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Paradise Halls - Home Sweet Home (SE/LE)


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Posted

I'm trying to get the last part of Noble Desires to trigger.

 

I turned in three slaves and I'm waiting around in Restless Hunter until midnight.

 

However, it appears that no one is moving to the actual auction room. I don't see any dialogue options with Prado either.

 

Anyone have this issue?

 

Never mind, I figured it out. The game didn't give the slaves that I turned in for auction the auction medallions then despawned them. I loaded an earlier save and gave them all medallions myself and it worked properly.

Posted
12 hours ago, xyzxyz said:

Some of the newer torture devices are bugged. The captivve doesn't fit right and they can't be removed with the spell, only with consol commands.

Which version of ZAP are you using? 

 

The removal spell not working on all devices is a known bug, to be fixed soon

Posted
6 hours ago, Musje said:

Which version of ZAP are you using? 

 

The removal spell not working on all devices is a known bug, to be fixed soon

ZAP8+

Posted
On 6/17/2019 at 12:46 PM, fred200 said:

If you get tired of "skeever breath" - target the slave in the console and enter setrelationshiprank player 4.

You can do the same thing by having consensual sex with the slave - but it is slower.

whats a skeever breath

Posted
29 minutes ago, Harry Smackmeat said:

whats a skeever breath

If your relationship rank with that NPC is -4 (archenemy), that is the greeting you get.

By the time most slaves are trained - they are not fond of you.

Posted
36 minutes ago, fred200 said:

If your relationship rank with that NPC is -4 (archenemy), that is the greeting you get.

By the time most slaves are trained - they are not fond of you.

XD oh ya I noticed

Ya I umm reward em from time to time if they're cute.

They also seem to like it if I upgrade their attire or let them hold golds.

 

A few times SLEN informed me with some cheerful doots something along the lines of so and so is merely your enemy and im like yay...but then they refuse to follow orders and im like :(  why do u gotta take these little victories away from me like that? as I caress my combat staff before thinking no no don't splatter them, the good lookin ones are a rare commodity.

Posted

Hi.

I have a suggestion to make it more industrialized :)   

I was wondering if it is possible if you have a house with 3 rooms, in the first you would bring the new slave and will be picked up by the Master Trainer, the second is the training area and the third is the area the slaves will automatically be brought by the Master Trainer when they are fully trained.  Or is this already possible today ?

 

 

Posted
5 minutes ago, Fetterbr said:

Hi.

I have a suggestion to make it more industrialized :)   

I was wondering if it is possible if you have a house with 3 rooms, in the first you would bring the new slave and will be picked up by the Master Trainer, the second is the training area and the third is the area the slaves will automatically be brought by the Master Trainer when they are fully trained.  Or is this already possible today ?

 

 

Sort of possible.

 

Set up the cage in the first room, or place the cell marker in that room. New untrained slaves will automatically be confined to that room

 

Place a House marker in the second room, and assign the trainers to that house marker. Also place some torture equipment there. Trainers will mostly keep to that room.

 

Place another house marker in the 3rd room.  You will have to manually assign the newly trained slaves to that marker. Also if you employ a taskmistress, these new slaves will be assigned as trainers after being trained themselves, and would need to be assign to the first house marker manually.

Posted

@Musje keep up the good work. XD

 

btw a quick question. you said before that you could buy tokens even if you went on the route to stop the slavers right?

because I couldn't. Pardo was not selling anything after reporting to the Jarl in "dispensing justice"

 

suggestion: adding another quest after "dispensing justice" as means to keep Pardo and the auctions with the endorsement of the Jarls in exchange of helping to stop the abductions of "law abiding" citizens. and keep it just "criminals"

you know how it is. if there is money to be made... it's probably going to get legalized lol (with some regulations of course)

 

off-topic: is there going to be an update for ride sharing SE? T_T (still waiting for the slave mule option XD )

Posted
46 minutes ago, xyzxyz said:

Is it possible to train the sex skill for male captives with a female char? Like a toyboy?

This mod is gender neutral. All training works on both.

Posted
20 hours ago, Musje said:

Sort of possible.

 

Set up the cage in the first room, or place the cell marker in that room. New untrained slaves will automatically be confined to that room

 

Place a House marker in the second room, and assign the trainers to that house marker. Also place some torture equipment there. Trainers will mostly keep to that room.

 

Place another house marker in the 3rd room.  You will have to manually assign the newly trained slaves to that marker. Also if you employ a taskmistress, these new slaves will be assigned as trainers after being trained themselves, and would need to be assign to the first house marker manually.

thanks for your feedback, thats exactly my point to avoid all this and make it more automated.  They should be brought to the 3rd room and stay there until i deside if they had to be sold or assigned as new trainers. 

Posted
8 hours ago, fred200 said:

This mod is gender neutral. All training works on both.

Sure, but will the player equip a strap-on to train male slaves or will they change the dialogue and fuck the female player?

Posted
9 hours ago, elfdrow said:

@Musje keep up the good work. XD

 

btw a quick question. you said before that you could buy tokens even if you went on the route to stop the slavers right?

because I couldn't. Pardo was not selling anything after reporting to the Jarl in "dispensing justice"

That might be a bug.  Goes to show that no one ever elects to end slavery...

 

9 hours ago, elfdrow said:

suggestion: adding another quest after "dispensing justice" as means to keep Pardo and the auctions with the endorsement of the Jarls in exchange of helping to stop the abductions of "law abiding" citizens. and keep it just "criminals"

you know how it is. if there is money to be made... it's probably going to get legalized lol (with some regulations of course)

I'll have a look at that

 

9 hours ago, elfdrow said:

off-topic: is there going to be an update for ride sharing SE? T_T (still waiting for the slave mule option XD )

I'm getting back to Ride Sharing after finishing off some stuff for Aygas and ZAP 9 (some if which is related to Ride Sharing). This might become a separate mod to offer slaves tied on the back of horses (2 to a horse), and a horse drawn slave cart. And maybe the ability to carry a slave yourself, but that mechanic is still a bit iffy (it's similar to the function in ZAP 9 that lets you ride a slave, which already sort of works)

 

Posted
37 minutes ago, Musje said:

That might be a bug.  Goes to show that no one ever elects to end slavery...

 

I'll have a look at that

 

I'm getting back to Ride Sharing after finishing off some stuff for Aygas and ZAP 9 (some if which is related to Ride Sharing). This might become a separate mod to offer slaves tied on the back of horses (2 to a horse), and a horse drawn slave cart. And maybe the ability to carry a slave yourself, but that mechanic is still a bit iffy (it's similar to the function in ZAP 9 that lets you ride a slave, which already sort of works)

 

-yeah I might be weird lol

I don't mind combatants betting their life in the fight. but non combatants are off limits for me so the logical path was to end the slavery lol (as a rule of thumb I only enslave npcs that attack me lol)

but yeah after reporting to the jarl. I returned to the restless hunter. pardo told me of the options to keep slaves and offered to sell things. but the dialogue of the store never showed up.

 

-nice! (speechless)

 

-well you really seem to have a lot going on. but I really had to ask. ride sharing is a must have for me. that should be a core mechanic in skyrim. bethesda screwed that one royally. the fact that you could own a horse but only the player could mount and you had to "drag" your follower. which means you needed to stop every 5 seconds meant that horses were more useless than anticipated.

your solution is by far the best I seen since having multiple horses for followers is also a mess because the AI follow state is horrible lol

 

anyway. thanks for the fast reply

and again

Keep up the good work! (n_n)b

Posted
On 6/22/2019 at 12:14 AM, elfdrow said:

@Musje keep up the good work. XD

 

btw a quick question. you said before that you could buy tokens even if you went on the route to stop the slavers right?

because I couldn't. Pardo was not selling anything after reporting to the Jarl in "dispensing justice"

 

Right. So Pardo starts selling his stuff after you complete "Mail order bride", and I found nothing in the code that removes his status as a vendor. However the vendor faction is assigned with the "addtofaction" function which is known to fail from time to time.

 

You can try and manually fix Pardo:

- Go to the Restless Hunter and target him in the console.

- Type "help vendor" and locate the "Restless Hunter Vendor" faction (FACT). Note the 8 digit hex number.

- With Pardo still selected in the console, type "setfactionrank xxx 1", where xxx is the 8 digit hex number of the faction.

 

That should fix him. You may have to save and reload and/or exit and enter the inn.

Posted

New version 1.21 posted. SE Version to follow. Contains a couple of small fixes.

 

- Support for ZAP9: New furnitures added
- ZAP9: Added spell to place wall ring to which you can chain slaves (and follower or yourself)
- Small fix in taskmasker management of training (should prevent "training paused" amongst other things)
- Makes slaves Essential to prevent deaths during training
- The "Delete Torture Device" spell now works on the item in your crosshair, and will delete any current or future ZAP furniture

 

Posted
7 hours ago, Musje said:


- Makes slaves Essential to prevent deaths during training

 

 

umm are they always essential now or is that situational or a mcm toggle?  I tend to enslave everything that takes a knee in front of me, and if I take their helmet off and don't like the looks of em they eventually get a very intentional swift, fatal whack to the head and now they're going to get up afterward and I have to continue to look at them as I slowly trek to Dawnstar to sell them?

Posted
10 hours ago, Musje said:

New version 1.21 posted. SE Version to follow. Contains a couple of small fixes.

 

- Support for ZAP9: New furnitures added
- ZAP9: Added spell to place wall ring to which you can chain slaves (and follower or yourself)
- Small fix in taskmasker management of training (should prevent "training paused" amongst other things)
- Makes slaves Essential to prevent deaths during training
- The "Delete Torture Device" spell now works on the item in your crosshair, and will delete any current or future ZAP furniture

 

I actually found a workaround for the training paused, you check who the trainer is of the paused slave, than you ask them to bring the slave in the cell and then ask them to fetch the slave again. This seams to do the trick

Posted
3 hours ago, Harry Smackmeat said:

 

umm are they always essential now or is that situational or a mcm toggle?  I tend to enslave everything that takes a knee in front of me, and if I take their helmet off and don't like the looks of em they eventually get a very intentional swift, fatal whack to the head and now they're going to get up afterward and I have to continue to look at them as I slowly trek to Dawnstar to sell them?

If you drag them to dawnstar than you are in Pahe, maybe its reverted when you transfer from HSH to Pahe

 

Posted

If you installed v1.21, please install v1.21b immediately. The first version was packaged incorrectly and may cause the MCM menu to disappear.

Same goes for Aygas.

Posted
13 hours ago, Musje said:

If you installed v1.21, please install v1.21b immediately. The first version was packaged incorrectly and may cause the MCM menu to disappear.

Same goes for Aygas.

Not sure if its only me but as soon as i go near an auktion in the city it just crashes. Everything else seams fine

Posted

anyone else having this issue?

-after making a slave, you change the clothes and all npc's that use the same model now share the new clothes

I have enslaved a thalmor justiciar  that attacked me (the ones that elenwen sent after you). and now I seen 2 patrols of thalmor with a mage naked with an auction amulet lol

also bandits in miner outfits with rope collars and pickaxes for weapons XD . and some plain naked that resemble the ones that I left in the house training.

not sure if the issue comes from this mod, or could be immersive patrols or warzone civil unrest

 

btw. what is the best way to train respect? because the most I could was getting 69. and that is my all time record, most of the time I can only get 52 tops

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