (203 -> 203) FNIS.esp (204 -> 204) FNISspells.esp (205 -> 205) CharmingHighHeels.esp (206 -> 206) Havok Breast Physic Dawnguard.esp (207 -> 207) Havok Breast Physic Dragonborn.esp (208 -> 208) Remodeled Armor - Vanilla Replacer - Dawnguard.esp (209 -> 209) Remodeled Armor - Vanilla Replacer - Dragonborn.esp (210 -> 210) Remodeled Armor - Dawnguard.esp (211 -> 211) Remodeled Armor - Dragonborn.esp (212 -> 212) Remodeled Armor - Underwear.esp (213 -> 213) Remodeled Armor.esp (214 -> 214) NewmPareoSevenB.esp (215 -> 215) FurSet by keung.esp (216 -> 216) NewVampChainsGloves.esp (217 -> 217) NewVampChainsCuirass.esp (218 -> 218) IRHS.esp (219 -> 219) RaceMenuMorphsCBBE.esp (220 -> 220) EFFDialogue.esp (221 -> 221) RDO - USLEEP Patch.esp (222 -> 222) UIExtensions.esp (223 -> 223) AddItemMenu2.esp (224 -> 224) Aradia Secretary.esp (225 -> 225) TheEyesOfBeauty.esp (226 -> 226) HDT Maid Outfit Slot Change.esp (227 -> 227) Alunder Conversions [Merged].esp (228 -> 228) XN_MicroBikini.esp (229 -> 229) XPMSE.esp (230 -> 230) RaceMenu.esp (231 -> 231) RaceMenuPlugin.esp (232 -> 232) SLALAnimObj.esp (233 -> 233) zaz-craft.esp (234 -> 234) Devious Deviants.esp (235 -> 235) NPC Knockout Overhaul.esp (236 -> 236) JaxonzUtilities.esp (237 -> 237) JaxonzRenamerParadiseHallsPatch.esp (238 -> 238) SexLab TDF Aggressive Prostitution.esp (239 -> 239) TDF_AP_IndHookersPlug_In.esp (240 -> 240) paradise_halls_farengars_study.esp (241 -> 241) Immersive Citizens - AI Overhaul.esp (242 -> 242) Relationship Dialogue Overhaul.esp (243 -> 243) RDO - EFF v4.0.2 Patch.esp (244 -> 244) Immersive Wenches RRR & ICAO -patches-.esp (245 -> 245) Immersive Citizens - RRR patch.esp (246 -> 246) Alternate Start - Live Another Life.esp Loading menu open/close event registrations... Loading key input event registrations... Loading control input event registrations... Loading mod callback event registrations... Loading crosshair ref event registrations... Loading camera event registrations... Loading actor action event registrations... Unhandled chunk type in Core_LoadCallback: 4E494E55 (UNIN) Loading SKSEPersistentObjectStorage data... Loading SKSEDelayFunctorManager data... dispatch message (3) to plugin listeners sending message type 3 to plugin 3 sending message type 3 to plugin 11 sending message type 3 to plugin 13 dispatched message. cleared save path WidgetLoader.as: setRootPath(a_path = ) WidgetLoader.as: loadWidget(a_widgetID = 0, a_widgetSource = defeat/meter.swf) WidgetLoader.as: loadWidget(a_widgetID = 1, a_widgetSource = ../../../meshes/0SA/_0S/UI/OSA.swf) WidgetLoader.as: loadWidget(a_widgetID = 2, a_widgetSource = skyui/followerpanel.swf) WidgetLoader.as: loadWidget(a_widgetID = 3, a_widgetSource = skyui/activeeffects.swf) @Cliff, you think I have some older mod like sl submit that might conflicted with the new coding to make new slaves dialog work but still wonder why the MCM menu not working, I can't (assume) figure what other mod would hinder it... You think some old left over PAH files would conflict if not removed when uninstalled? or maybe load order? ^scratching head^ Meanwhile I am about to uninstall all pah pahe and related stuff and see if any left over stuff is there. - is there a diff between PAH_MCM.psc and PAH_MCM.pex ? i need the papyrus log, if you've written over any other versions of parade halls with this or successfully removed those other versions then the only thing left is another mod stuck in your papyrus log preventing pahe from start if the only papyrus log you have is from last year, you'll need to re-enable your logging from the skyrim options @Cliff I am so glad you are still working on this. It is still one of my required mods to install. I can't play a game without it. No pressure tho...Still waiting for followers to be able to help train the slaves. hahah i don't know why, but that feature never got off the ground so it could be a while before i get time to to investigate it with the other existing code that needs to be fixed or expanded on
Raenor Posted January 15, 2017 Posted January 15, 2017 Hi, is this mod compatible with SexLab Defeat?
Sladen2019 Posted January 15, 2017 Posted January 15, 2017 If I perform the removal of all pahe stuff and install the new 7.1.4, will my slaves stats stay the same when I re enslave them ? I have all slaves moved to a home and they are all being controlled by Home Sweet Home, is it really necessary to remove Home Sweet Home also ? I am currently using PAHE 6.2.2 Full with 7.0.0 hotfix applied and Home Sweet Home 1.0.1.
CliftonJD Posted January 15, 2017 Author Posted January 15, 2017 Hi, is this mod compatible with SexLab Defeat? not only compatible with sl defeat, but should provide additional enslavement options for bagged slaves If I perform the removal of all pahe stuff and install the new 7.1.4, will my slaves stats stay the same when I re enslave them ? I have all slaves moved to a home and they are all being controlled by Home Sweet Home, is it really necessary to remove Home Sweet Home also ? I am currently using PAHE 6.2.2 Full with 7.0.0 hotfix applied and Home Sweet Home 1.0.1. unfortunately, the slave stats are lost when you uninstall paradise halls, if you fail to remove home sweet home as well, you'll ctd at game start - its a hard requirement for home sweet home and any mod that uses a hard requirement will ctd at game start the 7.0 hotfix was released before i was aware of the bug that requires a clean start on version 7.0 or later - not cleaning the save of previous versions will prevent the mod from rebooting should the need arise and several functions and behavior changes of the update won't take effect until the mod is rebooted from the mcm. either follow the instructions provided on the first page of the support thread for making a clean save or hold off for the next update. i can't give a due date on when that is yet, but the nord voice type and relevant data will be coming back soon allowing a full upgrade without cleaning(already in beta)
Sladen2019 Posted January 15, 2017 Posted January 15, 2017 Hi, is this mod compatible with SexLab Defeat? not only compatible with sl defeat, but should provide additional enslavement options for bagged slaves If I perform the removal of all pahe stuff and install the new 7.1.4, will my slaves stats stay the same when I re enslave them ? I have all slaves moved to a home and they are all being controlled by Home Sweet Home, is it really necessary to remove Home Sweet Home also ? I am currently using PAHE 6.2.2 Full with 7.0.0 hotfix applied and Home Sweet Home 1.0.1. unfortunately, the slave stats are lost when you uninstall paradise halls, if you fail to remove home sweet home as well, you'll ctd at game start - its a hard requirement for home sweet home and any mod that uses a hard requirement will ctd at game start the 7.0 hotfix was released before i was aware of the bug that requires a clean start on version 7.0 or later - not cleaning the save of previous versions will prevent the mod from rebooting should the need arise and several functions and behavior changes of the update won't take effect until the mod is rebooted from the mcm. either follow the instructions provided on the first page of the support thread for making a clean save or hold off for the next update. i can't give a due date on when that is yet, but the nord voice type and relevant data will be coming back soon allowing a full upgrade without cleaning(already in beta) Yeah Ill just hold off for now untill your next update is ready. There is nothing currently game breaking for me with what I got. Looking forward to it.
ragnam Posted January 15, 2017 Posted January 15, 2017 @Cliff, just a little feed back, I don't get any CTD so no papyrus logs , still looking how to just set it up for errors as well as CTDs. I tried to setup a papyrus utility with NMM but failed to work right or generate a log << still looking at how to do that via vids and help forums for that latest method. ok i removed all Pah and pahe and any paradise hall stuff and loaded only your list of requirements from skse skyui ect etc. and double checked any DD mods and what not, added the slave camp rebuilt from your DL page and nothing from the original stuff over at nexus. I only had your PAH file only not even home sweet home or any other at all. pahe_lives_on-7.1.4-full install result: no menu restart stuck unknown click to start. after long thought, and many various testing I found no version of any PAH file on its own works the mcm menu , only when I have this install do I get your stuff or old versions to work was "paradise_halls sl extension repack release h_rc0.5" , not sure why it only works if this is installed? as far as I know that is suppose to be an obsolete item, yet its the only thing that display a proper MCM menu to even click the "Start mod" on the old pah versions too? how ever atm I got all my dialog working, slaves don't bugger around the ground and stay red either.
Raenor Posted January 15, 2017 Posted January 15, 2017 Hi, is this mod compatible with SexLab Defeat? not only compatible with sl defeat, but should provide additional enslavement options for bagged slaves If I perform the removal of all pahe stuff and install the new 7.1.4, will my slaves stats stay the same when I re enslave them ? I have all slaves moved to a home and they are all being controlled by Home Sweet Home, is it really necessary to remove Home Sweet Home also ? I am currently using PAHE 6.2.2 Full with 7.0.0 hotfix applied and Home Sweet Home 1.0.1. unfortunately, the slave stats are lost when you uninstall paradise halls, if you fail to remove home sweet home as well, you'll ctd at game start - its a hard requirement for home sweet home and any mod that uses a hard requirement will ctd at game start the 7.0 hotfix was released before i was aware of the bug that requires a clean start on version 7.0 or later - not cleaning the save of previous versions will prevent the mod from rebooting should the need arise and several functions and behavior changes of the update won't take effect until the mod is rebooted from the mcm. either follow the instructions provided on the first page of the support thread for making a clean save or hold off for the next update. i can't give a due date on when that is yet, but the nord voice type and relevant data will be coming back soon allowing a full upgrade without cleaning(already in beta) I mean, which enslavement method should I use? From SL Defeat (mark target using 'G' button and then bash with bare arms or shield) or use Paradise Halls method? Or PH will detect Defeat and PH enslavement will work for both mods providing extended Defeat menu?
CliftonJD Posted January 15, 2017 Author Posted January 15, 2017 @Cliff, just a little feed back, I don't get any CTD so no papyrus logs , still looking how to just set it up for errors as well as CTDs. ok i removed all Pah and pahe and any paradise hall stuff and loaded only your list of requirements from skse skyui ect etc. and double checked any DD mods and what not, added the slave camp rebuilt from your DL page and nothing from the original stuff over at nexus. I only had your PAH file only not even home sweet home or any other at all. pahe_lives_on-7.1.4-full install result: no menu restart stuck unknown click to start. after long thought, and many various testing I found no version of any PAH file on its own works the mcm menu , only when I have this install do I get your stuff or old versions to work was "paradise_halls sl extension repack release h_rc0.5" , not sure why it only works if this is installed? as far as I know that is suppose to be an obsolete item, yet its the only thing that display a proper MCM menu to even click the "Start mod" on the old pah versions too? how ever atm I got all my dialog working, slaves don't bugger around the ground and stay red either. you don't need to have ctd's to get papyrus logs, you just need to enable them in skyrim.ini before you play the game Documents\My Games\skyrim edit skyrim.ini file (also known as a config file according to its windows properties) add or change the [Papyrus] to this: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 using a version of the sl extension from that long ago doesn't run quest checks to be sure everything is in working order before proceeding. it just waits for the user to start the mod regardless of condition of the mod. having started up using that method rather than fixing the initial problem, you may have corrupted your save with data i've been telling everybody needs cleaned from the save before upgrading to the current version Hi, is this mod compatible with SexLab Defeat? not only compatible with sl defeat, but should provide additional enslavement options for bagged slaves I mean, which enslavement method should I use? From SL Defeat (mark target using 'G' button and then bash with bare arms or shield) or use Paradise Halls method? Or PH will detect Defeat and PH enslavement will work for both mods providing extended Defeat menu? use any method of enslavement you want, we've provided several different methods of enslavement that should also include talking to a bagged npc personally my methods tend to vary based on opportunity
ragnam Posted January 15, 2017 Posted January 15, 2017 @Cliff, just a little feed back, I don't get any CTD so no papyrus logs , still looking how to just set it up for errors as well as CTDs. ok i removed all Pah and pahe and any paradise hall stuff and loaded only your list of requirements from skse skyui ect etc. and double checked any DD mods and what not, added the slave camp rebuilt from your DL page and nothing from the original stuff over at nexus. I only had your PAH file only not even home sweet home or any other at all. pahe_lives_on-7.1.4-full install result: no menu restart stuck unknown click to start. after long thought, and many various testing I found no version of any PAH file on its own works the mcm menu , only when I have this install do I get your stuff or old versions to work was "paradise_halls sl extension repack release h_rc0.5" , not sure why it only works if this is installed? as far as I know that is suppose to be an obsolete item, yet its the only thing that display a proper MCM menu to even click the "Start mod" on the old pah versions too? how ever atm I got all my dialog working, slaves don't bugger around the ground and stay red either. you don't need to have ctd's to get papyrus logs, you just need to enable them in skyrim.ini before you play the game Documents\My Games\skyrim edit skyrim.ini file (also known as a config file according to its windows properties) add or change the [Papyrus] to this: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 using a version of the sl extension from that long ago doesn't run quest checks to be sure everything is in working order before proceeding. it just waits for the user to start the mod regardless of condition of the mod. having started up using that method rather than fixing the initial problem, you may have corrupted your save with data i've been telling everybody needs cleaned from the save before upgrading to the current version ok that makes sense, going to remove that old sl extension, and reinstall your 7.1.4 FULL on its own, I am not placing this on a saved game, I have be starting a NEW Start each time. I am assuming when you say a clean save for ppl who continue from a saved game, but the more I read makes me wonder if I have to make a save then install? I hope not, I would feel stupid starting a fresh new game each time. lmao Let me try your above and get back to you. off the wall q. also is "NPC knock you overhaul" too old to be using? I know much of the sl extension mod over write that one? also I have in question 3 of your other files on the DL area do I need to include them or are they for earlier versions pahe-tdf-patch.esp pahe-DeviousDevices-addon-patch.esp pahe_lakeview_manor_cell.esp update: ! have completed the above, started a new game, stepped outside and saved and reloaded, but have no papyrus log in that folder, only the skse and other mods updated updated thier own mod logs.txt , nothing labeled papyrus?
CliftonJD Posted January 15, 2017 Author Posted January 15, 2017 (edited) @Cliff, just a little feed back, I don't get any CTD so no papyrus logs , still looking how to just set it up for errors as well as CTDs. ok i removed all Pah and pahe and any paradise hall stuff and loaded only your list of requirements from skse skyui ect etc. and double checked any DD mods and what not, added the slave camp rebuilt from your DL page and nothing from the original stuff over at nexus. I only had your PAH file only not even home sweet home or any other at all. pahe_lives_on-7.1.4-full install result: no menu restart stuck unknown click to start. after long thought, and many various testing I found no version of any PAH file on its own works the mcm menu , only when I have this install do I get your stuff or old versions to work was "paradise_halls sl extension repack release h_rc0.5" , not sure why it only works if this is installed? as far as I know that is suppose to be an obsolete item, yet its the only thing that display a proper MCM menu to even click the "Start mod" on the old pah versions too? how ever atm I got all my dialog working, slaves don't bugger around the ground and stay red either. you don't need to have ctd's to get papyrus logs, you just need to enable them in skyrim.ini before you play the game Documents\My Games\skyrim edit skyrim.ini file (also known as a config file according to its windows properties) add or change the [Papyrus] to this: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 using a version of the sl extension from that long ago doesn't run quest checks to be sure everything is in working order before proceeding. it just waits for the user to start the mod regardless of condition of the mod. having started up using that method rather than fixing the initial problem, you may have corrupted your save with data i've been telling everybody needs cleaned from the save before upgrading to the current version ok that makes sense, going to remove that old sl extension, and reinstall your 7.1.4 FULL on its own, I am not placing this on a saved game, I have be starting a NEW Start each time. I am assuming when you say a clean save for ppl who continue from a saved game, but the more I read makes me wonder if I have to make a save then install? I hope not, I would feel stupid starting a fresh new game each time. lmao Let me try your above and get back to you. off the wall q. also is "NPC knock you overhaul" too old to be using? I know much of the sl extension mod over write that one? also I have in question 3 of your other files on the DL area do I need to include them or are they for earlier versions pahe-tdf-patch.esp pahe-DeviousDevices-addon-patch.esp pahe_lakeview_manor_cell.esp never heard of "NPC knock you overhaul", but it does sound like a conflict the additional files on the download page are left separate as optional files, if they were for older version they would be removed. those files are expected to work with current and future versions, but have additional requirements listed in the requirements section of the download page. some are simple like the cell requires hearthfiesm, the devious devices addon requires devious devices integration, but the tdf patch requires tdf prostitution edit: you mean this... http://www.nexusmods.com/skyrim/mods/52681/? its been noted by a previous user to cause issues Edited January 15, 2017 by CliftonJD
ragnam Posted January 15, 2017 Posted January 15, 2017 @Cliff, just a little feed back, I don't get any CTD so no papyrus logs , still looking how to just set it up for errors as well as CTDs. ok i removed all Pah and pahe and any paradise hall stuff and loaded only your list of requirements from skse skyui ect etc. and double checked any DD mods and what not, added the slave camp rebuilt from your DL page and nothing from the original stuff over at nexus. I only had your PAH file only not even home sweet home or any other at all. pahe_lives_on-7.1.4-full install result: no menu restart stuck unknown click to start. after long thought, and many various testing I found no version of any PAH file on its own works the mcm menu , only when I have this install do I get your stuff or old versions to work was "paradise_halls sl extension repack release h_rc0.5" , not sure why it only works if this is installed? as far as I know that is suppose to be an obsolete item, yet its the only thing that display a proper MCM menu to even click the "Start mod" on the old pah versions too? how ever atm I got all my dialog working, slaves don't bugger around the ground and stay red either. you don't need to have ctd's to get papyrus logs, you just need to enable them in skyrim.ini before you play the game Documents\My Games\skyrim edit skyrim.ini file (also known as a config file according to its windows properties) add or change the [Papyrus] to this: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 using a version of the sl extension from that long ago doesn't run quest checks to be sure everything is in working order before proceeding. it just waits for the user to start the mod regardless of condition of the mod. having started up using that method rather than fixing the initial problem, you may have corrupted your save with data i've been telling everybody needs cleaned from the save before upgrading to the current version ok that makes sense, going to remove that old sl extension, and reinstall your 7.1.4 FULL on its own, I am not placing this on a saved game, I have be starting a NEW Start each time. I am assuming when you say a clean save for ppl who continue from a saved game, but the more I read makes me wonder if I have to make a save then install? I hope not, I would feel stupid starting a fresh new game each time. lmao Let me try your above and get back to you. off the wall q. also is "NPC knock you overhaul" too old to be using? I know much of the sl extension mod over write that one? also I have in question 3 of your other files on the DL area do I need to include them or are they for earlier versions pahe-tdf-patch.esp pahe-DeviousDevices-addon-patch.esp pahe_lakeview_manor_cell.esp never heard of "NPC knock you overhaul", but it does sound like a conflict the additional files on the download page are left separate as optional files, if they were for older version they would be removed. those files are expected to work with current and future versions, but have additional requirements listed in the requirements section of the download page. some are simple like the cell requires hearthfiesm, the devious devices addon requires devious devices integration, but the tdf patch requires tdf prostitution edit: you mean this... http://www.nexusmods.com/skyrim/mods/52681/? its been noted by a previous user to cause issues update: ! have completed the above, started a new game, stepped outside and saved and reloaded, but have no papyrus log in that folder, only the skse and other mods like DD have updated updated their own mod logs.txt , nothing labeled papyrus? Paradise halls lives mcm opens but does not start, click here and does nothings ok removing that mod and installing the three DL's I listed before trying again (note all the req main mod for those three are up to date latest versions already),
CliftonJD Posted January 15, 2017 Author Posted January 15, 2017 @Cliff, just a little feed back, I don't get any CTD so no papyrus logs , still looking how to just set it up for errors as well as CTDs. ok i removed all Pah and pahe and any paradise hall stuff and loaded only your list of requirements from skse skyui ect etc. and double checked any DD mods and what not, added the slave camp rebuilt from your DL page and nothing from the original stuff over at nexus. I only had your PAH file only not even home sweet home or any other at all. pahe_lives_on-7.1.4-full install result: no menu restart stuck unknown click to start. after long thought, and many various testing I found no version of any PAH file on its own works the mcm menu , only when I have this install do I get your stuff or old versions to work was "paradise_halls sl extension repack release h_rc0.5" , not sure why it only works if this is installed? as far as I know that is suppose to be an obsolete item, yet its the only thing that display a proper MCM menu to even click the "Start mod" on the old pah versions too? how ever atm I got all my dialog working, slaves don't bugger around the ground and stay red either. you don't need to have ctd's to get papyrus logs, you just need to enable them in skyrim.ini before you play the game Documents\My Games\skyrim edit skyrim.ini file (also known as a config file according to its windows properties) add or change the [Papyrus] to this: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 using a version of the sl extension from that long ago doesn't run quest checks to be sure everything is in working order before proceeding. it just waits for the user to start the mod regardless of condition of the mod. having started up using that method rather than fixing the initial problem, you may have corrupted your save with data i've been telling everybody needs cleaned from the save before upgrading to the current version ok that makes sense, going to remove that old sl extension, and reinstall your 7.1.4 FULL on its own, I am not placing this on a saved game, I have be starting a NEW Start each time. I am assuming when you say a clean save for ppl who continue from a saved game, but the more I read makes me wonder if I have to make a save then install? I hope not, I would feel stupid starting a fresh new game each time. lmao Let me try your above and get back to you. off the wall q. also is "NPC knock you overhaul" too old to be using? I know much of the sl extension mod over write that one? also I have in question 3 of your other files on the DL area do I need to include them or are they for earlier versions pahe-tdf-patch.esp pahe-DeviousDevices-addon-patch.esp pahe_lakeview_manor_cell.esp never heard of "NPC knock you overhaul", but it does sound like a conflict the additional files on the download page are left separate as optional files, if they were for older version they would be removed. those files are expected to work with current and future versions, but have additional requirements listed in the requirements section of the download page. some are simple like the cell requires hearthfiesm, the devious devices addon requires devious devices integration, but the tdf patch requires tdf prostitution edit: you mean this... http://www.nexusmods.com/skyrim/mods/52681/? its been noted by a previous user to cause issues update: ! have completed the above, started a new game, stepped outside and saved and reloaded, but have no papyrus log in that folder, only the skse and other mods like DD have updated updated their own mod logs.txt , nothing labeled papyrus? Paradise halls lives mcm opens but does not start, click here and does nothings ok removing that mod and installing the three DL's I listed before trying again (note all the req main mod for those three are up to date latest versions already), after making those changes, the logs are located here: Documents\My Games\skyrim\Logs\Script if you're a mo user, you'll need to ask somebody additional information on how to make those changes in mo and if those files will still be located in the same place
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now